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Found 72 results

  1. EDIT: Improved Interior -------- I’m a big fan of medium-size models. Ever since the first appearance of the curved panel (part 18944), I’ve been planning to make something out of it. And it couldn’t be more suitable than putting it on a supercar. Finally, presenting my first ever supercar - the Challenger. This MOC is equipped with 56 x 28 tires, making it a roughly 1:11.5 scale model. It’s really challenging to design a bodywork with complex curves for a supercar at this scale, hence the name Challenger. BODYWORK Normally wheel arch made of liftarms has flexible axles inside, but I choose to use rigid hose because it’s slightly better than soft axle in terms of keeping shape when the desired curve is short and subtle. Together with the curved panel, they create a beautiful silhouette. Even though this MOC looks like a Porsche, and indeed it is mainly based on Porsche design, but it is not a Porsche. Especially when you look at the rear end, it’s definitely not a typical Porsche style. Actually the whole bodywork referenced several car brands, it’s more of a combination of all my favorite parts from different design styles along with some of my own thoughts. DRIVETRAIN & SUSPENSIONS It is powered by 2 L motors, and steered by servo motor. Front suspension is a conventional independent suspension; rear suspension is a multi-link suspension which incorporates what is called a Watt’s link. It works just like a Panhard rod, but slightly different from Panhard rod. PERFORMANCE COMPROMISES & IMPERFECTIONS Due to limitation of the size, I really couldn’t put everything I want into this MOC. One big problem is the seat. Since the motors take too much interior space, the seats have to sit high on the motors, while in a real car they are much closer to the floor. And they don’t look like racing seats. Secondly the rear suspension is really stiff and suspension travel is short, so it couldn’t take full advantage of the Watt’s link. Also the absence of working headlights and taillights and the noncontinuous curve of this liftarm-made wheel arch are the compromises I have to make. Anyway, I’m basically satisfied with this MOC, it’s a good start of creating motorized medium-size supercar for me. Hope you guys like it And happy Chinese New Year!
  2. REVIEW - 42096 - PORSCHE 911 RSR INTRODUCTION Not too long ago, 2016 to be precise, I wrote a review about a big orange Technic Porsche. Only 2,5 years later a new Porsche is added to the Technic range! This new Porsche 911 RSR uses the same wheel arches as the 42056, but slightly smaller tires. It's hard to qualify the exact scale, but for roughly half the price, we can expect less detail than the previous one. At first glance I am very happy with the looks and especially the color scheme. Looking at the name of the set, the color scheme wasn't a surprise, since this is how the actual model looks like. That diffuser means serious business. Edit: The wheel arches are a different size than the ones we already know. They are two studs shorter. Thanks to @LvdH for pointing it out. This review might be less detailed than usual, but time was limited. Sorry about that. I do hope you enjoy it anyway! PICTURES Pictures can be clicked to view hi-res versions. More pictures can be found in my Flickr album. DISCLAIMER This set has been provided by the CEE Team of TLG. It's not my goal to promote this set. It's my goal to give you an honest opinion about it. Therefore, the opinion in this review is my own and is in no way linked to TLG. SET INFORMATION Number: 42096 Title: Porsche 911 RSR Theme: Technic Released: 2019 Part Count: 1580 Box Weight: 2266 gram Box Dimensions: 47,7 cm x 37,2 cm x 9,0 cm Set Price (RRP): € 149,99 Price per Part: € 0,095 Links: Brickset, Bricklink THE BOX CONTENTS OF THE BOX The box contains: 1x Sealed booklet 2x Sticker sheet 4x Tires 13x Unnumbered bag BOOKLET STICKER SHEETS Two sticker sheets, with loooooots of stickers. There is even a completely white sticker, without a print. Seriously?! TIRES BAGS HIGHLIGHTED PARTS WHEEL ARCHES Okay, let's get the big black-red-grey-white elephant out of the room. If you know a bit about TLG's sticker policy you will know that TLG avoids applying stickers to curved surfaces. And by curved I mean curved in multiple directions. So, it wasn't (or rather should not have been) a surprise that the wheel arches are printed. But man o man....are you kidding me?! These look like stickers I applied after a couple of brewskies....several brewskies....lots of brewskies! I totally understand the difficulty of printing these parts, but I expect more from a company claiming that only the best is good enough. Two thumbs down for these arches. These wheel arches are slightly smaller than the ones on the 42056 by the way. I somehow missed this when I was building the model and writing the review CANOPY Clever use of the Windscreen 6 x 4 x 2 1/3 Bubble Canopy with Handle. 7 x 3 CURVED PANEL I almost missed this one, but it's the first time we get this one in white. 