Search the Community

Showing results for tags 'video game'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 44 results

  1. "This is the police! Come out with your hands up, we have you surrounded! Surrender now, or we are going to use force!" These two identical models were heavily inspired by a Checker Taxicab build I found on Rebrickable by user Labronco Brick Designs. (This builder had reverse engineered the taxi from the LEGO City Undercover video game) I changed the model around a lot to create a '50s police car. This car isn't based on anything too specific (but apparently there WERE Checker police cars in Springfield, Michigan at one time!), but it does get the general "look" of the stereotypical 1950s police car correct, from the single red 'gumball' light on top to the streamlined styling. You can see the original builder's model (alongside a whole bunch of other cool cars from the video game) and their accompanying free instructions here. The rear of the car with the stylized taillights and non-functional trunk latch. Each vehicle seats two: an officer upfront, and a suspect behind. That's all I have for these models, and thoughts / comments / questions / feedback in general would be appreciated!
  2. Hello There This is about the Nexo Knights Merlok 2.0 games app, which is a wonderful game. My son loves LEGO NEXO Knights, he collected a bunch of sets and also NEXO Powers in the late phase of it and enjoyed of course also the game/app Nexo Knights Merlok 2.0. Unfortnunatelly, this is a bit outdated, but I am his costumer support ;-). Now we have an issue to run the game/app. We had it once on a device installed and properly running. Due to reasons (space) and briefly changed focus of LEGO themes, we deinstalled not knowing the faith of the APP. In the meantime the APP has been removed from the Play Store, but there is a fair amount of pages, where I can get the APP from (apk and OBB data). I can provide links if anyone is interested. However, I cannot manage to make it run now properly, there are some settings on steps to consider for the installation, so I get it run there, but in the last step it asks for an wifi/net connection to “recall Merloks mermory”. I guess this is somehow an initiation of the game, can´t remember first time how it did, it did. Now I get an error (in german) that the game cannot connect to wifi/net saying that during the loading an error occurred and I shall reload and check the connection. Well the connection isn´t the real problem and I tried reload various times, reinstallation and also on two other devices to see, even the one device initially installed where it worked years back – same result. The questions are now: Has any one experienced the same issue and found a solution? Any Idea were to search for solutions or ideas? I screened googled intensely, but might have missed something. Does anyone have the game still running and working? I contacted the LEGO Helpdesk, contrary to feedbacks I have seen here to other topics, they are wonderful people, had no problem to call or to chat with them and they dedicated time for me, yet as there were not aware of the problem and could help. Just the feedback, yes the support is down, there will be no update or fixture of bugs, but they are not aware why it shouldn´t work and had not heard about the problem. I guess this Is cause the game is not played so much anymore, yet I noticed during my inquiries that a lot of people had problem to run the game (may be same reason), yet no result, but is looks as if people are still playing it. If the Lego Server is down for that, than the game should not work at all. I would really appreciate any feedback, idea, help or sharing experiences to find a solution and make the game running again on our device. Cheers, Mornincala Hello There I am new here and found this forum due to my research on the following topic, defenetly I will stay and certainly not only for my actual issue. This is about the Nexo Knights Merlok 2.0 games app, which is a wonderful game. My son loves LEGO NEXO Knights, he collected a bunch of sets and also NEXO Powers in the late phase of it and enjoyed of course also the game/app Nexo Knights Merlok 2.0. Unfortnunatelly, this is a bit outdated, but I am his costumer support ;-) and he joined the NEXO Knights community then just two years too late, just at the ending. We were lucky just to meet Lance last year at the Legoland, even so most of the NEXO Knights themes and decoration had alredy been removed. However we have an issue to run the game/app. We had it once on a device installed and properly running. Due to reasons (space) and briefly changed focus of LEGO themes, we deinstalled not knowing the faith of the APP. In the meantime the APP has been removed from the Play Store, but there is a fair amount of pages, where I can