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Found 23 results

  1. The goal here was to build a MC80 flagship for my Rebel fleet that was: a) As closely to scale as possible with 6211 Star Destroyer. b) Larger (longer) than any of my other Rebel capital ships i.e. Phoenix Home or Tantive IV. The result is below, a build I will continue to preen and cycle out better parts/colors for. I think there should be a smattering of more small orange pieces. I am more concerned with how it looks on the shelf now than with any screen accurate considerations. But it does scale very nicely with the Star Destroyer so far (pic to come). The engines are a little... large. Truth is, those blue minifig stands for Lego Dimensions are way more useful to me in a build like this. I will likely shrink the main rear engines somehow but I also need to figure out how to add the other dual engine pods on either side behind each large shuttlebay. There isn't any inside space, but I do display it with my A Wings, B Wings and next to the bridge part of 7754 Home One Mon Calamari Star Cruiser so it looks good with lots of Rebels hanging out in front of it. Would like to hear any suggestions builders may have on improving it. I was only using my spare parts for this so I could certainly invest in some better components for it someday. Thanks for looking.
  2. Hello everyone! Maybe it's too early, but let it happen. What do you think of the Speed Champions series in 2022? Do you think it will disappear or continue, or will it be under a different name? Anyway, personally, I think they will stay with us for a long time (after all, they have made specially new wheels for 2021). It seems to me that there is a good chance to see in 2022 in the SC series such cars: - BMW M8 (maybe GTE) - Pagani Zonda or Huayra - Ferrari - some F1 car - due to Toyota license can Toyota gr010 (hypercar) - maybe some cars from the DTM or VASC series Post comments about what you think.
  3. A_Goodman

