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Found 8 results

  1. Outskirts of Fort Arltrees, El Oleonda, April 622 Hills and mountains have always represented a difficult obstacle for armies: roads are bad and too narrow for baggage trains, or they do not exist at all. Moreover, the difficult terrain tires the man quickly, and can easily injure the horses. For these reasons, generals avoid mountain ranges whenever possible. Sometimes, however, it is simply not possible: a mountain range crosses El Oleonda from East to West, and any alternative path from Fort Arltrees to Jiangkai would require weeks of difficult march across the jungle. In Fort Arltrees, a new company was specifically formed to move and fight on the difficult high grounds of El Oleonda interior. The unit is equipped with light cannons that can be disassembled and transported on mules, together with all the equipment required to set up a battery. Both the artillerymen and the chasseurs (the light infantry accompanying the cannons) were recruited among the colonists coming from mountain regions of Oleon, and also include a few Altonian immigrants. These men spent their whole life walking along the mountain trails, leading their cows on the high meadows or carrying goods from a tiny village to another one: thus, they are renowned for their endurance and for their autonomy. As in their daily life in the motherland, the bluecoats can rely on a robust breed of Oleander mules to carry weights up and down the mountains... in this case cannons and supplies, instead of wood or salt! Stronger and less delicate than horses, they can deal with mountain trails without problems. Some mules are also equipped with a saddle, and can be riddden by the soldiers in case of need: they may not be as elegant as thoroughbred Guelphian horses, but still mules represent invaluable companions for Oleander mountain infantry. The cannons can be quickly unloaded and assembled by the gun crew itself: even the barrel can be lifted by a few men with arm strength. Gunpowder and ammunition are kept in small hemp bags instead of the usual kegs and cases: when you have to carry everything for hours up a steep slope, reducing the weight and the size of the loads is paramount. In a quarter of an hour, a battery of 6-pounder cannons can be placed almost anywhere... in any skirmish with the Lotii, no matter where, Oleon can now rely on its cannons! Artillerymen with a disassembled cannon (loaded on mules), and chasseurs (right), one of the specialties of Oleander light infantry. The cannon after assembly, and the artillery crew. OOC, the cannon design is very simple. However, all the parts can effectively be loaded on the mules. Overall view: Troop raising build for Fort Arltrees (1 company of mountain artillery).
  2. "Jan 15th, 622AE; Our arrival at the bluecoat hub of Fort Arltrees recieved a warmer reception than any of our men dared hope for. During the journey, rumors abounded as to the loyalties of our hithertofore enemies within the enlisted ranks. Fears of marching out to do battle with the Lotii, only to find our traditional enemies in our rear, were serious concerns right up until the day we landed. As our battalion moved through the city to our bivouacs, we encounted one of the largest markets I have ever seen and a crowd of smiling locals filled the streets to greet us. Some even trying to foist bottles of wine and loaves of fresh bread upon us as we marched. The lieutenant politely declined these advances and became cross with a couple men who had accepted a kask of rum from a local suttler." "With only a few exceptions, our welcome to Fort Arltrees was a warm affair." "I must make a note to visit that market while we are still here. I have no doubt there could be something perfect for everyone in the family. Even grandpa!" -Excerpt from the journal of Willian 'Bill' Morley, Private, Corrington's 26th Regiment of Foot Thanks! As always, C and C welcome and if there is a lore issue, I'll edit accordingly. To be licensed as a small residence in Fort Arltrees. This is an attempt to duplicate some of the building styles I've seen in the lovely MOCs you all have posted lately. A special thanks to Ayrlego and Evancelt for their excellent tutorials on base building.
  3. Meanwhile, at the Hephaestus Artillery Depot, near Fort Arltrees; Pepin the Mule-skinner; "Ahoy there! Here is the last field gun up from the harbor. I trust you have a fine crew selected for these beauties?" Marshal DuQuesne:"Oh I'm sure I have just the men they need..." Pepin the Artillerist!!!:"@$&%#!!?!" Sergeant Hobbes:"Cadets! Prepare to service the gun!" ... ... ... The End A company raising at Fort Arltrees to be licensed and maintained directly to the Crown of Oleon. This is my first whack at a troop raising. Let me know if I bungled something. Thank you! @CapOnBOBS
  4. The two soldiers were out for a patrol from Fort Arltrees. As they entered a small stand of trees, they came across a cute baby bear. They tossed it some cheese and then came close to pet its head. Then the mama bear appeared. As they fled for their lives, the soldier in front remembered something his cousin had told him as a child: "You don't need to run faster than the bear to get away, you just need to run faster than the guy behind you". With this in mind, he tossed his musket aside and ran a little faster.
