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[MOD] Ninjago: Cole's Dragon - Articulation Fix!
Littleworlds posted a topic in LEGO Action and Adventure Themes
Hello everyone! I recently got the charming little set Cole's Dragon (70599). While I am really taken by the many ways to articulate the dragon, I was never quite happy with the way they did the neck and the jaw of it. So I fiddled a bit and came up with a fix: Recap: that's how the original (vanilla) version looks like: Instead of a jaw you can open and close, it is clipped on something which looks like a pretty blocky blaster, which makes it not only stay open but also get knocked off pretty easily. This really had to change, so I removed these parts: and replaced them with: As a handy side-effect, I wasn't only able to make the jaw nicely close, but also gave the head/neck joint a much more realistic way of articulation too. The final result looks like: The "kinda-blaster-piece" got replaced by a very similar piece we all know and love from classic space times, the first bar piece with clip gets into the bottom side, the second one goes into the tube at the end of the dragon's neck. Surprisingly simple, but pretty effective! Anyway, the dragon seems to like it! Rawr! Having the jaw as one piece might at first thought appear as a step back, but it does work well with the overall look of the dragon. Also it is a very sturdy construction and the studs give the nice hint of teeth. Hearing these news, my Dragon Queen found it was really getting time that her pet gets some proper training: The Queen's Right Hand was more than happy to oblige and soon was able to show off his success in hand-feeding the beast: Too bad for him, it decided to take the bigger snack. Why taking just a chicken leg if you can have a whole meal? Luckily, the only thing that really got hurt was the dragon tamer's pride. And the Queen was pretty amused. After all the beast showed cunning initiative!