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Found 11 results

  1. Minecraft. Doing a past Minecraft review here, I was shocked at how little interest there was in the theme. I'm 40, so no, I don't care about it the way I do Star Wars or Superheroes themes. I was also surprised at how retro the series felt, using brick-built everything, rather than use loads of specialised pieces. Overall, it was a pleasant surprise. I had a chance to review the star set of theme, will it compare favourably? Thanks to the LEGO Group for providing the set. Set#: 21128 Name: The Village Theme: Minecraft Year: 2016 Pieces: 1600 Minifigs: Steve, Alex, Villager x 2, Zombie, Zombie Villager, Iron Golem, Enderman, Pig, Baby Pig, Creeper MSP: U.S.$199.99, £169.99 , 199.99€ Brickset Bricklink The box: So, my kid loves Minecraft. She won't stop talking about it, going on a year now. Often we try to take photos, and she does the most horrible, fake smile, but when she gets a massive Minecraft box? She can't stop smiling. The box is about as big as any LEGO box that has passed through my hands. The cover is what it is, a showcase of the different parts of the Village. The size of this set pushed the limits of my 'studio,' so you're going to see some not perfectly white backgrounds. Note how fat this box is. It's probably 50% bigger than regular boxes. The back showcases both the set and the insides of the set's buildings. The booklets There is one large square-bound book for the main build, and a thinner, traditional stapled one for the alternate build. The Pieces The set has eleven medium size bags, plus some of the plates that have become the norm in contemporary LEGO. The Build BAG ONE I'm going to show the pieces, but there aren't any stand outs. As I wrote in the intro, the series is retro in feel, and uses very few modern elements, beyond the colours. There are a few translucent green 2x2 bricks. The mini-figs are spaced out through the bags, the first having a villager. From what I know of Minecraft, the villagers are kind of useless, and likewise, this mini-fig has no moving arms or legs! Try playing with that, kids! I suppose this is a store? This is not a triumph of design, though I like the leaves dangling off of the tree. The first bag also builds these mystery blocks. What are they for? We'll have to wait till later to find out. This part of the build contains two of the very few printed blocks in the set, and as apple, which is a decidedly modern element. BAG TWO The bags are, on the whole, underwhelming. I think the target age for Minecraft is about 12. For my seven-year old daughter, this was actually a really comfortable build, as an adult, I felt it was somewhat slight. The bag builds have a building, my daughter informs me it's a crafting room, where you can upgrade weapons and stuff. There is a nice Technic technique here which will be utilised in the next bag. But note it now to see how it works. Down. Up. BAG THREE Here is the star of Minecraft, Steve. Now, LEGO has made a totally accurate representation of this totally bland leading character. I suppose to my daughter, Steve is as exotic a name as Luke or Han was to me. Anyway, that's a Minecraft thing, not a LEGO thing. I like the pixelated effect on the sword! This is a very fun part. So, I thought this was neat. A wall is made, and settled on the SNOT section. From there, a roof is added, and thanks to that Technic hinge... An opening building! This is a great little technique to use on small scale buildings. After the unexciting first build, this is a lot more interesting. BAG FOUR This is another half-build. It makes the base of a house, which opens with a side-hinge. The brick-built door is fantastic. This is precisely the sort of detail which receives high praise in MOCs, but I don't think is appreciated in these sets because of the AFOL bias against Minecraft. The inside is is sparsely decorated. Here is another of the printed bricks; a crate. While the furniture is nice enough, it isn't really functional with the Minecraft mini-figs. BAG FIVE Now this is a weird piece. I would be curious to see if LEGO finds any other purpose for a piece like this. The piece is the base of the poorly-balancing Enderman. Considering the aesthetic of Minecraft, this is actually kind of creepy looking! The bag builds the roof with some beautiful tan blocks. I don't know what the wheel is for, but the bookshelf is a nice touch. The SNOT on the roof is nice as well. It's not a fantastic building, but it's nice enough. BAG SIX This was a slight build among slight builds! It has a kind of rocky greeble to it. The translucent blue water is always welcome. BAG SEVEN This is probably the star of the set, a brick built monster by the name of Iron Golem. The mossy, pixelated printed tiles are sweet! It's as thin as it can be while still being posable. The bag builds a tower to place on the previous build. Now, this seems to be a half-measure. It's a very small castle element that is dropped into a village. Note the base of this is different than the grass of the previous builds, so this feels like it doesn't belong in the set. I'm guessing it's a necessary environment to justify the Golem. BAG EIGHT This bag comes with a second villager, with a different torso. Not all that much to say that the picture doesn't say itself. This build is a small garden, and animal pen and a pond of sorts. A few other sets have this sort of detail. The first set I got was a farm, so this is familiar to me. Remember those mystery blocks from the first bag? Now they come into play. Those blocks are added to put this thing together. The set is really modular. The garden is simple, but well-designed. This also contains the pig, a nice brick built animal. BAG NINE Three more figs, Alex, the female protagonist; Creeper, the mascot monster; and a baby pig. Creeper and Alex are pretty much as they were in my last review, while the pig is just a slightly smaller version of what we've seen. Again, I like the pixelated quality of her weapon. The build is a desert scene, a well and a cactus. Like the Iron Golem build, this is quite disconnected to the main grassy village. BAG TEN This is the first half of the final building. Much like the first house, it opens on a hinge. The structure is different, with double doors. BAG ELEVEN Contained are the final two figures, the zombie and zombie villager. I like the villager one slightly more, just because the face is amusing. Overall, they're not special, even if they are accurate to the property. The finished house is, from the outside, very similar to the previous one, which is again, accurate to Minecraft. The inside is sparser than the first house, and less exciting. I do like the pumpkin faces though. The whole set is then assembled using the remaining blocks to attach them. Again, the finished set is bigger than my makeshift studio can handle, sorry. In the photo, perhaps it appears smaller, but it is an impressive effect overall. Some LEGO sets seem so big, but then the finished product isn't that grand, and I think this suffers the reverse. It takes up a lot of space. You can see the way the two houses fit. For some reason, the pig goes in a tree. Steve goes shopping. Alex is going to do some mining. Underman apparently carries blocks around. And a recently zombified villager sneaks around. Alternate Build One of the big features of the set is the alternative build. Pieces are broken off and remixed. The first build takes the swamp and second house. The top of the instructions show which parts not to break apart, and the other pieces to be used. The build is a fairly