Search the Community

Showing results for tags 'sand challenge'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 2 results

  1. *Your entry has earned 3 XP* Dreighton, a sandy ball of rock with nothing to offer but Clawmice, Sand-leeches and an abundance of minerals. Located in one corner of the infamous 'Dreighton Triangle', it is a place avoided by most, for fear of ghost ships and mysterious disappearances. The Galactic Empire, however, is not as superstitious. It has constructed a massive mining complex on the planet, with tunnels kilometers long. It is here our heroes have taken a pit-stop, closer to their location than Imdaar. Here, they are negotiating with the requisitions officer to acquire much-needed building materials for their base. Arias, more at home with other troopers than in the murky field of logistics and politics, strikes up a conversation with the Sandtrooper guards outside one of the many base entrances. A former Scout Trooper himself, he befriends the Stormtroopers and ensures that they have allies on the ground, should they ever need to come back. As they talk, a 11-3K Viper Sentry Droid stands guard, its two heavy blasters at the ready. Inside, Ruby negotiates with the surly requisitions officer. She has a valid requisition order, but she's after some supplies not listed on it - supplies that will increase their odds of survival on the planet to which they've been assigned. The two haggle for some time - the officer is unwilling to accept Ruby's explanation of 'the mission is classified' and she's unwilling to divulge classified information. Eventually, though, they are able to come to a mutually beneficial arrangement. It turns out that requisitions officers aren't paid too well, so Ruby makes a kind donation to the requisitions officer break room, so they can install a dejarik board. \ With the supplies secured and negotiations complete, the two set off back to the Strix - with the newly acquired Sentry Droid in tow! BEHIND THE SCENES: Continuing the story of Arias and Ruby, we head to one of the worlds of the Dreighton Triangle - the planet Dreighton itself. A sandy mining world that appeared in Rebel Assault II, the planet was perfect for the sand challenge (especially since I had managed to scavenge more sand-coloured parts, and had more confidence). In this diorama, the crew gather supplies and allies before setting off for the destination of their base. The build was too small to fit the Strix in anywhere, so it's off-screen today. I enjoyed trying to do what I could with the little sand parts I had (this was basically my entire sand collection). My favourite part by far is the little cave I made for the sand scorpion! Greebling the wall for the mine was an interesting challenge - I still struggle with greebling, so I'm trying to work on it a bit. I decided early on I wanted some outflow pipes and some stained sand nearby - evidence of the Empire's short-sighted policies polluting the planet. I used dark tan tiles to show that the sand around the base had been permanently stained. The doors do work - they're not pretty, but they do work. At the time I made this, I already had put aside a fair chunk of my parts for the base Ruby will build, so it was interesting seeing what I could do with what was left over. The inside, I wanted to make look drab and utilitarian - it's full of storage lockers, crates and ventilation ducts (to whisk the sand back out, I imagine). It is a crossroads, with a large vehicle access straight through, and a smaller personnel corridor off to one side. On the other, we have our grumpy requisitions lad and his cramped, uncomfortable office. You can just barely make out that the room ends in a doorway behind him in his pic above - leading to the break room off-screen. Overall, I feel a lot better about this build than I do the previous one. The storytelling is better in the Sand and Deliver build, but the actual construction of this one, to my eye, looks much better - and the hill looks better than the previous one, too! Thanks all for taking the time to read this. I hope you're enjoying the little adventure our characters are on here. The next one isn't going to be for quite some time - I have to make a temperate forest, and I have almost no green parts at all! Acquiring them will take time :) Time I'll use to learn some decent foilage techniques, methinks. And no, this droid isn't going in the Factions III contest either. Not creative enough. I've left a little clue as to what I WILL be entering here. The parts are coming. Stay tuned.