3 x 13 CURVED PANEL Thank you TLG for finally providing this part in white! BANANA GEARS We have seen these 11x11 Curved Racks in the Rough Terrain crane, but they are cleverly used in this set too. PINS AND CONNECTORS Not all of these connectors are new, but the Pin with Ball Joint has never been released in red. And the Pin with Pin Hole has never been released in white before. And the Axle with Pin Hole has never been released in black before. PART LIST The part list for all of the 1580 parts. THE BUILD Unsurprisingly, we start building the chassis, with the rear suspension. Here's the front suspension with steering rack. The chassis with front and rear suspension. The single seat and steering wheel have been added. The water-cooled six cylinder 4.0 liter boxer with 510 hp (375 kW) has been placed behind the driver's seat. Wheel arches and doors have been added. The car is taking shape. Yes, there is a sticker with track information applied to the inner side of the door. In case you get lost hehe. The front of the car looks spectacular. I love the usage of the "banana gears" and curved panels. I also like the canopy parts. I know they make the car look like a frog, but I still like ' em. They work for me. Like the front, the rear of the car looks stunning too. I absolutely love that big bad-ass diffuser. The hoses and panels complete the package, along with the big spoiler. Thumbs up for the rear. These are the left-over parts. COMPLETED MODEL We proudly present the Frog 911 RSR. I'm just joking, because I absolutely love the looks on this car. The color scheme is spot on. Maybe it's because I am working on a Mindstorms project with the same color scheme The gap behind the front wheel is actually present on the real car as well, so it's by design. Obligatory picture of the chassis. Isn't she a beauty?! I love this shot. What I don't like is the abundance of white stickers. And by white, I mean actually white. The color of the stickers don't match the white on the panels, at all. A very simple solution would have been to print the stickers off-white, instead of pure white. Printing the stickers in pure white even resulted in the need to apply a totally white sticker to one of the roof panels. A white sticker to match the other roof stickers, otherwise the color difference would have been even more obvious. I can't get my head around this approach, because a very simple solution seems to be available. Another approach would be transparent stickers, but I haven't seen those in a while. The doors and the engine cover open up. Combined with fake engine, steering and suspension, that pretty much sums up the functionality in this car. There is no HoG (Hand of God) steering, which is a huge let down for me. I can imagine the people at Porsche had a say in this. Makes you wonder whether the licensed approach, over proper functions, is the right path for TLG to take. The wind shield wiper is fixed in place by the way. The side view shows that the wheels are slightly too small for the car. Or the wheel arches are slightly too big hehe. The size of the wheels just doesn't feel right. Of course, there is limited choice in wheels, so I understand this choice. No biggie. All things considered, the car is eye candy! A final view of the rear, because this is most likely the part of the car that you will see most, unless you are a really good racing driver COMPARISON WITH 42056 This review would not be complete without a comparison with the 42056 - Porsche GT3 RS. When you are building this model, you get the feeling that you are building more or less the same scale, maybe because of the wheel arches. But looking at the comparison images it is clear that this model is indeed a different scale. This obviously explains the lower part count and price. Both fronts have that distinctive Porsche look. I like the canopy style headlights. This picture from the rear clearly shows the difference in scale. The orange one has a much bigger ass I do think the RSR's rear design is much cooler than the RS3's. I know it's not fair to compare a street-legal car with a circuit racer. I would love to see someone give a go at an RSR version in the same scale as the 42056. Actually, I am surprised I haven't seen one made by @JunkstyleGio in LDD yet, but I might have missed it B-MODEL Like the previous Porsche, there is no official B-model for this car. I'm sure some fan made B-models will pop-up. SUMMARY To be honest; I am torn between two opinions. My first opinion is that this is a stunningly beautiful car. I absolutely love the color scheme and looks on this baby. I can't stop looking at it and it looks so much cooler than the 42056. My second opinion is that the printed panels and stickers look horrible. This may sound confusing, because I just said it looks stunning. Well, it looks stunning from a distance, in a cupboard or something. You can see a lot of flaws from close by. The lack of HoG steering is also a bit let down for me. Basically, there is zero playability, so yet another display piece. The 42039 had some simple functions, which made the car fun to play with. Like the 42056, this is just another display model. A display model depending on lots of stickers. Would I recommend it?! You bet I would. Why? Because it's reasonably priced and I can't stop looking at it. I will probably get a second copy and have a go at a Porsche 911 EV3 PROS Color scheme Stunning looks Price (you can get a big Porsche for a reasonable price) CONS No hand of God steering No playability whatsoever Awfully printed wheel arches White stickers too white Too much stickers SCORE How do I rate this set? 9 DESIGN I love the design and color scheme. 7 BUILDING EXPERIENCE Plain build. No interesting functions. 6 FEATURES Which features?! 6 PLAYABILITY Push the car back and forth. Hard to steer. 7 PARTS Finally, white wheel arches! Oh wait...they are printed...badly. 8 VALUE FOR MONEY You get a cool Porsche for a reasonable price. 7,2 GREAT LOOKING DISPLAY PIECE...FROM A DISTANCE FINAL WORDS Thanks you for reading this review. All pictures can be found here.
  3. Here's a build, I simply had to post here... Basically it's a heavy transporter, which uses 3XL motors powered by BuWizz which can carry a weight of a child and use that to tow a real life Macan: And behind the scenes video with more info about the development: For me this was one of my biggest and most impressive achivements, especially when you think about the forces we are dealing with here... Any ideas what should be the next pull?
  4. Hi, So, I'm in the middle of building my 911 GT3 RS and I'm at the stage where I'm putting on body panels now. I've noticed that whenever I spin the rear wheels, they both spin in opposite directions. Is it supposed to do this or have I messed up the build somewhere? Thanks Dark
  5. It's bound to look bad after Brunojj1's mind-blowing McLaren P1, but oh well: Photos and reading: http://sariel.pl/2018/08/1970-porsche-917k/
  6. Hi everyone, i'm new to the forum. I've known eurobricks as a resource for content for some time now and Jim asked me to make an account. What do you think about my custom made display?
  7. Now that we have two licensed Technic supercars, it's time to compare them carefully step by step, with special emphasis on the bonus category ;)
  8. brickverse

    [MOC] 356 outlaw

    So hard to recreate 356 using Legos =)
  9. brickverse

    [MOC] Porsche 911 (964)

    Here's my endeavour to model Porsche 911 (964). I wish this could be done in yellow, though there's one specific part forming headlights that is absent in this color. Hope in the future TLG will release it.
  10. hello, i have just bought the porsche 911 gt3 kit brand new on 15-5-2018 to build for my grandson, will i need to do any mods to my kit when i build it, been reading some interesting points about the gears not working as they should. if i do what stage of the build do i need to make the changes, thanks for reading.
  11. This is the second mod I have done to Lego's 42056 Porsche 911 GT3 RS set. I used the same height lift as I used on my previous Porsche mod and moved forward the bottom arms in the front and the rear of the chassis to add negative camber. The car was able to roll without the body on, but once I put it on, it couldn't roll. This means the car is now purely a display model. As much as a JDM fanboy I am, I'm kind of upset with the result of the car not moving, but at least I'm glad that I stanced this car anyways just for the fun of it. Although, quote automotive YouTuber GasKings, the camber angle does seem a bit too much on here like "a baby giraffe taking its first steps." So, what do you think of this mod I have done? Is it CamberGang worthy? I think it looks neat, but I would like to get rid of the camber (and the height lift) so I can roll this car around again. Here's some more pictures of the car I took. Thanks as always for checking this out, and I hope you'll stick around for my next builds.
  12. I'm new to LDD and it's fun and easy to start with. Trying to design a 911 engine/transmission drivetrain with 5+R gearbox, shift linkage, 4WD and torsion bar suspension.. Which should be closer to the old air-cooled Porsche. Nothing really new and innovate here, just try to combine all the existed thing together. The final build should be slightly smaller than the official 911 RS (42056)
  13. Here's my replica MOC of 42056 set: Porsche 911 GT3 RS in medium scale You can see many references to original set design and the Power Function system. Check the video: The model has: - PF: 2L, Servo, IRv2, LiPo - Full independent suspension - Floating differential at the rear - Opening doors, bonnet, trunk - Adjustable seats. The car is a pleasure to drive: It is quite fast and manoeuvre. Building Instructions: https://rebrickable.com/mocs/MOC-12532/paave/porsche-911-gt3-rs/
  14. Porsche Carrera GT Specifications Scale 1:8,5 Length 67s / width 29s / height 17s (54/23,5/13,5 cm) Weight: 2500 g Front suspension: independent pushrod Rear Suspension: independent multilink pushrod RWD Functions Driving - 2L Steering - Servo Moving spoiler - M LED headlights Working steering wheel V10 dummy Openable doors, hood, trunk Removable roof – like the original After a longer break I would like to present the Porsche Carrera GT. In my opinion it’s the best Porsche ever made. My nick commits, so I decided to build it ;) Original car was produced in 2004-2007, had V10 engine with power 612KM and the maximum speed at 330km/h. The construction isn’t very complicated. Porsche is driven by 2L motors with ratio 1,4. It eliminates resistance, which would be in the gearbox. Thanks to that the car is quite fast. My first decision was to place the Battery Box in the middle of the model for easy battery replacement. That’s why I had to build the frame a bit different, because in the place where usually were liftarms, now is Battery Box. The spoiler is moved by 2 mini linear actuators driven by M motor. The front and rear suspension is similar to the original one: independent pushrod. It works same as in F1 cars. In front there is also Ackerman geometry. For depreciation I used 2 springs from yellow 6.5L absorbers (in front) and 2 yellow absorbers 6.5L per wheel (in rear). Suspension would have worked a bit better, but it’s imitated by the original, and in the real Porsche all the links are form metal, here are plastic. The steering is really simple – servo, gear 12 and gear rack. I’m generally satisfied with the model, it looks and drives quite good, but the suspension would have worked a bit better ;) Pictures – of course with comparison to 42056 Gallery
  15. This is Lego's 42056 Porsche 911 GT3 RS set with some unique rallycross-inspired features I added making it the perfect sports car to drive in the snow. Features Suspension system raised to make the car about two studs higher Wheels and tires from the 42037 Formula Off-Roader Mudflaps LED light bar Front off-road lights Rear bash bars Optional snowplow that attaches to the front The lights are fake and don't turn on, and all of the other lime-colored pieces are from the 42037 set as well. I had a lot of fun making this. I just had to switch of the area of the springs to change the height for the rear without any pieces needed, but for the front, I had to remove the entire Porsche's body to make the lift there using a variety of pieces. Overall, I'm proud that a got the result I wanted, which was making the Porsche 911 GT3 RS higher (so it wouldn't bottom out) and equipping it with off-road features so I could have fun with this set in the winter. It does need to drive in snow only about an inch high so I could move it without getting stuck (and so the plow can move the snow too). I recommend to anyone who has the Porsche set to try these mods out for themselves this winter! Here's some more pictures of the car and a desktop wallpaper that I created wishing everyone at EuroBricks Happy Holidays!