get the APP from (apk and OBB data). I can provide links if anyone is interested. However, I cannot manage to make it run now properly, there are some settings on steps to consider for the installation, so I get it run there, but in the last step it asks for an wifi/net connection to “recall Merloks mermory”. I guess this is somehow an initiation of the game, can´t remember first time how it did, it did. Now I get an error (in german) that the game cannot connect to wifi/net saying that during the loading an error occurred and I shall reload and check the connection. Well the connection isn´t the real problem and I tried reload various times, reinstallation and also on two other devices to see, even the one device initially installed where it worked years back – same result. Means: "Oops, mistakes; An error occurred while loading. please check your internet connection, restart the app and try again." and below in shades: "Retrieving Merlok´s Memory, please wait ... The very first contact may take a moment." The questions are now: Has any one experienced the same issue and maybe found a solution? Any Idea were to search for solutions or ideas? I screened google intensely, but might have missed something and placed the inquiry also in an APP forum. Does anyone have the game still running and working? Maybe just an ocassion to check it Has any one and Idea what the game at the beginning does? I cannot remember what it did the first time, if it was downloading videos or additonal data. I have now something more of 400 mbs in the QBB and APK file, so I am not sure if something is missing and therefore it cannot start and tries to connect to somewhere. I contacted the LEGO Helpdesk, yet there couldn´t help me much even there have been very supportive. Just the feedback the support is down, there will be no update or fixture of bugs, but they are not aware why it shouldn´t work and had not heard about the problem. I guess this Is cause the game is not played so much anymore, yet I noticed during my inquiries that a lot of people had problems to run the game (may be same reason), yet no result, but is looks as if people are still playing it. If the Lego Server is down for that, than the game should not work at all. I would really appreciate any feedback, idea, help or sharing experiences on 2019 end or 2020 and the above issues to find a solution and make the game running again on our device. may be it is just a matter to have that additional data in it. Cheers, Mornicala
  3. Top view with locations Impostor Green is waiting for red... The Reactor and upper engine. Upper part of the ship including the cockpit at the front below the arch. Views Side View The accessories of the characters can be easily swapped around and shared between them creating impostor and non impostor versions as well as looks of different skins, like in the game. Added a ghost version of the famous red player design. If you like it, it is also a set on LEGO ideas: https://ideas.lego.com/projects/29f9ebe5-b5a0-4fdb-bbaf-86f9e96d0865 http://tinyurl.com/amonguslego
  4. This is my Coriolis Starport from sci-fi video game Elite:Dangerous. 1700 parts, 17cm diameter. Coriolis Starports are rotating space stations that orbit planets. They are 2km diameter, and feature a massive pressurised hangar, with a large force-field protected slot, for ships to enter. The overall shape is a cuboctahedron. This is what they look like in the game. On Flickr, On Lego Ideas (Please do support!) Coriolis Starport 01, on Flickr Coriolis Starport 02, on Flickr Coriolis Starport 03, on Flickr Coriolis Starport 04, on Flickr Coriolis Starport 05, on Flickr Coriolis Starport 08, on Flickr Coriolis Starport 09, on Flickr Coriolis Starport 10, on Flickr Coriolis Starport 11, on Flickr Coriolis Starport 12, on Flickr
  5. A LEGO Nexo Knights app has recently been released on the app store and play store, I saw this opportunity to make a thread about the game. Feel free to talk about anything related to the app. Here's my question, are the Nexo Powers that you get for free in the game included in any official LEGO products?
  6. Flameo my fellow Avatar fans, I’m a huge fan of ATLA and I need your help. Recently I have submitted a project on LEGO IDEAS, it's the Spirit Oasis from Avatar: The Last Airbender. As you might know LEGO IDEAS is a website which allows users to submit ideas for Lego products to be turned into potential sets. So If my project reaches 10.000 supporters it may become an official LEGO Product. Many Avatar Fans including me would love to purchase another LEGO ATLA Set since the original sets from 2006 are not available anymore. Check out my project: The Spirit Oasis Project on LEGO IDEAS All you need to do is press the support button and create a free LEGO Account if necessary. Thanks a lot, Every supporter counts!
