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Found 4 results

  1. The Old Fishing store is great set like it is but after a while some things started bothering me. I felt that this set should full coastal building and not just on shore, it needed water. Second big issue was that the shop dimensions did not feel correct when placed among other modulars. To me it looked like a big warehouse but insides revealed a shop that should take much less space. There isn't any clear way to connect it to other modulars anyway. I also did not like the loose parts inside the store. But the colors, design and overall feeling of 21310 is 10/10! Here's how my modded building looks like It is still a fishing store but I have added storage extension to it's side and a small boat repair area under the house. The entrance to this building from other modulars style buildings is on the right side of the image above. There is a rocky hill behind the house and stairs leading to it's top and that can be used to access another building that would be added to other side of this store. This building is build on top of some rocks but mostly over water. The dock is about 8 brick above the baseplate so I hope that even a bigger ship would look ok if placed in front of this. It is dark in there. Simple rowing boat docked. The water looks awesome as it disappears into darkness. The building has of course removable roofs. The store owner lives in here and the room is totally full of stuff. There are books, maps, weapons, tools and even a cannon! The story here is that the store owner is an old sea captain and he has laid out all his maps of unfound treasures on the table and he is planning to go and look for them. From the first floor there is already visible the warehouse area that at the moment has mostly empty boxes and on the back wall the ramp that could be used to get onboard a docked ship. The upper floor can be removed. Top view of the first floor. It is at least as full of stuff as was the original. Stairs to below the building are on the right side. The right side has freezer for the fish, fishing rods, propellers and other stuff. One full wall can also be removed to make it easier to see and access the first floor. The second floor of the tower is extra compared to the original, there are different flags stored in there. The building is suprisingly sturdy even without one wall and it is not necessary to remove the wall when the whole first floor is removed to reveal areas below the building. Top view of the basement. Top part has on the right the cliffs that could be used to access yet another building. I have plans for a lighthouse. The water level on top part is still empty, I might add a shipwreck in there someday. Middle right side has a small dock and some tools for repairing a boat. Left bottom part underneath the tower has treasure chest. I really enjoyed building this. I had good plans before I started the build and I desided to make the first few iterations of the build as quickly and simple as possible. It was much easier and faster to build this than my previous mod of the detective's office. Next one will be the ninjago docks or the city. Have a look at the other mod I've done Detective's Office mod
  2. Adventurers Resupply Depot (v2) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set). I revised the color scheme of the mainly dark bluish gray building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I also removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at a cert ain angle. I even stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. NOTE: The sign on the front on the building, just on top of the awning should have these two GREAT WEST printed parts (showing off the name of the depot), while inside the blue poster should feature one of theses two RADIATOR SPRINGS prints on top and bottom. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. This gives the dock a gritty, downtown, waterfront industrial feel, at least to me. The yellow square is supposed to have this electricity danger tile print. The back wall now opens in one single section, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. Original depot design is in the SPOILER tag: Steam tramp freighter EASTERN STAR I built this 103-stud long 1920's Adventurers tramp steam ship from two Adventurers sets: I used the boat from set 5975 (T-Rex Transport) and modified slightly to resemble set 5976 (River Expedition). The ship features a lifeboat, steering wheel, and a smoke-stack plus I have the bridge with removable roof for the top deck of the ship, and captain's quarters for the lower floor. I also have signs on the front of the ship spelling out the name of the vessel: the Eastern Star. The ladders hanging on the side of the lower deck lead the way to the ship's bridge on the upper level. The life boat is also back here. Here you can see inside the ship's bridge (upper deck) and captain's quarters. (lower level) Some of the recent cargo of the Eastern Star includes: - a gyro-copter - silver ingots and coins - silver and gold nuggets - Dynamite (the accompanying plunger is in the Captain's Quarters / map room) - Ancient spears - the real Maltese Falcon - the Burma Chicken (long-lost cousin to the Falcon) - two halves of a long-lost pirate's treasure map - Money - large rough-cut ruby - poison bottles - antidote bottles - and many other items! Bi-wing pontoon plane THUNDER BLAZER Fly farther and higher than ever before with the Adventurers and their Pontoon bi-plane! This vintage style airplane features two re-purposed kayaks for floats, and dual shotguns for forward-facing protection from the forces of Lord Sam Sinister, while the rear of the vehicle has a gunner's seat with rotating machine-gun turret. (Just be sure to not shoot off the tail of the plane while flying!) In reality, this model was heavily inspired by 2018 set 31076 (Daredevil Stunt Plane) with a gunner seat from set 7186 (Fighter Plane Attack) from 2009. The pontoon floats from kayaks were my own idea, and I think are used in a new and unique way. This model comes with rotating prop, seats for the pilot and gunner and swiveling machine gun turret. Seaplane ISLAND HOPPER What do you get when you combine an Adventurers seaplane, a Indiana Jones DC-3, and a Creator rip-off of the Seaduck from the TV show Tailspin? This model of course! The seaplane seen here is based off the 2008 Indiana Jones set 7628 (Peril In Peru), the 2017 Creator set 31064 (Island Adventures), along with inspiration from 2000 Adventurers set 5935 (Island Hopper) thrown in for good measure. The idea behind this model is to depict a updated version of one of my favorite classic LEGO themes: "Adventurers", but with modern techniques and parts using two of my favorites plane designs smashed together. The rear of the plane makes use of a Toy Story 3 printed 2 x 4 tile for a registration number. The plane has a interior that seats six