  16. Mirco Hussmann

    42056 Falken Porsche Mod

    Hello everyone! As this is my first real topic in this forum after a few years of reading silently, I will say the following about myself: I'm from Germany, just finished the Abitur and I love cars as well as Lego (Technic), especially Porsche, and I will probably start studying mechanical engineering this year. Sooo, this project was a pretty huge thing for me in the last few months. As a huge fan of their cars, when the Lego Porsche was announced I knew I needed it, and got it early this year. When it stood in front of me on the table, finished, I already thought about how awesome it would be to mod the sh*t out of this monster. I started with technical modifications on the gearbox, adding working door knobs, gearing the steering wheel up to have a rotation close to 900°, filling some holes in the body and including Didumos' Ackermann steering mod. After various tries, I kind of rebuilt the chassis for rc use. While the servo was pretty easy to throw in (while it was tight and a perfect fit), the whole gearbox flew out for 4 M-Motors. While at first I had one technic battery box laying on top of the rear suspension cover, I soon changed this solution to having two train bbs in the engine bay. The gear driving the differential which comes from the motors required the fake engine to be moved down as far as it goes, but this gave me the possibility to keep it inside. Next thing to do was the lighting, which I did by using the cables of broken PF motors to connect 10 white 9V LEDS from ebay. I then continued to see something new to be improved everyday and fix this one or that one, until I finally decided (about 2 months ago), that it is time to move on to the real stuff. So i bought RAL 6019 (the green one), RAL 5002 (blue) and RAL 9005 (black), 1200 ml each, and just started spray painting the parts. I did the panels and small parts laying on a metal sheet, rear side first, while I did the liftarms by putting them on a string with the middle hole so they spin when being sprayed. While the most turned out well after the first few rounds of painting, some got pretty ugly when drying, which I fixed by sanding the parts and spraying a thin layer over it. While the parts were still drying and between the paiting rounds I already did the interieur - removing the right seat, changing the seat colour to gray/black, removing the shifter knob, replacing the old dashboard, changing the steering wheel to a more GT3-style-thingy, adding a fore extinguisher and changing the orange cage to black. I also ordered the neon-yellowish headlight bricks, which looks hella awesome at night or even more in twilight. At this point, technical improvements had all been made, I solely focused on asthetics. When I was finished with the colouring, I had to decide how I would do the stickers. After I saw the extremely low prices for custom stickers on websites of printing companies (about 200€), I looked for alternatives. I saw a YT-video with a technique I didn't think of till then which worked surprisingly well. All the stickers on the car are made this way. Finally, a list of all the modifications: - Full RC, 4 M-Motors, 1 Servomotor, 2 Train BB's, 2 IR Receivers with nearly invisible placement that doesn't disturb the looks - steering wheel upgearing - several body fixes - head- and rear lights, neon headlight bricks - spray painted bricks and custom stickers - change of the mounting of the rear shocks so they are more stiff to carry the heavier weight of the engine bay - (still) working and repositioned flat 6 despite the rc mod - interieur, wheel and dashboard changes - new centerlock wheel nut bricks (no RS anymore :D) - carbon fiber covered exhaust pipes, that front thingy panels (no idea what the english word is ^^) and - diffusor - chassis changes to make rc mod possible While these were all my own mods, I also used two mods from other guys: - El Squattore's working door knob mod adapted to the large shocks - Didumos' Ackermann steering, also changed a bit because I was missing a few of the bricks. Man, I can't tell how many times I thought i just threw 200€ into the trash by f***ing up some of the bricks when painting them, but I think in the end it worked out more than just well. :) There's probably a video/car porn coming as soon as I find time and a nice location for it. Anyway, thanks for reading and let me know what you think of this thing!
  17. BrickMonkeyMOCs

    [MOC] City-Scale Porsche 919 Hybrid LMP1

    Watching the 24 Hours of Le Mans race last weekend motivated me to upgrade my 2016 model to this year's design and livery. The 6-wide design fits a minifigure comfortably, and features a detailed engine as well as a modular design allowing easy removal of the nose section, cockpit, engine cover, rear wing, and rear section. 2017 Model: 2016 Model: Instructions available at www.bm-mocs.com (click link in signature).
