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Found 807 results

  1. Larsk was trained as a scribe as a kid, who soon found he had a talent of faking handwriting, tax stamps and signatures.He traveled to Bastion as a young man, and now moved on to Tortuga. Sometimes he works out of his home in town forging letters and documents, but most of the time he comes on to ships, usually of sea rats, to paint stamps. But now he found himself on a Oleon merchant, painting over Corrington stamps on liquor barrels to make Eslandonian stamps, while the Captain is bribing an Eslandonian official. The bosun is making sure the official thought the bribe to be sufficient. He'd better hurry up and keep his mouth shut, the bosun was looking far to eager to make his knife to use. Can I register Larsk as a small artisan in Tortuga? if so is this question on the webform "Is this build able to be licensed as a land-based property?" a yes or a no? I felt the need to produce something to celebrate my brief revival in Bobs, and the sudden departure again :O, (of to work, so back on pause) It's just an afternoon build in LDD but I tried to create a scene, in LDD it becomes very static fast in my experience. posing props and figs is hard on the computer. but the unlimited supply of bricks is an bonus. Bart
  2. I made a red and white mech in LDD! Credit for the mech frame goes to Chris Roach. MECH FRAME: http://www.moc-pages.com/moc.php/326294 Hold on a sec, can't upload it. Google Plus post: :3
  3. In the new setttlement of Tortuga, thanks to the smooth climate, the useful facilities are growing faster than the buildings ! Here comes the Brewery of Tortuga... a mandatory factory ! Without the roof for having a better look inside : will be licenced as a medium factory for Tortuga
  4. Gotta start off on Eurobricks with something that, well, explains the cryptic profile name, right? Let's see if this helps. No one's really sure who or what Sepulchure is, but some have witnessed The Emissary of Sepulchure - a figure that traverses through lands in posthumous silence and only seen from afar, even though numerous attempts have been made to close the distance. Its causes and destinations are unknown to any man dead or alive, and for one reason or another no one's willing to speculate either. Although some say that the crystal crowning the Emissary's staff reflects the dark side of the world... Here are some of the few sightings of the mysterious figure ever recorded. Thanks for your attention, folks!
  5. krisandkris12

