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I have just started a LDD build of my hometown steam engine, the Tooele Valley Railway #11 a 2-8-0. Some historical information on the prototype, the locomotive was built in 1910 for the Buffalo & Suesquhanna Railroad as #169 at the ALCO Brooks works in Dunkirk, New York. The B&S canceled the order before the engine was complete, and Brooks finished the engine and its 9 other sisters for stock. In 1912 #169 and sister engine #170 were sold to the Tooele Valley Railway were they became #11 and #12 respectfully. #12 was scrapped at the start of dieselization. #11 operated until May 1963 (50 years ago), becoming the last steam engine in freight service in Utah. The Tooele Valley Railway itself closed in the early 1980's long before I was born . #11 is currently preserved in Tooele Utah at the Tooele Valley Railroad Museum (and for those of you wondering Tooele is pronounced "Too-will-u." The pioneers were bad at spelling...). The Prototype: These are my reference pictures of the actual engine which I have taken at the museum: The WIP: I decided to start the LDD file of with building the frame of the locomotive. I used the design of the Emerald Night and the Constitution Train Chase as a point of reference, since I intend to follow a similar build style. From there I used the rear axle design of the Emerald Night as a design basis for my pilot. I have decided to link the front coupler/cowcatcher assembly to the stationary frame. The frame will connect to the tender similar to how the Constitution Train Chase does. I have also built the face-plate, which will connect to the finished boiler similar to the Emerald Night. The final boiler design will be based of the Emerald Night's with modifications to model the walkways using SNOT on the side of the engine. I want the engine to be a brick or two higher than the Night, and around 8 to 7 1/2 studs wide. Here is my current build: Build Challenges: I would like to design so it can use Power Functions for motors and lights, however I do not want to use the setup the Emerald Night uses. Should I jam the motorization in the tender or the engine itself? Any advice on the best motor functions? The staircase leading from the walkway to the pilot sort of floats in midair. I was thinking neckbraces could be used here, however I am not sure of the stability. I don't know if making the pilot beam stationary like in the real engine will affect the locomotives ability to turn on Lego track. I am not sure how to make the pistons and valve gear in a way which looks right but does not affect the mobility of the locomotive. So any advice Eurobricks can give me would be appreciated. While I do not have the money to Bricklink the finished locomotive anytime soon, I want to design a model which could be easily transferred into real bricks. I will probably also post the LDD file online once I am done, to help other AFOL's make similar models. Lastly for laughs, here is a photo of my first attempt at this type of engine during my late Rainbow Warriors stage, and yes those are Bionicle spinners: