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Found 109 results

  1. I've remade the rest of set 10308 - Holiday Man Street, so I tried my hand at the cable car. I turned it into a more common streetcar - specifically a Birney safety Car. (link to wiki article on the streetcar type) I have recolored a second copy blue in addition to red, as there is trolley line in St. Louis, Missouri that uses replica Birney's in blue and red for a modern trolley line in an historic area called the Delmar Loop as a line called the "Loop Trolley". (Granted, the new replicas used by the Loop Trolley use a single modern pantograph and not trolley poles, and have two two-axle trucks and not two fixed axles alone. But I digress!) My model of a classic Birney Safety Car has a different, more accurate roof, complete with two trolley poles along with full-length sides. Sadly, this means most of the interior was scrapped as it was too cramped for figures to sit. The blue one features a 9v train motor, while the red one is unpowered. NOTE: The four (per trolley) black lattice window panes used in the door spaces as gates are missing in the LDD file. You can find this part on Bricklink under part number 38320. The free LDD file for both models together can be found at this Bricksafe page. Thoughts?
  2. This modular station was inspired by a long since expired Cuusso / Ideas project, (not mine), and set 2150 Train Station from 1996 while the clock tower is inspired by Big Bentley Bust-Out (from Cars 2 set 8639) from 2011. I added a removable six track long platform and put a luggage ramp from the street side for use by the wheelchair pieces LEGO recently made. By the way: the logo right below the clock is the official LEGO trains logo built in bricks, while the words in the center (just between the middle pillars) reads "Ironwood Union Depot" in printed 1 x 1 tiles. The street side of the station has been extended towards the edge of the base-plate, allowing for a more room (and more details!) inside the building. The year of the stations completion, 1928, is right above the main entryway. The lower floor has the central ticket desk, plus pizza restaurant (complete with opening oven!) on the right side with seating available on the left wing. These wings also allow for access to the platform under the twin canopies. The second floor has the switching control room and station managers office which floats inside the exterior walls on some tile-topped pillars. This assembly is barely connected to the build by two studs. (NOTE: No stairs to the upper floor were made because that's how the official CITY sets are, so I didn't include any as I was going for an official LEGO set feel.) This a closeup of the four-sided clock tower and brick-built LEGO Trains logo. The modular station features two platform sections, two lower roof sections, one upper roof section, and the removable second floor on top of a cafe (with seating) on the lower level. The station platforms fit via Technic pins while the other sections attach via a few studs. The station building shown above has been built since 2018. I've been trying to add a good looking canopy and passenger stairs to it since about late 2019, but gave up and added one that is solid in roof panels to my Disney-lookalike instead in early-to-mid 2021. Then, in early October I saw 76183 (Riddler face off from the new "The Batman" line) and knew I had found a solution to the pedestrian staircase between both platforms. I hashed out a better, more see-through version of the canopy on the MOD Disney station which should work... it has a half stud gap right now, but it most likely is an LDD problem instead of a design one. (I hope!) The stairs are a color changed MOD of the ones in the set with more space between the tracks and a bit more height in the middle section by way of bumping the whole structure up a brick or two. There is eleven bricks of clearance from the railhead to the bottom part of the arches, meaning the twin staircase's fit most of my trains through with room to spare. However, the pantograph's on electric loco's and a caboose cupola for a freight train won't fit under the bridges. This view also showcases the neat little hanging lights used under the canopy area itself. The bridges are missing eight black candlestick parts for the lights on the part of the walkway, where the stairs have their landings. I'll also have to cut the two 48 x 48's down by eight studs on one side per baseplate to better fit the footprint of the canopy. EDIT 11/9/21: This canopy project would would cost around three hundred US dollars (or more) if I didn't have 850 of the more expensive parts already found from my own collection and with serious help from my brother. Sadly, the Disney Station MOD's canopy has been sacrificed to make this project work as well. (Using those parts knocked it down to about $160 for what you see above.) Thoughts on new development or the original station? Comments, questions and complaints are always welcome!
  3. In-universe backstory: Long ago, the world of Zonia (home-world of Classic Space) was a peaceful planet, with it's own interstellar spacefaring fleet and a moon brimming with lunar bases and habitation domes for the minifigs who lived there. They had no real major weapons development for hundreds of years, and no need for it anyway... it was a happy place with smiles everywhere you looked. This peace was not to last. Just beyond the moon orbiting Zonia, there was a rip in spacetime that formed slowly over several millennia. This strange tear was generally unnoticed by the various space fleets. However, ships did disappear occasionally in that area, and thus it became a cursed quadrant, as more ships vanished and the rip grew in all three dimensions. Eventually, it became big enough in size to be seen visibly from the moon's surface. Then, as the unease and restlessness caused by the tear in spacetime grew to near paranoia, a very large being appeared from the tear and crashed into the nearby moon, seemingly injured, if not dead, from it's trip through the nether between the universes. The planetary government of Zonia, sensing the mood of the populace, silenced all non-official communications between the moon bases and the surface of Zonia. A blockade was also effected, sealing the area off from everyone but the command and scientific arms of the Government. Immediately, the curious populace used whatever they could find to observe the creature from the planet: telescopes, binoculars, and those with good eyesight and a little know-how saw what the rulers didn't want them to - the stellar being was injured and dying, and the Zonia leaders were fighting amongst themselves on what to do about it. One side (the scientists) wanted the severely burned and blackened being merely stabilized, and moved elsewhere to study and eventually be released into outer space quadrant where it had come. The command arm, however, wanted to augment the being with advanced weaponry while clearing it's mind of everything personality-wise for use as a war drone, as it could be this being was an accidental advance warning of an incoming invasion. The commanders won out by sheer power of numbers via a electronic vote, and the work was begun begrudgingly by the science arm. The ruined lower arms were removed by the scientists while the being was incapacitated by it's journey and impact on the moon. They added a laser arm to the left side (originally designed for drilling into the core of meteor samples) and a immense gripper claw to the right... a hand design couldn't be worked out due to difficulties with copying the quite mangled original hand. This is where things went south: the command arm responsible for the decisions just described was touring the facility while the mind wipe was being done. Conscience and feeling of guilt had been removed, while most of the emotions were going out when the being awoke. (It is worth mentioning at this point that Compassion, care, and love were gone. However, rage, hatred, cunning, and the original intelligence / memories remained inside the mind when it emerged from it's long slumber) Needleless to say, it was a massacre. The being culled only those that purposely had hurt it during it's sleep: the command staff. The scientist there that day were spared death, as they had been doing no intentional harm and had wanted nothing to do with the plans it was forced to carry out. This wasn't the end, however. The moon of Zonia began to move under the telekinetic power of the being, and some of the remaining science staff were allowed to flee... about 1/2 of the entire Ministry of Science left the moon and returned to their world, while the remains of the command staff and their allies stood motionless. They were being remotely mindwiped by the towering being, becoming drones themselves as they had wished to do to the celestial stranger. The being then warned the Zonia people directly with a broadcast to every device on the planet: Do not interfere with me again, or risk becoming drones like your countrymen. It ended the broadcast by first signaling the logo of the lunar base on which it has been experimented on, albeit with a color change to black background (signifying the burned skin of the being) with three yellow triangles in a pattern now synonymous with evil. Then, that faded away with the robot's ingrained military designation from the now-dead CS commanders coming onto the screen: Blacktron-1 Then the moon disappeared into the space rift to a destination unknown, leaving the world of Zonia in peace once more. But for the galaxy at large, there would be no peace - only the rise of Blacktron! Model and notes: For this model, I used parts and ideas from the Eternals line's "In Arishem's Shadow" set 76155 (body / head / upper legs + arms) and "Hydra Stomper" set 76201 (Laser power / jet pack thing on the back of the robot) mech models from Marvel, along with claw from the old Agents 2.0' "Robot Attack" set 8970. The lower legs and laser arm are (modified) holdovers from the "Build Better Bricks" Iron Giant instructions. I think he looks quite menacing, what about you? This "war-bot" is supposed to be an opposite (yet equal in strength) foe for my Classic Space fleet, and an enemy to "fight" at any future displays and on my space layout. He is slightly shorter in stature than my Classic Space robot, but his laser arm and crusher-claw hand make up for it! I thought robots were "To Serve Man".... Any thoughts? Comments, questions, and complaints welcome! Edited 10/24/21: Added real world pictures of the model.