  18. I’m not sure if this deserves an own topic because there is already the MODs and improvements-topic for the 42056 Porsche (http://www.eurobricks.com/forum/index.php?/forums/topic/133743-42056-porsche-911-gt3-rs-mods-and-improvements/). But because that topic is after almost 30 pages quite cluttered and from time to time always the same complaints and questions about the flaws of 42056 came up I thought I could be worth to make a write up about a Porsche-package which is flawless full featured easy to rebuild preserving 100% the really gorgeous looks of the stock model moderate in additional costs based onto the incredible valuable work of @Didumos69 and its unofficial errata and some other MODs made by him Feature summary: If you apply all MODs listed below then you will get a Porsche with: Smooth and full working gear-train for a freely pushable car in all gears with and 100% reliable gear-shifting, no gearbox stalls anymore, correct gear sequence, no endless shifting Gear indicator at the dashboard for checking gear-state at a glance Realistic reverse-mode behavior of the center gear-mode-stick which prevents from engaging reverse-mode from all gears but first gear A new paddle-shifter module which has better and more realistic looks and slightly lighter operation Much better front-axle layout with strong enough suspension for the weight, preserved ground clearance, better geometry, less bump steer, better steering lock and ackerman steering A more rigid chassis which does not bent even without body A Hand of Good (HoG) for easy steering which results in much better playablity Very fast and easy removable (and of course attachable) bodyby just pulling (rsp. pushing) 11 red pins with bush: important for mechanics demonstration Lockable Doors Foldable bonnet holder for lockable bonnet in open state Filled black "hole" below headlights First of all some background, some remarks about the problems of the stock version of the Porsche, so about the reasons for such a topic. Luckiliy there are solutions for all problems of the stock Porsche: The first serious problem (gearbox and shifting) is completely fixed by the errata of @Didumos69 but the second serious one (front axle) is only fixed by his ultimate playable Porsche. But luckily again there is a Porsche out there which contains all these needed fixes and solutions (and some more) in one package which is available with full blown PDF-BI at rebrickable: @jb70 “Pimp up my Porsche”. BTW: with this package none of the above mentioned workarounds of TLG are necessary; they are completely thrown away. I would recommend everyone who wants to build the Porsche, who wants to build a flawlessly and very well working Porsche: Do not waste time by building the stock Porsche but start with the “Pimp up my Porsche” by @jb70 – and do all your own MODing onto this base… ;-) Well, here we go… The base package Go to rebrickable and get the BI for the “Pimp up my Porsche” MOD by @jb70 : http://rebrickable.com/mocs/MOC-8003/jb70/42056-pimp-up-my-porsche/#comments - The BI are free and also free from errors and flaws (there are only four very small exceptions, see below). Remark: You will need only 179 very common and mostly cheap parts in addition to the 42056 set to build this Porsche by jb70 – the overall costs would be about 20 to 30€ when you need to buy all additional parts – the real costs strongly depend on your spare parts inventory ;-) Just built this "Pimp up my Porsche" from jb70 - very enjoyable build, great instructions, incorporates all essential MODs you need to change the mediocre retail 42056 in a really great set, now also functionwise: stronger front suspension (retail is much too weak) with much better geometry with less bump steer und Ackerman steering - also with much better steering lock outstanding gear indexer (= 90 degree limiter) so gear-switching is now 100% reliable, so NO gearbox stalling anymore fixed step-5 error in the BI and in addition much better gear-arrangement of the whole gearbox for frictionless spinning of the complete drivetrain in all gears - the car now runs absolute free and smooth when pushed over the table - even in 1st gear preventing from endless gear-sequence (ie. now you can’t switch from 4 to 1 or from 1 to 4 corrected gear-sequence reinforced chassis so the chassis does not bend even without body HoG (essential for playablity) fast and easy removeable body (essential for demonstrating all the internal goodies) All fixes from the unofficial errata of Didumos69 are applied and in addition some important goodies of his ultimate playable Porsche - all that stuff compiled into great PDF-instructions, even for free! This means all problems I described above are fixed, Many Thanks @Didumos69 , many thanks @jb70 ! Well, there are 4 small errors rsp. recommendations for changes within the BI of jb70: 1. Error in BI: The blue 2L pin at step 59 (page 60) is not needed 2. Error in design and BI: The front-calipers are mounted in a faulty manner: they will rub against the inner side of the rims which prevents the car from running smoothly when pushed along. Solution: use a thin 1x2 liftarm and an axle with towball (instead of a pin with towball) for connecting the steering links to the hub and then build the front calipers as shown in the stock BI (page 152, step 212) and Bob will be your uncle – see pic below: 3. Recommendation: I recommend to omit the pin-clutch of Didumos69 - This means replace at step 38 (page 32) the two blue pins with one axle 4L --> the Didumos-errata-based jb70-Porsche does not need this clutch because the gear-box works now 100% reliable and it never stalls... in contrary: the clutch has the disadvantage that it can chips in when not necessary cause of too low friction of the pins! Without this clutch all is working like a charm and the pistons just fly ;-) But of course it is not necessary to omit this clutch - but then you should ensure that you use two pins with really high friction!. 