  2. *Your entry has earned 2 XP* MISSION REPORT: Recapture of Nixor Prison Complex FROM: Lieutenant Kel Dreng, 341st Imperial Army Battalion (B-Platoon) TO: Capt. Haer Woanek, 341st Imperial Army Battalion. SUBJECT: Mission Report (Operation Roundup) Sir, I am pleased to report that our part in Operation Roundup was a success. We were able to capture the HVT alive, and are transferring him to you for public trial - he should arrive shortly after this report. As per your orders, we used non-lethal force, and as such were able to capture his fellow convicts intact. I am sure they'll provide just the labour boost to get the factories back up and running. Your loan of TK-8752 was appreciated - my men lack experience, so having a veteran amongst our ranks proved a boon. Your probe droid's intel proved correct - HVT Colonel [CLASSIFIED] of the Rebel Alliance, also known as Inmate #463107 was positively identified, and proved exactly as much of a handful as intel predicted. He and his fellow convicts were using stolen Imperial riot gear. This is fortunate, as our riot troopers had only non-lethal weapons in case of just such an eventuality. The enemy, having seen and disabled our probe droid, knew we were coming. They erected crude barricades in order to keep us out. These feeble defences were no match for TK-8752's marksmanship. I am willing to admit that we underestimated the HVT, and I take full responsibility for my error in judgement. Due to their defensive positions and the shock of the ambush, we expected them to be suppressed and remain in cover. I absolutely did not account for the possibility that the HVT might simply not care if he got hit - nor that he'd target me first! Without my inspiring leadership to rally the troops, I can only imagine that they were demoralised and despondent by the tranquillising of their beloved commander. This allowed the HVT the opportunity he needed. Instead of remaining behind his barricades, as I expected, he instead charged to press the advantage! I have been informed that he quickly was able to overpower Cpl Hanz. Fortunately, Pvt Kearn was able to stun his remaining comrade, leaving the HVT alone. Whilst the Pvt moved to disarm and secure the stunned prisoners, TK 8752 squared off against the hardened criminal. From Pvt Kearn's report, the battle was as quick as it was brutal. As skilled as the convict was, he was no match for a veteran Imperial Stormtrooper. He was quickly disarmed, and then stunned at point-blank range. With their leader captured, I doubt these convicts will give us much more trouble. We shall reassert our control over Nixor shortly, and in doing so shore up our spinward border against potential New Republic incursions. I also recommend we further the training of our Imperial Army troops. We won't be able to rely on Stormtroopers forever - not with the Galactic Concordat stopping us from training new ones. I would also like to put Pvt Kearn for a promotion. He kept his head and fought well under pressure against far more experienced opponents. Oh! We were able to repair your favourite probe droid too - turns out they'd simply stunned it by throwing a shock baton at it. REPORT ENDS BEHIND THE SCENES! Hello again! I actually built this one a few weeks ago, but wasn't sure if it was good enough to actually present. (I eventually tore it apart and made another, more elaborate scene that was based more on building than storytelling, which I'll also upload today). I'm still not, but hey, at least I can get some feedback/constructive criticism! This one went through a few changes - originally it was intended to be on Ruul, a planet within TCR's territory, but I later learned that the 'sandy' look from the pics wasn't in fact sand at all, but tundra! I'll admit, I felt like a bit of a fool after that. Fortunately, I found a desert planet in The Triumvirate's territory that worked just as well! I didn't have enough sand-coloured pieces at the time to get the look I wanted, so I substituted in some white (representing sand blindness - painful glares caused by the reflection of the sun on certain materials, such as snow or sand). The barricades were intentionally ramshackle, to make it look like they were assembled from the ruins of previous battles. In this story, the prison complex on the planet suffered a breakout during the Galactic Civil War, and only now are the remnants organised enough to recapture the planet. The thing I enjoyed the most was how I was able to build the prisoners. I tried to make them look ramshackle, as they've spent the past year or so scavenging what they can. There are remnants of their original orange prison uniforms, but they've supplemented their outfits with looted riot gear and whatever clothing they can find. Their leader, of course, is the best-equipped. I feel like I succeeded. Here's a shot that was deleted from the final product - it shows the crew discussing their options shortly after stunning the droid, and provides a look of what their little camp appeared like before it was torn apart to make fortifications. The story was originally to be told in three parts - first, from the prisoner's perspective, then the commander's during the briefing, and finally the Stormtrooper's during the battle itself. I cut this arc because frankly, it was a bit too overly complicated. Simplicity can be strength. You can see from this build the remnants of an Imperial structure, half-buried in sand. Sadly, I didn't take any shots of the build without miniatures in the way (I tore it down in a fit of despair in the shooting process), but here's a decent shot of what it looked like. This one was a frustrating exercise of doing as much as possible with a very limited sand parts supply, but overall, I'm at peace with how it turned out. I won't be entering the Probe Droid in Factions III, as it is based on a design I saw online once, and not something I feel comfortable taking credit for.