  4. The single track tunnel was made by my father back in 2000. I updated / extended it, made a two-track version, took off the baseplates, and put the pins in. Here are the pictures: The two tunnels. These are the basics, and you can modify them however you want, such as hiding them under green plates or BURPs & LURPs. Double track, with the connecting pins. Single track, also with some pins. NOTE: Connecting the tunnels will only work in this way or some variation of this type. For example, here is a picture of what can be done. Notice the one track section in front of the tunnels? (In the case of single to double tunnels , four should be used.) That is to make sure if your engine overhangs, it will swing clear. EDITED 9/5/21: added photos back to the post. I finally found them on my Flickr from 2012.. The file, however, is lost to time.
  5. This 1870's-style modular Western railroad station was originally inspired by set the Sheriff's office in 7594 (Woody's Roundup!) which I have re-named "Gold City", after set 6765 (Gold City Junction) from the Wild West theme of the mid-1990's. If this model looks familiar, your are not suffering from Deja-Vu... this model was designed and built in early 2016 for use as my original Fort Legoredo passenger station, but in a different color scheme more reminiscent of the Toy Story set that inspired it. It lasted in it's as built condition until mid-2018 when it was dismantled. (Being built of mostly reddish-brown at that time, it sadly shattered upon attempting to take it apart. ) In June 2021, I found the old LDD file and began working on it again, adding new windows, revising the roof sections and changing the overall color scheme. The street side of the station. There is a freight ramp at either end of the platform for hauling heavy items into the station proper. The main floor features the twin waiting rooms and ticket office, with a staircase to the employee's-only top floor. Upstairs is the stationmaster's office, complete with Telegraph key, opening safe, and scale for measuring silver nuggets weight / worth. Outside on this floor are two identical station signs (one on the front and on on back) along with the standard twin station clocks. The modularity of the station means the roof, second floor, main floor, and the two platform extensions are removable from each other as shown. NOTES: Here is the original model in 2016 as seen in the only photo series ever taken of it. This is not one of the best of that series, but it IS all in the shot! Also, I don't think it's going to get the newer one built in real life anytime soon... though it is 100% buildable according to BrickLink. (too many projects to build already, and it would be my fourth RR station at this current time.) The free LDD file can be downloaded from Bricksafe here.
  6. The Spirit of Legoredo was my one of my first big trains, and was built in 2011 with a baggage car, three passenger coaches, and observation car. It looked good to me at first, in nearly all black with a red stripe at the base, but over the years was quietly forgotten about, as it was quite dull-looking to others and hard to take pictures of. Then I switched magnet types to the newer ones, and it became even harder show off as it didn't match the rest of my newer train fleet. That is, until I added a new locomotive to the head end and one more passenger car. (changing the colors up a bit from mainly black to mostly red doesn't hurt much either!) In reality, this 7-wide loco began life as a 2-8-4 Berkshire type built by @Plastic_Goth and purchased from Rebrickable a seen here. I upped the wheel count by another leading axle, (making it into a 4-8-4 Northern-type) and I then decided to imitate the famous South African Railways 'Red Devil' in color-scheme. The pistons are entirely my own work, as is the tender. More details can be seen here on the SAR Red Devil locomotive. The rear of the engine has a slightly changed coal bunker side walls compared to the 2-8-4 Berkshire MOD I posted earlier in the week. The baggage car. These cars were all inspired by The Santa Fe Super Chief cars (10022 and 10025) and the Emerald Night's coach. (10194) The four streamlined coaches of the train. Each car on this train is 28 studs long, which is longer than my usual 24 studs long standard. Observation car of the Spirit of Legoredo passenger train. The original way these cars were styled had them all black and with a red base stripe, but I have added dark bluish gray fluting and a lot more red to the mix to make them easier to take pictures of. Comments, questions, and complaints are always welcome! EDIT 4/23/21: Added a different steam loco to the fist post.