4. Recommendation: jb70s Porsche already contains the wonderful MOD of Hispabricks for a fast and easy removeable body – but this can be optimized a little bit: Just fix the seats completely at the body so not connection between seats and chassis remains. For that do not mount the LBG 2x4 liftarm in step 19 (page 7) and all parts attached to it. They are not needed anymore. Mount the seats in step 47 at page 173 as shown in the pic below - see yellow circle. Now the body is even faster removeable and completely independed from the chassis (Thanks to @DayWalker for this small but valuable MOD). That’s all – apart from these small changes the BI of jb70 are errorfree: ready for a full and flawless working Porsche. When finished jb70s Porsche you have already a Porsche with smooth and flawless working features and with great playability. If you want to go further you can easily apply the following MODs which add a lot of realism and even better operation. Additional MODs on top of the “Pimp up my Porsche” base-package: Dashboard gear-indicator and realistic reverse-mode behavior: A well visible(!) gear indicator is IMO an essential feature for a sequential gear box. The following MOD offers exactly this and the needed mechanic is fully invisible: the needed mechanic is completely hidden behind the black curved panels of the center console. The stock behavior of the reverse mode is completely unrealistic because it allows to engage reverse regardless of the current active gear – IMO the requirements are as follows: reverse gear has a high reduction-ratio (in this case the same as first gear) engaging reverse (or neutral) mode is not possible if another gear than 1st is engaged, ie. it does NOT allow to shift from 4th (and also not from 3rd and 2nd) gear to neutral and back in reverse mode you are prevented from switching gears - so in reverse-mode you HAVE JUST ONE possible gear-ratio (see 1) This MOD implements exactly this. And it does it so that it is fully invisible and the needed mechanic is completely hidden behind the black curved panels of the center console. Here is a pic which shows both MODs built into the jb70-Porsche – you see that you don’t see anything unless the blue indicator at the dashboard – which is good in this case ;-). Here I have described both MODs in detail and also how to integrate into the jb70-Porsche: Here can you find a a lot of pics of the internals and instruction hints how to integrate both MODs into the jb70-Porsche base: http://bricksafe.com/pages/Kumbbl/MODs/porsche-42056/gear-indicator-and-reverse-gear-mode Here is an example pic of my bricksafe-folder so you can see how detailed the explanations are: Kudos and many thanks to @DayWalker who has developed both of these MODs. I have only integrated them into the jb70-Porsche and have done only some very small improvements. Both MODs can be very easily integrated in jb70's Porsche implementation. The few needed changes are very obvious and easy to manage. But you have to take into account them from the beginning, ie. from page 1 of the BI of jb70. All integration changes have to be done between step 1 and 23 (pages between 1 and 17) – especially the gear indicator can not be integrated later one – there are essential changes at page 1 of the BI of jb70 which can’t be done in no way later on! New paddle shifter unit with lighter operation and more realistic angled steering wheel @Didumos69 has developed an improved paddle-shifter unit: Well, it’s a quite clever mechanism which allows slighty lighter operations. But its main advantage is the better look cause of the angled steering wheel and the almost (because of inside mounted) invisible rubber bands. So this new paddle-shifter shifts an already very good and 100% reliable stock shifter (but only with Didumos’ innovative 90 degree limiter and indexer which is part of the jb70s package) to an almost perfect gearbox-shifter. Overall I rate it as very well designed and a nice addon which is really worth of building and integrating into the jb70-Porsche but IMHO it’s not a must have because the retails shifter contained in the jb70-Porsche works really well. Here are two pics of the new shifter module: Anyway, here I have described in detail how to integrate into the jb70-Porsche: Lockable doors and foldable bonnet holder: @el Squatterhas developed a very clean and nifty MOD for lockable doors. They are dead simple to integrate into the jb70-Porsche without any side effects. Myself has developed a very small but nevertheless usefull MOD – a foldable bonnet holder. The holder can be very easily locked in open state. I added this MOD because the opened bonnet with rear spoiler is the only way to get a glimpse of moving pistons when the body is mounted. But the bonnet+rear spoiler is too heavy for staying reliable open when the car is pushed around (because it is just hold by the friction of two pins). Therefore I added the following lockable holder. For locking the opened bonnet just pull the center joint a little bit backwards then it will be locked and the bonnet will stay opened. For closing just fully open the bonnet and the holder will automatically fold down when you close the bonnet. Here I have described both MODs in detail: Cosmetic: Filling the large black gap below the headlights Several people have complained about the huge black hole below the head-lights. Me too. Therefore I have added a dead simple fix for it: I really don’t understand why TLG has not applied this very cheap and also very obvious enhancement which make the model looking even more awesome. Summary: Overall I would rate this Porsche now as an excellent supercar with outstanding exterior and great and very well working functions which can easily compete with all of the supercar MOCs out there… And most important: A successfull build doesn’t depend anymore on your luck but only on your building skills and your ability to follow exactly and carefully the provided BI (supplemented by some photos for integrating some MODs into the base package of jb70) And If you want to give your Porsche the icing onto the cake I recommend you the wonderful stickers by Walter Spierenburg (see topic link below the pic) which really adds very much optical value – see pic below: @Jim: I have used a pic from your original topic - i hope this is ok but your photos are so good i could not resist ;-) - here is the original topic for this wonderful stickers (really high quality and fast shipping - i'm really hooked. Last but not least: Many thanks and kudos to @Didumos69, @jb70, @DayWalkerand @el Squatter which brought all these wonderful MODs to the table. I have only complied them into one - now full featured - model and integrated them into the great basis “Pimp up my Porsche” by jb70.
