Search the Community

Showing results for tags 'Sci-Fi'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Frontpage, Forum Information and General LEGO Discussion
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
    • The Embassy
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms & Model Team
    • LEGO Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • Minifig Customisation Workshop
    • LEGO Digital Designer and other digital tools
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia




Website URL








Special Tags 1

Special Tags 2

Special Tags 3

Special Tags 4

Special Tags 5

Special Tags 6

Country flag

Found 228 results

  1. Seen any great Sci-Fi themed LEGO Ideas projects from others that you would like to share or discuss? Do want any advice or ideas for a Sci-Fi themed project that you would like to submit? Talk about it all here, where any Ideas project that fits under the context of this subforum (from Steampunk to Cyberpunk to the final frontier and beyond) is game! Please, no self promotion of your own Ideas projects, only discussion of others submissions.
  2. [MOC] AS7 "Kestrel" Air-to-Space Fighter

    Swoosh. Meet the AS7 Kestrel, the latest model of variable-environment fightercraft from Studberg Aerospace! The basic idea behind this was to create a small, fast and maneuverable fighter with a modular weapon system that packs a huge punch for its size. It's also highly customizable in theory, as those weapons are modular and can be swapped out, and most of the white and red parts are available in a variety of other colors. The two topside guns (which can swivel to face the rear, making the Kestrel deadly in dogfights) were actually the very first part I designed, then those sat around for a while while I worked out something to put them on. Most iterations were small-ish fighters inspired by similarly-sized Star Wars ships. Some of that can still be seen in the finished product, in particular the V-Wing (which I had the older set of as a kid). Bit of a Star Fox Arwing in there, too. On that note, it does look like something out of a shmup game, doesn't it? Bottom, with retracted landing gear and three VTOL thrusters visible. Initially I wanted to have it attach to a sort of launch rail (idea being that's how it would take off and land) but didn't have the pieces to do that how I wanted. Weapons removed! A lot sleeker, but it loses a bit of personality. Well, that and it's totally defenseless now. That was stupid. . As mentioned prior, weapons can also be switched around or possibly replaced with entirely new ones if the need arises. Here's a lighter-weight arrangement without missiles and the guns mounted beneath the wings in their place. Cockpit detail! I try to fill out cockpits like this whenever possible, because lone control sticks and single control panels (like you typically see in official sets...) bug me and strain my suspension of disbelief somewhat, especially in something as complex as a spacecraft. There should be a ton of buttons and switches and tech-y things! That's all for now! I leave you with our hotshot pilot and a link to the full gallery here.
  3. Hello everyone! I am sharing the first episode of my Insectoids series, based on the lego theme of the same name. Before anyone mentions it I am aware that there are no Insectoids vehicles in it; this is a prologue to the main storyline. Please tell me what you think of this ;) I have made it in a way similar to 1950s Sci-fi films as the Insectoids theme always reminded me of those!
  4. A Tribute to Lego Greebling

    Hey Everyone - Although I primarily build with Technic, I occasionally build in Sci-Fi genres. I have been a fan in all things greebling for a long time, and thought I would give my own personal tribute. Abstract in nature, not a ship, Hangar, or anything functional, only meant to showcase all things greeblie. Large project, at an estimated 8,000 pieces. Fully modular, based on cubes 12x12x12 (studs) to create a structure that folds on itself. Complete with PF lights: And many, wonderful, greeblie yummies: Check out my Mocpages (signature block) for more info and pictures. Check out my Flickr account for higher resolution pictures.
  5. [Digital Render] Trace (Axiom Verge)

    Trace (Axiom Verge) by Artemiy Karpinskiy, on Flickr Trace is the main protagonist of the videogame Axiom Verge, a pixel-styled metroidvania that was created by a single person as a "love letter" to Super Metroid. Trace was a scientist in a laser lab stationed in New Mexico. One day some sort of malfunction occurred, bringing down the lab along with science team, including Trace. Next thing he knew, he awakened in a strange, alien place, to the voice of a stranger who introduced herself as Elsenova. Armed with nothing but a biomechanical Axiom Disruptor gun and Elsenova's voice, Trace must find his way back home... Shoutout to Demitsorou for post-processing the original render. They've knocked it out of the park lol.
  6. Blast off for adventure with the heroic crew of the Icarus starship! Greetings fellow builders and designers. I am new to your forum. My name is AJ and I am a welder, sculptor and sometimes furniture builder. Please permit me to share a photo and link to my first submission to the LEGO Ideas program: The Icarus starship from the Planet of the Apes universe. I have envisioned a combined Command, Survey, and Return Vehicle or C.S.R.V. Here is a link to the official LEGO Ideas page for my project if you would like to see more photos, read a full description, and perhaps vote your support. Thanks!
  7. [MOC] WCS Communication Tower

