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Murdoch17 posted a topic in LEGO Train TechWelcome to the wonderous world of Yesteryears' view of the future! Where the moon is being colonized, robots are commonplace in our homes, atomic power is everywhere, and outer space is the new frontier! Here we see two Retro-futuristic trains together: the longer one is the "Nucleus" atomic-powered armored turbine train, while the shorter one is Astrotrain diesel passenger four-car train set, with both sporting Classic Space color schemes.. I already have a real-world Aerotrain LEGO model completed, and was fiddling around while bored when I came across this Classic Space version of the train from 2018. I had to take out the upside-down slanted coach windows because the parts don't exist in trans-yellow yet. I added different windows, red and green directional lights, and a bigger horn that looks like a thruster pod. I used black wheels instead of gray ones because they are cheaper and easier to find, but you'd never know that because I hid them behind SNOT'ed panels that look more like the prototype. Then, I deviated wildly from the GM Aerotrain and added a Baldwin Sharknose type-end to the front of the engine to make it even more unique. The classic space 4 x 2 slope from Benny's spaceship would go right below the headlight, of course, if built in real bricks. Also, as a side note, a 9V motor can be added to the engine for shows alongside my CS base / vehicles. (I don't own a 9V motor or track, but some GtwLUG members do and have offered to try out my locos with 9V power in the past.) The engine has been thoroughly made into a futuristic space locomotive... which was't too hard as it was already pretty forward-thinking designed originally. The roof is now removable, with seating for a driver and dual weight bricks for adding traction to the 9v motor. (when it has one for shows) As a concession to using trans-yellow as a window color, I had to remove the original slanted GM Fishbowl-bus style windows that were used on the original Aerotrain due to lack of parts in that color. The rear of the train has no coupler as it's "supposed" to be a part of one complete train-unit. Here we can se the original aerotrain working slightly at my dads. link to video showing Aerotrain in motion at Flickr Please excuse the pineapple couch, its my dads, as is the borrowed 9v equipment. The motor sadly only can pull three cars and at full speed only or not at all. But, it is a step towards having it run at train shows! (if anyone can help me figure out how to get the motor to move more than three cars, or add the video to my actual post, please respond below! Thanks to a suggestion by @XG BC, the locomotive now has weight bricks over the (potential) motor, so it should be ready for 9v power for shows next year. Heavily inspired by @Electricsteam's long-awaited Atomic Streamliner project, (as seen here ) I have designed my own Atomic-Age wonder called "Nucleus". It is, as is Electricsteams' engine, a fission powered turbine loco with 4-4-2 "Atlantic" wheel arrangement. The Nucleus train is owned by the Classic Space forces, and is a retro-futuristic stream-liner mix of old-style Earth technology, but with hyper-modern safety features designed specifically for use by the front-line troops as a very high-speed, high-security ground transport. The front is supposed to have this piece on the nose of the loco. Unlike the slower Earth trains, the Nucleus type of space-train is super-streamlined, and can go up to speeds of up to 180 MPH on it's special track, with super-elevated curves and a long straight-away over 101+ miles, all while using Positive Train Control (PTC) on the the mostly double-track mainline, where all vehicle crossings are flyovers and switches virtually non-existent once out of Star City city limits. The cab features some controls, a maintenance hatch into the turbine chamber itself (DO NOT open while reactor is engaged!), and room for the crew. While the Astrotrain is used by the higher-ups, this train is used lower-ranking troops to get to the base in an armored, secure, and quick style. The train cars features automated Tesla-cannons firing EMP blasts (along with other things), from which the train / track / surrounding infrastructure is shielded. These are strong enough to take out any Blacktron-3 Vic-Viper class like or smaller. Anything bigger than that or more heavily shielded and the train will radio in for fighter cover escort from the base. I used this build by Flickr user lemon_boy to design this armored car. There are two seats per car, (8 seats total on the train) along with walkways between each of the four armored cars, plus a ladder on the locomotive unit's fuel tender. The very last walkway at the extreme rear of the train is blocked off so people don't fall off the train at the high speed at which is runs. It is also not recommended to cross the fuel tender unless you are train crew or it's an emergency, as there are no handholds in some spots. The font door of the space base has been re-designed to handle train tracks so the trains can enter and exit the walled-in base and the doors still open and shut... sadly, it seems there's not enough room for either train in the base currently! Atlantis City (located in Copernicus crater on Earth's moon, in XL shape and yellow on the map), the great domed wonder of the solar system, has a rail system to get people to work at it's outlying un-domed facilities. The interstellar transport hub of Reinhold is the next stop, and is the terminus for all the public passengers / galactic tourists. (The Reinhold crater is in green here) The following two branch lines are for specific crewmembers only: The Lansberg line is for power / shield generation over the city and surrounding land areas. It also was where the original