nice gate, with double doors. There's a nice depth to it, it's more than just a wall. I like this more than the second house (mainly for how it attaches to the main build). The back of the gate is somewhat bland. Yeah, it looks better from the front. The shape fits up perfectly against the main build: slide it in and... snap! it's fastened with the same blocks as before. The second build removes the desert and shop. And again tells you what to keep as is. The new build is what looks like a dungeon entrance. I like parts of this, but I don't know why the treasure is out in the open. It would have looked nicer in that entrance. The other side looks a little better. I enjoy the Minecraft foliage. And it snaps in perfectly as well. I understand why they put the second house in the main build, it makes the village look more like a village. That said, I like the alternative build better. on the original build, the shop and desert were the weakest designs, so it's not heartbreaking to take them apart. It's a busy village. The Final Verdict Design: 6/10 I'm going to place a lot of the weaknesses here on the basic design of the Minecraft game itself. I think the game is well designed, but there are a limited number of elements in it. So, the torches are cool, but they're the same as in the other sets. Same as the pillars. Same as the gardens. It feels like the designers are cannibalising their own design. Is there a way to innovate with a property that needs a blocky, simple aesthetic? Build: 7/10 The best build is the house, but then it's mostly repeated. The gate would be the next best. Other than a few places noted (the crafting room, the doors), most of it is similar to the other two sets I've done. It gains some points for the alternate build, but to be honest. for a set this price, like any of the modular houses, it is a big letdown. Playability: 10/10 That's the big one on here. It's modular, so you can shift it around, it can join other Minecraft sets easily, and there is a narrative built in. My daughter was acting out battles the moment I released this to her. Even my intro photo shows some of the action available. Minifigures: 8/10 The number of them is great, the variety of them is great, but these are mostly repeats from other sets. Possibly they all are. As with the design, LEGO is limited to what is in Minecraft. I'm surprised LEGO doesn't make ones using the large amount of skins in the game. Price: 3/10 Can I give it zero? 12.5 cents per piece is fair, but there are a lot of 2x4 plates and 1x1 pieces. There aren't loads of new moulds or figures in this. I really feel like you're paying for a license and the LEGO group's robust sense of inflation. There is zero chance I would buy this at the suggested price. Overall: 6/10 I wish I could give it a higher score, but I just can't. I like the brick built style, and the figures are good. But the repetition of this series is setting in. Because it's a collection of small builds assembled together, I feel like I could have bought two or three smaller sets and had a similar building experience. Half the builds were underwhelming, and even the good builds weren't great. After my many years of buying and reviewing LEGO sets, I'm of the mind that there are no bad LEGO sets, but there are ones that are a bad value. I think this is only for the true LEGO Minecraft fans... like my daughter. She'd give this a 10/10, but then again, she's not the one who pays for this stuff.
  2. When the LEGO Minecraft series was announced, I, like many AFOLs, was baffled. I’d heard of it, but never even considered playing since it was aimed at kids, and the graphics were already blocky. But that time has passed, my daughter, now seven, talks about Minecraft daily, to the point of me coming home sounds like this: Me: I’m home! Her: Daddy, how about Minecraft? Me: STOP TALKING ABOUT MINECRAFT, AT THE VERY LEAST GREET ME WHEN I COME HOME: Her: Maybe Minecraft later? (English is her second language, so her sentences are a little broken.) So, I know Minecraft now. And last Christmas, more than LEGO, more than Inside Out toys, Minecraft was the present that made her head spin. Thanks to LEGO for providing this set for review. Set #: 21125 Name: The Jungle Tree House Theme: Minecraft Year: 2016 Pieces: 706 Minifigs: 4: Steve, Alex, Skeleton, Creeper MSP: U.S.$69.99, £74.99, 89.99 euros Peeron Brickset Bricklink So, I called her in the room, to say I had a surprise. “Daddy, it says LEGO!” “Minecraft, I love it, we’re gonna make together?” Impatient building assistance from my daughter. The box It’s a fairly large box showing the main features. The back shows the action features as well as the additional build feature. The booklets The set uses three books. The first two are for the main build, the third for the alternate build. The Pieces The set has four bags of bricks, and three plates. At this point, Lego prices fluctuate so much between the changing dollar rates and licensing fees, I have no idea if this is a good deal for the price. There appears to be slightly more to it than a similarly priced Star Wars set. The Build Bag One Bag one has the smaller pieces of the set, as well as the minifigs. Alex and Steve are the protagonists of basic Minecraft, and Steve comes with a helmet. I’m guessing Alex has a diamond pick axe. Diamond weapons and armour are a thing in Minecraft The back printing on Alex is interesting in how subtle it is. I wonder if it was worth it, relative to cost, but I’m happier with it there. The set also has Creeper and Skeleton, bad guys in Minecraft world (apologies, the Creeper is missing a piece, it was the kid who built it). The sheep I’ve seen in a Minecraft set I got the kid for Christmas, but the Ocelot is new. Not a particularly exciting build on it though. I quite like the sheep, especially the legs. Imagine that Creeper has a 3*1 green studless piece on the side. The creeper is one of the more interesting in game designs of Minecraft, with its freaky little legs. The bag has an assortment of vegetation. It also has decorations and equipment for the set: torches, a bed, a bucket, and some stuff I don’t clearly know. The bed is a fundamental item in Minecraft, that you can place pretty much anywhere in the game. Bag Two Bag two starts the base of the set. From bag one, so vegetation and a fire are placed in. One of the notable things about the Minecraft LEGO series is the use of 2*2 plates with a single stud in the center. This is used to make parts easily removable, but also as a place to put single stud objects while maintain the blocky world of Minecraft. The flowers occupy a 2*2 space, as almost everything in the set does. At this point, my daughter was getting uncontrollable. Me: Give me that! I have to take a picture! Her: But I wanna play! Me: Wait! It’s almost cruel to make a kid sit through an EB review before she can play with it. Bag Three Bag three continues the build. The set has translucent green and blue pieces. These were driving my daughter crazy, “It’s so beautiful!” She insisted on putting those on herself. The atmosphere is quite clear here, the first tree placed on the set. Bag Four Bag four finishes off the set, with some odds and ends pieces left over. It’s a nice sized structure, with almost no Technic building. The Finished Product In the tree house, we can see the bed. A waterfall has a platform that locks into place at the top, and can be used like an elevator. In front of the bed is a trap door triggered by sliding the vegetation. At the foot of the stairs is a button that causes them to collapse. Another feature is to move the top of