Search the Community

Showing results for tags '70802'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
    • The Embassy
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic and Model Team
    • LEGO Mindstorms and Robotics
    • LEGO Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • Minifig Customisation Workshop
    • LEGO Digital Designer and other digital tools
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 5 results

  1. This Space Police IV station (numbered 1138 in-universe) building is mostly from set 7498 (Police Station), except for the two fold out sections... those were my idea. The three ships are set numbers 70802 (two of these serve as patrol cars number 24 and 28) and one 70815 (displayed as prisoner transporter number 31. The main photo of Space Police Precinct 1138 and it's compliment of ships. The officers of Space Police IV station 1138 gather at the entrance for a group photo alongside Commissioner X (with red eyes) and his bodyguards. The whole model as seen from above while completely opened up on it's hinges. This section features the front entryway and staircase to the helipad level. The junk in the alleyway is from police raids / seizures. The lowest level is the lobby with chairs and receptionist desk, while the second level is for booking criminals and cubicles for lower ranking officers. (After booking, the criminals are either transferred out of to an asteroid prison somewhere in between Jupiter and Mars to await possible trial.) The third level is for the Police Commissioner X and his immediate subordinates, the detectives, while the fourth level is helipad / roof assess. This stairway module leads from ground floor all the way to the third floor, and features the illuminated helipad on it's roof. One of two stock models of set 70802, (Bad Cop's Pursuit). The fold-out weapons are quite well hidden compared to the prisoner transporters... but they are there! The two engines are OCTAN-brand fusion reactors. The car can seat one figure in the pilot seat. The fold-out weapons are normally quite well hidden on the patrol cars, in contrast to the frighteningly heavily armed drop-ships. My singular set 70815 (Super Secret police Dropship)'s hover pods rotate backwards to give the illusion of flight. (although I forgot to turn them before taking this picture!) One of the prison cells goes in the belly of the ship behind the rear door... today's prisoner is Kranxx, the former Black Hole Gang second-in-command. He is serving his six consecutive life sentences, or, in his species terms: he will be spending the next half-million years behind bars, still very much alive. (If you could call it that!) Background for the Space police version 1 -4: In the original Space Police, they were just that, a police force in space. They would round up bad guys and put them in jail to await trial. After the prisons became full and the Blacktron Wars got really close to home, they turned into a SPII, an army of police men & women ready to fight any battle any way that it took to win. After the war was over they were scaled way back in terms of power and influence. By 2007, the Space Police had been put under the control of the Universal Space Congress and turned into their third incarnation, which was basically SPI but more refined. Instead of throwing them in jail, they put them in stack-able, easier-to-maintain cyro-pods to await trial. Then the Black Hole gang (secretly under the sway of the Blacktron) arrived. They destroyed several SPIII stations, and sent many convicts free. Meanwhile, Blacktron officials officially denounced the Black Hole Gang and spread rumors of police corruption and gang / police cooperation conspiracy throughout the Congress via their agents. The SPIII were able to stop those rumors and put the Blacktron's plans in the spotlight, but at great cost. With Congress' eyes opened to the Blacktron's plan of severing the ties between themselves and it's only protectors - the Space Police- the congress gave everything they had to the police who then stopped the war by vaporizing the Blacktron home-world . Unfortunately, the all-alien Black Hole Gang led to some anti-alien polices to be installed in the Space Police, now in their 4th Incarnation. This has led to clashes between the Police and Alien Rights groups. As of January 1st 2214, The Space Police have made the Universe more like a military state under their control. Even the space congress unofficially serves them as payback for the SP saving the known universe in the war. Everyone officially denies it, but at the same time they know who pulls the strings and what will happen to them if they talk. Some people try to stop them, but they almost always disappear - another loose end severed. It is almost as if the Space Police had turned into the very thing they sought to destroy. THE END? That's all I have right now, and if you have any comments, questions or complaints, please leave them below. Thanks again for stopping by!