    [LDD][MOC] The Tough Barge

    Hello, Very shortly I thought you might want to check out this virtual build I made for an entry to recent rebrick contest called Freighter Wars. I did not have much time to spend on this and I admitt humbly that the internal structure could use more than just slight improvements. Since I am actually really happy with how it turned out, I may end up re-visiting this and improving its guts to meet my good standards :) You can click on the picture and browse couple more images in my Flickr gallery. If from whatever reason you want to browse the images less conveniently and maybe give me a warm heart like, visit my entry HERE. :D Thanks to Eurobricks member Umbra-Manis for couple of these renders (the fancier three of total five, I am sure you can tell) whcih he made for me in the night, literally couple hours before the contest deadline. Kudos! The design inspired by this badass model built a good decade ago by Mark Kelso, one of the members of my personal hall of awe. The idea is that this Tough Barge (for a lack of better name ideas) was built from a wrecks of Correllian YT-1300 Light Freig... ah scrap it - Millennium Falcon, and another correllian ship. Few welds here and there and this is the result. Hope you like it... nothing to fancy, but I hope not to bad either :D
  6. While I'm not sure how much this will help people right now. I am working on building 75192 in LDD. I am separating the build into "bags" like the set. When I finish this, I will try to put it all together without LDD crashing, but, with the number of pieces and number of angles, I don't know how that will work. I have read some people saying they don't have $800 to shell out for 75192 and they were thinking about bricklinking it. If so, this may be the way you want to do it. If it doesn't help anyone now, it will when this set is discounted. I will update and edit this as I finish "bags". I am on 8 now. I am still working on it. Also, keep in mind, some pieces are not available in LDD. I will update as I come across them. LDD files are in my Brickshelf gallery when modded. Bag 1, The Frame: 705 pieces. Bag 2, Landing Gear: 388 pieces. The 6 landing gear are identical to build. Bag 3, Forward Rooms, Gunner Seat, Greebling and Front Landing Gear: 545 pieces. Forward landing gear is the same as Bag 2. Missing stickers. Bag 4, Rear Rooms: 457 pieces, missing are 4 Light Bluish Gray, 27263, Modified 2 x 2 Corner with Cut Corner - Facet, I used 14719 on the model. Missing stickers. Bag 5, Rear Engines: I couldn't get the boat rigging pieces on there, they won't flex. Also missing are 6 Trans Light Blue, Hose, Ribbed mm D. 26L. Not available in LDD. 458 pieces, 464 when you add the missing pieces/ hoses. Bag 6 , Forward Mandibles: 530 pieces. Bag 7, Underside of Mandibles: 295 pieces. Which is odd, I figured this would be an even number since the builds are identical. I may have screwed up here, just noticed it when posting. Bag 8, various bits of the underside. 356 pieces. Bag 9, Tops of the mandibles. 426 pieces. Nothing missing, but, the 2, 2 x 4 curved slope pieces are printed. Bag 10, Final parts of the underside, including bottom Quad Laser. 454 Pieces, but, 2 pieces are not available in LDD. 2 light Bluish Gray, 26599, Plate, Modified 2 x 4 with Pin Holes used on the boarding ramp. Bag 11, Starting the top of the ship now. 361 pieces. Missing 8 White 30166, Minifig, Shield Rectangular with 4 Studs. If you are going to Bricklink this set, you can sub 30166pb01, same part, same color, just with a window print on it from 75166: First Order Transport Speeder Battle Pack. You get one in the Battle Pack. So Bricklink maybe with best option!! Also, after posting this, I realized i missed 2 pieces on the right section. So, the total for this "bag" is 369. The file on Brickshelf is correct. Bag 12, Top, back of the ship, Exhaust vents. 472 Pieces, but, there are 16 missing pieces, 27507, Tile, Round Corner 4 x 4 Macaroni Wide. Bag 13, last 2 parts of the top exhaust vents. 357 Pieces. I think from here on out all the bags/ sections should be 100%. Bag 14, front, top of the saucer section. 298 pieces. Bag 15 more of the top, front of the saucer section, base for the radar dish and escape hatches on the sides. 371 pieces. Bag 16, Cockpit and hallways to it. 483 pieces, I know I said everything should 100% since the update, but,the 2 sections of the cockpit are not included in this file. So, this bag has a grand total of 485. Bag 17, last 2 sections of the saucer section, 2 radar dishes, Mynock, plaque, top gunner seat, and front thingies! 443 pieces. Jamie
  7. So, if I turned any of these things into an LDD file, which one would you prefer?
  8. Hi Over the course of the past month I've been learning the basics of LDD, LeoCad and Blender to make a Minifig portrait of friends. My first attempt turned out pretty good, so I've decided to do some more for other friends and family. I use LDD to make the models, then export to LeoCad to tweak and then export to Blender to render the final image. The first couple have gone okay, but I've hit a problem that I can't get around. I've searched the web and mostly this forum but as a novice I may be looking in the wrong place. Exporting from LDD there are some pieces that are not in the LeoCad library. I've tracked down some pieces and added to my library successfully, but it seems some head and torsos are missing and I can't find them anywhere. (See image below) How can I get around this? Any help would be greatly appreciated.
  9. In the street of Weelond, the Oktober Fest is going full swing A fire breather is doing the show ! reverse view : C&C welcome, it's only a LDD built for I have not very much time with many builts and many homeworks (plumbing, painting) that are in progress. Could be licenced as a small street tavern
  10. The parts are already here Let's built ! more pics when it will be brickbuilt of course.. This is just a trailer the only question for me is between class 6 or 7
  11. I'm just starting out with Lego Digital Designer and have run into a problem putting two gears together. In this LDD file (https://www.dropbox.com/s/d8i55l6dzzdupwl/GearTest.lxf?dl=0) I want to put the bevel gear on the grey beam so that it meshes with the other bevel gear, so it looks something like the image below.. But it won't let me do it, perhaps because one gear needs to be rotated. Any idea how this can be achieved?
  12. Ever since I got my 21309 Saturn V, I thought it would be cool to have a model of the launch tower to go with it. Well, it may be a long time before I get a chance at building this model for real, but I have completed the digital design! If anyone is interested, an LDD file is available from my bricksafe page: https://www.bricksafe.com/pages/NathanR/real-space/apollo-lut Original first post: Ever since I got my 21309 Saturn V, I thought it would be cool to have a model of the launch tower to go with it. I'm clearly not the only one because a similar model recently reached 10k votes on Lego Ideas - however, I'm impatient and so I decided to start building my own. I've been working in LDD due to a lack of physical bricks, and the first (very rough) sketch model is complete: The Saturn V rocket was launched from the Mobile Launch Platform (MLP, nothing to do with ponies...), a two story structure on which the rocket was constructed and fuelled. It measured 169x135 feet, or 56x46 studs at 1:110 scale, and also carried a 380 ft tall launch umbilical tower (LUT). The tower featured nine arms that provided electricity and other services to various parts of the rocket, and swung away just a fraction of a second before it blasted off. The rocket did not stand on the engine nozzles, but was instead suspended over a single exhaust vent measuring 45x45 feet. This should be 15x15 studs but I've gone with 14x14 studs for ease of building: I'm particularly proud of the design of the hold down arms: These four clamps held the rocket down until all five engines were confirmed to be running at full power, at which point they retracted behind heat-proof shields and allowed the Saturn V to soar skywards. Three additional holddown arms were located around the pad and have yet to be modelled. I'll add details once I have the core structure sorted. The base of the MLP uses 1x4x6 door frames like the version that was on Lego Ideas - an inspired choice which I've temporarily copied here (I'm actively trying to avoid looking at the Ideas model so I don't copy it), but I'm toying with 1x1x5 bricks to represent the support columns instead. I could really use some help and advice with this model though. How do I make it structurally sound? The MLP is a glorified box with a hole in it, but I've never built anything this big before and I'm not sure how to link together the baseplates. I had a few ideas for some internal supports: Do you think these would be strong enough? Should the outer wall be thicker? Should I criss-cross the entire hollow space with brick beams? How do I strike a good balance between strength and low parts count? You can view larger pictures and find the LDD file on bricksafe. If there's interest I'll make instructions available when the model is complete. Any advice or constructive feedback would be much appreciated!!
  13. Agent Kallus