the bedroom over the sheep’s pen. It’s a small change, but gives the set versatility. Overall, it’s a lush, detailed set. Alternate Build The third book has instructions for a separate build. To start, you need to clear out the waterfall, and everything over the upper platforms. After, you are can build this. One feature is a cactus, which is important in Minecraft. Or it was important to my daughter at least. If I recall correctly, you can get water from them, and inside this, there are translucent water blocks. As well, a wall is made with Creeper’s face, slightly hidden behind vegetation. This made my daughter happy. The Final Verdict Design: 7/10 It’s hard to rate the design of Minecraft LEGO against other modern series. Overall, the whole of it feels retro, with its simplified build. Almost no modern pieces are needed. You could have made this in 1980, minus some colours and the minifigs. That said, though there are no “wow” techniques like in the modular buildings, there is something endearing about this dense, brick-built set. Build:7/10 It’s a fun build, not too repetitious. At the same time, nothing to learn from the techniques here, except the value of mapping a build out in advance. Playability: 10/10 There is a lot of play value. Good guys and bad guys, animals, action features. My daughter was thrilled to get her hands on it. Minifigures: 10/10 I like the figures here, and Creeper is its own unique part. Four figures (plus the animals) is enough to populate a set this size. Price: 8/10 (America) 6/10 (world) While I think the American price is reasonable, the international price is not for me. You would have to be a Minecraft fan to justify it. Overall: 8/10 This is a really good set. I wish LEGO would make more sets like this in their regular lines so we didn’t have to pay a licensing fee for brick based sets. A lot of sets these days have a hollowness to them which is a turn-off. It’s economical to produce and sell, but less exciting to build and play with. Another thing I really liked, this set has more abstraction in its design; a torch? Let’s use an orange and yellow translucent instead of a fire piece. Leaves on a tree? Let’s use plates blocks instead of a custom piece. There’s a hypocrisy here, since these custom pieces were super exciting and fresh when they were new, but they aren’t as exciting and fresh now. If anything, they can easily get lost in the mountain of LEGO that so many of us EB users have. Making stuff from bricks feels fresh. This set (and the Minecraft set I gave at Christmas) really taps into what I enjoyed about LEGO to begin with as a kid. The bricks have a lot more room for reinvention than a lot of other series. LEGO sets go through trends, depending on the staff at a moment, I guess. This Minecraft style is a good thing. I would love to see some of the brick principles of these sets filter through to other series. I love the minifigs of the Superheroes lines, but am pretty burnt out on the vehicles that are omnipresent there. A bricky, Minecraft style room or street would be amazing in that series. I recommend any AFOLs out there who had no interest in the series due to the license to check this, or any Minecraft set, out. It is very pleasant. Not an overwhelming recommendation, but a solid one.
  3. The Story Lind Whisperer is pretty satisfied with his performance. "I was suspected from day one, and got lynched on day four! Nobody investigated me! No night actions on me! I was lynched purely for being scummy! Um, wait..." In walks the face of doom. "..." "...!" Pelly is done. Night time. Bob and Mencot, out on the town. Er, out in the small room. Bob is elated. "I haven't haz any night pictures yet. Now is time for me nice!" Mencot concurs, "Reggil pifuta;d sheiry!#" Of course, they never hear the steps behind them. In fact, they barely hear the sound of their heads being taken off. Bob utters his last words, "I am night killed, me haz happy. Bob is death worthy!" Mencot says stuff too. "Asdfliyflyuvkjhslue! Nbv! Morning comes. Pelly uses his wit, "..." Def steps in, "Ah yes, you lynched well! Congratulations. But you are down two townies, and, if you haven't already clued in, a SK walks among you. So, some of you are town, some of you are not. Figure it out." Costumes In the first 24 hours of the game, all town players must wear a costume. Scum may or may not wear a costume. Costumes will be offered in two shifts, roughly 12 hours apart from each other. There will be two separate assortments for each shift. Players may not wear the same costume on consecutive nights. Players who choose not to select their own costume will be randomly assigned one from the remaining stock. Costumes taken by lynched or killed players will be removed from the game and not offered again. Players select costumes by: 1. copying the entire updated list. 2. adding their name after their choice, and striking it off the list, ie. Costume A Costume B def Costume C etc Failure to do either of these steps will make their selection void, and other players may feel free to make that costume their selection.<players, feel free to police yourselves on this, since I both have a job and sleep> If this system is too confusing for you, simply do nothing and receive a random selection, with no penalties. <ALWAYS COPY THE WHOLE LIST> Day Five, Shift One: 1. Mr. Freeze's Coolant 2. Gandolf's Pointy Hat 3. Iron Patriot's Helmet 4. Storm's Lightning 5. Flash's Lightning Cowl The Characters Pelly, your host def, cosplaying as Bloodbrick Zepher, cosplaying as Mr. Freeze Dark Dragon, cosplaying as Storm Legospy, cosplaying as The Lone Ranger Pirate Dave, cosplaying as 80's Magneto Jluck, cosplaying as Indy Jones and the Temple of Doom Brickelodeon, cosplaying as Blackbeard The Deceased Stickfig, lynched Day One, Town Dragonator, killed night one, Town TinyPiesAreUs, killed night one, Town Tamamono, lynched day two, Scum JackJonespaw, killed night two, Town Shadows, killed night two, Town Lady K, killed night two, Town Walter Kovacs, lynched day three, Town fhomoss, killed night three, Town Dragonfire, killed night three, Town Mostlytechnic, killed night three, Scum Lind Whisperer, lynched day four, Scum Bob, killed night four, Town Mencot, killed night four, Town Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the first to achieve their vote will be lynched. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reachedafter 72 hours or if a unanimous vote is reached by the 48-hour point. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM or by other players. No quoting PMs. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  4. The Story A pile of costume materials lies on the floor. What could it be for? Pelly addresses his captive audience. "..." Def steps in. "Yes, if you haven't figured it out, you are all vanilla. Well, except the ones of you who aren't." Pelly sniggers. Def continues, "Here's the deal. Costumes will be available for you to wear at two points in the day, loosely 12 hours apart." He pauses. "Pelly can't be counted on to be absolutely clockwork, but he will do his best. Why, in a previous game, someone accused someone else of postponing the posting of 'costumes' in order to torment someone in another time zone, when in actuality, the host had drank wine on a Friday night and fell asleep before posting. Pelly will do no such thing, within his abilities." Pelly nods. There is a little grumbling among the captive audience. Pelly steps in. "..." "He would like you to know that a) your costumes may come with abilities and b) those abilities will be consistent from day to day. As well, the scum among you will be able to use the abilities at their discretion, while the vanillas will have no choice but to don their costumes at night. And the scum may select their killer, so 'staying at home' at night does not prove them innocent." There is more grumbling among the bald denizens. "..." "This is being told in order to have a more level playing field, so you can get to the business of play rather than debate how everything works. Some of you have experience with this game, so I want the young 'uns to have fair knowledge." Pelly sternly looks across the room. "..." "He says he is delighted by your hairless heads." The game is afoot. ----------------------------------------------------------- Costumes In the first 24 hours of the game, all town players must wear a costume. Scum may or may not wear a costume. Costumes will be offered in two shifts, roughly 12 hours apart from each other. There will be two separate assortments for each shift. Players may not wear the same costume on consecutive nights. Players who choose not to select their own costume will be randomly assigned one from the remaining stock. Costumes taken by lynched or killed players will be removed from the game and not offered again. Players select costumes by: 1. copying the entire updated list. 2. adding their name after their choice, and striking it off the list, ie. Costume A Costume B def Costume C etc Failure to do either of these steps will make their selection void, and other players may feel free to make that costume their selection.<players, feel free to police yourselves on this, since I both have a job and sleep> If this system is too confusing for you, simply do nothing and receive a random selection, with no penalties. <ALWAYS COPY THE WHOLE LIST> Day One, Shift One: 1. Starlord's Mask 2. Ninjago's Hood 3. Blackbeard's Shag 4. Captain Jack's Crow 5. The Falcon's Wings 6. Aquaman's Coif 7. 20,000 Leagues Under the Sea's Diving Mask 8. Mr. Freeze's Coolant 9. Indy Jone's Fedora 10. Gandolf's Pointy Cap You may choose now. The Characters Pelly, your host def, cosplaying as Bloodbrick Jackjonespaw, cosplaying as Mary Jane Zepher, cosplaying as Mr. Freeze Bob, cosplaying as 20,000 Leagues Under the Sea Dark Dragon, cosplaying as Storm Legospy, cosplaying as The Lone Ranger Dragonator, cosplaying as Ninjago Shadows, cosplaying as Starlord Mostly Technic, cosplaying as War Machine Lind Whisperer, cosplaying as Gandolf Mencot, cosplaying as the Falcon Tamamono, cosplaying as The Joker TinyPies, cosplaying as Egon Spengler Dragonfire, cosplaying as Aquaman Walter Kovacs, cosplaying as the Flash Pirate Dave, cosplaying as 80's Magneto Jluck, cosplaying as Indy Jones and the Temple of Doom Brickelodeon, cosplaying as Blackbeard fhomess, cosplaying as the Iron Patriot Stickfig, cosplaying as Superman Adventurer1, cosplaying as Captain Jack Sparrow Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the first to achieve their vote will be lynched. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours or if a unanimous vote is reached by the 48-hour point. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM or by other players. No quoting PMs. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  5. Xenomorphic Monoxide tries to defend himself. "Um, I can't change your minds, I guess. I suppose I could nominate someone better, and give reasons, or I could go through the voting record and consider the events of the last week and try to put something together." The crowd moves closer. "Nah, you guys have made up your mind." The crowd moves round him, and gives him a hearty beating. He was Town. ~~~~~~~~~~~~~~~~~~~~~~~~~ Goliath contemplates on his position. "Hard to believe I almost quit day one! And now I'm one of the few to make it to the end! Must be because of my sharp gameplay!" In the prattle of self-congratulations, he never hears Stickfig approaching. "Hey Goliath! I think you have something in your eye!" Goliath turns around to get a blast of Stickfig's optic beam in the face. Satisfied in his evil, Stickfig himself never hears the dark crusader enter the room. WHAP! Stickfig never stood a chance. Captain Settle takes a moment to congratulate himself. "Did I vig kill four of the scum in six nights? Holy megabluck!" The lights turn on, and Cutcobra enters the room. "Hey bro! What's up?" He takes a look at the two bodies. "Whoa! Like, did you do that? Is it just us left? Cuz I'm town. And if you're the vig, that means you're, like, town too! Gnarly! I won!" And so it is, their host enters the room. "Yes, it is over. You two are the lone survivors. I suppose it is best that town won this game, what with the hinky stuff on days four and five. Town might legitimately complained if scum won. At the very least, we can happily say that some of town was playing, and some of scum was playing, so it wasn't a cakewalk for either team. Congratulations!! Congratulations Town! You win! Captain Settle, Cutcobra, Kintober, Jamesn, Scaevola, Mencot, Goliath, Mostly Technic, Stinky Dave, Lind Whisperer, Adventurer1, and Xenophobic, you were the winning team! Thank you all around for your patience. I know there were some hiccups, and I know I lacked tact in places as I scrambled to keep things going, but overall, there were a lot of great things going on in this game, and I'm looking forward to seeing a bunch of new players join the ranks of EB's mafia tradition! I'll be doing a write up rating everyone, and give whatever feedback you want. Anybody is free to post in this topic. Night actions: Player Ratings! I know everyone looks forward to this, and at this point, as a host I dread it. The main reason is this: if any of you have played with me, you know I get irritated with people not playing. I get mad sometimes. I get into mafia, and I think people who play apathetically make the game frustrating for those into it. So, to give feedback, that's where my head is at, but the key point is to be encouraging to all of you, to make you want to try this again! So, I need to choose my words carefully. With that, let me state it up front: Captain Settle and Jluck played well, and everyone else was okay or worse. Keep in mind, that the best mafia players tend to play about 50% good games, but 25% good games may be more realistic. Those other games, you can be competent, but you're not hitting homeruns. You're simply participating well. Also, I don't know most of you, so you were all a big blur from sign up to about day two. Okay, so, person by person: Captain Settle - Great game. I have to imagine you have some mafia experience, since you played quiet enough, didn't freak out when nominated for lynch like many other players did (which pushed them deeper in trouble), and you had a great scum killing record. Well done. Big pass. Cutcobra - I don't know what you did. You showed up and commented, but really, you need to dig your teeth in more in the game. It was no surprise you lasted to the end. Pass, with reservations. Kintober - Now, I gave you a bit of private advice about how to be the cop, and I think you went with it and consulted Settle, but I really don't know how you communicated. I am still baffled about you claiming cop. You could assume scum had a role cop, but they would just kill you if they knew you were the cop. So, that was a bad strategy, but you took the advice about getting in touch with the people you investigated, with the caveat that a godfather exists, so that means a lot. Not much of a mafia school if you don't take instruction. Pass. Jamesn - I think you could have done it a lot better. Put up a much better fight on the day one lynch. Doctor