    WCS Communication Tower Background Two decades ago, the West Coast State Communication Tower was abandoned. Due to technological advances coupled with drastic population decrease, it was no longer economically viable to keep it operational. Maintenance stopped at once and the tower was left to ruin. However, after twenty years of desertification, tropical storms and physical weathering, the WCS Communication Tower is returning from retirement! A small team is working hard to repair the damage and get the systems working again. Inspecting the receiver and transmitters. Features The build is 120 cm tall (antenna included). The elevator platform can be brought up and down by hand. Its 'claws' can be adjusted for extra grip, so that the platform holds itself at any place along the rail, or for free movement, to enable motorization. The antenna can be pulled out, which allows the square roof section to be removed. Builder's notes Building something this tall has been a childhood dream come true! I've tried doing this before, but never succeeded due to structural instability. The train track technique solves that. Not only is it sturdy and fairly lightweight, it is also easy to modify and expand. Perhaps my second favorite technique in this build is in the claws of the elevator. Each claw has a pair of minifigure ice skates, which slide through the 1x2 grille plates. The floor and the roof were the most challenging parts of the build, being partly rectangular and triangular at the same time, and I tried to make as little compromises on interior, sturdiness and accessibility as possible. I will think twice before doing another triagonal/hexagonal build, without having nexogons or other studded geometric facilitators! Thank you for looking! Comments, suggestions and criticism very much appreciated!
  8. Coalition Baserunner (Homeworld: Deserts of Kharak) by Artemiy Karpinskiy, on Flickr Baserunner is a fictional support and recon vehicle from RTS videogame "Homeworld: Deserts of Kharak". Baserunners are the reliable workhorse vehicles that were used by Kiithid Coalition during the events of the game. Their main purpose was to set up defensive perimeter with deployable turrets, as well as install sensor arrays and lay minefields. Many Kiith have used modified Baserunners for specific purposes, such as this Science Team Baserunner used by Rachel S'Jet during the Kapisi Expedition: Rachel S'Jet's Baserunner (Homeworld: Deserts of Kharak) by Artemiy Karpinskiy, on Flickr
  9. Sci-Fi Time Capsule

    Simple build here... only approximately 48 pieces. Actually part of a much larger build.... but I liked this part enough that I thought I would share. Mostly a Technic builder but every now and then I dabble with SW, Space, and Mecha genres. Much better pics on my Flickr account:
  10. LEGO Ideas Project: Planetary Outpost

    Hello everyone. As a huge lover of Classic Space, I have made a LEGO Ideas proposal to celebrate its upcoming 40th anniversary. I would love to hear from anyone who has something constructive to say about my design (I'm new here so please be gentle ;), and if you like my project, well, I sure could use all the support I could get :) I hope this will spark a positive discussion about Classic Space and LEGO's sci-fi-non-Star Wars themes :D
  11. Many artists during October take on the Inktober challenge, drawing in ink every day of October. This year I decided to do something similar, but with MOCs. I've already done a few mechas based off Ksenolog's sketches, but this time around I decided to dedicate a whole month to translating his amazing works into digital 3D lego. This thread is a full collection of my MOCtober entries. #01 Dailybot #699 Original Picture: #02 Dailybot #684 Original Picture: #03 Dailybot #672 Original Picture: #04 Dailybot #692 Original Picture: #05 Dailybot #654 Original Picture: #06 Dailybot #703 Original Picture: #07 Dailybot #601 Original Picture: #08 Dailybot #572 Original Picture: #09 Dailybot #557 Original Picture: #10 Dailybot #522 Original Picture: #11 Dailybot #544 Credit to my spouse for helping with the bg. Original Picture: #12 Dailybot #490 Original Picture: #13 Dailybot #710 Original Picture: #14 Dailybot #700 Original Picture: #15 Dailybot #702 Original Picture: #16 Dailybot #675 Original Picture: #17 Dailybot #594 Original Picture: #18 Dailybot #714 Original Picture: #19 Dailybot #619 Original Picture: #20 Dailybot #633 Original Picture: #21 Dailybot #617 Original Picture: #22 Dailybot #636 Original Picture: #23 Dailybot #583 Original Picture: #24 Dailybot #634 Original Picture: #25&#26 Dailybot #634 Original Picture: #27 Dailybot #724 Original Picture: #28 Dailybot #461 Original Picture: #29 Dailybot #439 Original Picture: #30 Dailybot #726 Original Picture: #31 Dailybot #575 Original Picture: There you go! Hope you liked what I’ve done! I certainly do like the result of MOCtober and I am very much proud of myself! <3 Please don't forget to go and check out Ksenolog's works!
  12. Since first time I saw brick no. 27255 (Plate, Modified 6 x 6 Hexagonal with Pin Hole) I knew I need to build something sci-fi with it. Nexogon (part named after Nexo Knighs theme where it appears and heaxgon shape) was used here to make pilot's cockpit, massive engines and some greebling on the top of the spaceship. Read more » Bigger photos and full story here: LEGO Gallery - [MOC] SpaceTransporter TRN-C0N Follow my new MOCs and articles at: LEGO Blog | Facebook | Flickr | Google+
  13. [MOC] Micro-Scale Assault Team