    [MOC] First Battle of Geonosis

    An Assembly Area on Geonosis, 22 BBY Clone Troopers assemble with Jedi evacuated from the Geonosian Arena. An Assembly Area on Geonosis, 22 BBY by Nicholas Goodman, on Flickr
  4. A small Diorama of the Battle of Scarif "Make 10 Men Feel Like 100" "Make 10 Men Feel Like 100." - Rogue One by Nicholas Goodman, on Flickr
  5. Hey everyone! Just posting an update on my MC75 Profundity. My original version used some technic liftarm supports at the front of the ship that obscured the lower command fin and wasn't as attractive. After trying a bunch of options, I've settled on this design as a balance of structural support and appearance. It's probably slightly less stable than the first version due to having one fewer support point over a smaller base surface area, but the ship isn't really designed for swooshing anyway, so I'm pretty satisfied! I additionally made some parts changes to reduce rare part usage; the new version also cut maybe 150 bricks overall. I hope you like the changes! Although there are a few different variants of the ship that showed up in Rise of Skywalker, this is the base design as seen on-screen in Rogue One, commanded by Admiral Raddus during the Battle of Scarif. Although Rogue One and some online images were used occasionally for scale/size reference, I mostly used the MC75 model from the board game Star Wars Armada for the design (a fantastic board game for anyone interested in strategy games). Part count: 3,294 LEGO bricks Dimensions: 32 in. L x 7 in. W x 15 in. H The original version took about six months of off-and-on design work to finish in LDD. I spent another four months testing the new stand for the update. Stud.Io was resisting while the PDF instructions manual was generating, but it got there eventually. The Profundity is designed to-scale with LEGO's new ISD (#75252) as well as most other JD MOCs, including the MC80a Home One, MC80b Liberty, and MC30c. The height of the ship was a bit of a challenge, but in the end the tall stand turned out to be an advantage for mounting other Rebel ships. Both the Tantive IV and the Ghost are designs by LEGO (the Tantive from the new ISD, and the Ghost from the Star Wars advent calendar) modded only for attaching to the model. The Tantive can be placed docked inside the hangar bay, escaping the Profundity, or on it's own independent stand. The MC75 star cruiser is a Mon Calamari city ship repurposed for combat with battleship-grade heavy armor and a large weapons collar encircling the main body of the ship. The most well-known MC75 was the Profundity, commanded by Admiral Raddus during the pivotal Battle of Scarif. Boasting twenty point-defense laser cannons, twelve broadside turbolasers, four heavy ion cannons, twelve proton torpedo launchers, and six tractor beam projectors, the MC75 was more versatile than the MC80 and easily adapted to varying engagement styles. The most notable feature of the MC75 is an armored outrigger fin extending the bridge command pod below the ship, a design choice intended to evoke the appearance of predatory fish feared among the Mon Calamari. A smaller fin above the ship housed the transmission array and primary sensor clusters. The large docking bay within the ship's nose was capable of docking ships up to the size of small corvettes (notably the Tantive IV). Although the MC75 lacked prominently displayed engine housings, twelve Kuat Drive Yards Gemon-15 sublight ion drives hidden beneath the rear armor plating allowed the MC75 to match the cruising speed of starfighter escorts. I tried to be as accurate as possible to the on-screen appearance of the MC75, but decided to sacrifice the grills in the sides of the forward weapons collar. Unfortunately the scale also prohibited adding the 8 smaller sublight engines in the rear of the ship. Clearly the model isn't a 'swoosher,' but overall it's remarkably sturdy! Honestly the test build went much smoother than expected, given the complex angles and the continued presence of gravity (haha). It took about twelve hours to assemble using Stud.Io and making corrections/fixing errors; should be significantly less using the manual. Thanks for looking - hope you like the design!
  6. This has been my main project pretty much since Rogue One came out way back last December and I'm glad to say its finally done! My main goal with this was to make a U-wing that is closer to the actual size it appears in the movie and to have a cockpit that's connected to the troop bay unlike on the Lego set. In these respects I think its successful but I think it still needs some work, especially in fixing the proportions which were off from the beginning due to the wing design I chose. However, for now at least I'm just happy to call this finished but I'll no doubt return to it sometime! I have to say a big thanks to Kit Bricksto who let me use his great cockpit area design but also gave me lots of advise throughout the build once we both realised we had been working on our own U-wings. Sadly he hasn't finished his but you can checkout a WIP photo of it here: https://www.flickr.com/photos/kit_bricksto/34815561821/in/dateposted/ More pictures and info about the build is up on Flickr. Any and all comments on the build are very welcome especially ideas for improvements!
