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ldCad->ldView->povray - Colour mismatch
chorlton posted a topic in Digital LEGO: Tools, Techniques, and Projects
Hi, I'm having a problem where "special" colours used in ldCad are not displaying correctly in ldView and povray. As it's going wrong in ldView, I suspect something wrong with my LGEO setup in ldView but can't quite follow how the mapping is all set up. Perhaps someone here (Philo?) can help. I'm using ldCad 1.1b, ldView 4.1 and povray 3.7 running on Linux Mint 13. I'm using the wheels (part 32077) from set 8428 which peeron describes as "Metallic Silver" and so have selected this in ldCad. This is described as (80,M) in the ldCad colour selection. My MPD file contains the following lines for the part in the model. 0 FILE wheel-and-tyre.ldr 0 NAME wheel-and-tyre 0 AUTHOR chorlton 1 80 0 0 0 1 0 0 0 1 0 0 0 1 32077.dat I open my MPD file in ldView and Export to povray. The resulting povray file contains #declare LDX_wheel_dash_and_dash_tyre_dot_ldr = union { // NAME wheel-and-tyre // AUTHOR chorlton object { LDX_32077_dot_dat LDXSeamMatrix(149.999939, 149.999969, 71.093002, 0, 0.000015, 0.046499) matrix <1,0,0,0,1,0,0,0,1,0,0,0> #if (version >= 3.1) material #else texture #end { LDXColor80 } } and #ifndef (LDXColor80) // Black #declare LDXColor80 = LDXOpaqueColor(0.2,0.2,0.2) #end So, it appears that ldCad thinks colour 80 is metallic silver, but ldView thinks it is black, or at least very dark grey. When I set things up, the instructions for ldView and the LGEO part library spoke about colours but I think I've followed all the steps correctly. Does anyone with experience know where I might have gone wrong? I didn't want to include all my config so please ask for anything relevant. Thanks chorlton edit: There are other colour mismatches, for example the smoked glass of the PF receiver, but the silver wheels give a good example. Hopefully one setup fix will correct everything.