  5. Fort Arltrees, El Oleonda, March 621 After the end of the war between Carno and the Lotii Empire, the small outpost of Fort Arltrees experienced an unexpected phase of economic growth. The soldiers were followed by hunters and adventurers, and then by merchants and colonists. So far from the rest of the civilized world, the settlement had to rely on its own forces for everything, from building materials to food supplies. Therefore, a little smokehouse was built on the outskirts of the city. Smoked meat becomes hard as wood and loses most of its taste, but lasts for long and doesn't rot: if fresh food is not available, and you want to be relatively sure not to die of food poisoning, smoked meat is one of the few things you can rely on! Alone or in small groups, accompanied by their large dogs, the boucaniers -as Oleander hunters of the New World are often called- leave Fort Arltrees with their long muskets, hunting mainly for feral pigs and cattle. It is often said that these hunters can hit targets up to 300 metres far, about three times the range of a common infantry musket... true or false, thee boucaniers are for sure excellent marksmen, a skill they also demonstrated in the occasional skirmishes with bands of Lotii deserters. The boucaniers take their name from the boucan, a wooden frame over which meat is slowly roasted and smoked: exactly as hammocks and pirogues, boucans were seen during the earliest contacts with the Atwi natives and copied by the first colonists. As an alternative, meat is smoked for a couple of days in a small stone builfing So near to the sea, fish represents an obvious alternative to meat. Caught along the coast, in one of the several rivers or in the ancient artificial canals surrounding Fort Arltrees, fish are usually salted and dried under the tropical sun on wooden racks. This smokehouse would just be a little business in a larger settlement, but represents a fundamental step for the development of Fort Arltrees. It may be seem trivial, but having a reliable source of preserved food will allow longer explorations of the interior and of the nearby sea: if new lands will be discovered, or if rich mining fields will be discovered in the interior, it will be also thanks to boucaniers' smoked meat. To be licensed as a small factory (32x32 footprint, but smaller built area).
  6. Fort Arltrees, November 620, El Oleonda As the battle for El Oleonda arrived at a stalemate, the Oleander presence on the island could become more stable: the first wave of colonists arrived in Fort Arltrees, with small farms, houses and workshops sprouting near to the fort itself. This was for sure something absolutely positive, but also started turning the small settlement into an interesting prey for hostile natives, Lotii soldiers or deserters and, even worse, for Corrington. A small militia was therefore raised in the town: currently, a single platoon framed in the 1ere Compagnie Milice Coloniale de Fort Arltrees, together with a small unit of Essener mercenaries. The soldiers of this unit are nicknamed ragamuffins, due to their untidy and "customized" uniforms: the blue coat, ubiquitous in the Royal Army, is often torn and mended in several points, due to the long marches in the thick jungle; for the same reason, several parts of the uniform are replaced with robust and comfortable hunting clothes. These soldiers lack most of the formal training and discipline of the regular army. However, they know how to move and survive in the hostile jungle of El Oleonda, and how to fight in this unique environment. An attacking army must cross the jungle to reach Fort Arltrees, and there the ragamuffins would make their stand, shooting from the bushes and hunting the enemies, one after the other. These soldiers are expert trackers, who can find and follow the little clues that a group of people inevitably leaves. (Note: the color of the little piece of cloth, possibly ripped off a coat or a jacket, is not so casual) The whole figbarf The officer discussing with a native warrior. (Note: the credit for the warrior's design goes to @Khorne). ------ I'll use this small building to raise a platoon of soldiers in Fort Arltrees.
