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Found 63 results

  1. Hi all I did this mod quite a while back and meant to post it but somehow forgot. After recently having seen images of the new UCS TIE Fighter (which does have the rear viewport) I remembered about this mod of mine. It's nothing special and the model loses even more of it's "roundness" (what little there was to start with) but I was quite happy with it. I tried to use most of the parts in the set but the use of some extra parts was inevitable. If anybody wants to build it, it's a bit wobbly at the start but it's as stable as it was before once it's finished. Here's an LDCad render (sorry, I didn't take any pictures when I had built it) and I've attached an .ldr of the complete cockpit build. Cheers TIE Rear Viewport.ldr
  2. I got set 75082 mainly for the Inquisitor and the Imperial Officer minifigs, but I decided to give the build a go today since I heard a lot of positive comments on it. I have to say that the build includes good ideas for the TIE fuselage that are definitive improvements to how other system scale TIEs have been built in the past. Once finished, I went in and modified the build quite a bit to get it closer to the proportions of the craft as seen in the show. This meant I had to get rid of the shooter play feature in order to remove a one plate wide section from the lower part of the fuselage. I also made sure the circular cockpit screen is centered and that the lower half of the fuselage mirrors the angled bricks of the top half. I also got rid of most dark bley bricks and replaced them with their light grey counterparts. Lastly, I made the four characteristic panels one stud higher and removed a one plate wide area from the center build that attaches the panels to the fuselage. I also built a stand for the model in the form of a mini-diorama that depicts the scene from the Rebels episode Empire Day in which the TIE Advanced Prototype was first presented as the climax of an imperial parade: Enjoy!
  3. Hey, my first review here... not sure if it's ok and if I actually CAN post a review here yet but if not - please moderate this :] So: Set Name: TIE Advanced Prototype Set #: 75082 Theme: Star Wars Pieces: 355 Minifigures: 3 Year of Release: 2015 MSRP: USD $39.99 I bought this set in a polish SMYK store yesterday (so a bit earlier than it was supposed to be out). I overpayed for it quite a lot but then again that's what "impulse-purchase" is all about :) Box/Instructions The box itself is quite nice. Not too big, not too small. Instructions are easy to read and pretty standard. There's a small sticker sheet as well, consisting of 6 small stickers. Parts There are 355 parts in this set. They're all pretty standard ranging from light-gray to dark-gray and black. Some red transparent bricks are also present. I think this set has a new part -> (sorry for being an ignorant) an L-shaped light-gray brick with no studs. You can see it on the stock pictures on "top" of the wings (I think it's called a "tile" ;] ). Other than that - the printed domes are also interesting pieces. Minifigures The figs are basically what should draw you to this set. The Inquisitor is AMAZING. It has a new helmet, shoulder-pads and a lightsaber. This fig is pure awesome. It's definitely a must for all the SW minifig collectors out there. You also get a TIE Pilot (I think it's a new fig as well - different helmet from the last TIE Fighter Pilot we had) and an Imperial Officer (which also has "new" tag on the box meaning it's an exclusive!. Pure Empire gold! The build The build is devided to 3 stages. Bag 1 - Cockpit. Bag 2 - "Wing-holders". Bag 3 - Wings. The build is rather fast and a bit repetetive as the wing-holders are basically a mirrored versions of each other and the wings are a build of x4 of the same thing. The completed model The model looks rather good. It has a flicker-cannons (?). You can open the glass dome and the top dome so you can put a minifig inside. The only issue I have with this model is the size of it comparing it to the last TIE Fighter. But then again when I look at -> <- it MIGHT actually be the right size. EDIT: One thing that you might find a bit annoying are the wings. They are NOT attached like in the old Vader's TIE meaning they don't have certain "steps" of possible arrangement if you know what I mean. Here you can fold the wings to whatever position you want (well.. "inside" at least). This means that if you open up the wings and put in on a table or whatever flat surface, they MIGHT fold back in a bit which will make the model fall. It's not really something that will make this model a NO, but still it's tad annoying. Overall opinion The model is nothing extraordinary. It's a standard TIE set and it will look good with the other TIEs in your collection. The minifigs tho, are a MUST! Minifigures: 10/10 Parts: 6/10 Build: 5/10 Price: 8/10 - I'll just say I found this set on an auction for 200 PLN (about 46 euros) and for that - it IS a pretty good price. Like I said, I did overpay for it at the local toy store. Design: 8/10 Playability: 9/10 Overall: 46/60 = 77%
  4. Veynom