  7. The Gauntlet was a Kom'rk-class fighter/transport owned by the former Mandalorian splinter-faction leader turned bounty hunter Pre Vizsla. Designed and constructed by the Mandalorian starship manufacturing corporation, MandalMotors, the Gauntlet took its name from the Basic language translation of the Mando'a word, Kom'rk. Equipped with powerful engines and twin laser cannons, Gauntlet fulfilled dual roles as a troop transport and starfighter, and was maintained by Vizsla— former leader of the Mandalorian splinter-group known as the Death Watch—as his personal transport during the galaxy-spanning Clone Wars. It was later owned by his son, who used it in bounty hunting during the Galactic Civil War era. The Gauntlet was a Kom'rk-class fighter/transport, and like the smaller models of the Kom'rk-class, measured 52.3 meters in length. Gauntlet possessed broad, angular, rotating wings the rotated to an upright landing position when grounded. The starship was also equipped with dual, forward-facing laser cannons located at the nose of the main body, and powerful engines that made Gauntlet one of the fastest troop transports in the galaxy. (not canon) owner info: After being proclaimed dead (Pre Vizsla faked his death at the hands of Darth Maul), and losing his title of leader of Death Watch to the Sith lord, Pre Vizsla escaped Mandalore on his ship, the Gauntlet. He fled to parts unknown, and had his ship repainted into a rusted colors of browns, grays, and black. Pre Vizsla held out for the rest of the Clone Wars on the desert world of Tatooine, hiding his ship in the bustling space-port of Mos Esiley at Docking Bay 93. It was around this time he found himself a wife, one of the refugees from the further out in the Outer Rim sieges. Her name has never been recorded as she died in child birth, but their son has: Par Vizsla. Around the time of rise of the Empire, the father went into business of bounty hunting, and Pre made sure to teach his son the importance of their shared Mandalorian heritage. When Pre died of old age around 3 years Before the Battle of Yavin ( or 3-BBY for short), Par Vizsla took his father's ship and armor and began bounty hunting full-time. He took this profession as a sort of challenge against Boba Fett, the "top dog" of the bounty hunting world, and another Mandalorian-armor wearing hunter. Their rivalry would go on for some time, until Boba was "accidentally" eaten by the Sarlacc. Par Vizsla then had to fight off several new threats to his "top Mandalorian" status, until finally being lost in the deep core chasing a bounty and was then termed MIA around the time of the Battle for Jakku.... though what truly happened to him and his ship will never fully be known. After all, he was chasing the Millennium Falcon! The cockpit seats two figures, one pilot / owner, and one bounty in handcuffs. The cargo area folds up, (and down) and can store a single crate. The ship, while landed, has the two side arms fold upwards 90 degrees. Builders notes: This model is a color-changed and slightly modified version of set 9525 (Pre Vizsla's Mandalorian Fighter). I liked the model, but not the color scheme, so I changed it to match one of the figures in the new Mandalorian battle pack (set 75267), who is going to pilot this ship. I removed the ability for the ship's cockpit to turn 90 degrees sideways while flying as I didn't like how it looked. The landing function still operates as intended, though. The story I wrote that goes with this model is 100% my own fan fiction. It has been inspired by the Clone Wars TV show and other bits of info from the Star Wars Wikipedia about various topics. Most (but not all) of the ship's info is straight from the Gauntlet's page on that wiki. (This model should be built in real life next year, hopefully by mid-March.)
  8. Long before the Iron Giant began hurtling towards Rockwell, there was a prototype model, which landed on Earth close to 64 years earlier than the Iron Giant's 1957 landing. They were very similar robots, made by an Ancient race of beings that wanted to gather as much information about the Universe as possible. They first created this prototype model which was made mostly of brass, copper, and iron, but was powered by a highly advanced Fusion reactor that was powered by metals the robot consumed, usually uninhabited asteroids floating through space. Unlike the Iron Giant, this prototype was not able to re-assemble itself as it had a error in it's programming. In the year 1893, the then un-named Brass Automaton landed in the Pacific Ocean near the long-forgotten Dino Island. It created a tsunami and unhinged the island from the Earth's crust and as such the land began to slowly sink. The robot was first sighted by nearby Australian military sailors, who upon seeing the giant being arise from the water, tried to describe the being the best way they could through their wireless telegraph: they named it the Brass Automaton. Johnny Thunder and his Adventurers crew would later go looking for this great metal being after saving as many dinosaurs as possible from the sinking primeval island in 1923, but never saw it, as it was hiding in South American coastline to gather information on the dominant beings of Earth, also known as Humans. After staying relatively hidden in various secluded ocean floor places around the globe for around thirty years, the Brass Automaton was finished reading the minds off people for information on humans as a species: Our past, our present as of 1924, our origin (as it was then known), and our many languages, along with defenses, politics, and technology. After gathering all that intelligence, the Brass Automaton headed to the North Pole along the sea floor to transmit the required information to it's home planet using a faster-than-light sub-dimensional beacon. (Basically, a fancy radio) That is just about when a major solar storm hit the Earth, with the radiation hitting the atmosphere of the Earth and scrambling the outgoing signal into nonsense. Now the garbled signal was received by the home base, and as a precaution, the Iron Giant version of the Brass Automaton was dispatched as fast as possible to earth. (That would take it nearly 35 years for it to get there at all possible speed, which would require it to refuel once arriving on Earth, which is why the Iron Giant was at the power plant at the beginning of the movie, whereupon it's memory was scrambled by the high-voltage electricity.) After sending the garbled message and being struck by a passing icebreaker-ship on his trip southwards, the Brass Automaton was temporarily incapacitated. It was then discovered washed ashore at the southern tip of Greenland by Dr. Harold Wormwood and brought back in pieces to his stately laboratory / mansion in Legorado, Colorado, where he ran test after test on the alien visitor. By 1926, the mad scientist-type Doctor Wormwood had the resembled robot nearly reassembled, and was preparing to restart it when a Lord Sam Sinister came upon rumors of the robot and wanted it for his own nefarious desires, with Johnny Thunder close on his heels... This steampunk version of the Brass Automaton a recolored and modified version of Build Better Bricks' Iron Giant with the head of my previous @hachiroku version of the model (seen above) of the same robot's head added on... I consider it a mashup of the two models. I made it into steampunk colors (black, brown and dark gray) with an exhaust steam pipe at the back of the neck, and yes, that is a monocle / targeting computer over the right eye for use with the gun arm (it was included in the Build Better Bricks instructions) that I'm still considering trying to use. You also may have noticed, the model is incomplete in places - some things just don't lineup properly in LDD like they do in real life. When fully assembled IRL, it should look much better though. Here is the Brass Automaton's laser gun... probably not going to build this, but I MIGHT place it on a tank or something. This is what I've found so far for this model.... 100 parts down, about 650 left to go. Comments Questions, Complaints are welcome!
  9. This station was inspired way back in 2013 by a long since expired Ideas project (link to my inspiration: https://ideas.lego.com/projects/34642 ), which was doubled in size and now features a double tracked platform + canopy and quad-sided clock tower. NOTE: You may want to cut two base-plates to a 8 x 40 size where the gaps are at the end of the platform. The station proper has removable upper roof and second floor sections. The top floor "floats" on tiles, and is removable to reach the sales counter on the main floor. Also removable is the platform and train canopy, as it is connected to the station via Technic pins. The double track train canopy was inspired by CITY set 60103, Airport Air Show, while the clock faces are supposed to feature this print: http://alpha.brickli...0pb024#T=C&C=11 The street side of the station has space for 8 printed 1 x 1 letters, allowing you to name the station what you want. If i ever did build this, which I probably won't, I would name it Glenncoe, after the location of a 12 inch ride-on real steam railway, The Wabash Frisco and Pacific Rail Road at Glencoe (spelled with only 1 "N") Missouri. (See their pretty cool website here: http://www.wfprr.com/default.htm ) The second floor has the switching control room and station managers office while the lower floor has the ticket desk and inside waiting rooms. By the way: the upper floor floats inside the walls on some tile-topped pillars, and is not connected to the build by studs in any way. NOTE: This train station most likely will never be built by me as I already have 3 stations as of now. But it IS build able in real life, so if anyone of you guys want to take a stab at this station, be my guest and please post the pictures both here and in your own thread. As such, here is the LDD file to the whole model, grouped so you can edit the station as you please: http://www.moc-pages...1463871791m.lxf Once again, questions, comments, and complaints are welcome!