    So here's a trio of assorted kinda-sorta-game-inspired military craft in my first attempt at micro-scale. I didn't normally even like this style of building all that much, but I had an assortment of new pieces and I felt like trying something new. The basis for the whole set, this one started when I was experimenting with this part for the angled wings, plus some brightly colored curved slopes for color-coded cockpits. Like the other two models, this was conceptualized as something you might see in an arcade-y space shooter. Notice anything from a particular franchise? Rear shot, showing more of the construction + glowy green exhaust. The Star Fox inspiration becomes apparent when you turn the wings back to create what could be some sort of alternate flight mode. As I've said before, everything I build must have some sort of moving joint. Next up, the tank. The chibi aesthetic becomes a bit more obvious with this one. The turret, of course, swivels. Much like the others, the basis for this was a single piece, namely this one. And finally, a mech to cap off the collection! Envisioned as a sort of mobile anti-aircraft gun, one initial draft was even an immobile turret. but I felt that was a bit boring and wanted to try some small-scale mech leg designs. Possibly the least studs on anything I've ever built, and I'm fairly pleased with the relatively clean blockiness (which, granted, isn't that hard to do at such a small scale). The back, showing a bit more of the construction. Also built around another one of those 'motor' pieces. Not terribly poseable, but it can manage. Full gallery with a few more pics can be found here!
  14. [Digital Render] Mining Barge (Starmancer) by Artemiy Karpinskiy, on Flickr Here’s something fresh. This is a fan-art of the mining barge from the currently-in-development indie space colony/station simulator game Starmancer (you can follow its development on their Tumblr blog) made in a gorgeous isometric pixel-art style. Here's a mandatory rotational GIF: Here's the source material created by one of the Game Devs:
  15. Lego USCSS Nostromo with Refinery

    Hi everybody, With the new Alien: Convenant movie coming to cinemas this May, I wanted to pay tribute to the original Alien motion picture (1979) by building the space ship in which this sci-fi classic is set – the USCSS Nostromo. Since there are already some beautiful Lego designs of the Nostromo ship (the “towing vehicle”), I wanted to do something different. As Alien fans will know, in the first few minutes of the movie, a massive refinery is moving silently through open space. I would try building this ore refinery! I hope you like the result and thank you for your feedback and comments. A special shout-out goes to the Arvo Brothers, who did some amazing Alien designs. Their work and our mutual passion inspired me to start this first Lego project . The Lego Model: Bricks: 3'144 Scale: 1:42000 (approx.) Length: 55 cm (22 in) Width: 40 cm (16 in) Height: 38 cm (15 in) Weight: 3.4 kg (7.5 lb) The build After doing some research; I started with new and old dark gray bricks. Halfway in the project the model looked like a dark “blob” and I decided to change the color to light gray. After I used up all my old gray bricks, I spend way too much money on buying bricks – especially small parts for the detailing. At first I thought the different coloring of the bricks would not work, but the fact it is not completely build out of new bricks fits the model well. The Challenges One of the main challenges, was the decision to having the top- and bottom section inverted. The reason for doing this, was to allow me to detail the model with round bricks both on the top as well as the bottom. It had to look like a refinery with tanks, pipes and structures. With every brick, it became more evident, the stability would be a challenge. The two biggest towers standing in the rear became quite heavy. This works in space with zero gravity, but on earth this means the model started tipping backward and looked more and more like a banana! After many, many trails and errors it finally worked in the end. I hope you out there like it! You can find all the pictures here on Flickr. Cheers, Remco
  16. Return to Mandalore