is an overrated role, since it is usually effective only once per game, but claiming it with two hours left on the clock wasn't the best thing to do. I was a little disappointed that a vet played that way. N/A Scaevola - I thought you played okay, but didn't have much time to do anything. Scum wanted you gone, and that's a good thing. Pass. Mencot - I still think you have a very weird attitude to mafia right now. There's this massive confidence, but I think you're missing some fundamentals. Like, that last game, you investigated me (the godfather) and said you didn't think there was a godfather, despite it being the main role of scum. And the thing with Dave. Like, right from the start, I said to not lynch active players immediately, and Dave was one of the most active, actually talking game rather than doing any sort of role playing. So that just seemed the wrong direction to me. I know Jluck kept posting your lists to the scum board, and they were 30% right, but I didn't understand why they chose to kill you. It seemed like Jluck could have strung you along a little longer. Goliath - You were much like Cutcobra. On day one, you were up to lynch, and cracked under the pressure (fair enough, especially early games can get your blood pumping and make your temper rise) but then after that, you became a lazy player. It was no surprise you lasted to the end. Pass, with reservations. Mostly Technic - Taken out too early to make any judgment. Stinky Dave - I thought you were doing great early on except for one point I disagreed with: you were against discussing mechanics (that was you, wasn't it?) In general, it's a way to get the ball rolling, and especially in a game like this where a lot of people had wacky ideas of the number of scum (three vs 16 town?!! What?! ), it was pretty necessary. That thing with Mencot was not good, as discussed on the Deadboard. Lying about evidence against another townie is a bad scene. In a proper game, that would have been auto-lynch for Mencot. Only the n00biness of this group prevented his lynch. Lind Whisperer - I'm really on the fence about your participation. You were somewhat aggressive about how others were playing, but in numerous places, showed that you didn't fully grasp the rules. I think especially in your situation, you needed to be humble. Still have an opinion, but be nicer about it, especially when you're technically a n00b. I debated about explaining why mandatory voting was important, since I worried it may peg you as a townie, but it was an important thing to point out. You were voting with the bandwagon, and were not in any way obligated to do so! Just vote for anybody else, and you will no longer be part of the bandwagon. I've had disagreements on the phrase "throwing away your vote" in other games, since a vote for someone that definitely won't be lynched is a way to make an easy decision and not weigh in with the group (or push for a non-lynch). After that, you never joined the Deadboard, which would have been a place to figure out better ways to approach the game. You really should have spent a lot of time on the Deadboard. I encourage you to continue, but you need to take in a lot more strategy and concepts about the game. Pass, with major reservations. Adventurer1 - Three scum? That was you, right? The rest of your play was okay. Xenophobic - You should never have been lynched. You were up for lynch against Brickelodeon, and scum voted against you to save her. In fact, Jluck and Brickelodeon had been killed and came up scum. Did you bring that up when you were up for lynch? Nope. You, of anyone playing, should have been acutely aware of that, because you were town, and there was no lynch that day... You were town, and you just let them vote you out, no argument, just a "What can I do?" That was bad. Not a matter of failing to succeed, but failing to try. That is the key to this whole thing. Your effort. Fail. Please try again. Pyrovisionary - You broke the rules twice, you were kicked out, you still haven't contacted me to apologise (not in a major, on your knees sort of thing, but a common mature adult, "Sorry, I <excuse>. My bad.). With that type of commitment and attitude, I would have reservations about passing you in future games. You'd have to show a major turnaround. This is not the worst kind of player, but it's pretty high on the host's list of people to avoid. Fail. The Lazy Chicken - Honestly, you weren't doing great when you were pulled out. The part where you said, "People are saying I'm scum for not participating, so I'm participating," was not great strategy. You tried to defend yourself, and failed by posting photos of your PMs. The EB mafia rules may have to be rewritten because of you. I think you'll be three times as good a player three games from now. Trumpet King can be your big brother. As promised, N/A. ​Brickelodeon - You posted a lot of back ideas in thread. In a very early game, it is passable, but people won't put up for it in the future. You will get quickly lynched if you seriously want people to read into the pictures. But, you have real enthusiasm, so I think you'll be a great player in the future. Pass. Richela - You were busy day one, then taken out early. I don't know your abilities, but I appreciated that you kept up with the game afterward. You seemed to have a good attitude. Pass, with reservations. Lord Duvors - You were really active at one point and I had a favourable review of you, then dropped out and never defended yourself. And never took part on the Deadboard, that I remember. Pass, with reservations. Stickfig - You had a weird strategy, posting vote tallies every time you posted. You were really scumming. I mentioned it already, but presenting info isn't enough. You need to make conclusions, whether wrong or right. It's not enough to look active. It is all fluff if that's all you do. Pass. Jluck - You did good, Settle did better. Still think you should have strung Mencot along more. The scum team on the whole took suggestions very well. They had a conflicting voting record, they were generally active. Jluck got busy with the PMs, and the rest of the team would be well-served to do so as well. The more you play town, the easier it gets to merge your town and scum game, and the harder you are to read. Some of you may take umbrage at my results, and I can't help it. If you disagree, the best thing you can do is prove me wrong in the future. Hopefully a proper game comes up soon. I have to dig into my comic work again for the next number of weeks, but if no game has popped up by December, I'll consider hosting another variable ability mafia game (like in Bloodbrick II), which is super fun for n00bs, since everyone gets a chance to have abilities.