  10. I took two bridge designs (lattice girder and truss) and combined them. I know it isn't realistic, but the design is the best I could come up with. However, the truss part is removable via Technic pins, so it can become more viable for display at shows or home layout use. Here is the bridge with the top trusses on. The bridge with the top trusses removed. The 18 Technic holes could be used for decoration of some sort. The two ramps (which are included in the LDD file) use two-thirds of a brick every 16 studs over three track-lengths to make the gap from base-plate level to full bridge height. PLEASE NOTE: Their is a height restriction for the bridge with the top attached if you use the Maersk double-stack train cars or anything taller than set 10014 (My Own Train - Caboose). The bridge will simply not fit anything taller without modifications. (The train car is NOT included in the LDD file!) Here is my original inspiration for the bridge, courtesy of Flickr user Fireglo450: lattice girder bridge on Flickr The Lego Digital Designer file for my model is here: LDD file This bridge will be built in real life sometime around January 2017. Comments, Questions, & complaints are welcome!
  11. This sinister vessel comes with giant propeller, two seats inside the vessel for the brave crew, and a periscope for seeing your enemies before they see you! Help the evil Lord Ogel stalk and sink his nemesis, the Alpha Team, (plus his old foe Johnny Thunder) with his cutting edge submarine by firing torpedoes and diving deep to avoid depth charges. And when all else fails, rev up the engine to ramming speed and run through your enemies' vessels at top speed!* Remember: Run silent and Run deep! (*NOTE: Sub does not actually fire torpedoes, move under it's own power, or float on real water, though it will sink!) This is actually a recolored (and legless) version of the walking shark mech from set 70656. (garmadon, Garmadon, GARMADON!) I revised the color scheme to be suitably more evil and dark for Lord Ogel. I even added a single larger propeller to get more speed to the sub, though I removed the legs to make it truer to the submarine format. Oh, and the lower jaw still opens, though it is on click hinges now to keep it from flopping open. The rear of the sub. As you may have noticed, I truncated the lower real tail fin to make the ship sit flat on the table. This submarine features two lift away roof sections: one for the tail gunner, and the other for Lord Ogel himself to drive / observe the chaos he causes through the rotating periscope! I finished putting together the Ogel Underwater Base (set 4795 from 2002) that I received from my step-father's collection with a few additions from my bins for missing parts. I misread the instructions very early on and didn't notice until it was time to join the two halves together. I also ran out of parts on the rear near the rear half's revolving door, so I had to modify the model a bit to make it into more of a MOD than a straight-up set. Since the last time I showed this Evil underwater base MOD off I added inside walls, a better roof and built a couple of more figures for Ogel's Skeleton Drone army (who are now in gray uniforms, BTW). I also have given Ogel his ancestor Vladek's sword from Knight's Kingdom II, enhanced with an Ogelium crystal coating. Here we see the skull door in the open position. The ramp was my addition , and goes well with the door. Inside the base, which now is 98% enclosed to the elements. It sits in a air dome under the waves of the northern Atlantic ocean, midway between the UK and Normandy where the concealed island of Ogel once sat. (The island sank after an pre-emptive attack by Alpha Team left it crumbling into the sea.) The space chair and desk are for Lord Ogel himself. On his desk is a radioactive drone head used to mutate humans into skeleton drones. It's currently under a protective glass dome to shield others from it's effects. Here is the story I have written so far about Ogel and how he connects to my 1920's Adventurers stuff: Born in 1893 as the last heir of the nation that bears his name, (Ogel) William Joseph Ogel was determined at an early age to rule his country with a iron fist. He became Lord (emperor, in effect) of the country in 1910 and heir to his ancestor Vladek's mysterious powers. (today we would call this physic energy "mind control") However, his control oddly ended at the border of his country. Desperate for power, he devised a scheme to amplify his powers using a strange substance known then as Ogelium to be dispersed via an unknown method. (probably via the water supply) Thankfully, World War I intervened before he could enact his plan, and he scaled back his plans until 1918, when the war ended. He had stayed out of the conflict, and secretly built up his military in the process. In 1920 he lost his left eye in a accident with a small sample of Ogelium, after which William kept the glowing ruby-red socket behind an eye-patch from then on. Determined once more to take over the world on his own terms, in 1925 he contacted Lord Sam Sinister to get him objects of great supernatural power. This eventually led him to the un-named jungle island where he and Sinister actually beat Johnny Thunder and company to the treasure at the last minute. Determined not to share the treasure with anyone, Ogel greedily double-crossed Sinister and grabbed the "treasure" for himself and his army of mind-controlled soldiers. Sam then go into a sword fight with William, which William won, but at the price of his left hand. Afterwards, it was revealed the treasure William took was fake, and than Johnny and Sam had joined forces to blow up the temple after the fight. This was done to prevent William from returning and getting the real deal. Furious, Ogel replaced his hand with one of Ogelium and permanently removed his patch so that anyone could see his scarred eye. After having lost his country during a Great Depression-era revolution (started by Lord Sam Sinister in a grab for power which cost Sam his life) Ogel retreated to his island fortress, whereupon he plotted and schemed for around 30 years to regain his evil standing with the world. By the late 1950's, he had gained the notoriety of a urban legend, a myth mothers told their children to scare them to behave. But certain world leaders knew he was real, and still alive due to an mechanical encounter suit to keep him physically fit. After firing a nuclear rocket at the moon in 1965 to announce to his demands for world conquest (or else!), he was the subject of the newly-formed Alpha Team mission, which, helped by an aged Johnny Thunder, sank Ogel and his entire military base to the deep ocean depths. In 1972, he reemerged from the depths using nuclear-mutated sea life to try to conquer the world once more, and was again stopped by Alpha Team. In 1978, he tried to freeze the world solid, in an "If I can't have it, neither can you" scenario, only to be stopped by Alpha team's leader, Agent Zed. In the process of fighting Zed, Ogel was finally defeated by destroying his encounter suit, revealing the frail, 85-year old man inside. Ogel's final act was to take a fatal does of Ogelium, killing him nearly instantly... but not before detonating a remote nuclear device, destroying Zed and much of Ogel Island. ....rumors persist, however, of a clone of Ogel running amok in the world, trying to regain his evil place in the world as late as 2009.... Comments, Questions, Suggestions, and Complaints are always welcome! EDIT 12/8/2020: added the shark sub to the first post!