  2. Mod note: Zombie-bumping this because of major updates to the structure and the possibility of really building this is pretty high. I hope this is ok. This bridge was inspired by Bad Cop's Pursuit (set 70802) and the short section of railroad bridge included with that set. When I first saw it, I thought it would make a great play feature for a train bridge that is actually usable by trains. Here is the result of all that working and reworking: 12 sections of PF / RC train track (It won't work with 9V, sorry!) with 1 section "failure point" plus 2 studs of space to separate the moving from non-moving items and allow the hinge to do it's job. The track leading up to the "failure point" as I call it, is raised ever so gently at an angle of (at most) 1 1/3 bricks high per 1 section of track. (The angle of ascent / descent depends on which part of track you are on, but for the most part it's consistent.) The design of the bridge is modular so that you can easily disassemble the bridge for transport. It disassembles into 2 lower ramp sections consisting of 4 tracks each and 2 flat sections placed onto plates with the 1 "failure point" module consisting of a hinged (on one end) two-track section in the middle. The bridge when the track is safe to cross: the pins are inserted and it should be stable. Naturally, a very heavy engine will snap the Technic rods in half, breaking the bridge permanently. Thus you can only use this engine with Small engines like my 2-6-0 + it's consist, (AKA the Lone Ranger train) the My Own Train series engines, or something of comparable weight. I don't think putting a articulated such as a Union Pacific "Big Boy" or even a non articulated Pennsylvania "T1" would look very good on this bridge, as these (among other large types) are longer than the bridge gap itself. This is how it works: Their are two hidden Technic rods under the track that should allow trains to pass by safely overhead. Pull the Technic connector and your bridge collapses. Lift the bridge up and move the rod back in to reset the bridge for the next adventure. To give you a bit of perspective on this mode's progression as a concept, here is the original idea from February 2015. It was a lot more complex with two rods and two break points, plus in all likely hood it would not have held up well if carried with the flimsy base-plate underneath. Nowadays we have only one drop point and reinforced regular plates! (this model is not in the LDD file, and is just for demonstration purposes) Updated LDD file for the newer bridge model: http://www.moc-pages...1472495977m.lxf As usual, all comments are welcome, be they questions, suggestions, or complaints. Thanks for reading!
  3. Before reading, PLEASE NOTE: These vehicles are just the super secret police vehicles from the LEGO Movie, re-branded to tell the story of SP IV. Also, my brother helped me a bit with the story writing, specifically the part about the space congress. Background for the Space police version 1 -4: In the original Space Police, they were just that, a police force in space. They would round up bad guys and put them in jail to await trial. After the prisons became full and the Blacktron Wars got really close to home, they turned into a SPII, an army of police men & women ready to fight any battle any way that it took to win. After the war was over they were scaled way back in terms of power and influence. By 2007, the Space Police had been put under the control of the Universal Space Congress and turned into their third incarnation, which was basically SPI but more refined. Instead of throwing them in jail, they put them in stack-able, easier-to-maintain cyro-pods to await trial. Then the Black Hole gang (secretly under the sway of the Blacktron) arrived. They destroyed several SPIII stations, and sent many convicts free. Meanwhile, Blacktron officials officially denounced the Black Hole Gang and spread rumors of police corruption and gang / police cooperation conspiracy throughout the Congress via their agents. The SPIII were able to stop those rumors and put the Blacktron's plans in the spotlight, but at great cost. With Congress' eyes opened to the Blacktron's plan of severing the ties between themselves and it's only protectors - the Space Police- the congress gave everything they had to the police who then stopped the war by vaporizing the Blacktron home-world . Unfortunately, the all-alien Black Hole Gang led to some anti-alien polices to be installed in the Space Police, now in their 4th Incarnation. This has led to clashes between the Police and Alien Rights groups. As of January 1st 2014, The Space Police have made the Universe more like a military state under their control. Even the space congress unofficially serves them as payback for the SP saving the known cosmos in the war. Everyone officially denies it, but at the same time they know who pulls the strings and