  7. The main character of the video game Brütal Legend is Eddie Riggs, voiced by (and somewhat modeled off of) actor/musician Jack Black: I started building Eddie well over a year ago, but got distracted by life and other projects. I finally finished Eddie up in time for Brickworld 2018 The full album can be seen here. Thanks for checking it out! -Matt \m/ \m/
  8. Rustinidiel

    [Re-creation] - Dismemberment

    hi all! here is my entry for the re-creation a moment of a Star Wars video game... I choose "Star Wars - Jedi Knight: Jedi Academy" for a lot of reasons: i spent several time... really a lot of time on this game, because i can create my own character, choose my own lightsaber and the color... because the story is nice and i can use the lightside and the darkside of the force... because there are a lot of mods to add more character parts, lightsaber hilts, maps, total conversions (i learned a lot about coding while i tryed to manage all the mods to create my own mod pack, a single mod with all stuff i wanted) another interesting thing I found in this game is the fighting technique, the freedom to use a own style of fighting and moving around "swooshing"... but, the most awesome thing... is the dismemberment! really i loved playing this game and make the enemy heads, torsos etc flying around killing them for this my re-creation is of a moment of maximum happiness ingame here the screenshot and this my Lego re-creation not edited: there are specially two difference: the first is the pose of the sith reborn with the double bladed lightsaber, because that is the only way i found in real life to fit a "bar" with two hands... the second thing is the pose of the green cultist, i wanted recreate the animation movement about his death (with the slowmotion rotating camera during that animation i cant done a good screenshot with all the npc) and i think it is more funny than the final pose of that bad guy i made another shot with different angle only for see better the lego creation this digital creation was made only with existing parts in existing colors (i checked all of them on bricklink) and, most important, all the parts are connected! nothing is simply posed, all are connected and work, here one shoot with the techniques i used for the difficoult connections i hope you like it... anyway, Good Luck to all competitors!! Edit: i made some addition on the ground detail... the project is the same, only a background addon: not edited:
  9. I'm rebooting my idea for a Lego themed RPG made in RPG Maker VX Ace. There seemed to be some interest here last time I mentioned it. There is a Google Code project that talks all about it here. I also created a ModDB page for the game. So far I've rendered and imported a lot of graphics, but one thing I am really missing is a good story or plot to tie it all together. I envision a story that starts in modern small town setting, but grows into a scifi or fantasy tale. Here's the latest video: More videos here:
  10. Transparency for Effect

    LEGO Dimensions Physical Brick Discussion

    Looks like LEGO's answer to Skylanders with real LEGO toys. Will be another TT Games LEGO video game about a villain tearing rifts between the various LEGO worlds and kidnapping certain characters. Uses many licenses and themes, including The LEGO Movie (which makes some of the other licenses redundant), Lord of the Rings, DC Comics, Back to the Future, Ninjago and surprisingly, The Wizard of Oz.
  11. ProvenceTristram

    Kingdoms & Castles Starter Keep

    So, I've been playing Kingdoms and Castles recently - a kind of SNES Sim City meets Rollercoaster Tycoon meets Banished and then they all catch the Black Death - and as soon as I booted it up the first time, I immediately fell in love with the starter keep (BEWARE IF YOU HAVEN'T PLAYED THIS GAME - IT'S SUPER ADDICTING! XD). Now, granted, the game's goal largely revolves around upgrading this quaint structure into a grand fortress... but I've always preferred the simple, pleasant lines of the original keep. The following are some screenshots: The game at times almost feels like you're playing with Lego (at least a little), so I wanted to reproduce the structure with bricks. Unfortunately, it wound up being something of a mega-build at nearly 2,900 pieces, which likely means I will never get to experience it in real life. However, I did still want to showcase my work. First, some exterior shots: The castle was designed to be fully modular. The keep has two lift-outs and a whole side opens, and the residence portion also has two lift-outs. Unfortunately, this effect is very tedious to reproduce in LDD, so I just kind of tore the thing open to show the interiors (I don't have hours to spend to take screenshots :P [just hours to spend designing Lego I will never build, apparently XD]). First, the dungeon, which has chains (to ensnare a skeleton), spider web, cell, barrel storage, and a secret door for making escapes: Next, we have the Great Hall/Throne Room. I pulled the door open for this shot, though it wound up a little dark. The table and chairs are designed to be removable so the King can receive guests (on the nicely tiled floor and red carpet! :D), in which case the room will feature 5 suits of armor lining the walls. There is also a big fireplace, throne (for great sitting is needed to do Kingly justice), and some owl-shaped gargoyles. I agonized over the door for a long time, but there's a sticker from one of the Ninjago sets that would make it look less out of place. The roof for this scene also comes off easily: Moving along, we next have the scullery/wine storage. The's a pretty elaborate staircase that you can't see well in this screenshot, a stove, a shelf full of wine bottles, some barrels, food storage on the wall (can't be seen here), and the barred entrance to the dungeon. I used a main door with bars here even though it's kind of ugly, because I acknowledge that this is a castle and not a house, and that entrance is the weakest part of all (although in a siege this whole portion would soon be on fire, in all likelihood :P): Finally, we have the Royal Chambers. This is a relatively simple room (I ripped out the windows so we could see inside a bit better) - you've got the King's canopy bed, a fireplace, a stairwell down, and a shelf for storing the crown and imperial sword at night. There's also (again impossible to see) a ladder leading up to the parapet. No part of the castle is technically inaccessible to minifigs: And that's it! This is the first castle I've designed since my teenage years... so... it's been about two decades. A lot has changed... and mostly not for the better :P. But I think this, at least, turned out alright in the end! Questions and critiques are most welcome!