  12. Captained by a Scottish fellow named Albert McCartney, this ship, the "Kintyre", originally operated out of what became one of the Southern-most English Colonies. There mission was as a privateer to harass any Spanish ships coming from the Caribbean to the old world with gold and silver, (plus harass and steal from the French), for around five years, starting in 1705. But eventually, McCartney grew tired of paying his due of treasure to the English crown, and set off to make his own way in the world "free" of any government. He moved his base of operations to a small island in the Caribbean with his crew, where there resided a abandoned French attempt at a fort from years prior. He got his crew to complete the fort, and used it as his base of operations. He plundered many a French, Spanish, and other nations' ships, along with his former comrades in the English navy. In early summer 1717 the Kintyre was last seen by some trappers on land (near what later became the port of Savannah, Georgia) sailing low in the water, going north, unknowingly into the path of a massive hurricane. The resulting wreck has never been found, and it was rumored to have been loaded to the gun-ports with gold and silver taken from a Spanish treasure ship by Florida's southern coast. (which had been found empty of most of it's treasure in the 1960's.) This could explain the heavily laden shape of the Kintyre that day in June 1717. As to what happened to the ship after it left the later-day Savannah area is anyone's guess, as it seems to have vanished without a trace off the face of the Earth. This ship is named the Kintyre, and is a recolor and MOD of set 31109 (3-in-1 Pirate Ship) in the Creator theme. She is captained by a Scottish fellow named Albert McCartney (nicknamed McCartney the Green for the color of his ship and clothes), a former (fictional!) privateer turned pirate. Some parts are missing, as the plastic pirate flag from Ninjago, 12 lattice window pieces, etc. And yes, the name of the ship and it's Captain are both Paul McCartney references. (The Mull of Kintyre and Uncle Albert / Admiral Halsey songs along with their creator's last name inspired the names of the ship and it's captain.) This MOD was also inspired by this very similar model by Eurobricks user @Wurger49. The name of the ship is supposed to go on the back of the captain's cabin spelled out in 1 x 1 printed tiles, located just below the flag pole. The Captain's cabin has a desk and chair. Eight cannons are ready for firing on the Kintyre. It was said by the trappers that last saw the Kintyre afloat that one or two cannons were pushed overboard to make the ship more buoyant. (Most likely against the weight of the treasure they had just stolen from the Spanish ship in Florida.) Excavations for enlarging the port of Savannah in the 1970's found two such cannons buried under two hundred year of ocean silt. These were confirmed by the proper authorities to be of the same age and type used by the English Navy around the time of Kintyre's construction in 1699. The only question remains is this: where is the rest of the ship and it's treasure? Questions comments, and complaints are always welcome!
  13. In my fictional universe, the train starts at Chicago (Illinois), with stops at Springfield (Illinois), St. Louis (Missouri), Memphis (Tennessee) before terminating at New Orleans (Louisiana). The 2-6-0 "Mogul" steam engine & it's four car train is painted in dark green, thus giving the train it's name the "Emerald Express". The train consists of 1 baggage / passenger car (also known as a "combine"), two passenger coaches, and one observation car. These train cars were inspired heavily by instructions made by @TJJohn12 for his Retlaw Combine car and passenger coach, as seen here. The model has been remade by me to be four studs shorter, six studs wide (instead of eight), and no longer for use in a Disney theme-park setup, as it instead plies the rails of my 1920's - to 1950's setup. These cars now come with new inter-car connections and inset entryway doors. (plus the rear platform on the observation car) This Mogul type loco was originally made from set 79111, (Constitution Train Chase), with some features of TJJohn12's MOC of the E. P. Ripley locomotive (seen here) from Disneyland and set 10194 (Emerald Night) for good measure. This model has been through many versions since it was first built in 2013, but I think it's as close to perfection as I will get with the chosen brick-based medium. It pulls the Emerald Express of dark green - colored train coaches as seen in the other pictures. The sides of the steam engine's tender features the letters BRS, standing for Brick Railway Systems, which is my fictional railroad company. This combination baggage and passenger car (known as a combine) relies heavily on techniques taken from Retlaw baggage car built by TJJohn12. The two identical day coaches have inset doors I designed myself. The observation car of the Emerald Express. The rear deck isn't the best, but it works using the parts available in dark green... a not too common color in some brick varieties! EDIT 11/5/16: Added newer engine pics and ldd file for engine and tender as (removed) EDIT 12/9/16: Put in pictures of version three of the engine, with the placement of the domes on the boiler revised and the headlight moved to atop the boiler. EDIT 7/23/18: Added revised pictures of the locomotive to the thread, although I have by this point taken a wheel set off the engine to make into a 4-6-2, not a 4-8-2. Alas, I need to take the pictures again, and update the thread. It should only take another year or two... EDIT 6/25/2020: Added newly revised coaches, engine and comments on said models to first post. Real world pics coming soon(ish)! EDIT 7/7/2020: Added new real world pictures of the completely updated four car train. Comments, questions, and complaints are always welcome, so please give feedback!
  14. This model was originally inspired by three sets: 3817 (Flying Dutchman) from the Spongebob Squarepants theme, set 4184 (The Black Pearl) from Pirates of the Caribbean, and 21322 (Pirates of Barracuda Bay), from Ideas. It features three and a 1/2 masts with what are going to be fabric sails of Black Pearl size but of 2010 Imperial Flagship markings. The 2016 Ninjago "Skybound" flag (see below) will fly from the middle mast as Captain Henry Walker's pirate flag. The ship also has a crows nest and two removable sections: a rear upper deck for access to the captain's cabin and a forward deck panel for getting at the front four cannons. (there are eight cannons total on the ship) Here is the rear of the ship featuring the captain's cabin windows and a trio of lanterns. The ship's name, the Inferno, goes in printed 1 x 1 tiles on the exposed gray studs on the rear of the ship. The rowboat sits on a section of deck that easily comes off for access to the cannons. The roof of the captain's cabin is removable, with a table and chair for Captain Walker to sit at and read maps. Captain Henry Walker (in green) and his crew. The pirate flag of the Captain Walker. (This picture was taken from Bricklink's catalog and is NOT mine. It's from the 2016 Ninjago Skybound wave.) NOTES: I'm working on getting this built in real life, since my last ship is so unreasonably expensive to build in real life it's ridiculous. (Thus this one is better, as it less expensive / parts intensive) I'm gonna need help on the sails, so I'm asking @Alazon, would you mind helping me with these please? They would be in Black Pearl sizes, but in 2010 imperial flagship style colors? Comments, questions, and complaints are always welcome!
