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”And then from the rampart came a guffaw, he he he… because one or another attacker got inpaled…” with these words the late professor Władysław Filipowiak of ancient Slavic history, took up the story of first settlers on Polish soil. The lecture was about one of the first settlement from the Iron Age – Biskupin. The Biskupin settlement has been discovered by accident while draining marches in mid. 1930s. The age of this particular settlement was estimated as old as VIII century b.c.. The settlement was established on a slightly wet island of over 2 hectares and consisted of ca. 106 oak and pine log-houses, of similar layout and measurement (appox. 8 x 10 m each), built in 13 straight rows. Each house accommodated one family of 10–12 persons (in total over 1000 people). An open hearth was located in the centre of the house. Because of the damp, boggy ground the streets were covered with wooden planks. The settlement was surrounded by a tall wooden palisade, set on a rampart made up of both wood boxes filled up with earth. The rampart surrounding this grid town was more than 450 m long. The settlement was most probably consumed by the lake when the climate change, and thanks to that fact was well preserved to our times. For that, it is called the "Polish Pompeii". Nowadays, a full-scale entrance gate, part of the rampart and two house rows were erected on the site. Such settlements were called "grody" ("gród" in singular). They were build (in this or similar forms) on Slavic areas of nowadays Poland till the early medieval times, when location of dwelling shifted in favour of towns around or close to castles (first wooden, later on stone / masonry). It took almost half a year for this Lego model to become reality. First works began in late December 2015 with initial drawings and virtual construction in LDD. As it was my first virtual project, it took some time to complete. Each hut is, despite same frame construction, slightly different (wall arrangement, thatched roof). Here and there some details like dried herbs, woven cloth or tools mark the hut’s wall. One of the huts is open, and with a bit of luck (the aisles are – as in original settlement – very narrow), one can see the interior and hearth. The MOC took over 36000 elements to complete. It measures 5x4 baseboards, divided into two modules (3x4 and 2x4) – otherwise due to size and weight it could not be moved out of my flat :). The not-planned in LDD technic boundary runs alongside one the aisles, so fortunately for whole process, I encountered no construction drawbacks. The settlement is accurate build from historic point of view. Of course there is a limitation towards the number of aisles (9 instead of 13) and houses (the longest rows had 10 huts, mine are 5-4 huts long). The one visible exception is the statue of Światowid (Svetovit, the pagan Slavic god of 4 faces), which stands on the main square of the village, while it would be better of in a chram (a temple) outside the settlement or amid a sacred grove. As our historic settlers took up hunting, fishing, root and berry gathering, perhaps some early farming on the mainland, and crafts such as weaving, pottery, fur tanning – we have all those on the Lego counterpart. The minifigs sport custom made decals. Many thanks for Jetboy for his extensive support with the photo shoot.