  12. My Scarab SRV project. It's a planetary vehicle from video game Elite: Dangerous. On Flickr, and Lego Ideas, please support. Thanks.
  13. Hi everyone, First post in this forum to share with you my project. I designed the Starcraft 1 Siege Tank and for this model I wanted to control all functions from back side of the tank. The main difficulty consists in passing two functions through the main column (cannon raising and expansion) while keeping gun-turret rotation. This model is composed by 1137 bricks. You can show the model in action in this video: This is a view of the original video game unit: Hope you will enjoy :)
  14. CrashHelmets

    [MOC] Elite: Dangerous Microfighters

    Three of my favourite spaceships from the video game Elite: Dangerous! They seat a mini figure each, but can also be easily modified to have no mini figure seat. Kind of like the Starwars Micro fighter range. They are the Cobra Mk3, The Imperial Courier and the Asp Explorer. Plus mini figures in Remlok suits. Photos on flickr. It's also on Lego Ideas. Please do support. Thanks! This is the Cobra Mk3. If you want to see what it looks like in the game, check here and here. Here is the Imperial Courier. If you want to see what it looks like in game, check here and here. And here is the Asp Explorer. If you want to see it in game check here and here.
  15. Gubi0222

    [LDD] Agent Coulson's LOLA

    I always want a proper model based on Agent Coulson's flying car and fortunately the new Avengers Video Game have a really good looking one. So i decided to build it at least in LDD. The "work" beginned with taking a lot of screenshots from every angle the whole and the exploded car. I'm very happy with the final build and i hope you like it too. Here is the final model and it's LDD: I also built an updated one for better structure in the inside: LDD Update: Added some flying pics:
  16. This is the Asp Explorer spaceship from the video game Elite: Dangerous. Made from over 1400 parts, this model is built to 1:219 scale. It has a nice chunky tactile feel. The Asp featured in the classic 1984 space game "Elite", and lives on with style in the 2014 reboot "Elite: Dangerous" and "Elite Dangerous: Horizons". In-game images of the Asp Explorer Here and some info Here. This was a really fun project. It is a challenging shape to recreate, with all the awkward angles! I tried to get as much detail in as I could, and use the Lego parts in interesting ways. Particularly the thrusters on the underside which face the opposite direction to the surrounding studs. It has a fairly intricate internal skeleton to hold everything together. I have added it to Lego ideas. Please do support it. Thanks!
  17. Lego Batman 3 teased a DC and Marvel crossover game. If Lego does eventually make this game what would you want it to be about. I would say maybe Darkside and Thanos team up? Share you'r thoughts.
  18. For all you old school Warcraft II players, I have been working on creating some micro scale Warcraft II builds lately and am finally ready to start posting them to my Flickr account. Teaser: I will be posting more pictures in the coming days of the creations themselves.
  19. I made this Scarab SRV (Surface Recon Vehicle) from the video game Elite Dangerous: Horizons. It is built to Minifigure scale, and contains over 450 bricks. I hope you like it. Feedback is very welcome ofcourse. (Also I added it to ideas.lego too, if you fancy supporting it https://ideas.lego.com/projects/134382) Main Features Two Commander Minifigures - male and female. Movable side boosters - used for jumping over obstacles and ravines, and for self-righting if the vehicle gets stuck upside down after a tumble. Movable top mounted turret with twin-plasma-repeaters for mining minerals, for self-defence, and for data-link transmission. Headlights (x6), brakelights (x2) and reverse light (x1). Twin wavescanner probes at the front of the cockpit, for locating interesting objects. Two salvaged cargo cannisters - the generic blue/grey type. They often just contain tea, but hopefully these ones are full of gold! A spooky black "Unknown Artifact" - no-one knows why these mysterious alien objects started appearing near the "Merope" star system, or why they emit such creepy sounds ... So what is a Scarab SRV? It is a one-person buggy, designed for exploring remote rocky and icy worlds in high or low gravity. It can easily achieve speeds of over 85mph on flat terrain, and is great for doing skids, donuts and low-gravity-somersaults. It can carry two standard cargo units, and can scoop up minerals and resources from planet surfaces. In the game it looks like this, and features in this game trailer.