  7. Players Only Please in your anonymous accounts! Make sure you change your password! Day One: A New Beginning It was a brand new day at Fort Eldorado.The garrison arrived and stood at attention to hear the Governor's daily speech. Liam, one of the last holdovers of the reshuffle, finished putting the flag up. "Wheee!" he said. "Flaggy and I are happy to be in this game too!" "I have very sad news." Governor Broadside started. "Once again our fort has been infiltrated by traitors. This time, though, the dastardly Redbeard isn't behind it. Our arch-enemies, the Imperial Guards, have sent in their forces!" "Oh no!" everyone shouted in unison. "Since mafia worked so well for us last time, we're going to do it again!" Meanwhile... At the Imperial Fort... "Governor. Our forces have successfully infiltrated the Soldiers' base." a Lieutenant said. "Excellent. Soon my master plan will be realized." "Are you going to tell us the master plan?" "No." --- Day One has now begun! There are 96 hours left in this day. With 16 players, a majority of 9 is required to sent someone to the firing line. Players (16): Governor Broadside - NPC Remi Blaise - Captain of the Caribbean Clipper Jean Pelley - Lieutenant, First Mate Fred Dumont - Lieutenant Peter Lyon - Lieutenant of the Fort Michael Lavoie - Seaman Daniel Lucas - Seaman Trenton Monette - Sergeant Justin Reynaud - Soldier Emmett Ware - Soldier Andrew Laurent - Soldier Aiden Leon - Soldier Joshua Levitt - Soldier Alex Howe - Soldier Fabien Bellamy - Trumpeter Vincent Denis - Tubist Robin Tremblay - Conductor Rules (VERY IMPORTANT):1) Every player has received their own character account. Make sure you do not post in thread with your normal Eurobricks account. This game is anonymous, you are not to disclose your character anywhere on the forums. In thread, you must not say who you actually are. 2) In addition, it is a bit of an honor rule that you do not share who you are to any other player, even if they are on your team, in private.3) You are either a Loyal Soldier or an Imperial Guard. The town need to eliminate the scum and the scum need to outnumber the town. In the hopefully unlikely event of a parity, the scum will win. Any third party characters have their own win conditions.4) There are no recruits or any action similar in this game.5) A game day will last 96 hours. You may vote as soon as the day starts. Note, even if a majority vote is achieved, the day will not end early. Nights will last at most 48 hours, during which you can send in your night actions. If the day length needs to be shortened at any time, I will make that decision. 5a) Do not talk about the game outside of the threads. You can only PM during the night phase, please, including scum.6) The alignment of players who have been lynched, as well as those who may have died during the night, will be revealed at the beginning of the next day. The person playing the character that died will not be revealed until the end of the game.7) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night actions results. Role claims and reporting of results are acceptable, but in your own words only.8) If you die, you may not post in thread or discuss the game with any players. Any information you had is null and void and is not allowed to be passed on under any circumstances. When you die, you are not to reveal your identity or participation if you decided to sign up anonymously.9) Don't edit your posts, please! 10) Please try to post every day!11) There's no clues in pictures or the minifigures 12) I encourage roleplay with your characters! I have given some flavor text, but feel free to make them your own! Please ensure you are posting in the anonymous accounts that I have sent to you! Do not post in your Eurobricks account!
  8. Players Only Please in your anonymous accounts! --- Day One: Avast! It was the dawn of a new day at Fort Eldorado in the LEGO Caribbean. "We're ready to raise the flag, Governor." Captain Hendry said. "Band at the ready!" the conductor shouted. The Fortress Band began to play the Imperial Soldiers' National Anthem, whatever that might be. The rest of the fort stood at attention as the flag of the Imperial Soldiers was raised. Captain Redbeard looked unusually pleased today, however, as he sat through another morning anthem. He had been in prisoned for months now. A short while later, the garrison gathered in the main courtyard to hear the Governor's speech. "I'm afraid I have grim news today. There are traitors in our midst!" "Oh no!" someone shouted "Won't someone think of the children?" another asked. "Indeed." the governor continued. "It seems Captain Redbeard has encouraged some of you to betray your country in return for serving aboard his new crew!" "He's literally right there. Why haven't we executed him yet?" "He has very good lawyers." Governor Broadside said. "Instead, we're going to take a page from his book and play mafia to try and root out the scum! Every day, pick someone to send to the firing squad." The assembled group looked a bit distressed. Mafia backfired on Redbeard. Would it do the same to them? --- There is 72 hours left in the day. With 16 players, a majority of 9 is required to send someone to the firing squad. Players (16): Governor Broadside - Governor of the Fort, NPC Lieutenant Patrick "Paddy" Triggs - Former pirate, NPC Elijah Hendry - Captain of the Caribbean Clipper Paul Lapointe - Lieutenant, First Mate Ansel Michel - Lieutenant Benjamin Samuels - Lieutenant William Mitchell - Seaman Mitchell Lahore - Seaman Arthur Hargrave - Sergeant of the Garrison Warren Pratt - Soldier Louis Townsend - Soldier Morgan Marchand - Soldier Reginald Aston - Soldier Zachary Mercier - Soldier Ethan Dunn - Soldier Robert Walsh - Trumpeter Kendall Odell - Drummer Liam Webb - Flag Bearer Rules (VERY IMPORTANT):1) Every player has received their own character account. Make sure you do not post in thread with your normal Eurobricks account. This game is anonymous, you are not to disclose your character anywhere on the forums. In thread, you must not say who you actually are. 2) In addition, it is a bit of an honor rule that you do not share who you are to any other player, even if they are on your team, in private.3) You are either a Loyal Soldier or a Pirate Traitor. The town need to eliminate the scum and the scum need to outnumber the town. In the hopefully unlikely event of a parity, the scum will win. Any third party characters have their own win conditions.4) There are no recruits or any action similar in this game.5) A game day will last 72 hours. You may vote as soon as the day starts. Note, even if a majority vote is achieved, the day will not end early. Nights will last at most 48 hours, during which you can send in your night actions. Do not talk about the game outside of the threads.6) The alignment of players who have been lynched, as well as those who may have died during the night, will be revealed at the beginning of the next day. The person playing the character that died will not be revealed until the end of the game.7) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night actions results. Role claims and reporting of results are acceptable, but in your own words only.8) If you die, you mayn ot post in thread or discuss the game with any players. Any information you had is null and void and is not allowed to be passed on under any circumstances. When you die, you are not to reveal your identity or participation if you decided to sign up anonymously.9) Don't edit your posts, please!10) Please post in every day thread. If something comes up, please come to me privately and let me know.11) There's no clues in pictures or the minifigures 12) I encourage roleplay with your characters! I have given some flavor text, but feel free to make them your own! Please ensure you are posting in the anonymous accounts that I have sent to you! Do not post in your Eurobricks account!
  9. Players Only Please! Day One: Re-encounter at Farpoint The Enterprise-D is crusing through space after another mission. "Well, I'd say the colonists on New Berlin are safe once more after we've dealt with that asteroid." Riker said. "Quite. I'm looking forward to our upcoming archaelogical expedition." It was not to be, however, as with a flash, the mischievous Q appeared on the bridge! "Bonjour, Picard. I apologize for dropping in so suddenly." "Q! What are you doing here!" Picard shouted, angrily. "Can't I drop in from time to time to visit my friends?" "No." Worf replied "Ah, well, you've caught me. I was doing some reading of your Starfleet records when I came across a mysterious event that the original Enterprise crew had. They played a game called mafia, and after some research, I decided that we should all do the same!" Picard and Riker stood up, quite displeased. "We will not be pawns for your amusement!" Worf shouted. "Mr. Worf, please calm down." Picard said. "We will not be pawns for your amusement." Worf sighed after being reprimanded again. "There are eight of you on this bridge. Two of you are now randomly scum. Any attempt to not play my game will result in me destroying this ship instantly. I have frozen the rest of the ship so there's no other distractions from anyone else. And I've taken Counselor Troi's empathic powers away so she can't cheat." "Oh dear." Troi said, upset. With that, Q disappeared in a flash as quick as he appeared, leaving the bridge crew of the Enterprise to decide what to do next. --- With eight players, a majority of five is required to lynch. 48 hours remain in the day. With eight players, a majority of five is required to extend the day an extra 24 hours for a maximum of 72 hours. Players (8): Captain Jean-Luc Picard - Kristel Commander William T. Riker - Lady K Lieutenant Commander Data - Trekkie99 Lieutenant Commander Geordi LaForge - KotZ Lieutenant Commander Beverly Crusher - mostlytechnic Lieutenant Commander Deanna Troi - Hinckley Lieutenant Worf - Fugazi Ensign Wesley Crusher - Pandora Rules (Please Read!) 1) There are eight players. Two of those players are Q's scum. The other six are loyal Starfleet Officers. There are no third party players. 2) A game day will last for a minimum of 48 hours. You may vote at any time during the day. You must vote. A player must be lynched every day or else. A majority of players can vote to extend the day by 24 hours once, meaning the day would be a maximum of 72 hours. This majority has to be reached before the 48 hour mark. 3) There are no night actions in this game. The Starfleet Officers win by voting out all of Q's scum and the scum win by outnumbering or tying the town in a parity. 4) Use the power of the vote to win this game. 5) The alignment of players that have been voted out will be revealed the next day. 6) Under the honor rule, there will be no PMing in this game, except for the scum 7) Don't quote anything that the host sends you via PM 8) Once you are voted out, you may not post in thread or discuss the game with any players. 9) Don't edit your posts! 10) There's no clues anywhere. 11) You must post in every day thread! We're going to wait for Lady K, but if she doesn't show, we'll replace her.
  10. DarthTwoShedsJackson