    [MOC] TIE Viper

    Here come finally the pictures of the my TIE Viper entry built for the NNoVVember 2014 challenge. TIE-Viper Specifications by Veynom, on Flickr The cockpit is of course a MOD of the 9492 TIE Fighter official set but the rest is 100% home made. I tried also to respect the wing style from the 9492. TIE-Viper by Veynom, on Flickr TIE-Viper Front View by Veynom, on Flickr TIE-Viper Profile View by Veynom, on Flickr With my original 9492 TIE Fighter and my TIE Interceptor (MOD), I now have 3 TIEs. What will I do next?. And on top, my TIE appears on the great NNoVVember 2014 poster. Always nice. Nnovvember 2014 by pasukaru76, on Flickr Comments are welcome.
  5. Walter Kovacs

    [WIP] UCS TIE Variants (All of Them)

    I've been away for a little while (again), but I've been busily working on some designs for my UCS TIE project. First up is a model I had been avoiding for a long while, the iconic standard TIE Fighter. Overall I really like this design, but the cockpit ball could use some work. It's decidedly more curved than any other TIE I've done, but is a bit too cylindrical, as opposed to spherical like it should be. I really don't like the sloped method used by TLG in the official TIE Interceptor and TIE Advanced, and this curved method allows for a SNOTed pylon, which I really like a lot. Once the venerable TIE Fighter was done, it opened up a lot of variations on the theme. Like the TIE Experimental M1. And the TIE Experimental M2. And once I had started doing TIE Experimentals, I just had to do all of them. TIE Experimental M3 TIE Experimental M4 TIE Experimental M5 And then I realized that the M3 was the perfect starting point for the Emporer's Royal Guard Interceptor Next came one of my favorite TIE variants, the Lancet Aerial Bombardment. Needing a break from the starfighters, I next moved on to the TIE AP-1, also known as the TIE Mauler. And that led into the Century Tank, or TIE Crawler. I did a few of the odd-ball shaped TIEs next, the TIE Lambda and the TIE Raptor. At this point I returned to the standard TIE variants, starting with the TIE Fire Control. Followed by the TIE Reconnaissance, and the TIE Ground Targeting. Next up is one of the more unique shaped TIEs, the TIE Scout. Then for something completely different, the TIE Neutralizer. It was finally time to tackle the Bomber variants, starting with the TIE Electronic Warfare. Then came the TIE Heavy Bomber the TIE Interdictor the TIE Hammer and finally the TIE Lander The Lander needed two renders, just to shhow off the landing skids I had designed. The TIE Shadow Squadron was next on my radar. After that came the TIE Sentinel Then I finished up the Standard TIE variants with the TIE Vanguard and 'completed' the TIE project with the Nsiss Chiss-Class Clawcraft. I say 'completed' because, even though I've created a model for every variant I intend to, there is always room to improve them. So I looked at the older models I had made, and realized that they didn't age well next to the new methods I was using now. So I set about re-designing them. First was the TIE Bomber the TIE Boarding Craft and the TIE Shuttle. The TIE Predator got a cockpit update, but I couldn't find a combination of slopes that I liked for the wings, so the old design has to do. The trio of the TIE Clutch TIE Phantom and TIE Shadow received updates, though the main hulls remained from the old versions. The last five all received complete make-overs, starting with the TIE Hunter. Unfortunately, I couldn't find a mechanism to make the wings open and close. Then came the TIE Avenger TIE Aggressor TIE Oppressor and last but not least, the TIE Torpedo Bomber The only two original models that have not gotten a facelift are the Scimitar Bomber and the TIE Droid The Droid's wing angle makes it very difficult to brick-build the wings while keeping the pylons from looking like crap warmed over. The Scimitar's complex wing design doesn't lend itself readily to a brick-built design, and the hull I am extremely happy with. None of these new designs have been built yet. I believe I have ordered all of the parts for my interpretation of the TIE Defender. Stay tuned, as soon as the parts arrive I will begin construction. If you have questions or comments, or want different views from some of the models, feel free to ask.
  6. “We have located a site that might be suitable for the generator,” they said, “but our sensors can’t get a very detailed view of it. Go check it out” So here I am, surfing over the forest of the green moon in my TIE Bomber. And not a tiny bit regretful to be away from battle for this one time. I still need time since… since Sullust. Being away from war, some nature, no killing to do… that will surely clear my mind. My computer says I’m approaching my target location. Not much to see here, except form those tightly packed trees that populate this planet like skyscrapers on Coruscant, making it nearly impossible to reach most places. But they say this particular position offers some kind of tactical advantage. Well, let’s find out. Let’s ready some seismic bombs to clear the area to get a closer look. Let’s pull the trigger, and bombs away… A strange feeling overwhelms me… pulling that trigger… Two loud explosions resonate through the forest. It shivers and trembles as if it’s frightenend. When the last dry creaks and dust settle into silence, the wound becomes apparent. Like the footprint of a giant, all forest has fled away from a gaping patch of destruction. Slowly and carefully I manoeuvre my craft to my newly created landing site. I shut down the engines, and all is silent. [soNE Ep. V] Uprooted by Bert.VR, on Flickr From down here, the destruction becomes even more apparent. Frightened ferns have flocked together, while a once mighty tree got uprooted. Respecting the victims of this unfair battle, I silently unload the analysing equipment. Now it’s just waiting for the long analysis to end. The humming of the machine seems almost disrespectful in this perfect si- Snap [soNE Ep. V] The human in me by Bert.VR, on Flickr A strange, furry