    Here is my addition to my Slums of Mandalore. It will be on display at the Inner West Brick Fair, Croydon, Sydney, Australia this weekend. Return to Mandalore by Joshua Morris, on Flickr Return to Mandalore by Joshua Morris, on Flickr Return to Mandalore by Joshua Morris, on Flickr Slums of Mandalore Slums of Mandalore by Joshua Morris, on Flickr
  17. Everyone remembers galaxy squad. Some liked it, some didn't. But everyone can probably agree that it was our last original,thought out, classic space theme. I liked it, but probably not the kids. At least that's what I suspect, considering the mark downs at Walmart. Because "nooooooo no no no"! Kids didn't want this. They wanted this! "Sigh" So where does that leave us? Stuck buying something like this? So I'm thinking "If kids want Star Wars, why not make sets aimed towards adults?" Creator Expert Series anyone? Why not make a $100 to $500 dollar classic space for AFOL? What do you think?
  18. [Brickfilm] Ninfiltration

    A team of elite robot ninjas break into a facility to steal a mysterious diamond. This was made for a competition, please tell me what you think
  19. [Brains] Cat. D: Survivors, Year 2157

    An alarm wailed, and red lights began flashing in the corridors. A loudspeaker screeched, then sounded a warning. "All personnel are to evacuate Level 12 immediately, repeat, all personnel are to evacuate Level 12 immediately, then report to the Medical Center on Level 10 for screening." Comm. Net 1: "All units reporting to Level 12, be advised there are reports of a lab accident. Unknown what threat... *static* ...possible hostiles, probable biological agent. Pressure suits advised." Level 12-A Here are my five Survivors, (left to right) Captain Michael, Guard Eli, Sergeant Grace, Scientist (Bio-RDT&E) Joey, and Spec. Ops. Commander William. To the judges: If this needs to be changed or corrected in some way, let me know, and I will revise my build. The weapons used in this MOC are available on the BrickArms website. Bonus photos in the spoiler, or see more at my Flickr. Thanks for looking! - Leonardo da Bricki
  20. Here it is, my first scripted movie, all the others were improvised on the day of filming, the story follows 2 scientists who must defeat the robot creatures which they unleashed, It took 3 months in total, please let me know what you thought
  21. I've been waiting to make a Galaxy Squad moc, I manages to open a box of old pieces and put together this guy, I made him a backstory too. After a deadly battle one abductoid is injured and left by his comrades, however using resources from a wrecked galaxy squad fighter he creates new limbs, painstakingly creating them with only his mouth as a tool, now he seeks revenge on the squad member who shot him down, Solomon Blaze, outcasted from the other bugs he hunts alone...
  22. [Render] Ice Planet Exploration Mech

    [Render] Ice Planet Mech by Artemiy Karpinskiy, on Flickr An Ice Planet exploration mech based off the concept art from this page. Took me about 18 hours to render this monster. :D Back view | Cockpit * * * If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
  23. Xenoarchaeologist Part II Recap