  15. I was inspired by set's 75972 (Dorado Showdown) and 75953 (Hogwarts Whomping Willow) to create this small town auto repair shop with flat-bed tow truck called Smokey's Garage. The building features a raised platform for cars (such as the Anglia) to roll onto and be worked on, with folding ramps to keep the broken-down vehicle in place. NOTE: The front of the building is missing sixteen of this part in dark bluish gray above the second floor windows and the side door on the first floor. Also, two of these printed 2 x 4 tiles go on the hanging sign out front of the garage. The front of the building, with the ramps lowered for receiving a broken-down car. The rear of the building folds open to allow access to the inside. The upper floor is the break room, with a rock-n-roll album on the table, and hi-fi stereo system in place to rock around the clock..... at least during business hours! Here is the album piece. The rear of the building. This truck is basically a stretched version of the hover-vehicle in the Dorado Showdown set. It is missing two light-bluish gray ones of these (used as the back of the headlights in the set) as they don't fit where they are supposed to go in the model due to a LDD glitch. I added regular-size wheels, and safety stripes to the deck, which sadly does not lower into a ramp like a real truck would... but it does just barely fit the Anglia IRL! Here is the flatbed tow truck and the '67 Anglia in real bricks, plus the two workers Charlie "Smokey" Jones (on left) and Caroline "Carol" Jones (on right). Smokey owns the garage when this picture is taken (It's 1969 in-universe) and does the heavy diesel work and home cooking, while his wife Caroline does the gasoline engines and book keeping. They have a daughter, named Josephine Jones (nicknamed "Jo" and isn't present here) who is in training at trade-school to become a mechanic. She will shortly join the family business in 1970, and takeover from diesels when Smokey dies in 1976. Carol stays on until 1983, when she retires to work on restoring a Ford Model A as a pet project. Jo renames the business "Jo's Garage" in 1985 after moving to a new location (seen in set 10264, Corner Garage) in the downtown area when the older building became too outdated and small. She continues to run the garage today, even bringing her son Franklin into the family trade as of 1997.. NOTES: I just bought the Dorado Showdown when it was $18 (US) from Amazon and then I went and subtracted all the parts I could find for this project in my own parts bins from the BrickLink file. The truck and Anglia themselves are finished already without ordering anything, and the building is down 200+ bricks from when I started looking for parts... still need to order around 520 more. Keep your eyes peeled for real-world pictures of the vehicles, coming soon!
  16. These are typical "concrete" steam locomotive coaling and water towers of the mid-1900's for North America. Both models feature lowering chutes / spouts, for the imaginary fuel to flow down into the waiting engine below. (Which in this case is a 0-6-0ST switcher locomotive that has been built for some time. You can see it in it's own thread here.) For the coal tower, I was inspired by the website LGauge. However, unlike my more recent smaller versions of said tower, I have gone back to the larger 2014 version with it's odd-stud dimensions. This means it's a lot taller, wider and has a ton more pieces than before. It also has two chains to hold the new chute at the optimum height to clear the roof-top's of locomotives, while not being to high to look silly. The rear of the coal tower. The girders in the rear are supposed to "hold" a conveyor bucket system to get coal to the top of the tower to replenish the supply inside the structure. Of course, since it's Lego, this system is imaginary. With the brand-new water tower design, however, I was inspired by my Father's work with a smaller version of the same basic idea. I enlarged the basic dimensions dramatically and used castle wall-top pieces to boost the structural integrity of the now 14 stud-wide model. The rear of the water tower. What you see above is what you will get in the ldd file, which is available here at Bricksafe. It's a slightly older model, but all it's missing is the two 16-L chains and the two 32 x 16 base plates. Enjoy the file, and as usual: comments, questions or complaints are always welcome!
  17. Here is my final design of the St. Louis bridge, commonly known as the Eads bridge because of it's designer, James B. Eads. It uses Indiana Jones roller-coaster ramps for the arches, which looks pretty cool. The bridge is nine tracks total in length and 19 bricks high from base to track. (This means about fourteen bricks of clearance between arch top and floor, so some small ships could pass through!) First, a little background info from Wikipedia (which is also where this picture came from): "The Eads Bridge is a combined road and railway bridge over the Mississippi River at St. Louis, connecting St. Louis and East St. Louis, Illinois. The bridge is named for its designer and builder, James B. Eads. When completed in 1874, the Eads Bridge was the longest arch bridge in the world, with an overall length of 6,442 feet (1,964 m). The ribbed steel arch spans were considered daring, as was the use of steel as a primary structural material: it was the first such use of true steel in a major bridge project. The Eads Bridge, which became an iconic image of the city of St. Louis, from the time of its erection until 1965 when the Gateway Arch was constructed, is still in use. The bridge crosses the St. Louis riverfront between Laclede's Landing, to the north, and the grounds of the Gateway Arch, to the south. Today the road deck has been restored, allowing vehicular and pedestrian traffic to cross the river. The St. Louis MetroLink light rail line has used the rail deck since 1993." This is a rough representation, as it is missing a lot, (I.E. no car deck, missing tunnel under downtown, and lack of the East St Louis ramp approach.) A close-up view of the arches of one of the three identical spans. The bridge as separated out for transit. Here we see the modular connections for transporting dissembling the bridge for taking to shows and such, along with the older deck (the dark bluish gray line) for when the bridge was single track. The modular component of the bridge's design also makes it a LOT easier to carry as the whole bridge with the three sections weighs about 10 pounds total. 4/12/19 BIG UPDATE: Real life pictures / text updated to reflect the newly remodeled bridge. (it now is double track!) Comments, questions and complaints are always welcome!
  18. NOTE: This car was NOT my design as I used the awesome video instructions made by @hachiroku as seen here based on the Lego Incredibles video game. I just wanted to build it real bricks too, and since he didn't have a topic already opened about this model, I thought I'd start one instead. I DO NOT want credit for the car! After I get my Classic Space base stuff done around this Christmas, I think I'm gonna work on a superhero team to go onto my town. This team will be the Parr family, consisting of Mr. Incredible, Elastigirl, Dash, Violet and of course, Jack-Jack. The rear of the car features a place for flame jet booster exhaust. The car seats one figure in the drivers seat. I'm also debating using the Clayface Splat Attack (set number 70904) set's parts minus Batman (as seen above) from the LEGO Batman movie line together with the Brick villain mini-figure (from Incredibles 2, as seen below from Bricklink) as kind of a she-creates-a-monster-and controls-it scenario. The scenario I'm envisioning is a train derailment (using my period-correct Aerotrain model, from the same time frame as the movie's: the early 1960's-ish) as a disaster caused by the two, whom I'm calling Brick and Mortar. They want to stop the train on it's way to a science convention, in order to steal the blueprints for a secret invention of an prominent scientist... along with kidnapping the scientist herself! (I'm going to use the Mayor McCaskill figure as the scientist in question, I think.) So, all in all, does this sound like a cool idea or not? Comments, questions, complaints, and suggestions are always welcome!