    [MOC] Rebel U-wing from Rogue One

    I'm currently busy collecting minifigure parts for and assembling lots of new, original Star Wars characters for a slightly fanboyish and ambitioned continuation of a certain story, leading into new stories around favored characters and lots of new ones. We'll see where this will go, if anywhere... In the meantime, I assembled a new MOC of the Rebel U-wing featured in Rogue One. I like this ship because it presents a new, sturdy and easily recognizable shape among the already established rebel ships, and because I love the idea of a troop-transport with hyperspace capability, as befits the tactics employed by the rebels. I went for stability and sturdyness - as I like to do - and getting the shapes and proportions right. A sleek appearance also was a main goal, so as to underline the straight, sharp lines defining the design of this craft. I hope you like it: The cockpit section can be removed to access the pilot seat and the (smallish) troop compartment: The wings fold back and line up perfectly with the back section of the fuselage to which the engines are attached, leaving no gap in flight mode. When in flight mode, the wings snap into place via a ball joint-connection similar to the official set. When in landing mode, the inner side of each wing is firmly attached to the side of the front part of the fuselage via two studs: The doors to each side of the troop compartment slide open and close without leaving gaps: Enjoy, comment, nitpick, or just leave a reply.
  11. To celebrate the new season of Formula 1 and the new cars, I thought I would give my 42000 an update. What started as a small refresh turned into a project The changes: -Chassis w/ simpler DRS controls -Front and rear suspension, wheel hubs -Lower, more sculpted nose -Front and rear wings, diffuser -Removable, one-piece engine cover -Turbo V6 -New mirrors -Perhaps most importantly, the car has proper rake
  12. NOTE: I have no plans on building this IRL for now, it was just for fun to pass the time. If you want the original Star wars version, see here. This model is a combination of the best parts of sets 8095 and 7565 (both of the sets mentioned are called General Grievous’ Starfighter.) but rendered in orange and white for the Neo Nexus Force. As such, this logo here goes on the nose of the craft. Background info: The ship's name in the Star Wars universe is the "Soulless One", and is General Grievous’ personal vessel in Episode 3 and both the Clone Wars cartoon and mini-series until his death at the hands of a Obi Wan Kenobi, who then "borrowed" the ship and later abandoned it. The ship was later found on a junkyard asteroid by Neo Nexus Force leader Bob, who gave a new paint job to the vessel and rechristened it "Creative One". It serves as Bob's private space vessel when on solo missions and also when the star cruisers Bright Hope and Bright Future are not needed. The ship features a slide open cockpit, which comes with a flight computer. The ship defends itself with four laser cannons mounted near the front by the wings, two per side. I heavily modified the tail, wings, and underside to attach better to the rest of the ship. Also, in case anyone is wondering, the wings and mostly from set 7565 while 98% of the body is from set 8095. The Bob figure is included with the space ship in the LDD file, which is available here. Comments, questions and complaints are always welcome!
  13. I want to present you my latest MOC. It is my entry for round 3 of the “MOC Olympics” contest (German LUG: imperiumdersteine.de). In this round we have to build a ship or scene of the upcoming STAR WARS Movie “Rouge One”. A base of 48 x 48 was the limit. As you can see I decided to build a “beach” scene on Scarif. Because of the limited space and time I build it in Microfighter-Scale. Therefore I designed two completely new Microfighter, the Tie-Striker and the U-Wing. The AT-ACTs are modifications of the original AT-AT Microfighters. I hope you like it. Bye for now Boba Rebel Attack on Scarif by Boba-1980, auf Flickr And some details: More Infos: www.imperiumdersteine.de/index.php?/topic/45913-idsmo-r3-... (German LUG) Palm technique by: inspiredbrick...e-tutorial.html
  14. JamesArts2172