city was located, before the original founders relocated to Copernicus Crater and founded the Great Glass City as we know it today. (Lansberg is in violet / purple crater) The Gambart line is for military personnel only, as it where the top brass pour over charts and make way for the latest improvements in "laser scanner" technology. (This one in the Blue with yellow rim crater) Potential new tracks could be laid to the planned 100,000 seat stadium in the older Stadius crater (barely visible near Copernicus crater) for Sportsball events. New tracks could also be laid past the space hippies encampment at Hortensius Crater (small yellow crater), but has been continually voted down by protesting neo-hippies, as it would bring bad vibes to their region by the loud construction vehicles just to get to the ice mines of the Mare Insularum. (No one has managed to get through to them that there is no sound in a vacuum!) (Photo from Google Earth, with railroad lines drawn and story by me. The colorful moon landscape background is from early 1960's NASA maps that I thought were really cool) This will (eventually, god willing) be the departure point for my two Classic Space trains. It features a very low floor with two accessibility ramps to get at the two train tracks - one run through and one stub end. There are four benches, four ticket machines, two double-sided "electronic" route maps, and a single double-sided analog clock. The manned ticket booth, for those uncomfortable or unfamiliar with the electronic machines, has a sign above it saying the train terminal's name, which is named ATLANTIS, after the mythical sunken Earth city. (No, not THAT space Atlantis! This one isn't alien made, and doesn't have a Stargate, but it is located under a glass dome in Copernicus crater on the moon.) NOTE: As you can probably guess, the Classic Space logo goes on the 4 x 2 slope on the roof, at both extreme front and back ends. More stuff will come as I think of it, so keep your eyes peeled for updates to this thread!
Murdoch17 posted a topic in LEGO Train TechHeavily inspired by @Electricsteam's long-awaited in-the-brick Atomic Streamliner project, (as seen here in this thread) I have designed my own Atomic-Age wonder called "Nucleus". It is, as the inspirational original builder once said "a fission powered turbine loco" with 4-4-2 Atlantic wheel arrangement. The Nexus Force logo piece goes on both sides of the locomotive's tender. Nucleus is owned by the Neo Nexus Force, and is a retro-futuristic stream-liner mix of old-style 2-rail technology, but with hyper-modern safety features designed specifically for use by Nexus Force personnel as a very high-speed, high-security ground transport between the northern-most city of St. Nicklaus and north-pole-hugging outpost of Ice Station Odyssey, around 590 miles away. (this all takes places on the ice-bound planet of Beta Polaris, which orbits what we here call the North Star, far away from Earth.) Thus this makes it a space train! Unlike the slower Earth trains, the Nucleus type of space-train is super-streamlined, and can go up to speeds of up to 160 MPH on it's special track, with super-elevated curves and long straight-away's over hundreds of miles, all while using Positive Train Control (PTC) on the the mostly double-track mainline, where all vehicle crossings are flyovers and switches virtually non-existent once out of St. Nicklaus city limits. This train runs along with seven identical versions of the train on the route with up to five in running order on the route and at least one in the maintenance shed / in emergency backup storage at any one time. They are named / numbered Nucleus 1 through 6. The baggage car, which usually holds anything from sled dogs in crates, to core samples of millennia-old meteorites bound for labs under armed guard. All the doors on this model open up, as shown. (The rest of the passenger cars doors on the the other cars open too, but it's only here you will see it being shown!) The passenger cars come in groups of two, jointed together by a Jacobs bogie in the middle. The observation car at the rear of the train. This train will go nicely with my Nexus Force moon base, plus my other, Classic Space themed train based on the Aerotrain, called the Astrotrain. The Nucleus train probably won't be built for a while, (orange isn't a cheap color!) but it's at least on my radar. Once again, a hearty thanks to @Electricsteam for his wonderful eight-wide model, as it inspired my six-wide one. As usual, comments, questions, and complaints are always welcome!
Murdoch17 posted a topic in LEGO Train TechI don't see many 4-4-2 Atlantic types steam locos around in LEGO, and even less orange-colored trains besides the TGV-like Horizon Express and SP Daylight 4449. This should fix both problems at the same time, and yes, it's build-able in this color in real life. The Atlantic type 4-4-2 (4 leading, 4 driving, 2 trailing) was the top-of-the-line express train hauler in the middle 1890's to early 1910's. Some continued right up until the end of steam in the Fifties, with the Hiawatha's of the Milwaukee Road hitting 100 MPH speeds daily with this wheel arrangement. The engine should have "3110" printed on it's cab and "GREAT WEST" on it's tender in 1 x 1 tiles. The cab of the loco with four printed gauges and the firebox door. Four identical passenger cars in matching orange paint-scheme are pulled by the Atlantic-type steam locomotive. The words GREAT and WEST are supposed to be printed on the 2 x 4 tiles on either side of the cars. Here you can see the whole train at once. I'm not sure when or if this loco and it's consist will be built, but if it is I will update this post here with better, real-world photos. LDD file available at this link here. As usual, Comments, Suggestions, Questions, & Complaints are always welcome!