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Showing results for tags 'Import'.
Found 6 results
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[Tool/Web] LDraw to Studio Exporter
aFrInaTi0n posted a topic in Digital LEGO: Tools, Techniques, and Projects
Scenario: You are in the situation in which you miss some LEGO parts in Studio but have seen them in LDRAW (unofficial) library. Maybe you tried to resolve all the references to all sub-assembly-files once by hand or had a look at the dependencies with some other tools - as I am working in IT and love to automate things and thought "I can't be bothered with doing this manually". And as I want to contribute something back to the lovely community of people I put it online in May 2022 and gave it some little updates inbetween: The LDraw to Studio Exporter (https://www.reum.it/ldraw-to-studio-exporter/) Description This tool is designed to import parts which are available in LDraw, but not in Studio. From the LDraw part number, it zips all relevant sub elements (there can be many!) into a part pack. Howto Visit the LDraw Parts Lookup Search for your part of choice & copy the number Enter this number into the below searchfield A list of all fitting parts from the catalogue will show up - clicking the entries will create a zip package with just the needed parts To use the packs, unzip them and place their contents in your "C:\Users\{your username}\AppData\Local\Stud.io\CustomParts" (Windows) The parts will then be available in Custom Parts palette of Studio Screenshots Entry-Page Example result for query "47373" Details of the zipfile structure of an example part Here is an example of the structure and the needed subparts for one Shock Absorber ("47373-f1"): Some example results as direct links of parts missing in Studio: 65151-f1.zip - Technic Shock Absorber 11L Soft (Extended) 65151-f2.zip - Technic Shock Absorber 11L Soft (Compressed) 47373-f1.zip - Technic Shock Absorber 11L/9L (in Extended Position, not Pre-Tensioned) 47373-f2.zip - Technic Shock Absorber 11L/9L (in Extended Position, Pre-Tensioned) 47373-f3.zip - Technic Shock Absorber 11L/9L (in Compressed Position, not Pre-Tensioned) 47373-f4.zip - Technic Shock Absorber 11L/9L (in Compressed Position, Pre-Tensioned) Updates January 2023: Fix: Nightly refresh of LDraw unofficial files working now, it was buggy before and stuck on the releases from ~August 2022 version Feature: Unofficial files may be downloaded via a new checkbox. Searches are exclusive here, so having the checkbox set means it only goes through the unofficial list (but may grab sub assemblies from the official, where needed) UI: Added Dark Mode awareness UI: Added Font-Awesome Icons for downloads UI: Some tweaks (all professional webdesigners: hush hush, nothing to see here... don't look at my nasty css quirks :P) May 2023: Fix: Textures are now included (they werent before..) -
Batch conversion of Ldraw library to FBX or OBJ
SaperPL posted a topic in Digital LEGO: Tools, Techniques, and Projects
I'm posting this here as I've found few similar threads about file format conversion in this section, but I haven't found a tool that would fit my requirements. I'm looking for a way to batch convert whole library of parts into FBX or OBJ so the parts can be imported into the Unreal Engine 4 project. I don't want to import whole models, I want to import whole library of parts. I have implemented parser that can interpret the ldr file format, build the model structure of parts with transforms and partially draw those parts, but there are some issues with rotation in the transform (and I'm not a graphics/engine programmer), but more importantly this approach is a bit heavy on the performance. From the legal side of things, I need a way to distribute my projects without the parts, but there needs to be a way for the user to put the ldraw files there on his own. The closest thing that could be useful is this: https://github.com/Pomax/WebGLdraw but that's from 2012 and I've seen some basic shapes defined in 2016 so It might not be the best choice to invest into making a batch converter based on this. Any thoughts on how would you approach such issue? -
I am new this forum and to Lego Digital Designer, LDD. I would like to create objects in a possible different program and then import my designs. Would someone please let me know which file types can be imported into the Lego Digital Designer, LDD program? I tried .jpg, .png and .stl and was unsuccessful. Any and all assistance would be appreciated. Thank you in advance.
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How Stud.io import LDD models
Jarema posted a topic in Digital LEGO: Tools, Techniques, and Projects
I use Stud.io Open Beta v1.0 (21) with LEGO Digital Designer 4.3.10. This digital model is under Creative Commons license. Did Stuid.io use out-of-date ldraw.xml or I should wait to next release ?!! FIRST IMAGE Import into Stud.io as LDD model. SECOND IMAGE Import into Stud.io model after export from LDD using updated ldraw.xml as LDraw model. -
Is "importing" on iTunes worth the risk of removal?
Transparency for Effect posted a topic in Culture & Multimedia
I am fully aware that "importing" purchases from another country's iTunes store by making a second Apple account and using that country's gift cards goes against Apple's user agreement. "The Service is available to you only in the United Kingdom. You agree not to use or attempt to use the Service from outside this location. iTunes may use technologies to verify your compliance." So I'm wondering if it's worth the risk of getting my import account and purchases potentially removed after hypothetically pouring in a lot of money from gift cards because they found out. I've already been utilizing an American iTunes account but have only downloaded free things so far (for what it's worth, I only intend to download shows I can't purchase elsewhere, including in my own country's iTunes), and have recently updated my iTunes. The purchases fall into the same library as my own country's. And it'd also be nice to know what technologies, if any, are actually used to detect this importing. -
Import bricks from existing Lego sets into LDD
Bering posted a topic in Digital LEGO: Tools, Techniques, and Projects
Hello all, A question. Is it possible to import bricks from a certain Lego set into LDD? I mean, i have the 5891 house for example and want to make a MOC out of it. I could use the partnumber from Brickset or Bricklink for example, but that is gonna take a while... Is it possible to upload all the bricks at once to LDD? I hope my question is clear enough. ;-) Thanks in advance.