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Overseeing transaction of goods --- As a privateer, in times of peace, Captain Scarver spends most of his time hunting sea rats. After his latest hunt around the southern coast of Celestia, Captain Scarver returned to Port Woodhouse with the captured pirate ships and their stolen goods. After most voyages Scarver donates the stolen cargo and ships to the local militias of Corrington settlements, except for certain goods that may prove useful to his endeavours. However on this voyage they fell upon a state of the art Oleon Cutter, flying the black. It is rare to see pirates sailing Royal Navy ships, so Edward and his crew were careful not to sink her. The battle was long and hard as both opponents fought like hell, but eventually Scarver and his crew managed to capture her. Upon returning to Port Woodhouse, Scarver and his crew voted to keep the ship and add her to the fleet. Thus, he handed her to his Quartermaster who is to see her be repaired and riffited with 4 additional guns. In the meanwhile, as per usual, Scarver went to oversee their donation to the garrison in Port Woodhouse. --- I made this little scene while waiting for parts to arrive for my Cutter ship. I wanted to try out @Ayrlego's architecture for Port Woodhouse, while I also thought it could be a good idea to make a little teaser for the ship. The scene is supposed to take place in the courtyard of a fortified warehouse (kind of like something you would see in the game Assassin's Creed Black Flag).
Preamble: After finishing this build several months ago I had been growing increasingly frustrated with my inability to take 'ideal' shots with my limited photography set up. Coupled with reduced opportunity to take pictures during the festive period the build had grown quite dusty, which is noticeable in the photos presented. For this I apologise, but I have decided I would rather have pictures to post than continuously waiting until I have 'perfect' shots. And with that said, I now present the finished ship. Previous: The Bleak Angel: Prelude Heroes, Villains and Legends A Journey Through the Discoveries of the Age of Exploration: the Ships; the Captains; the People Volume Four: The Self-Styled and So-Called Sea Rats By Quentin Connors Chapter Thirteen: The Bleak Angel, continued... The next evening, all other affairs in order, I went to board the Bleak Angel. Upon sight of her I immediately knew how so many tales had sprung up around the ship. Tales of an immortal captain, an unsinkable ship dredged up by a dark force, of witches and heretics and all manner of things my Corrington upbringing left little room in the world for. My first introduction was to the bleak angel itself, the ship's figurehead and the two skulls that flanked it. I was informed the skulls were named Larry and Barry. Several crewmen offered explanations for the names and their presence. My favourite was that the skulls were the remains of two headstrong crew members who had once pledged to man the ship until it no longer sailed; following their untimely deaths in an ill-thought up venture Captain Dracken took them at their word and installed them as the ship's “spiritual advisers”. Mister Jakes greeted me as I boarded. I was swiftly introduced to Miss Abigail Kite, the ship's second officer and former gunnery master. Miss Kite now largely served as officer for the ship's marines. As with most Sea Rat vessels the marines were less a dedicated group of soldiers and simply the most violent and reliable actors in previous boarding actions. Perhaps they were best exemplified by Eleanor and Elizabeth, commonly known by the rest of the crew as “the Murder Twins” - though I should note only from a suitably safe distance. The twins had positioned themselves as Kite's left and right hands, when not hurting people. The last officer on the ship was Bartholomew Drake, the ship's quartermaster. A man surprisingly keen on bare knuckles pugilism, Drake often bore bruises from 'friendly' matches with other crew members. Somehow this did little to dull his mind, which remained consistently sharp despite the repeated head injuries he surely must have received on account of his hobby. “Old Man” O'malley was the Angel's cabin boy and errand runner. Whatever his given first name is, I never heard it used during my time on the vessel. After a few days of laborious sailing I was invited to meet with Captain Dracken himself in his cabin. Dracken revealed he had heard my tavern discussion with Mr. Jakes and was intrigued by my efforts to document the age of sail as it was happening. Dracken's cabin was, unsurprisingly, the largest, though it did also have to function as his private office and briefing room for his officers. My eyes were drawn to the numerous idols decorating the cabin. Here was quite a curious thing: that a man claiming to be an Oleonder officer, and therefore minor priest of Poseidon, on a ship named after the Angelic Heresy and living in a room filled with heathen idols. The antique but well maintained admiral's uniform Dracken had lying on his bed certainly failed to clarify anything. One of the more popular tales regarding Leon Dracken is the story of him being granted an extended lifespan by a witch for saving her life. I bring this up again for the unique interactions between Dracken and one of his crew make sense only with this context. Two young women serve on his ship. Liliana Vespwood, missing daughter of Lord Vespwood, is the ship's helmswoman and navigator. Her frequent – almost constant – companion went by the name Althea Holtzstein-Dracken and claimed to be the Captain's grand-daughter. If this was a charade it was one the two Drackens managed to perform and maintain for several years. If it was not, truly, the world is much stranger than I and my countrymen would ever admit. In any case I seldom witnessed the two young women far apart and heard some talk their relationship was closer than friendly. During the early stage of the voyage I caught frequent glimpses of the ship's most reclusive crew member, the one known as the witch: Iosefka. Several other tavern patrons in Bastion claimed the ship employed a witch to control the weather and turn it to the ships favour and I began to wonder which came first, the stories or Iosefka's presence on the ship. My only significant interaction with Iosefka came when accompanying another crew member, Boris, to seek medical assistance from her. She made her home in a large cabin at the back of the gun deck. Iosefka's appearance was striking; taller than most of the crew, skin nearly corpse-like white and almost unnaturally slender build. She bore all the characteristics associated with the victims of the Blackwater Massacre. Discovering this 'witch' served as a the crew's surgeon was a surprise and her book collection included several volumes I recognised as medical textbooks banned in several nations on account of how subjects for study were obtained. Like many pirate vessels, the Angel's gun deck was a cramped and noisy place, overloaded with larger cannons and leaving little space for cargo. I was told the ship traded, when the Captain was so inclined, in smaller high value items and so needed little space for trade goods. And as on most ships, the Sea Rats were joined by actual rats. That the crew kept a number of animals for the purpose of hunting those rats was unsurprising. Little did I realise at the time that I had joined the ship as the captain pursued the so called "Heretic's Hoard", a long rumoured treasure trove located on an unknown island. As fate would have it, my first journey on the Bleak Angel would by far be the least unusual. End of Chapter. Some more behind the spoiler button.