  6. The Lazy Chicken makes his defence. "Guys, I can totally exonerate myself, look, I have photos! Look!" The small crowd around him isn't impressed. "Look! Why so ser--" And he disappears. The host is baffled as well, as the whole thing is a bizarre sort of new territory. The day ends. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The night has come. Kintober wanders the halls. "I told them I was the cop. Did they believe me? Do they think I'm the cop?" She hears a sugary voice summon her. "Well howdy, Investigatirino! How do you do?" The Ned Flanders dressed character approaches her with purpose. As he speaks, he raises his tool box toward her. "You must know that publicly claiming cop is a death diddly-eath sentence." And he brings his tool box upon her head. And again. And again. Leaving behind a Town corpse. "Diddly." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Brickelodeon reflects on her continued existence. "I survived. It was a technicality of sorts, but I survived." A whirring and clicking, and the hum of electricity alerts her of something that is probably predictable by now. "I am MODOK, the greatest character ever created, also known as MECHANISED ORGANISM DESIGNED ONLY FOR KILLING. It is not my choice. That is all I can do." Brickelodeon is about to scream when she is vaporised, a hint of scum left wafting in the air. And that is the end of night five and the beginning of day six. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Dr. def is tired and cranky, writing up mafia captions on a Saturday night," MODOK says, surprising the reader. "Already in this game, there has been a rule break God kill, and now on day five, a massive disruption that ruptured the entire day. I trust that the remaining five of you can manage to get through this day without any major problems?" Voting begins in 24 hours. Non-Player Characters Doctor Def Players Stickfig (Stickfig) - Cosplays Cyclops Captain Settle (Captain Settle) - Cosplays dusty movie Batman Xenophobic Monoxide (Xenophobic Monoxide) - Cosplays prequels Obi-Wan Cutcobra (Cutcobra) - Cosplays Arctic Batman Goliath (Goliath) - Cosplays Spider-Man The dead Jamesn- didn't manage a day one defense - Town Mostlytechnic - Shocked to death, night one - Town Stinky Dave - Too scurvy to live past day two - Town Scaevola - snuffed out night two - Town Richela - went out for a smoke, went out smoking on night two - Scum Lord Duvors - cornered by the town and lynched day three - Scum Mencot - blasted to the past on night three - Town Lind Whisperer - given a taste of MK 42 on night three - Town Pyrovisionary - death by God - Town Adventurer1 - met her father on night four - Town Jluck - Bananaed on night five - Scum The Lazy Chicken - Too innocent to understand mafia - removed on day five - Town Kintober - Got what she asked for on night five - Town Brickelodeon - Had everyone's suspicions confirmed on night five - scum Rules (These are 95% the same as the EB standard; deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  7. The crowd stands around, thumb up their butts at the end of day four. "So, no lynch today, eh?" Someone asks Pyrovisionary, "Hey, you only posted once today, and you didn't even vote, despite receiving a warning on day one, and rule 11 being posted every game day stating that a second offence would result in death. That doesn't seem particularly sporting of you. You would think that if you were absolutely too busy to play, you would inform the host of the problem and come up with some sort of solution?" Pyro doesn't answer. He's not here. In an unprecedented event, heretofore unseen on Eurobricks, God themselves enters the scene, plucking the lazy raccoon fetishist from his plot. With a few quick snaps, reflective of the power of an omnipotent ruler, Pyrovisionary is rendered into pieces. The Lazy Chicken laughs, "Why so serious! Ha ha ha!" The crowd eyes him dirtily. "What? Too soon?" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Night falls, and poor Adventurer1 can't enjoy themselves without their cosplaying Leia partner. "Oh dear, I'm in a night scene, I know what that means." A dark figure approaches. "Fa- father? Is that you?" Adventurer meekly asks the figure. "No." They are enveloped with a force blast, rupturing all internal organs. "It... kind of... tickles!" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Later, the Batmen are getting ready to say goodnight. "No worry guys, I'll be in bed in a sec, I just want to do one more round of the floor and see what's up." "Uh, which one am I? I'm the comic book Batman, so I guess I'm Jluck?" Jluck hears a cackling voice that chills his spine. "Riddle me this, Jluck, when is a banana not a banana?" Jluck grunts. "I'm not a big fan of riddles." Striking the cosplayer with his massive banana, he tells the none-too-humourous answer: "When it's banana splitting your head open!" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The good doctor makes his filmed appearance. "Well, again, this is an interesting result. You'll be unsurprised that Pyrovisionary is town. It's rare that someone plays so lazily when they are involved with such a tight knit team. He was the quintessential "lazy townie" that you hear so much about in these games. Adventurer1? Total townie. But Jluck? Utter scumbag, through and through." He pauses to offer a pep talk: "You've taken out three scumbags in four days. Not bad at all. Can you keep it up?" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Day five has begun. Voting will begin in 24 hours. Non-Player Characters Doctor Def Players Stickfig (Stickfig) - Cosplays Cyclops Captain Settle (Captain Settle) - Cosplays dusty movie Batman Kintober (Kintober) - Cosplays Marge Simpson TheLazyChicken (TheLazyChicken) - Cosplays Joker Xenophobic Monoxide (Xenophobic Monoxide) - Cosplays prequels Obi-Wan Cutcobra (Cutcobra) - Cosplays Arctic Batman Brickelodeon (Brickelodeon) - Cosplays gender-swapped Ghostbuster, Penny Venkman Goliath (Goliath) - Cosplays Spider-Man The dead Jamesn- didn't manage a day one defense - Town Mostlytechnic - Shocked to death, night one - Town Stinky Dave - Too scurvy to live past day two - Town Scaevola - snuffed out night two - Town Richela - went out for a smoke, went out smoking on night two - Scum Lord Duvors - cornered by the town and lynched day three - Scum Mencot - blasted to the past on night three - Town Lind Whisperer - given a taste of MK 42 on night three - Town Pyrovisionary - death by God - Town Adventurer1 - met her father on night four - Town Jluck - Bananaed on night five - Scum Rules (These are 95% the same as the EB standard; deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  8. The crowd surrounds Lord Duvors. "Duvors, it's time for you! It's curtains!" Duvors sort of responds. "What? No, I'm going to vote. I'm going to vote too. Yup. I'm gonna." But he doesn't. All he does is vibrate wildly, and not only his head, but the entirety of him explodes. He leaves stains. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Night falls, and poor old Mencot is loning about, wondering how he is going to lead the town. "Me, I'm the one whose going to save this place, am I not? "Lo, I am lost! What shall I do from now?" He hears a soft shuffle behind him, and turns to see a familiar face behind him. "Why William Shakespeare? The Immortal Bard himself, here to give me wisdom in my moment of crisis? Huzzah, oh, magical day!" Shakespeare doesn't hesitate to set him straight. "No, he's been dead for hundreds of years. This is a costume." BOOM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Later, Lind Whisperer comes across Mencot's battered body. "NOOOOOO! LIND WHISPERER MAKE FRIEND, FRIEND DIES!!" Before he can bawl his eyes out, he is approached. "Lind Whisperer, it ends here!" "Puny man, nothing can stop Lind Whisperer!" The man in the can sets him straight. "No, you're just in a costume." And that is the end of Lind Whisperer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Good morning my pets! I have some good news and some bad news. First, the good news. Duvors was Scum! You lynched wisely! The bad news? Both Mencot and Lind Whisperer were Town. They are gone." Dr. Def pauses. "Alright, it's time for day four. To start the day, I have a little homework for you, something for your so-called 'mafia school.' The question? What is the ideal ratio balance between the town and scum? The person who answers that in thread gets a cookie." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Day three has begun. Voting starts in 24 hours. Non-Player Characters Doctor Def Players Stickfig (Stickfig) - Cosplays Cyclops Captain Settle (Captain Settle) - Cosplays dusty movie Batman Kintober (Kintober) - Cosplays Marge Simpson Pyrovisionary (Pyrovisionary) - Cosplays Rocket Raccoon jluckhaupt (jluckhaupt) - Cosplays comic Batman TheLazyChicken (TheLazyChicken) - Cosplays Joker Adventurer1 (Adventurer1) - Cosplays Luke Skywalker Xenophobic Monoxide (Xenophobic Monoxide) - Cosplays prequels Obi-Wan Cutcobra (Cutcobra) - Cosplays Arctic Batman Brickelodeon (Brickelodeon) - Cosplays gender-swapped Ghostbuster, Penny Venkman Goliath (Goliath) - Cosplays Spider-Man The dead Jamesn- didn't manage a day one defense - Town Mostlytechnic - Shocked to death, night one - Town Stinky Dave - Too scurvy to live past day two - Town Scaevola - snuffed out night two - Town Richela - went out for a smoke, went out smoking on night two - Scum Lord Duvors - cornered by the town and lynched day three - Scum Mencot - blasted to the past on night three - Town Lind Whisperer - given a taste of MK 42 on night three - Town Rules (These are 95% the same as the EB standard; deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  9. "Arrgh, y'all be dumb megablocks," Stinky Dave says by way of a defence. "Be that as it may," Mencot opines, "you are a total mouth trash." "I be knowin' what I be doing, y'all have nothin' on Stinky Dave." Dave pulls up some bile, "Why I oughtta!" "Why so serious? Ha ha ha!" POP! goes Stinky Dave's head, in a far more interesting, but possibly unreplicable, graphic than Jamesn had. "That'll leave a mark." And so Dave leaves the game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Night falls. Scaevola wanders the quiet floor. "Oh that Stinky Dave, if I can say one nice thing about him, he didn't bleed on my nice white outfit. This outfit took me hours to make." From behind her, she hears a little whirring approach. "Oh hey little guy, are you looking for a friend?" she asks. "Bee booo!" With a few clicks, Scaevola dies, also coincidently in a somewhat better graphic than from night one. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Meanwhile, Richela has snuck out to the roof for a smoke. "Ah, the cool breeze." She sighs and smiles. A whirring occurs. "Oh hi li'l guy. How strange that you would come see me. I thought the scum killer was represented by an artoo unit." "Beeyuuuuuuoooo" "Oh, so it's a post-modern commentary on the arbitrariness of night kills. An invitation to the town to not read into images as anything other than entertainment, since this is not a puzzle game, but rather a mafia game," she gathers from his clicks. "Be boo bee!" "And in future nights, if the mode of kill were to change, it would simply to keep game images fresh as opposed to a sign that something fundamental has changed? That makes sense." "Beuuii"! "Oh, so you're saying--" And with that, Richela is the third player out of the game on night two. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "GOOD MORNING!" "Well, your lynch was a total bust. Stinky Dave was town." A gasp rolls through the room. "And you've lost another of your own, Scaevola. Tough titties. Town is down four." A hush comes among them. "BUT! Someone did something right, maybe, if they were town." A second gasp fills the room. "Richela was scum. You have taken out your first scum. Well, you didn't. You lynched another townie. That's two active players in two days. I guess the lesson is to say little in thread if you want to sit around and see if you're the last townie left before you lose the game. Active people? You guys will lynch them. Anyway, thank the one of you that actually killed a scum bum if you find them." He drops the mic and ends the transmission. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The room is quiet. "So..." "Hmmm." Out comes Adventurer1. "She's dead! My girlfriend's dead! Thank god we were just fictional lovers and not mafia 'lovers,' cuz that with that role, I would end up dying with her. Thank god we're not mafia lovers." The room waits. And waits. They wait a little more, fingers in mouth, nails being bitten down. Then... "Why so serious? HA HA HA!" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Day three has begun. Voting starts in 24 hours. Non-Player Characters Doctor Def Players Stickfig (Stickfig) - Cosplays Cyclops Captain Settle (Captain Settle) - Cosplays dusty movie Batman Kintober (Kintober) - Cosplays Marge Simpson Lind Whisperer (Lind Whisperer) - Cosplays Hulk Pyrovisionary (Pyrovisionary) - Cosplays Rocket Raccoon jluckhaupt (jluckhaupt) - Cosplays comic Batman TheLazyChicken (TheLazyChicken) - Cosplays Joker Adventurer1 (Adventurer1) - Cosplays Luke Skywalker Lord Duvors (Lord Duvors) - Cosplays a ninja turtle Xenophobic Monoxide (Xenophobic Monoxide) - Cosplays prequels Obi-Wan mencot (mencot) - Cosplays Gandolf Cutcobra (Cutcobra) - Cosplays Arctic Batman Brickelodeon (Brickelodeon) - Cosplays gender-swapped Ghostbuster, Penny Venkman Goliath (Goliath) - Cosplays Spider-Man The dead Jamesn- didn't manage a day one defense - Town Mostlytechnic - Shocked to death, night one - Town Stinky Dave - Too scurvy to live past day two - Town Scaevola - snuffed out night two - Town Richela - went out for a smoke, went out smoking on night two - Scum Rules (These are 95% the same as the EB standard; deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  10. Mostlytechnic looks out the window, wishing he were a mistress of the elements, capable of summoning the rain, to reflect the sadness she feels. "Nobody here is listening to anybody! It's such an utter cluster#@$<!" She hears a gentle scurrying behind her. "Oh, hello there little guy! Are you lost?" "What's that? You have a message for me? What is it? Tell me!" With a shock of electricity that technic would be invulnerable to if he were actually Storm, he kicks the bucket. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Morning comes. "Good morning kids," Dr. def greets them with a dulcet tone. "Your day one lynch, as predicted, was a townie. Yes, day one lynches are almost always townies. Voting opens in 24 hours! (and Pyrovisionary has a four vote penalty when that starts, for failure to vote yesterday.) " Non-Player Characters Doctor Def Players Stinky Dave (piratedave) - Only cosplays pirates. Stickfig (Stickfig) - Cosplays Cyclops Captain Settle (Captain Settle) - Cosplays dusty movie Batman Kintober (Kintober) - Cosplays Marge Simpson Lind Whisperer (Lind Whisperer) - Cosplays Hulk Pyrovisionary (Pyrovisionary) - Cosplays Rocket Raccoon jluckhaupt (jluckhaupt) - Cosplays comic Batman TheLazyChicken (TheLazyChicken) - Cosplays Joker Scaevola (Scaevola) - Cosplays Princess Leia Adventurer1 (Adventurer1) - Cosplays Luke Skywalker Lord Duvors (Lord Duvors) - Cosplays a ninja turtle Xenophobic Monoxide (Xenophobic Monoxide) - Cosplays prequels Obi-Wan mencot (mencot) - Cosplays Gandolf Cutcobra (Cutcobra) - Cosplays Arctic Batman Brickelodeon (Brickelodeon) - Cosplays gender-swapped Ghostbuster, Penny Venkman Richila (Richila) - Cosplays Gamorra Goliath (Goliath) - Cosplays Spider-Man The dead Jamesn- didn't manage a day one defense - Town Mostlytechnic - Shocked to death, night one - Town Rules (These are 95% the same as the EB standard; deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