    Hello Eurobricks again! It's time to continue the recap of my Warhammer 40000 Xenoarchaeologist series. The second part of this photo story trilogy, The Jungle of Doom, was published in autum 2013 on Russian Fan Forum of LEGO. Only the prequel was published in English on Eurobricks. Because the translation from Russian to English would be a lengthy process, I'm going to present you a brief recap with best photos from the story. Very much like the first part, the second one is still Johnny Thunder in Warhammer 40000. But while The Pyramid of the Dead has Egyptian motifs like the first wave of Adventurers sets, The Jungle of Doom has (obviously) jungle ones like the second wave. The style of photos and sets and some characters' minifigures in The Jungle of Doom differ from the ones in The Pyramid of the Dead. This is because the first part was made by me, Illarion and Artlego, and the second and I made the third parts alone. Warhammer 40000 universe belongs to Games Workshop Ltd. Most of the characters and locations in the story are original. The recap of the first part, The Pyramid of the Dead, can be found here. WARHAMMER 40000: XENOARCHAEOLOGIST PART TWO: THE JUNGLE OF DOOM RECAP Prologue Three years after the events of The Pyramid of the Dead, an Adeptus Mechanicus cruiser approaches a green planet. This spaceship is called Zodiac and belongs to Magos Eugenius Nikitus, a high-ranking tech-priest of the Adeptus Mechanicus. As many other tech-priests, Eugenius is more than 500 years old because he replaced most of his body with bionic parts, considering flesh weak and unreliable. He has augmetic lenses instead of his eyes, and grey moustache is one of the few remnants of his humanity. Eugenius is a famed inventor and explorer. He travels the Galaxy in the quest for technology lost during the Age of Strife but also likes to invent something himself, which is seen as heresy by many other tech-priests. In his adventures, Nikitus is accompanied by his apprentice Thorvald Ragnarsson. Thorvald is a short and grumpy tech-priest with white bushy beard. Eugenius and Thorvald arrive at the planet of Smert. Smert is the Imperial death world which means its environment is very dangerous for humans. The lush and verdant jungles of Smert are filled with extremely poisonous plants and carnivorous animals. But the humans manage to survive within the concrete walls of the cities. One of such cities is Thanos, the capital of Smert. Eugenius and Thorvald go along the streets of Thanos to the governor's palace. Jean Francois Henri de Vermin, the young and arrogant governor of Smert, meets the tech-priests in his office. He tells him about mysterious alien ruins lying within the jungle. His Imperial Guardsmen tried to secure these ruins but failed because the stones somehow attracted local Orks. De Vermin begs Eugenius to investigate these strange alien objects and Nikitus agrees. Thorvald offers Eugenius to find a guide among the locals to better understand the jungle. They walk into a bar in Thanos where they find a slender man with handsome but somewhat strange face. He wears a hat like the Inquisitors do and calls himself Donner. The story A Land Speeder flies above the stormy winter seas of Cadia. Inquisitor Johann Donner arrived on this heavily-guarded fortress world close to domains of Chaos to find heretic Samuel Kruger who escaped Anubis with the Ether Crystal, the deadly Necron weapon. And now, with the help of local Inquisitor Albrect Hammer, he and his retinue, Charles Kilrus and Patricia Red, look for any Kruger's whereabouts. Donner, Kilrus, Red and Hammer chase Sandy Abnett, one of many Kruger's henchmen, on their Inquisitorial Land Speeder. Though Donner and Hammer are both Inquisitors, they are very different. On one hand, Johann is a xenoarchaeologist from Ordo Xenos and prefers finding alien artifacts rather than hunting heretics. On the other hand, Hammer is a straight-line and bold Inquisitor from Cadia, the world torn by perpetual war, and likes to act first and to think second. He serves at Ordo Malleus, the organization which hunts Chaos daemons, and wields a giant daemonhammer. With the help of Cadian Imperial Guard, they hit Abnett's flyer down. Sandy crawls from the cockpit on the snowy surface but is quickly stopped by Donner and Hammer. Albrecht insists to burn the heretic but Johann wants to interrogate him first. Sandy tells Johann about some death world in the Terribilis Sector. Then Hammer interrupts the interrogation and burns the heretic with his inferno pistol. After the conversation with Abnett, Donner's Inquisitorial cruiser, The Emperor's Lightning, leaves Cadia. Johann, Charles and Patricia meet on the bridge and find out that the death world Abnett mentioned is the jungle world of Smert. Captain Harold Kane who bears a remarkable resemblance with Donner, sets the ship's course. Inquisitor Hammer accompanies Johann and brings with him two interrogators, Hieronimus and Gregorius. They are grim-looking and