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I have built a scale model of the Nintendo Switch video game console, featuring controllers that are detachable in a realistic manner, and the ability for the screen to be built in either direction. I have shown it at my local LEGO convention before, but have more recently built the red controllers and alternate tile screen option. Above is a version of the screen built with studs toward the top of the Switch, depicting Link climbing a mountain against a backdrop of a sunset over Hyrule, from The Legend of Zelda: Breath of the Wild. Below is a version of the screen built with studs toward the face of the Switch, but using 1x1 tiles to maintain a smooth pixelated surface for the screen, depicting the Master Sword in its pedestal in the Lost Woods, also from The Legend of Zelda. The controller attachment uses a combination of parts 30586 (Plate 2 x 8 with Door Rail) and 60478 (Plate 1 x 2 with Handle on End), which allows the controllers to slide unidirectionally in a method that I have not seen used in a set, though I have not verified that it has never been done before. Instead of the typical use as a hinge, I have used parts 3937 and 3938 for providing a slight indent to accommodate the rail, without the loss of structural stability that would occur from just having a gap or using a 1x2 panel. I have not yet built a controller grip for the "Joy-Con" controllers to attach to when separated from the screen, but the sliding mechanism is compact enough to not pose a problem. I have only built the controllers out of red and dark bluish gray / medium stone due to limited availability of the curved parts 30357, 30565, and 85080 (or 3063). To facilitate the screen being built at a consistent depth in either direction I have used 2x2 jumper plates, since the hollow studs provide a half-plate depth against the face of a plate or brick, but get covered by the tubes of 2x plates beneath the tiles. The console (excluding screen) contains 94 or 96 parts, depending on which screen style is attached. Each "Joy-Con" controller contains 47 parts, thus 94 parts for one pair of controllers. The screen with studs toward the top of the Switch contains 203 parts as shown, but is quite variable upon the design. The tile screen contains 180 tiles supported by 10 plates. Below are the separated sections of the build, for which the total part count of what is shown comes to 679 (92+2+4+94+94+203+180+10). I have submitted the idea on the LEGO Ideas website, and if anyone is inclined to support the product idea, that would be appreciated. If anyone has questions or feedback, feel free to comment below.
Some time ago, I built my own versions of The Three Dragons from The Legend of Zelda: Breath of the Wild. They are Naydra, Farosh and Dinraal. Naydra by Flickshot30, on Flickr Farosh by Flickshot30, on Flickr Dinraal by Flickshot30, on Flickr Bit of a spoiler alert: Naydra is based on Nayru, goddess of wisdom; Farosh, on Farore the goddess of courage; and Dinraal, on Din the goddess of power. The dragons could be found in the Lanayru, Faron and Eldin regions of Hyrule, respectively. Anyways, each dragon has fully articulated bodies, heads, claws and tails, and can be posed in whatever pose one would like. Though special notice must be made about the legs; they may not articulate the right way the first time so some fiddling is in order. The LXF files are on my Bricksafe page for downloading. That's all for now. Se ya soon!