  19. Just saw this passing by while looking for something else. Thought I'd share it here!
  20. Capparezza

    Lego Porsche - Crash Test

    Hey there! Some guys on the German IT and electronics newspage Heise.de thought it would be fun to conduct a real-life crash test with the Lego Porsche GT3. I've missed the competition that came with it (the lucky winner got a new GT3 set), but the video from that crash test is now up on their page and on YouTube. It's hitting a block with 46 km/h Don't watch if you are afraid of hurt LEGO-parts... https://www.youtube.com/embed/dCPWPj4JHqg https://www.heise.de/newsticker/meldung/Lego-Porsche-im-ADAC-Testzentrum-Das-spektakulaere-Crash-Video-3719981.html
  21. I decided to open a seperate topic for this beast. Inspired by Letsbuild's idea to crawlify a Lego set, i decided to go full crazy and try to upgrade the biggest, heaviest and most orange set to date, Porsche 911 GT3 RS. First thing I built was the front axle, which uses the H frame as a placeholder for bewel gear, so there it no possible way of them to slip: Those with sharp eyes may notice the gears are not aligned, this was done in LDD development mode, more info soon The drive than goes directly to portal hubs with 1:3 gear ratio, giving the model 1:5 gear ratio on each wheel. Front axle also has a servo motor which steers the wheels and powers the Porsche's original steering wheel via a ball joint Rear axle powers the Porsche's gearbox via a couple of clutch gears in order to allow different motor speeds when steering or skid steering - Yes, this 4 kilogram heavy model can even skid steer thanks to its independent motor control. Here is the end result As with the original set, I kept the rear axle 2 studs wider than the front: For suspension I used 4 hard springs, which are hald compressed thanks to the model's immense weight. Due to the porsche's wide chassis springs are quite far apart, so the flex angle is not really big, but on the other hand that makes the model much more stable. Performance wise the crawler works very good, despite its massive weight, so far I had no broke U joints or gears and it has enough torque to skid its wheels on hard surface. Expect more pictures soon and a video soon.
  22. The second version of the 964 Porsche Video: Features & Functions: Opening doors, bonnet, trunk HOG steering Folding seats Micro fake engine. Building instruction is now available. Check out the Rebrickable: https://rebrickable.com/mocs/MOC-8013/paave/porsche-964911-cabriolet/
  23. Hello everybody! After several discussion about photos, permissions, I have all the material about the trip to Stuttgart, which was part of the grand prize in the Rebrick "Build your dream Porsche" competition last year (summer). We started to organize the trip from 19th of august in email with TLC's online community specialts, and after a few weeks we fixed the date of the tour: 5-6th of October. To be honest, because of the so many awesome entries, I don't really believed that my entry will became first, so when the email arrived with the possibility to visit the Porsche Museum in Germany, my thoughts were only about this for a few hours, I was really exicted how it will be organized, about the details. I'd like to say a big thank you for both Lego's and Porsche's team, all of them did a really good job in organizing. We had everything in the right time, nothing had to be paid (except some meals), and every of my wishes were fulfilled, like making photos together with the original car, as you will see below. I know, I said, this report will come earlier, even I expected to have the photos (we had an official photographer) much earlier, but it's a longer process to be complete all the work on them, and the Porsche team had to discuss which ones are allowed to publish, etc. So, now I have everything important, and finally some time to write. Let's see what happened, in chronologichal order. (be patient while the pictures are loading, this topic contains nearly 150 of them, and this is the reduced selection ) Gallery with all the photos: http://bricksafe.com/pages/Tamas_Juhasz/lego-technic-porsche-contest-first-prize-trip-to-stuttgart-germany As they said, my model is allowed to take some photos with Porsche cars in the Museum, I packed it safely to avoid damage during the ~960 km of travel: The trip was 4 days long: 4,5,6,7th of october. 4th is day one. Since we were allowed to travel by car (fuel and additional cost were paid), this day was all about the journey to Stuttgart. Long motorway stages, all the usual, but it wasn't so boring. I was in Stuttgart before, me and my father visited the Mercedes-Benz Museum, and he was several times there in the last few decades. We did it the same way, two of us went to this trip. All in all, the route was familiar, and comfortable with car. We saw the table of Lego Land, Günzburg was close to the route. We arriwed about 20:00. This was our Hotel room, we had to choose from 3 five stars hotels, Meridian became the winner with it's great parking house. The room was beside of a big route, but the sealing in the windows were so good that in closed state the room is perfectly quiet. The main day with all the attractions, including Porsche Drive, Museum tour, and exclusive dinner at evening (in the Museum, Christophorus Restaurant). At morning, there was a huge traffic jam, but we arrived in time, and everything happaned, as planned, we met our contacts. The garage was a Museum inside of the Museum, too, with most of the cars from "Porsche Drive": This is the first you see when entering into the Museum: First program was the Porsche Drive, which was a surprise, in the contest description there was nothing about it. They give us a 2016 graphit grey Porsche 911 Carrera S Cabriolet, with about 420 HP, convertable top. Due to traffic situations, we couldn't reach it's top speed , but you can feel it's power even at around 200 km/h. (that stage had no limits in the german motorway) There were