wear black robes. The Emperor's Lightning moves through warp, the hyperspace-like alternate dimension inhabited by dangerous daemons, and appears above Smert. Inquisitors Donner and Hammer visit Governor de Vermin and he tells them about the alien ruins. Johann confirms that they are the main reason of his visit, not telling de Vermin about Kruger. He believes that the heretic is interested in the ruins too and wants to find out how. Meanwhile, in the jungle, Eugenius, Thorvald and Donner the Guide move through poisonous grass. Eugenius' and Thorvald's tech-priest power armor and Donner's thick trousers protect them from the venoms, and the guide somehow manages to calm dangerous snakes down. They are accompanied by Golem, the servitor who is basically a lobotomized cyborg with a plasma gun. The expedition finds the ruins and encounters some Orks near them. On the top of an alien stone stands Da Weirdboy, the leader of the aliens. This psychic Ork wears a cloak and has a peg leg and a large beard made from Hairy Squigs, the hairy leech-like creatures bred by the Orks. He holds a long magical staff with feathers and a large mushroom. It looks like the aliens are performing some kind of ritual, dancing near the ruins and roaring. Eugenius and his team interrupt the ritual and clash with the Orks. His Adeptus Mechanicus power staff meets Da Weirdboy's wooden but still effective psychic staff, producing lots of lightning in the air. The other Orks try to shoot the humans down but they are bad at shooting. Finally, the tech-priests overcome the Orks who flee deep into the jungle and reclaim the ruins for the Imperium. The Imperial Guard secure the object. They deploy the Tauros assault vehicles with mounted heavy flamers. Back in Thanos, Donner and Eugenius meet each other. As a tech-priest, Kilrus shows deep respect for Nikitus who is known as the Master of Ideas for his ingeniuty. Donner and Eugenius reveal that the ruins are some sort of psychic beacon, emanating weak but prominent psychic signals. They also find out that there are two other alien stones in the jungle of Smert, and that they are occupied by Da Weirdboy's Orks who use them for their rituals. Meanwhile, Thorvald and Donner the Guide eat pizza and drink in the bar. Ragnarsson compares his companion with an Eldar, in the negative way. But Donner denies his connection with the Eldar and tells he is human. Thorvald tells the guide that he is a Squat, a member of the race of dwarf-like mutant humans from high-gravity worlds. Squats lived independently from the Imperium and were excellent engineers. But a Tyranid Hive Fleet destroyed most of the Squats, and the remaining few lost their homeworlds and are scattered across the Galaxy. Thorvald's homeworld of Thrudheim was completely destroyed because an Eldar force refused to defend it against the Tyranids. And Thorvald survived as he was studying on Mars, the main planet of the Adeptus Mechanicus. Donner the Guide is deeply depressed by this story. The following night, unknown bandits attack civilians Tasha and Alex at the streets of Thanos. Inquisitor Hammer saves them and fights the criminals with his daemonhammer. In the morning, Hammer gathers the people at the main square and declares about a new heretical cult on Smert. In the front of many civilians, he executes the captured bandits with his inferno pistol. The crowd, including Alex and Tasha, cheers him. Meanwhile, Donner and Eugenius move to the second ruins. They ride a Valkyrie Assault Carrier, an Imperial VTOL aircraft, with Kilrus, Patricia, Thorvald, Golem and Donner the Guide. Orkish Deff Koptaz, crude and built from scratch, approach the Valkyrie and try to shoot it down. The Orks manage to hit one of Valkyrie's engines and it is forced to land within the jungle, luckily near the needed ruins. Donner the Inquisitor, Kilrus, Red, Eugenius, Thorvald, Golem, Donner the Guide and the rest of aircraft's crew come from the vehicle and engage the green-skinned aliens. They tend to defeat the Orkish crowds, though the Greenskins kill the crew of the Valkyrie and Da Weirdboy makes Golem's head explode. Da Weirdboy, standing atop the alien stone, performs a powerful psychic storm with his staff. All the heroes are hit by psychic lightning and lie on the grass. Only Donner the Guide stands up and calmly faces Da Weirdboy. He reveals himself to be the Eldar Farseer in disguise. The same nameless Eldar Farseer Johann Donner met on Anubis, with whom they made some kind of strange inter-racial friendship. The Farseer battles Da Weirdboy, sending his own psychic lightning to the Ork. Finally he overpowers Da Weirdboy and blows him away but is confronted by Eugenius and Thorvald. Donner insists that the Farseer is his friend. But Thorvald is stubborn and bitter about his homeworld betrayed by the Eldar. Donner says that not all Eldar are the same and that he is a competent Inquisition operative who decides what to do with the Farseer. Eugenius reminds Johann that he is