  20. I’ve bought The LEGO Movie video game on the Wii U maybe a 6 months ago for cheap with the plan of playing it when I get some time. Now that I did, I wish that I discover it before. I’ve just finish but all the main missions, I’m not even near 100% yet, but I will try too. I must say as a huge fan of the movie, I really think this game add lots to the story of the movie. The game has lots of cinematic from the movie, but the mission we play is basically everything between every scene of the movie. It’s like adding twice content & story to the movie. I’m not a huge gamer, I consider myself a casual gamer, but I really got into this game. The other previous LEGO Game I’ve played is LEGO City Undercover (I’m about at 70% of the main mission, I should really finish it. Really like the open world). Other then that I’ve recently got into LEGO Dimensions, which is also neat, but I’m not far in the game yet. I’m curious of what other think of that game, not only by itself, but in addition to the movie.
  21. Hi all, I am new to the board! I am a game designer that recently rekindled my love for Lego. The following set is based on a mobile game I made and released to the appstore 2 months ago. It is a tower defense game based on greek mythology. I submitted it to Lego Cuusoo: http://lego.cuusoo.c...deas/view/56670 Would appreciate any advice you seasoned AFOLs can give me, as I really want to improve the set. If you like the set, please help me support it as well. Thank you!
  22. http://brickset.com/article/17398/new-the-force-awakens-polybags-discovered If you look at the bottom left of the Finn polybag you can see a code in the exact same style as the Plastic Man Polybag, which was used to unlock the character early on in the game. http://brickset.com/sets/5004081-1/Plastic-Man HYPE!!!!!.
  23. Hello fellow LEGO gaming fans. I am here today to post a review of the new and exciting LEGO Dimensions! As I am still so last gen, this will be for the Xbox 360 version of the game, but gameplay isn't different across platforms when it comes to the exciting bits. I will readily admit, the only games I really play are the LEGO games and Disney Infinity, so Dimensions has given me the best of both worlds. I hope this is an informative review that will assist you in choosing to purchase this game for yourself as an AFOL or for your children as a parent. From the LEGO Shop website we have the usual excitement building blurb: The price list is pretty much what you would expect for a video game with added peripheral items. UK £89.99 US $99.99 Europe €99,99 It is hard to really tell you if it is worth the cost. A price-pre-piece judgement isn't going to cut it when you're buying an Xbox 360 game, three of the chipped figure stands and the base that reads them. It is really not the best way to get the particular figures either. By all the usual AFOL standards, it is a bit of an enigma. So on to the reviews proper: A nice big game box, that you may see on the shelf in store. All the usual information one expects of a box for a game that is a little more than just the disc. The back is a bit more exciting, just look at all the logos of popular franchises and themes that are involved! Though the build picture does not capture the truth. The repetitive truth... The box top has that all important list of items to collect and enhance the game with. Ready to tell the kids all the other goodies they need to get and for you completists to check against. Inside the box there is everything you need to play the game. Reader, Dimension Gate Building Set, Game Disc, a little booklet that directs you to help and FAQ's and a larger sheet that is a double sided tick list of everything there is to collect currently. It is actually quite similar to a sheet included in Disney Infinity 2.0. That has all the collectable power discs pictured, so you know exactly what else you need to purchase The base, quite pleasingly, is not only compatible to LEGO from the two sets of four studs that are part of the structure. It measures 24 studs on the longest side and 18 on the shorter. As it matches with stud measures there is opportunity to construct all kinds of exciting surrounds Here is a picture. Portal The box is printed with more of the same artwork and another tick-box picture list of the exciting other sets to collect. Exciting, action packed artwork and a photo of the built model. As you can see, this is only for sale with the base game and not designed for re-sale. Yup. That is what you can collect and what's coming soon. It fills space and reminds you what to buy. Here we have the contents of the box. All the parts you need to build a portal and a teeny tiny Batmobile. The portal/gate set box has three numbered bags, the special modified plate that fits over the game-base, an instruction booklet and the DDS. Though it is only a tiny one and has survived intact here. Batman is not quite the same figure as his other appearances. While he has the 2015 minifig batsuit torso, the headgear is still the old version of the cowl with the chin bar. The capes for Gandalf and Batman are not the 2015 cape fabric either, but the old stuff we're used to. Wyldstyle is the same figure