routes to choose, we went through the one with a beautiful castle, this contained nearly all the types of tarmac, curves, hills, slopes, so it was a pleasure to drive on. We were courious about the engine (but as both of us are automotive engineers we were prepared to see nearly nothing), but because of the top mechanism, you can see practically only the fans. Interesting that you can see the rear wheels outer side from your seat: This is the maximum, you can see from the engine (from above, of course): Back to Museum, around 13:30. In Zuffenhausen (part of Stuttgart, where the company is located) every second car is a Porsche, you can see many of them (not a surprise): This was added with the car: Fees and terms, if somebody is interested: I was very happy to take apart in a so exclusive tour, Mr. Dieter Landenberger, the director of the Museum and Porsche Historical Archives was our guide, he talked about many interesting facts about lot of extraordinary types, I have to mention the 909 Bergspyder, which was as light as possible (384 kg!!). The following ~ 20 photos were taken by the photographer, I'd like to say a big thank you for him (Pascal Malamas). The special exhibition was about the transaxle era, so we found a 944 Turbo Cup with the same color scheme, as my 962C model: And now, my favorite photo so far, in the Museum's workshop. From left to right: one of the original mechanics of Porsche 962C, Mr. Landenberger, my Father, me, our contact form TLC, and two colleagues from brand entertainment of Porsche. I really like this photos, as it contains every important people and things. Some more from Workshop: Then we want on foot a bit further, in a centre, where the (nearly) 1:1 scale Porsche 911 GT3 RS is located. From now, I had in hand my model, so we could took photos with it everwhere: Back to Museum again, they did an interview with me (even I waiting infos, news about it), and during that the rest of the team made some more photos together with the model and original cars: Finally, the original and my version together: (ok, it's a 956, but that was the closest to 962C) : ) Dinner at the evening, with some exclusive food. Since my model was with me, it landed on the table. Some interest appeared from other guests, they saw it couriously: Through the glass wand, you can see the Museum, some real cars: SIght from the top of the Museum was really nice, especially at evening: At the third day, we went back to the Museum, to see everthing in detail, and to take some good photos. I made more than 600 of them, to get material for my future Porsche plans, the Museum is very good for it. They even have blueprints for some types in tablets in front of them. Some of the more interesting photos: This Beetle looked fantastic, it was really in top condition, this photo was a must have: Since my father's hobby is collecting automodels, we brought there a 1:43 model about Porsche 356 Nr.1 roadster: (Nr1 typ is one of my favourites, that was my second plan for the Porsche competition, awesome car in every meaning) I tried to take photos about the types, which were in the Lego contest, like 919, 714, 904, tractor, and 804: Interesting: I found material about my model many times, first here: At the speed of 321,4 km/h the 956 shouldn't fall down from the roof: I like this exhaust pipe: Long and racing version from the 928, both are very rare: Some of the prizes, Porsche had won during the times, in the background the flag was in movie "Le Mans" (Steve McQueen) GT1 street version: We saw large scale models, too: The magic wall, it hides everything, except there, where you are in front of it: 918 Hybrid: 718: It has a really nice shop, with lot of model cars, we bought some, too (see below): Finally a Lego thing: Here was the red-yellow racer, too: The GT3RS 42056 set wasn't available in the store, but we found the real in the garage, aming "driveable" cars: In day 3, we also visited the Factory, we saw the making of nearly all types of current Porsches, but I can't provide any photos, since - of course - there wasn't allowed to take them. The Museum isn't the only option for car lovers, you can see nearly every type of Porsches in the streets around Stuttgart, too. if you are lucky enough: At day 4 we travelled back to Hungary, during we saw Legoland a bit (really just a bit, from the car ): From the Museum's shop: Small card collection of famous Porsches: At the middle of day 2, we received a kind gift from entertaining team, a nice book about 2015's motorsport happenings, with Le mans in focus. Big thanks to Porsche for it! Do you know, what it is?: Back to Lego, there are some pages in this book: At 21.12.2016 we received a big misterious box, from Porsche. I couldn't even imagine, what's inside, since all of my prizes arrived, the certificate too, many months earlier. I thought, it's something about the Museum trip, because it arrived after that. But 2 months later. We opened the box couriously, and it's content revealed (everything were packed with lot of care): It's a "simple" picture for hanging to wall, but made partly from metal sheets, really inetersting, and sturdy. Can you tell me, exactly which technique is this?: It's something that fits for a car company. I hope you enjoyed reading this report, I tried my best in text and photos, it's really hard to select only about 100 from all of those, I took, and got. Any questions, comments are appreciated, as always. The interview should be publicized soon, I'll link here, as it appears, or when I'm informed about it. It seems to be, I'll have more time for Lego, forums from now, this report is some kind of being back.
  24. Unfortunately I have to stop my Lego hobby because real life issues. Here is a list of all my sets and bricks. If you are in Finland, please place an order. If I am not succesful I can sell also within EU if someone interested. Reply or PM for more information or pictures. http://www.huuto.net/kohteet/paljon-uuden-veroisia-legoja/436181282