creature is staring at me from between the bushes. I must be staring back. The creature begins walking towards me, muttering, accelerating, raising its spear. It comes running at me, suddenly silent, with a look of determination. I already have my blaster in my hands, and I’m ready to pull the… No… not again… I’m acting on instinct now, but somehow something in me – the human in me - is powerful enough to set the blaster to stun just in time. And I pull. The creature stops, and with a look of anger crashes down on the ground. I’m deeply impressed. This might have been my very first shot where I wasn’t the victim of. Instead of blindly shooting, I finally did what is right. Not what’s right according to the instructor of the academy, but what feels right. I’ve spared the life of an innocent creature that had nothing to do with this war. This is what it feels like to be a hero. Heroes must be the ones that know when not to pull the trigger. It seems that I’ve done something good in this horrible war. That uncertainty of the past couple of months… gone. I am a good person after all. I almost want to thank that creature for attacking me… But why would it attack me? Sure, it might have been confused after the blast. Perhaps I destroyed a part of its home. But whatever it was, at least no one died today. No collateral damage this time. Instead, I gently put the unconscious creature in a bed of ferns. A beep from the analysing equipment indicates that it is time for a second sample. With a renewed bounce in my step, I begin to pull it to the other side of the landing site. I stop when I discover a path between the plants. This must be where the creature came from. It goes straight into the forest, until it’s blocked by that tree, where… It can’t be… It may not be… What have I done… My legs give away, and for who knows how long, I just sit there, staring into the distance. [soNE Ep. V] No... not again by Bert.VR, on Flickr I have killed once more. Another creature couldn’t get away in time and was buried beneath a tree. Only its tiny legs remain. And it’s my fault. This time, I caused a fluffy tragedy. I have become as despicable as those who I always despised. Who was I to think I’m a good person after all. This time, it wasn’t even a foe. Not even a friend. The creature had nothing to do with this war we’re fighting. It never accepted the risk of getting killed for its cause. And yet it perished in this war. They call it collateral damage. As if it is not at all important and can just be ignored. This creature, these trees with all the invisible but beautiful life. Just collateral damage. How absurd. Everything that I’ve been telling myself in the past is simply invalid. Nothing is trivial in a war. And not a thing that you do isn’t your responsibility. That’s the thing about war. You start and fight with only your goal in mind. And then you even begin to forget that and only think war… war… war… You don’t see what happens. Well, you don’t see what really happens. You’re not clearing a landing site. You’re destroying age-old fauna and flora. You’re not stopping the enemy. You take the life of a living being. You’re not a hero. You’re a monster. War clouds your mind with brutality. War is blinding. I kept telling myself I could go on with this war, as long as it didn’t involve direct battle. But I was wrong. How can I participate in such an act of collective and destructive blindness, even with trivial acts? This small… small and everything but unimportant event… it uprooted my entire way of thinking about this war. Just like this tree, it was firm once. But one big blast threw it over, causing death and destruction… On the other hand, once the dust has cleared up, new light reaches the soil, and new beautiful things get a chance to grow. Once, I firmly believed in the good of this war, perhaps even without any good reason. I shot, I bombed for it. And my own acts, my own shots I fired, my own bombs I dropped, blew me away. Seeing all the damage I’ve done, all the sorrow I’ve dealt, I lost those roots. And nothing but a wreck remains. Immobile, without any purpose. But new lights starts sipping into my mind. What good is it to leave this war? It will still be as destructive. That’s no way to repay for all that I’ve done. I must end this war without one spill of blood. War will be the only victim of my further deeds. Only then will all of this get a meaning. But how? How can I end this war without damage for my friends and without damage for my foes? What’s good for one, is bad for the other. It’s impossible. I’m just a simple pilot, I have no power. But what about these inspired moments... when I refuse to kill a creature that’s attacking me. Maybe not all is lost after all. When the new tiny plants bath in fresh sunlight, maybe then I will be strong enough to do something. But now, those little plants are fragile… and the eclipse of war is still glooming. But through losing my roots, I think I’ve finally found firm ground. I’m not happy. Just determined. But still sad. The data of the analysing equipment indicate that this site isn’t fit for construction. Maybe it’s for the better: this place might find rest again. But then what was the meaning of all this? That’s the question I have to answer. I feel weak. [soNE Ep. V] Firm ground? by Bert.VR, on Flickr ___________________ You can find the LDD file here EDIT: instructions for the TIe Bomber can be found at Rebrickable, if anyone would be interested. The build consists of 2377 bricks. The TIE bomber (including pilot) has exaclty 1000! I hope you enjoy it. Comments are more then welcome.
  7. Hi, I am new to this forum - joined today. I'd like to introduce myself with MOC - TIE Avenger. This model is comparable in size to 8017 LEGO Darth Vader TIE Advanced Set, but has slightly longer wings. Dimensions: Height: 11 cm Length: 21 cm Width: 17 cm I have added my project on https://ideas.lego.com/projects/68294. If you like it, please support it. View from an angle: Front: Side: Rear: Top: Hope you like my version of TIE Avenger. Cheers, Kariusz
  8. rx79gez8gundam