that appears in the Bad Cop Car Chase set. This time she also has the relic detector, a printed tile. Gandalf is the same figure from the Lord of the Rings LEGO sets, though bricklink cites the cape as a new part and therefore making a new figure. What sets these apart are the attractively printed game piece figure stands, or tags. They are thicker than a plate as they have to contain the chip that the game base reads. The printing is unique for each character, so you can easily take the figures away and still play or amuse yourself endlessly by putting the wrong figure on the base but the game still playing the correct character. Once more we also have an orange new-style brick tool. This looks like it will get a lot of use for the fiddly mini-build vehicles, save your fingernails! Bag 2 And now on to the gateway itself. Bag two has all the parts you need to build the gate. This has some wonderful printed shields with enigmatic symbols upon them. Plenty of azure, dark blue and transparent light blue. As you can probably tell from the many multiples of parts there is a lot of repeated building. A lot. The Build: It is a reasonable build process, a few neat techniques for a SNOT result. However it is very, very same-y. With the steps obviously created with children in mind there are a few pages taken in placing the "A" plates into a circle and a few of the steps are just placing 14 of the same part onto the build. Of course, a symmetrical repetitive design was going to need that sort of parts placement, so it isn't a fault really. Just monotonous and a little boring. The result is a pleasing gate design, however. As you can see, the dimension stones (The printed shields) are not in place on the portal. They hook onto the back! (I took the base away for this shot, no point in having all that cable in the way!) Mysteriously, the book ends with the advice that further building instructions will arrive in-game... This also explains why the shields are placed at the back of the portal to begin with, which seemed a little wasteful on first glance until my brother suggested that it was probably a game objective to collect and place the symbols on the gate. On to interesting parts! Lots and lots of lovely azure. The "A" plates are particularly great. By no means is this set an economical way to get the colour though. However, for now there are parts that are only in Dimensions: The afore mentioned printed relic detector tile. I'm a sucker for printed tiles, loved them since I was a child, and this is a rather clever one. This plate might have a lot of uses for a clever MOCist. While the design clearly intends it to sit over the central "stud" of the reader, there are at least four ideas I have for uses in at least as many different themes. Printed shields! Who can dislike printed shields? This time in transparent purple. Surely these mystery symbols will mean something? The game will explain all. I can see fans of SciFi, Techno-castle and EB's own Heroica the RPG desiring these lovely parts. There are a handful of basic parts appearing in new colours in this set too. Nothing super exciting or rare though, I can see them repeating in a myriad others if that isn't already the case. Build - 4/10. Placing 14 of the same part, three times, was frustrating for me and would certainly bore any children. Parts - 10/10. The shields and azure bumped the score high. Batmobile This was the contents of bag 3. I had to wait for the game to start building it. A lot of little parts to build a little model and a spare Batarang too. After completing some tasks in-game you require a vehicle. An instruction manual pops up on screen and off you build. Again, I would say they are simplified instructions and this time without the ability to quickly flick through a booklet. It is a cute little model though, a lot like a mini-kit you would collect in the Batman games. A clever use of small parts for big details. The new part used here is so far only in sets that are part of the Dimensions theme. A most wonderful new element for fans of vehicles. It is something I know that I have wanted for quite a while. All in all, I'd rate this little one a 9/10. Clever parts usage, a nice model to finish off with and a new part too. I would recommend that you have a tray or a nice surface to work with while playing though, the little parts for the little model are easier to corral when building. The Bat Blaster This is an upgrade you unlock and then purchase using studs and gold bricks. It will overwrite the toy tag information to make this an option when playing. Like in the other LEGO games when a character has multiple abilities, there is an option to change which Batmobile power/version you are using. Building only uses the exact same parts as the batmobile, so you needn't worry about the spare parts that came in Bag 3. It is a neat little build, taking about the expected number of steps on-screen. The design is... interesting. It looks like any one of the unusual Bat-vehicles out there that may have appeared in the gadget heavy 60s comics or the hundreds of random action figure tie-in toys that turn up (Neon talking street luge anyone?). It was well done considering it could