  19. This model is revamped version of set 41134 (Heartlake Performance School) with parts of set 10217 (Diagon Alley) and a heavily modified version of the truck from set 75972 (Dorado Showdown) thrown together to make this classical styled bank. The time-frame is set in the mid to late Roaring Twenties, when gangsters like Al Capone ruled Chicago's speakeasies and bank robbers such as Bonnie & Clyde ran rampant across the USA. (Of course, the law was always at their heels, and eventually justice was served.) This is the fourth version, which is set to replace my Gringotts bank model, which has become a sore spot on my layout as it's just too small. As before, this bank features a fancy entrance with Greek columns going up and creating a balcony on the second and third floors. The model features a detailed interior, and is open-able like a dollhouse to provide access to the inside. Also, the black 1 x 4 brick above the front door should have this BANK print on it. The rear of the bank has a second story fireplace flue. The model is open-able like a dollhouse to provide access to the inside, as you can see by the hinges on this side. Inside the front half and on the lower floor, we have two tellers desk with spots for four customers total. The upper floor features counting desks, along with half of the the money-filled vault. The lower floor on the back half features a staircase to the upper floor, a controlled access point to the behind-the-scenes part of the bank and the bank managers desk. The upper floor features the other half of the vault with the rest of the $14,800 in hundred dollar bills. (I transferred all the green bricks into 1x2 plates, then times by 100 to get that number.) This model was partially inspired by 2019 Overwatch set 75972 (Dorado Shwodown) which I reverse engineered from a picture last week into the front half of the truck seen here. The rear of the truck. The rear double-doors open to stash valuables, the roof section comes off, and the driving compartment seats one mini-figure. Thank you for looking at these models. Any comments, be they helpful, quizzical, or critical are welcome at any time. Thanks again for reading!
  20. Welcome to Mr. Ham's food stall, where you can get your just-caught fish; fresh apples and cherries too! Mr. Ham just moved to Lego City from the faraway land of Ninjago, where his stall was under constant threat of destruction from Lord Garmadon and his aquatic army. Mr. Ham's nerves are still a little raw from the ordeal, and if he's not at his stall you can most likely find him cowering behind the service counter in fear... but don't hold it against him. You try being attacked almost everyday for 16+ years! This model is a mashup of sets 10229 - Winter village Cottage, (for most of the truck) set 70607 - Ninjago City Chase, (for the food stall itself and fancy light poles) and as-yet unreleased set 75972 - Dorado Showdown (the inspiration for the building itself). Together, these sets make a fresh food market with an apartment for the stall / truck owner upstairs. The rear of the building. As you can see, the building folds on the hinges seen here to allow for access to the inside details, which locks shut on a Technic pin. The upstairs apartment features a bed. The rest of the furniture has yet to be unpacked, as evidenced by the boxes and crates in the corner. The downstairs stall has a table and bottle of root-beer, plus a garbage can and barrel of more root beer. (to refill the bottle that soothes Mr. Ham's nerves) As soon as Mister Ham's nerves calm down, he plans on using this vintage stake-bed truck to deliver groceries to the bigger customers and to pick up supplies from his sources, instead of paying to have it dropped off at the stall. Rear view of the truck. The roof comes off the truck to sit the driver inside. (minus the hat) This is Mr. Ham (photo from BrickLink). When he is driving his truck, his hair looks like this. (NOTE: LDD is missing six of one part in dark bluish gray for the upper window frames on the front side that are just floating there. They will be replaced with the proper bracket when built in real life... whenever that will be!) The LDD file for the building and truck can be found here at Bricksafe . As usual, comments, questions, complaints and suggestions are always welcome!
  21. This is the Asteroid 7 Gas Station, run by ex-Black Hole gang members Squidman and Squidtron inside the shell of the old burned-out Squidman's Pitstop. The Asteroid 7 is part of a small chain of gas stations that are independent from Octan Corp, using a competing brand (also called Asteroid 7) that has slipped through Lord Business' finger's more times than he'd like to admit. As the two Squid-beings built the station on the wreck of their old hideout they were able to incorporate some carry-over features such as hidden weapons systems, a top-notch defense grid, and a self-destructing reactor, just in case. Here is the repair bay, where Squidtron stores his tools to work on customers hover vehicles. As he is a cyborg, he can access schematics for any make or model from the internet directly to his brain, and then work on the car just as well as any seasoned expert, even if he'd never seen the car type before. When he is done, all he has to do is store the info in the station's main super-computer, and delete the local file from his head to save space for the next job. The pay desk has a wall-mounted computer screen to help keep track of who is where on the ground premises or airspace at any time. As the station is on a back-water hyper-way, it is not well used. The only ones who travel by are either those who should be there, as in refugees seeking shelter from Space Police IV officers, ones who should not be there, as in the hated SP officers seeking runaways, and finally, lost travelers looking for some way point they missed. True travelers who are not lost are a rarity indeed. The fission reactor provides the fuel for the customers, making Coaxium in three different refined qualities for customers to buy, much like gasoline was bought in three types back on old Earth. (The reactor makes Coaxium as Nuclear waste, which is used in hover engines as fuel.) The Coaxium fission reactor provides three different varieties of hover fuel for cars, trucks, and speeder bikes. The difference between trucks (white) and cars (green) is determined by engine rating, while speeder bikes is kinda obvious. (yellow) In reality, I was inspired by set 5980 (Squidman's Pitstop) and a set of tile alphabet (that I used for my double-sided GAS sign) by Steve Throm as showcased on New Elementary here. I plan on using this 4 x 2 tile for the "Asteroid 7" logo, with the word "Asteroid" spelled out in 1 x 1 tiles above on the other, smaller sign next to the "GAS" one. This may be built sometime next year (2019), if possible. Comments, suggestions, questions, and complaints welcome!