    Seinar Fleet Systems TIE Bomber

    This was the first Star Wars MOC I created, and I packed in as much detail as I possibly could using the original movie models and the book Star Wars Complete Cross Sections. The blue color comes from numerous source materials, even though it does look out of place. Please leave feedback! http://mocpages.com/moc.php/362172
  9. rx79gez8gundam

    Seinar Fleet Systems TIE Interceptor

    This is my TIE Interceptor MOC, designed from the movie models and the book Star Wars Complete Cross Sections. It shares its main structure with my TIE Fighter MOC, but with the distinctive Interceptor wings. Please leave feedback! http://mocpages.com/moc.php/362175
  10. rx79gez8gundam

    Seinar Fleet Systems TIE Fighter

    This is my TIE Fighter MOC, based off an enlarged solar array design of the recent LEGO Group TIE Fighter and my TIE Interceptor cockpit and pylons design. I used photos of the movie models and the book Star Wars Complete Cross Sections as well in the creation if my TIE. Any feedback is greatly appreciated! http://mocpages.com/moc.php/362176
  11. Nom Carver

    [MOC] TIE Avenger/Interceptor

    This is an updated version of the TIE Avenger I posted a few months ago: http://www.eurobricks.com/forum/index.php?showtopic=77717&hl=avenger I know is not the most accurate or faithful to the source material, lets say its halfway in the TIE avenger-interceptor evolution. P1150688 por Nom Carver, en Flickr P1150691 por Nom Carver, en Flickr P1150700 por Nom Carver, en Flickr P1150702 por Nom Carver, en Flickr Comments and criticism are welcome.
  12. TODDMURPHY47

    TIE fighter into TIE interceptor !

    This is my custom TIE interceptor based off the new tie fighter kit 9492. I used most of the kit and a few pieces from my small collection. Let me know what you think of it or what u think should be changed to be more movie accurate! enjoy UPDATE**** i redesigned the wing to look more accurate photos upload
  13. Nom Carver

    MOC: TIE Avenger

    At the beginning of the year, I was not very excited by the release of the sith fury class interseptor, but lately I was caught by the consumist frenzy and got my hands on one of them, when I finished building it, I realized how much it resemble to one of my all time favorite fighters, the TIE avenger, so I decided to disassemble it partially and turn it into a more OT related MOC. Reference: http://starwars.wikia.com/wiki/TIE/ad_starfighter P1010624 por Nom Carver, en Flickr P1010626 por Nom Carver, en Flickr P1010627 por Nom Carver, en Flickr P1010630 por Nom Carver, en Flickr P1010633 por Nom Carver, en Flickr P1010636 por Nom Carver, en Flickr Now for comparison with previous TIE releases (I hope I had the new one): P1010639 por Nom Carver, en Flickr P1010640 por Nom Carver, en Flickr P1010646 por Nom Carver, en Flickr And one last pic: P1010651 por Nom Carver, en Flickr So what do you think? I hope you like it