people: 1 pilot and five passengers. The seats are accessible thought the removable roof / wings. Auto-Gyro LIGHTNING ROD In reality, this model was modified from set 70913 (Scarecrow Fearful Face-off) from the LEGO Batman Movie line. I added the classic two seat Adventurers cockpit piece which is usually used on land vehicles, plus a new set of vintage 2003 landing skids. This model also comes with red and green navigation lights and two independent propeller blades. The good guys: Adventurers (good guys) figures from left to right: -Madame Blue This Alaskan husky is the unofficial mascot for the Adventurers team. -Captain Karloff Owner and operator of the "Eastern Star" tramp steam ship, this captain has an eye for spotting the historical value in something that looks worthless. He always has a bag of cool items he's collected on beaches, sea-side markets, and ports around the globe on his person or nearby on his ship. -Jake Raines This young lad is a American student of Dr. Charles Kilroy's and expert at 5 spoken languages and 3 more written. Also has a knack for defeating ancient booby traps and disarming modern explosives. -Johnny Thunder Australian adventurer extraordinaire and friend to all those in need. Thunder first met Sam Sinister in 1917 when Sinister was in a field hospital for his hand amputation and Johnny was recovering from slight case of shell shock. They have been against each other ever since then. -Dr. Charles Kilroy Eccentric and slightly absent-minded English professor of history, archaeology, ancient languages, and about five other things including medicine. Kilroy is known as "Lightning" to his friends, as he enlightens the team in his own way and serves as a friend indeed. -Miss Pippin Reed This former lead reporter for Adventurer Times was reporting on a Dr. Kilroy's 1920 discovery of a copy of the Book of the Dead when she met Johnny Thunder at a dig site near Cairo, Egypt. They have all been good friends ever since. Also, Ms. Reed happens to be an better aviator than Johnny, a fact which she takes great pride in. She also operates the Island Hopper seaplane on most expeditions. -Mac McCloud Mac may be slightly clumsy, but is a genius when it comes to things of a mechanical nature. He keeps things working for the Adventurers team, such as lowering the steam pressure in the old and worn boilers on the tramp steamer "Eastern Star" and knocking loose engine parts back into place on the sea plane "Island Hopper". -Major Quentin Steele Former British Army officer (and Sinister's former commander, whom Sinister still hates today) This Monster Fighter lost his eye in 1912 due to a fight with a certain Werewolf, whom he later tracked down and defeated. He has signed on to Johnny Thunder's team as of 1925. The forces of evil Characters from right to left: - Lord Sam Sinister Brother of Alexis Sinister, and Lord of Sinister Manor. Sam lost his left hand in World War I while in the British Army. He later replaced it with a polished steel hook which is as cold as his heart. - Alexis Sinister The sister of Lord Sam Sinister is completely evil and slightly unhinged while being crack shot with any weapon. She hates Johnny Thunder to an extreme extent after he refused to join Sinister in his diabolical schemes. Last seen on Dino Island escaping to places unknown while the island was sinking. - Senor Palomar This South American crime lord is an associate of the Sinister family. He helped Sinister try and get the Sun Disk from the Amazon jungle, before losing it to Achoo, the ancient guardian of the disk. After that adventure, Palomar has fallen out of favor with Lord Sam Sinister, but he hopes to be in his good graces again soon. -Mister Graves A mysterious man of whom little is known. He sometimes is a ally of Lord Sinister and company, although are also enemies at times too. He is always seen with a gold lapel pin in the shape of a badge and a little black book of which he is almost constantly writing in. What is he writing? None have dared ask. EDIT 11/17/18: Added revised pictures of everything and edited text to the main post. enjoy! Comments, Questions & Complaints are always welcome!
  3. Hi there. I'm kind of new here, so if my post here is wrong somehow, let me know. I'd like to share a MOC with you, an alt build of 21310 Old Fishing Store. I love the Old Fishing Store, but I also love the Creator 3-in-1 sets because I like taking them apart and building something new later (I don't tend to leave sets up on display for more than a couple of weeks - I just don't have the space). So I made a smaller little lodge or store (there's a bedroom in the loft). The roof is partially flat and partially angles down, and you can lift the roof on the hinges to see into the 2nd floor. There's a tower with the telescope (and a storage area in the tower) and a swing hanging below it. I've got a pond (or at least part of one) with fish, with the boy trying to catch one, and the cat and bird also hoping for some fish. The captain is at a campfire with a lady friend toasting marshmallows. (boy it was hard making a fire with so few red, orange and yellow pieces... I did cheat and use one flame piece from another set). If you want to see more photos, or download the LXF file, you can do so here: https://bricksafe.com/pages/CathyVT/cathysfishinglodge . The step by step instructions that LDD creates when you click "building guide mode" are terrible (doing things in an impossible order, like framing the windows all around, then putting in the window) but I'm working on a solution to that... Hope you like it!
  4. (NOTE to the mods: This model could go in the adventure forum, but since it's origin is a CITY-like set, I placed it here in the town forum. I hope that's okay!) Heading out for parts unknown, searching for lost treasure, discovering ancient civilizations, fighting the mysterious forces of evil and finding helpful allies, all in far-way lands not on any map! Check your compass, secure your gear and plot your course: It's all in a days work for the ADVENTURERS! (and yes, that was supposed to sound like a early TV / radio drama intro. ) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set from 2010). I revised the color scheme of the mainly yellow building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at an certain angle. I also stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. I also am going to use the "Great" and "West" printed parts for the sign out on the front of the building where the "Anton's bait shop" 4 x 2 tile originally was. The back wall still opens in two sections, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. That's all I've got so far with the building (which is coming soon in real bricks)... any thoughts or ideas for this model? As usual, Comments, Questions, & Complaints are always welcome. Stay tuned for real life pictures that might be coming in October. If you want the LDD file, it is here.