  11. And so it begins. Letters are sent out around the land to giddy Eurobricks members. Stickfig opens his mail. "Wow! A cosplay party! How'd they know I liked to dress up as Cyclops? He is the most misunderstood of the X-Men, carrying the burden of responsibility of leadership that no other does, while at the same time, suffering the guilt of losing his girlfriend to an elemental being, losing his first wife, who was a demonic clone of that girlfriend, and when finally getting to marry the girl, she dies too!" he ruminates in a long Claremontian schpiel. "Nobody understands me." Far, far across town, a young fellow with questionable acting chops named Adventurer1 opens his mailbox and perks up. "Honey! Put the buns in! We's is goin' to a cosplay party! Woooee!" Meanwhile, an old man finds his place in the world. "Whao, might I, Mencot the old, find a place in this world? Perhaps at a cosplay party?" he contemplates to himself in his small bachelor apartment. "Lo, I have no costume, these garbs will have to suffice." In a poorly MOC'ed representation of the New Mexico desert, Lind Whisperer opens her invite. "Lind Whisperer go party, make friend. Lind Whisperer so lonely." Long story short, everyone got an invite and showed up at an old theatre at roughly the same time. Inside, the crowd starts to get to know each other. "Yeah, Scaevola and I have been doing cosplay together for years. It's kind of sexy, you know?" Lord Duvors looks them up and down. "You know they're brother and sister though, right?" Scaevola looks a little embarrassed. "But not in the first movie. They kiss. They kiss in the second movie too." "Yeah, but they were still related. It's not like the first movie was in a different continuity." "..." Luckily the awkward silence is broken by the Lazy Chicken. "Why so serious?! Ha ha ha!" No, that's not going to get old. XM explains himself to Kintober. "Obi-Wan is the epitome of Jedi values. He is honourable, brave, and British." Kintober is diplomatic. "Yes, he's nice and all, but why would you choose to be a prequel version?" "Why so serious?! Ha ha ha!" Oh jeez. Stinky Dave is putting on the moves. "So, you know the Ghostbusters were all men, right?" Brickolodean has heard it before. "You know the Ghostbusters are fictional characters, right? That characters are limited by the imaginations of creators, and not stuck in some uptight concept of canon, right? That the number of male characters in fandom massively outnumbers the number of women, forcing women to take action in order to participate, right?" "Um..." "Why so serious?! Ha ha ha!" Oh.... Finally, a real debate has broken out. Jluck states with alarming confidence, "Obviously the comic Batman is superior, it's the source material." Captain Settle isn't having it. "The movies have a viewership that dwarfs the comics, obviously that is the form that resonates most with people." Goliath comes along to settle things. "Fellows, if I may. First of all, popularity is not and never has been a quantifier of quality. Absolutely horrendous things 'resonate' with the public. The comic Batman is far superior to the film Batman, and not only because it's capable of multiple tones at once, while the movies have one tone they must stick to. The main reason is the movies insistence on being 'serious' when it's in essence, a totally ridiculous character: a child's idea of what a badass adult is like. The character is simply wish fulfilment: no parents, filthy rich, super handsome, always succeeds, he's a Mary Sue!... If you can't have a little tongue in cheek humour with that, you're possibly emotionally stunted. Objectively, Spider-Man is the superior character. While Batman tortures himself over an event he could never have prevented (and is incapable of having healthy relationships on top of that), Spider-Man has a true reason to fight as he does, has powers, which makes him winning every time less ridiculous, and to top it off, he has functioning relationships. He's not a 'playboy billionaire.' Anyone who thinks Batman is a better character..." Foot steps approach, and the trio brace themselves for an unwanted statement. "I'm Arctic Batman." So, the movie is about to start, and the motley crew settles down. Pyrovisionary grumbles, "Figures Marge Simpson would sit up front." The lights dim, and a handsome figure fills the screen. "Forgive me if I monologue here, I am short for time. I have another engagement to make. This is my grand scheme, You may call me... DR. DEF. I have brought you here to play a little game. A number of you work for me. One by one, they will be taking you out... for good! I am a sporting man, and will give you a chance to live. If you kill them before they kill you, you may live. May..." He pauses. "You may begin. Voting opens in 24 hours. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We're playing. It's started. To begin with, some opening day strategies. 1. Should you lynch the person who votes first? No. That person is being pro-active and trying to get the game going. You are about 90% likely to lynch a townie day one, and it can't be helped. But, this can lead to good points in future days. Consider who voted for who, who switched votes, etc. etc. It will show someone to be town or scum. <Scum, consider voting for a teammate on day one or two. If that person is killed, you'll look good, and if you're killed, that person will look good. Ruin the voting record for town> 2. How do decide your vote day one? Vibes. Who's just being nonsensical all day? Who seems like, if they ended up town and not scum, wouldn't make a big difference? Of course, you want scum, but if you don't, err on the side of safety. <Scum, as long as it isn't you, you're good. BUT, don't go defending townies strongly so that you look good when they come up town. That will backfire. Only scum knows who town is.> 3. How much role-playing is too much? Role-playing should be considered the dressing on the salad, not the salad. So it's fine to do, but it isn't the point of the game. Herica is basically role-playing, and, to be honest, very little strategy (I'll use my strongest weapon against the bad guy, etc). Mafia is you outwitting other humans. It's something you get better at. What are people doing? Why? That's the point. Then role-play on top of that. 4. Anything else for day one? Consider day one you placing the sticks down for a fire, night one will be lighting the fire, and things will take shape from there. Send PMs to people you suspect and say you seem to trust them. Send PMs to people you think are townish, and don't tell much. DON'T BLAB YOUR ROLE DAY ONE. Don't blab. Have fun. All roles in this game are from the section on this page under the heading Roles which are explicitly Normal: http://wiki.mafiascu...tle=Normal_Game Have fun! Non-Player Characters Doctor Def Players Stinky Dave (piratedave) - Only cosplays pirates. Stickfig (Stickfig) - Cosplays Cyclops Captain Settle (Captain Settle) - Cosplays dusty movie Batman Kintober (Kintober) - Cosplays Marge Simpson Lind Whisperer (Lind Whisperer) - Cosplays Hulk Jamesn (Jamesn) - Furry Pyrovisionary (Pyrovisionary) - Cosplays Rocket Raccoon jluckhaupt (jluckhaupt) - Cosplays comic Batman TheLazyChicken (TheLazyChicken) - Cosplays Joker mostlytechnic (mostlytechnic) - Cosplays Storm Scaevola (Scaevola) - Cosplays Princess Leia Adventurer1 (Adventurer1) - Cosplays Luke Skywalker Lord Duvors (Lord Duvors) - Cosplays a ninja turtle Xenophobic Monoxide (Xenophobic Monoxide) - Cosplays prequels Obi-Wan mencot (mencot) - Cosplays Gandolf Cutcobra (Cutcobra) - Cosplays Arctic Batman Brickelodeon (Brickelodeon) - Cosplays gender-swapped Ghostbuster, Penny Venkman Richila (Richila) - Cosplays Gamorra Goliath (Goliath) - Cosplays Spider-Man Rules (These are 95% the same as the EB standard; deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.