    Star Wars: Micro MOCs | mini kits

    Hi everyone! I'm quite new, but I build lego Star Wars MicroMOCs; in other words 'mini minikits'. I got my ideas from the Star Wars advent calendar series- style micro kits. I have built over 200 so far and I'm still going, so if you want to see any of these regularly, check out my facebook page: https://www.facebook.com/James.Arts2172 and my YouTube Channel "James_Arts_2172: Lego" https://www.youtube.com/channel/UCmYOMZz6DyvM1euY2qrRfpA All I did was go through every page of both DK Star Wars Visual Dictionaries and build every single ship and vehicle in them. Of course I have made many more besides (2014-present sets, Ep 7, Rogue One, Clone Wars, Rebel, Force Unleashed, Old Republic).
  15. Kaboozle

    Scarif Reference Material

    I am working on a MOC of Scarif from Rogue one but I have been unable to find any reference material for the Citadel Tower, which is sort of a key part of the Scarif base. If anybody knows anywhere were i can get good reference for the Scarif base in general, that would be much appreciated. Thanks in advance.
  16. Trevpack4563

    Happy Force Friday!

    Happy Force Friday! I Hope You Like This! 75152: Imperial Assault Hovertank $30.00 75153: AT-ST Walker $50.00 75154: TIE Striker $70.00 75155: Rebel U-Wing Fighter $80.00 75156: Krennic's Imperial Shuttle $90.00 75119: Sergeant Jyn Erso $24.00 75120: K-2SO $24.00 75121: Imperial Death Trooper $24.00 Minifgure you can get Only today! Get this minifigure by get a star wars set today! plus you can get a rogue one set and get this minifigure! Thanks For Looking at this and BYEEEEEEEEEE!!!
  17. Most of the parts of the Makuta build are pretty easy to see in the images we were shown, but there are some things that are unclear, and some things that could perhaps be improved. I had the idea to start this discussion because I didn't see anyone else talking about it. One of the hardest things for me to notice was how they attached the 3M axle with the stud on the end, but after studying the image of the back of the neck, I realized they used this piece to do it, pushing the axle through from the back, so that's what I'm doing now. One of the alterations I made to the model was because of potential stress on parts. The images called for this piece to be placed both behind and in front of the heels of the silver feet, but the one behind would cause stress on the connectors used because of the placement of other parts right up against it, so I changed that one to this piece, which causes no stress on neighboring or connecting parts. The part is invisible on the completed model, and is not called for anywhere else, as well. I replaced the regular 4M axles connecting the small feet to the big feet with 4M axles with a stopper, because at one point I thought that the black Bohrok eye pieces had fallen off of the regular axles (I later found them in the bin of parts from all the sets I used to make my Makuta model), so I wanted to prevent that from happening, and those pieces are now going nowhere. I also placed one of these on the inside end of the connector used inside the drill, to prevent that drill piece from sliding up the axle in the same way the half bushes, gear, and connector piece stop it from sliding down. I hope you've found these helpful, and I hope you'll share any observations or alterations you've made concerning the model as well.
  18. Nikolas

