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Showing results for tags 'Île de Zeus'.
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This is my entry for Challenge II - Defending Yer Claims, category B. This event took place during the initial wave of exploration in New Terra, before Oleon established a permanent presence on the island. Most revered chieftain, there have been trespassers on our sacred island! They came from one of those huge canoes with sails big like the clouds in the sky. We met a band of their warriors in the tall forest and they were clothed in blood! They were also carrying magical blowpipes which were bellowing lightning and smoke at us. Our brave warriors were at first stricken with fear of the magic, but when we saw that they could die like any man and that their blowpipes were not as fast as ours we rallied under the ancestral cries of war and defeated the invaders. Their companions paddled back in their small canoe to their big canoe with sails like clouds. The abomination left through the mists for other waters. May the Ancestors help us to keep our waters and this sacred island safe from more of these filthy invaders! Probably Oleon’s endeavour of pacifying Île de Zeus will not be without bloodshed either... The whole scene Closing in on the enemy Brave warriors Reload! Reload! I see them! They can't hide in those blood-stained clothes! My poisonous arrow hit it's mark. Another is ready! I tried to play a bit with more direct off-camera flash to simulate sunlight, do you like it?
Fort in Astrapi, Île de Zeus This is my entry for Challenge II - Defending Yer Claims, category A. On Île de Zeus, which has recently been incorporated into the empire of Oleon, Oleander military engineers have been busy erecting defensive structures. They are designed to be suitable both against any hostile natives and to defend the island from other nations if the political tensions should turn into open war. This small fort is built using resources which can be found in great abundance on the island, namely wood and sand. The slope of the walls increase their effective cross-section to provide additional protection of the rooms inside and the sand provides excellent ballistic protection (compare with modern-day sand bags). The fort is of course not built to withstand a prolonged siege, but it’s heavy cannons and high elevation should be able to put up a good resistance against any of the smaller vessels still predominant in the waters of New Terra. The three cannons can be directed in all directions from the fort, and a soldier in the high lookout tower can spot approaching ships better than lookouts on higher ground on the island, since the peaks are most often shrouded in clouds while the land closer to the beaches is more likely to have good sight of the seas. A lot of weird angles in this build and quite a few iterations to get things the way I wanted, but I'm fairly happy with the end result. The gate is on the other side if someone wonders, but in the rush to complete this it didn’t turn out well enough to merit a picture... I tried a new black background for this photo session, which I think worked ok except for that the contrast to the black roof wasn't very good... I also tried some different lighting with another flash from above, to simulate sunlight. What do you think of that?