what will happen to them if they talk. Some people try to stop them, but they almost always disappear - another loose end severed. It is almost as if the Space Police had turned into the very thing they sought to destroy. The OCTAN corporation helps supply the Space Police with the latest in crowd control, armored vehicles, uniforms, and barely-legal tactics and military-grade "stun" weapons. The vehicle seen here is a Radically Advanced Design (or R.A.D.) Hovercar, rushed off the production line to combat the remains of Blacktron and the Black Hole Gang. The car utilizes a standard OCTAN fusion reactor for power. These officer drop ships are any figures worst nightmare: pulled into service during riots or "times of great threat, peace disturbances or etc." These ships are actually used as fear weapons; the sight of one is sure to make an rebel cell move it's HQ or think twice about doing so, as even if it's just empty and on it's way to the repair bay. These ships were originally equipped with holding cells that have been removed in place of the much-feared but never photographed "Cryogenics Unit", also known as Division 13. These ship will take the people and any witlessness to the Division and put them into icy storage, for "retrieval at a later time and safer location". This is a mod of set 5985 (Space Police Central) and the cell design from the LEGO Movie set 70815. (Super Secret police Dropship) The exterior of the base features two holding cells and a repair garage capable of fitting a police patrol hover car from set 70802 (Bad Cop's Pursuit) with just a little overhang at the rear. I also made the cafeteria a little bigger and one floor taller. The overview tower is a little larger, having moved the front forward a couple studs and adding another section of windows to the bubble dome. i even changed the color of the windows to trans-clear. The rear of the model features openings allowing for access to the inside. From left to right you can see the cafeteria on the bottom floor of the nearly windowless building. The top floor of said structure features the commander's desk with computer. The next section has the garage on the lower floor, while the command bridge oversees the landing of large dropships and medium size patrol craft and smaller speeder bikes. The weapons rack is up there too, just in case. (oh, and by the way: the color coded bricks are used to describe different threat levels to officers & civilians: The Green brick means it is situation normal for everyone. The yellow bricks means heightened threat level, civilians are advised to take extra precautions but are allowed in most places still, but identity cards may be required. Red means extreme conditions, such as a war within the city or severe riot. Martial law is in effect, civilians are ordered to stay home or at work, no one leaves or enters high-risk areas, and identity cards are a must: no exceptions.) The right of the model features a targeting range and holding cells. The model is mostly modular, with the cafeteria building being disconnected from the main complex. The holding cells are movable too, being loadable into transport vessels or dropships. NOTES: Here is the ldd file for the station and the three ships: http://www.moc-pages...1448477121m.lxf Also, here is how to build your own SP-4 officers: The uniform for these officers is supposed to be the Super Secret police outfit ( http://alpha.brickli...lor=63#T=C&C=63 ) with plain black legs ( http://alpha.brickli...lor=63#T=C&C=63 ) and this CITY policeman's hat ( http://alpha.brickli...lor=63#T=C&C=63 ) while the head is the standard yellow smiley head ( http://alpha.brickli...Color=3#T=C&C=3 ) The vehicles are Bad cop's hover car (found in this set: http://alpha.brickli...=70802-1#T=S&O= ) and the dropship, found in set 70815 (See it here: http://alpha.brickli...=70802-1#T=S&O= ) The small enforcer hover scooter poly-bag is also used by SP IV when needed. (link to it: http://alpha.brickli...=30282-1#T=S&O= ) Any thoughts / comments / complaints / opinions are welcome! EDIT 7/27/16: Added real life models and space police precinct station.
  4. Hello there everyone! After watching The Lego movie on the 9th, I noticed that in the movie, Metalbeard has some differences to the Metalbeard in the set: 70802- Metalbeard's Duel. I decided to change it to be more "Movie-accurate" (I apologise for the bad quality photos) Front: Back: I noticed there was a 2x4 dark grey plate on his back in the movie: Source image: Hope you like my 'mod'
  5. Eurobricks Reviewers Academy Teacher and Licensed Themes Regulator Clone O'Patra just keeps 'em coming with his amazing reviews for the new LEGO Movie sets! We have yet another FOUR reviews to highlight of these new sets, all for your viewing pleasure in our Special Themes Forum: 70805 Trash Chomper, 70802 Bad Cop's Pursuit, 70800 Getaway Glider and 70801 Melting Room.