  22. This loco is a 1926 oil burning 4-8-2 "Mountain" type, (4 leading, 8 drivers, 2 trailing) that was made surplus in 1951, donated to the Museum of Transportation (of St. Louis, Missouri) in 1959, and restored to working order in 1988 for it's excursion career. It's new lease on life lasted until 2002 when insurance costs and a failing boiler made the engine enter it's second retirement, while will be probably be forever. This may not be the best interpretation of the Frisco 1522, but it seems to be the one of the few I've seen built out of Lego. (this loco is the only other 1522 I've found and it really blows mine away. ) The model you see here has been my dream ever since I was 5 or six years old and rode behind the steamer on one of it's last public trips. (I don't remember much of the trip, but I do remember the sense of awe and respect for the power of steam after seeing the loco pull past us on it's journey back to the museum and into what looks to be permanent retirement.) The cab walls on both model and real engine have the name of the railroad (Frisco) on it's side, while the number of the loco (1522) goes on the tender sides. The way to do this is using printed 1 x 1 tiles. The real engine is publicly displayed at the Museum of Transportation in St. Louis, Missouri. The Lego model of the loco is sitting on the front of the loco, just above the cowcatcher. Here is the most recent LDD file for the engine and tender. NOTES: Hopefully next year the Frisco 1522 and Milwaukee Road Bi-Polar will be built in real bricks, ready to be displayed beside the Southern Pacific 4460 and the GM Aerotrain that I already own. Please, if you have any complaints, praise, questions, or anything like that, please post it below. Feedback is always welcome, and I would like some advice on things I could improve on. Thanks in advance! EDIT 9/28/17: Updated ldd file and added new pictures. The device in between the two domes (I forgot it's technical name, "feed water heater" maybe?) is now more like the real engine, with two cylinders instead of none like I had before. This engine should be built by early next year. EDIT 10/6/17: the parts for the Frisco 4-8-2 steam loco + '57 Plymouth Fury parts are finally here! NOTE: Two tender wheels and all the letters / numbers are not here because I need to place that order separately later on by myself. So it's really not all here, but it's about 99% arrived. EDIT 19/29/18: Here we can see my newest brick-built model, Frisco 1522 (4-8-2 "Mountain" type) meeting my long-built Southern Pacific 4460 (4-8-4 "Northern" type). Above you can see it next to my other already-built Museum of Transportation models. Ever since I went on the last Kirkwood to Hannibal trip behind the Frisco 1522 in early 2002 at age 8, I've wanted to own a model of the famous burly Baldwin. I've tried many times over the last 16 years (mostly in the last 8) to recreate her, until finally getting it right in late 2017, in LEGO 6-stud-wide format. Then, the museum in which the engine resides opened up the cab for the 16th anniversary of the last ride on the 22nd of September of 2018 (they had never opened up the cab to the public before then and may never again). I tried to get in, but didn't due to unforeseen complications. That is, until a helpful employee let me into the cab to take a couple pictures with me and my model this Saturday, the 29th. All I have to say is, thank you to Sam, who helped me out to get the above photo of me and my model in the cab of the Frisco 1522. Here is a closeup of my LEGO model of the 4-8-2 steam engine in the real-world Frisco 1522's cab it is modeled after. I believe the model is sitting on the diesel link-up computer that allows for the steam loco's engineer to simultaneously control the following diesel locomotive that provides electricity to the train and emergency motive power in case of steam breakdown. Any thoughts, comments, complaints, or suggestions are always welcome!
  23. Here is my XL turntable, which has 11 dead-end stall tracks and one outlet track. (though it can be reconfigured to be as many or as few tracks as needed). It is spread out over a 64 x 64 XL make-shift base plate size made up of of 4 regular (32 x 32) curved road plates with quite a bit of overhang due to the outlet tracks and tower. The re-purposed signal tower is now being used to control the turn table. This control building is modular, and has a roof and second floor that come off to reveal inside details. The studs on the sides of the building are supposed to spell out the the yard's name, but I haven't decided on a good name yet. If you have any suggestions for a name with 10 letters or less, please post a comment with it below! This table can handle a 4-track long engine (around 64 studs) with a bit of overhang at the ends, such as with my Frisco 1522 4-8-2 steam locomotive as seen above. Diesel A + B unit sets would have to be separated and moved independently, but that's okay and actually accurate for some real world locations / railroads. The basic workhorse of the turntable is this four track long framework you see here. The table's modular control tower features a lower floor that's empty except for the staircase. The upper floor features a machine to control the turn table, a wall clock, and a old-fashioned rotary telephone. The table easily glides on an raised outer ring of tiles, and turns on a central 2 x 2 pivot point. This whole thing can be mechanized, much more easily than a transfer table, but it still needs fine tuning to make it work right. The outer ring of tracks is only attached to the base plates at two certain points: every other spot is held on by gravity. (plates on tiles) This is basically a very much enlarged version of this model here. I was working on a seven-stall shed in the same style as the tower to connect to the turntable, but the angles and hinge bricks weren't working out due in LDD. I guess it will have to wait until the turn table is built in real life.... if it is ever built in the real world. Comments, questions, suggestions, and complaints are always welcome, as usual and thanks for stopping by!
  24. A good friend of mine inspired me to build this loco after showing me a hover train from a TV show he watches. I changed it to reddish brown and then ran with the idea from futuristic hover mono-rail to 1930's streamlined Mountain-type steam loco. Other than the hover train from Legend of Korra, this model is not based on any specific prototype, though it bears resemblance to the South Australian Railway 520 class 4-8-4, and the Pennsylvania Railroad T1 Duplex type. This 4-8-2 steam locomotive is actually mostly already built in real life from a disused streamlined model I have lying around, all I have to do is fix the tender and build the cars, since the original cars I had for the engine are being reassigned. The tender is supposed to have "WANDER LINES" as the railway name in printed 1 x 1 tiles and 6847 on the engine's cab walls... but these printed parts are sadly not in LDD. The Combination baggage and passenger car, which I call an "express baggage", though it is actually called a combine in real railroad slang. These three identical coaches were practically copied from my dark green Emerald Express train-set models, but are remade in brown, black, and tan to match the steam engine. This observation car features a rounded rear end, in a stylized homage to the Santa Fe Super Chief series of sets. Comments, Questions, and complaints welcome!
  25. Historical background: The experimental Aerotrain was built by General Motors using hard riding Bus Bodies for coaches, a new untested (and quite complicated) air cushion suspension system, and an under-powered motor originally made for switching locomotives. Two of these trains were built in the 1950's as a way to entice passengers back onto the railroads and out of their automobiles. The hard-coupled unit had one engine and 10 cars attached, including the observation car. These low-slung units toured the United States as a test of it's abilities. Needless to say, it was a tremendous failure. It toured on four roads including the Atchison Topeka & Santa Fe, New York Central, Pennsylvania Railroad, & Union Pacific before eventually being sold to the Rock Island for Chicago Commuter Service. In 1966, after less than a decade of service, one locomotive & two cars were sold to the National Railroad Museum in Green Bay, Wisconsin, while the other locomotive and two cars were sold to The Museum of Transportation in St. Louis, Missouri. The train can come apart (unlike the prototype Aerotrain) into 6 sections: 1 engine, 4 coaches, 1 observation coach. Model Notes: The original train had ten cars, which would be hard to do in Lego (and it's kinda pointless as 9 of then are identical) I have five cars on my train, four identical coaches and one observation coach on the end. My Inspiration for this model came from this Brickshelf account here: http://www.brickshel...ry.cgi?f=497396 and i give 99% of the credit for the model to Brickshelf user enquete-art. The other 1% comes from me, such as the reworked front bogie, front and back windshields, window work and using this numbered tile in red: http://www.bricklink...sp?P=3070bpb063 I used a lot of SNOT to hold the diagonal windows & front engine slopes in place. other than that, it's pretty straight-forward building. I found this picture on Google. It comes from a 1950's General Motors ad for the Aerotrain. It has been used by several different blogs and groups according to my search, so it should be okay to post here. Comments, questions and complaints welcome!