not the only Inquisitor on Smert and insists to give the Farseer to Inquisitor Hammer. On The Emperor's Lightning, Hammer orders to take the Farseer to the torture room. Donner confronts his Inquisitorial colleague but is captured by him too. In the torture room aboard The Emperor's Lightning, Hammer chains the Farseer to an electric table and tortures him with electricity. He asks the Eldar about the alien ruins on Smert. The Farseer recalls how he visited the death world with his sister more than 12000 years ago, long before the Fall of the Eldar. They were talking, sitting on the deadly grass and repelling the poison with their innate psychic powers. The teenage Farseer liked that place because he sometimes wanted to be alone, away from the Eldar society which didn't understand him. But his sister considered such type of leisure boring and told about her friends, Drizzel and Malonil, who knew the meaning of true pleasure. In response, the Farseer thought of them as of silly Eldar. After the talk, the Farseer and his sister were sleeping near the alien ruins. And the Farseer saw a vision of ruined gardens, dying Eldar and laughing marauders. This was the vision of approaching Fall. The Farseer's sister calmed her brother but he still worried about the future. The Farseer told about the vision to his teacher, the great Farseer Eldrad Ulthran. Eldrad said that this was not relevant and that the Farseer shouldn't think about this nightmare. But the Farseer found out that Ulthran secretly gathered a meeting with other Farseers and told them about the approaching catastrophe. The Eldar returns from his childhood memories, happy and unhappy alike, with pain from Hammer's torture devices. The Inquisitor gloats with hatred, saying that the Eldar were always devious and arrogant aliens who wanted to destroy the humanity. In the mean time, Patricia hacks the ship's cogitators and open the door of Donner's cabin where he is kept by Hammer. Patricia and Kilrus free Donner from the custody and break into the torture room. Johann demands to free the Farseer but Hammer says him that though this Eldar may be innocent, the entire Eldar race cannot be trusted by the Imperium and the Imperials must not ally with these aliens at all. In the battle, Donner, Kilrus and Patricia free the Farseer and kill Hammer's interrogators. Johann's power sword meets Albrecht's daemonhammer in deadly combat. Hammer throws Donner back, preparing to kill him as a traitor of Imperium and humanity who sided with the Eldar. But Patricia takes two inferno pistols lost by the Inquisitors during their fight and burn Hammer in his power armor, very much the same way he killed heretics. Donner and Red understand that they became traitors and criminals from this point and that Hammer managed to send a message to Inquisition before his death. But they still have a work to do with the alien ruins and Kruger who is there somewhere. Eugenius and Thorvald don't agree with Donner and leave The Emperor's Lightning. After the battle with Hammer, the Farseer tells Donner about the ruins in Johann's cabin. The mysterious stones were built by the Slann, an ancient reptilian race with phenomenal psychic abilities. They intended the ruins to be psychic beacons, emitting the waves across many parsecs around Smert. The Farseer saw de Vermin's face in his visions and thought he was somehow connected with great danger. The Eldar arrived on Smert riding his jetbike. But he was quickly surrounded by the Orks and needed to abandon his jetbike and blend with local human society. During this talk, the Imperial Guard forces capture the third ruins, wiping out the Orks. The Farseer thinks that there is some malevolent power behind de Vermin. Donner, Kilrus, Red and the Eldar return to Thanos, to the Governor's palace to find out the truth. Johann takes Hammer's daemonhammer as it can be a powerful weapon, and Patricia takes Albrecht's inferno pistol instead of one of her paired stubbers. Near the bar they find Eugenius and Thorvald and convince the tech-priests to come with them. The Farseer mind controls de Vermin's guard with his psychic powers, and the heroes enter the palace. Johann faces Governor de Vermin, and he tells Donner his true story. He was a weak child and thought it was connected with incest within Imperial noble houses to which he belonged. But the truth was far more awful. When Jean de Vermin became 18 years old, his parents who ruled Smert told him they were a part of a secret Genestealer Cult consisting of human and Tyranid hybrids, and the House of de Vermin was secretly infested by Genestealers long ago. Then Jean killed his parents and tried to kill himself but the voice of Tyranid Hive Mind interrupted him to do this. De Vermin understood that the real purpose of his life was to serve the Tyranids and to bring the will of the Hive Mind to Smert and other worlds. Donner realizes that the bandits executed by Hammer were not Chaos heretics as the Cadian Inquisitor thought but