only use the same parts that also form the Batmobile. The Sonic Batray When I heard the name I wasn't impressed. But this is pretty darn cool as far as random Bat-vehicles go, design wise anyway. The build is once again an on-screen booklet that takes far too long to page through (I'm impatient...). But the result is a Bat Ray that if it was in shades of black and really really dark grey, wouldn't look out of place in the Nolan-Verse Batman's motor pool. I would rate the builds an 8/10. The designers had a tough job turning one Batmobile into two other useful things that still looked "bat" enough. Th end result came out well. Parts 10/10 purely for how well everything is used and how the vehicle is depicted in such a small scale. Gameplay Much like any other LEGO game, you are a minifigure character in a world made of a mixture of LEGO built items you can break and regular graphics that you can't. I'm not going to share plot spoilers or cutscene information because they are half the fun of a game after all! I have been having a lot of fun playing through it though and always have a willing player two in the queue. You start off, of course, with the three included characters and the events that lead them to team up. An interesting (and slightly confusing) new dynamic is the use of the base. Unlike other games that use a reader like this, there is a lot more than just placing the figure you want and playing. The base lights up in a number of colours and this is used initially as a puzzle to start the game. There are also instances where you have to move the figure around the base to activate powers, warp around puzzles or escape traps. The sections light up in different colours to clue you in on where to go, but it makes for a lot of moving around! I'd advise that this can easily be a three player game if you've got a lot of extra hands hanging around to watch! Two player like any other LEGO game and an extra set of hands to move the figures around for you. As my brother theorised, part of the game is collecting the printed shields in game, to stick to the gate as you progress. This involves a modification of the Master Builder feature of past games. This time an instruction manual appears on screen and you use this to build the physical model. Another thing to mention are the vehicle tags. The batmobile did not have a printed tag. Instead, once you complete the building steps during gameplay there is an option to save the model to the tag. So, while you can take the figures away and play elsewhere, I'd advise leaving the vehicles on the stands or it will get confusing fast. Try and have a tray or some other surface with edges so you can fiddle about building the vehicle /taking it apart/ building the new vehicle. It stops parts getting lost. Though, the tag and game won't know if you haven't rebuilt the physical model, so you could just keep your favourite one together Characters: The characters included in the game are not new to the world of LEGO Gaming. All three have appeared in other games. As I can't capture my own gaming, here are the character videos from the official LEGO Dimensions youtube channel. Gandalf Batman Wyldstyle Gameplay Comments On Characters. Just like every game, you switch characters to complete certain tasks or work as a team when playing two player mode. All three can drive the batmobile when it is used in the game. There are regular witty comments from the three as you play and sound effects when they interact with the game environment. Just as in other games, there are places and spaces you can only access with certain character abilities. Unlike the other LEGO games, this means actually purchasing some extras for real, or "Hiring" a hero using collected studs. The Hiring feature allows the player to borrow a character ability for thirty seconds, long enough to use it to unlock and access a hidden area or space. So you can complete it all without spending your money. A thoughtful inclusion. Final Comments LEGO Dimensions is fun to play. It took a little bit of getting used to with all the new things to take into account. However the new gameplay features meshed well with the old and familiar once you knew what was expected. There is a little more moving around than I'd like when videogaming but AFOLs and kids alike could easily corral a minion to assist. The storyline is entertaining and the humour that we have come to expect is present in the plot and the dialogue sound-bites while playing. It genuinely meshes the different universes well in the plot and gives gamers a chance to play LEGO versions of media franchises that would otherwise have not existed. The building is interactive with the game, which really is new and it will be interesting to see how it pans out in the long run. I wonder how many gamers will take to the idea. While yes, we are getting a lot more of the same when it comes to the game itself, that is always entertaining and the new dynamic just edges it over the more recent LEGO games simply for the novelty. Finally I'd like to thank EB and TLG for this fantastic opportunity. I love LEGO and I love both figure based gameplay and the LEGO Games, reviewing Dimensions has been a real treat.