  7. Fort Arltrees, November 620, El Oleonda People called it "The Tavern", nothing more. The simple wooden building didn't have a real name or colorful signboard, but still everyone in the little settlement knew it... quite unsurprisingly, since it was the first real tavern on the island. The first wave of colonists had arrived on El Oleonda even before the end of the battle. Hunters and adventurers arrived first, though men looking for their fortune on the island, and ready to defend it weapons in hands. Soon, however, the ships started carrying also farmers and artisans, fishermen and priests... common people who decided to leave a miserable past behind, or who simple tried to improve their lives with a new start. Wooden houses replaced the first shacks, while the first shops and stores started opening their doors. And, among them, The Tavern. The owners, a young couple from Breshaun, had moved with a little money and a lot of enterprise. Currently the meals they serve are drastically influenced by what is hunted, fished or collected around Fort Arltrees every morning. However, the customers seemed to apreciate the sometimes strange stew served in The Tavern, especially if accompanied by a glass or two of Fatu Hiva booze... currently nothing was brewed in the settlement, even if a few guys down the main street were already trying something a boiler and an alembic. The settlement was growing at sight, with a certain satisfaction of the major, Lieutenant Marcel Dubois. With the new tavern, the settlement could already be considered a Town, and new colonists were arriving with every ship. After all, Fort Arltrees would have remained on the maps for longer then he had expected, and was quickly turning from a temporary camp into a real settlement. However, the political situation in the area was far from being calm... Carno was friendly, and had also provided the settlement some mercenaries, while the Lotii had signed a treaty and had withdrawn eastwards, at least for the moment. The Corrish declaration of war, however, concerned Marcel. For this reason, he had given order to raise a little militia, nicknamed "the Ragamuffins" from the untidy and customized uniforms of the soldiers. Corrish redcoats, however, were definitely far, and a real fight there in the East was quite unlikely. Life in the settlement continued exactly as before Corrish declaration of war, vibrant and colorful: a tiny market had started appearing along the main street, with new stalls sprouting each time. A fortune teller had also arrived into the settlement, a clear sign that money had started moving. However, she should probably make more favorable predictions, if she wants to keep her customers! The tiny colony established excellent relationships with the nearby villages, with Halosian and Tyree'De hunters and traders regularly visiting each other's neighbours. Quite unsurprisingly, some of the colonists took a local wife, while others left the settlement to live with the natives. An overall view of the scene: I will license it as a Large Artisan in Fort Arltrees, using the license awarded in the challenge. As usual, I preferred a downsized, minifig scale build to a microbuild, but please let me know if there is any problem. In this case the "excessive size" of the license compared to the build accounts for the overall growth of the settlement.
  8. El Oleonda, March 620, Fort Arltrees Fort Arltrees is a small military outpost, nothing more than a rudimentary palisade surrounding some tents and a couple of large huts… this is how all the settlements begin: it strange to think, but even Breshaun, during its first days, was nothing more than that. Any real possibility of development, however, is delayed until the end of the hostilities, when the arrival of civilians, regular shipping of supplies and, in general, the construction of more permanent builds will be possible. Living in Fort Arltrees in fact, is something very, very dangerous: an attacker wouldn't do any distinction between soldiers and civilians. However, a place where soldiers have no way to spend their wages offers a lot of opportunities to merchants who are brave enough. Sutlers are civilian sellers who follow soldiers almost to the battlefield. Sometimes they are hated and considered profiteers, but they also represent the only ones who can provide anything beyond rations, uniforms and weapons: tobacco, paper and writing implements, candles, a good knife or a whetstone, a linchpin or a mug, even some liquors… these little commodities are not cheap, up to five times their real value, but they can make far more comfortable the permanence in such a desolate place. In Fort Arltrees the sutler's shop, actually a large stall with a few improvised tables, represents the only place where soldiers can spend their free time: it soon has become a sort of little tavern, a meeting point that the soldiers simply call "the store"... there is no possibility of mistake about which store, since it is the only one! Soon a little kitchen was established too: soldiers have to pay, but food is by far better than ordinary rations. Even if this little commercial activity drains money from the soldiers' pockets, it represents a fundamental step for the growth of Fort Arltrees: taxation on little activities like this one provides to the commander of the fort some extra funds for the development of further projects, such as attracting settlers and starting some little farms. This, however, will be only possible after the end of the Carno-Lotii war… provided that the settlement will survive that long! ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is the first economically relevant build in Fort Arltrees. I wanted it to be a very simple, provisory build, and I think I achieved the result… now I think that the next step is starting building something a little more sophisticated, maybe a blacksmith or a real canteen! Any idea? What would you like to see next?