Genestealer cultists who kidnapped people at night to infest them. De Vermin tells that his Genestealer Cult was cut off from other Tyranids when their Hive Fleet was stopped by Space Marines of Ultramarines Chapter. And then Jean met a man who offered him some help. Samuel Kruger casually walks into de Vermin's office and says that he helped the Governor to connect with the Tyranids in the outer space. He learned about the Slann psychic beacons but didn't know how to activate them. Later Eugenius unknowingly helped de Vermin and Kruger to activate Slann ruins and now the stones are about to work. In the antechamber of de Vermin's palace, the Farseer, Patricia, Charles, Eugenius and Thorvald encounter Genestealer hybrids, horrible mutants expressing both human and Tyranid features. They fight the waves of zombie-like enemies with their close combat and ranged weaponry. Donner and Kruger start dueling. They fall from the balcony of the palace and land on the main square where de Vermin's guard run to assist the heretic. Kruger tells Donner that he wants to betray de Vermin and to lure Tyranids on Smert to take their psychic energy with a weapon based on the Necron Ether Crystal. The heretics needs billions of souls - but why? Patricia, the Farseer and others fight the hybrids and de Vermin back in the Governor's office. Finally, they escape the palace and jump off the balcony to pursue Kruger and his henchmen, the mad scientist Rudolph Steiner, and the cyborg Gunslinger. But the heretics teleport away from Smert. Meanwhile, the Slann ruins in the jungle activate, emanating beams of light into the sky. A massive Tyranid Hive Fleet arrives on Smert in their humongous bio-ships. Lots of deadly alien creatures emerge on the surface of the world, coming from biological drop pods, and the sky is filled by greenish spores. The Tyranids surround Donner at the main square of Thanos, and the heroes fight them back. Remaining Genestealer hybrids emerge from de Vermin's palace, including the Governor himself, and are killed by Donner's people very much like their more alien cousins. The Imperial Guard forces who remained loyal to the Emperor rather than to de Vermin fight the Tyranids too, shooting them with laser fire. The civilians of Thanos, including Tasha and Alex, hide in buildings but are quickly found by the Tyranids. The aliens rend them with their claws and eat. Meanwhile in space, The Emperor's Lightning and The Zodiac battle with Kruger's ship. The spaceships fire at each other with batteries of huge cannons. The Eldar reinforcements arrive at Thanos. They are led by Autarch Erestril on a jetbike. Murzion, the Farseer's pet Gyrinx, also comes with them and reunites with his master. Captain Kane reports that Kruger prepared his cannon to fire. Donner realizes that the heretic wants to destroy Smert with the Necron weapon and to take lots of human, Ork and Tyranid souls for his dark goals. The Farseer tells there is a chance to hide in de Vermin palace and to cast a psychic shield which will defend them from Kruger's all-destroying weapon. Donner moves out but a giant Tyranid Carnifex approaches the main square. Autarch Erestril sacrifices himself to save his friends from the Carnifex, ignoring the warnings of the Farseer and Howling Banshees Exarch Eyla, his lover. He engages the enormous creature in unequal combat, saying he was wrong about Donner on Anubis. Erestril's sacrifice gives the heroes some time, and they hide in de Vermin's palace. With the help of Murzion, the Farseer casts the powerful psychic shield which blocks Kruger's deadly wave of energy. The heretic fires his weapon, and every living soul on the planet, except Donner and his friends, was eliminated. Then Kruger's ship escapes to the warp. The heroes walk onto the ruined main square of Thanos, filled with corpses of Tyranids, Genestealer Hybrids, humans and Eldar. They mourn Autarch Erestril who sacrificed his life to save them. The Farseer and Exarch Eyla take Erestril's soul stone, a gem which contains his conscious soul. Donner promises to continue his hunt for Kruger. He departs with the Farseer and Eugenius - only to meet them again later... To be continued in Xenoarchaeologist 3: The Hour of Chaos... Thank you for reading and watching! I hope you found the story interesting and enjoyful.
  24. This the the trailer for my upcoming film; Skull spider invasion.
  25. [WIP]My bad try at an MOC

    Hi all, I'm like totally new here... And well not really a good of a builder but being a huge fan of the lego "clunky" Spachips... I'd really love to create some of my own to fill up the empty spaces in my displays :D Well anyway here is my very first try at something it's a total WIP but to get an idea of how awefull I am xD (Put in Bluerender to get the real picture): And here's my first update... Needs a lot more details... But the clunky part is getting along quite well: Anyway I'd love some feedback, positive or negative... And tips are always welcome too :D