    [MOC] [LDD] Midi Slave 1

    Hello Eurobricks community, Since I bought the LEGO Star Wars Slave 1 Set 75060 UCS I started looking around for midi scale MOC's of this ship and I found the now 6 years (!) old topic of 'Eichhorn', who build this very same midi scale model. Unfortunalety the LDD link run out, so I had to copy it from the pictures and finally I build my own, new version of it with new bricks that weren't available at that time. It still looks quite similar, but I gave it some curvy shapes and made it look more dynamic. So here it is, the Slave 1 version 2.0: For any questions or details don't hesitate to ask me! Eichhorn's original Slave 1: http://www.eurobrick...opic=45581&st=0
  19. This model is a combination of the best parts of sets 8095 and 7565, both of which are called General Grievous’ Starfighter. I consider both sets lackluster, so I combined both bad sets into one good one. The ship's name in the Star Wars universe is the "Soulless One", and is General Grievous’ personal vessel in Episode III and both the Clone Wars cartoon and mini-series until his death at the hands of a Obi Wan Kenobi, who then "borrowed" the ship and later abandoned it. Here, it is being re-purposed by Imperial forces, led by Admiral Oswald Lyons (my fictional character), who found the ship and claimed it as his own. The ship features a small change from it Separatist days: a Imperial symbol has been added to the side wings. (That 2x2 round tile is supposed to have this print: http://alpha.bricklink.com/pages/clone/catalogitem.page?P=4150ps5#T=C The ship features a slide open cockpit, which comes with a flight computer. The ship defends itself with two laser cannons mounted near the front of the nose, one per side. I heavily modified the tail, wings, and underside to attach better to the rest of the ship. Also, in case anyone is wondering, the wings and mostly from set 7565 while 98% of the body is from set 8095. Here is the LDD file: http://www.moc-pages.com/user_images/80135/1452378022m.lxf Comments, questions and complaints welcome!
  20. Nagol of Fortfield

    Clone Decals, Help!

    Hello custom-izers! I've been wanting to make some custom clones (or at least design some decals). Before I start, I'd like to know if anyone has, or knows, a good decal for this kind of clone: http://alpha.brickli...ode 2]#T=S&O={} That torso is used (I think) on all the new phase II clones as well. When I search the EU index, and the web I can only find decals for this kind: http://alpha.brickli... Wars]#T=S&O={} Also, which is you're favorite? Thanks!
  21. Hi all, I would like to share with you my new and first video (I'm working on another one) where I show how many different figures you can make from ONE BOX OF LEGO DUPLO. I think that this video it is a proof for that the LEGO DUPLO (LEGO) allows you to be creative! Check it out. I will hope you enjoy it! I'm waiting for your feedback. Best Regards Jakub
  22. Hi everyone! I'm Kooberz and I've been doing Lego animation/videos for a long time, but these are a bit different. I recently finished short films highlighting all of the next-gen consoles...Trying to represent them all in a unique way. I loved watching their reveals at E3. Which one would you buy? If you enjoy, please Subscribe and share the vids around because I've got tutorials every Monday, and more animations + Brickfilming behind the scenes all the time. I'll be posting here more often! Lego PS4 Lego Xbox One Lego Wii U
  23. Hello good peoples of the Minifig Customisation Workshop Taking a break from studying for my exams which are currently going on, I decided to create some decals based off characters from my films/graphic novel. Here's one of them, a German Major General called Angelo Vogel. Please lemme know what you think of the decal! His face: The face is based off the Collectable Minifig Series' Pilot ( Series 2 I think? ), but younger. I might re-make it with thicker Eyebrows and a deeper colour for the "wrinkles" and what not.. I'll throw in two reference pictures here, so people have an idea what the 'real' Vogel looks like. Here's the film one: And here's the Graphic Novel drawn version (In the center): The character to his right is the one who's decal I shall be making next, tomorrow night possibly. What is any decal worth if it's not applied to a minifig? I'm not sure, but I applied it to one of my minifigs, i've yet to get a proper camera, so here's a bad quality picture, sorry I might try making a bright-grey coloured "skirt" for him, some point in the future. I might make the tie on the torso darker too, it seems too bright. Anyways! Please let me know what you think, or what I could do more to capture the likeness? Axle