    My Digital BrickHeadz MOCs

    I think that the zed in the name is silly it should be an s oh well,on with the show. I started making brickheadz because of the ongoing brickset contest ,but now that the building bug has bit, I can't stop :P Many of them are licensed so I wasn't sure if this was better here or in the licenses forum but anyway. First we have the Avatar-The last air-bender brickheadz 1-Aang and Momo Momo and Aang by batalfie, on Flickr 2-Zuko and Iroh Zuko and Iroh 1 by batalfie, on Flickr Next we have the Lotr ones 1-Frodo and Gandalf Frodo and Gandalf 1 by batalfie, on Flickr 2-Shelob and Gollum Shelob and Gollum 4 by batalfie, on Flickr Now we have the star wars Brickheadz 1-Han and Chewie Han and Chewie 1 by batalfie, on Flickr 2-Sabine and Kallus Sabine Wren and Agent Kallus by batalfie, on Flickr 3-Yoda and Sheev Yoda and Sheev 2 (RotS) by batalfie, on Flickr Fourth is the Steven Universe brickheadz 1-Steven and Connie Steven Universe and Connie Maheswaran 1 by batalfie, on Flickr 2-Pearl and Garnet Pearl and Garnet 1 by batalfie, on Flickr 3-Amethyst and Jasper Jasper and Amethyst 4 by batalfie, on Flickr 4-Peridot and Lapis Peridot and Lapis 1 by batalfie, on Flickr 5- Lars and lion Lion and pink Lars by batalfie, on Flickr Next is Doctor who 1-the First Doctor and a Cyberman First Doctor and a Cyberman by batalfie, on Flickr 2-the Twelfth Doctor and Bill Potts Twelfth Doctor and Bill 1 by batalfie, on Flickr 3-Third Doctor and the Master by batalfie, on Flickr Can you tell which used bluerender 0001 and which used bluerender 0005? more soon :)
  14. NathanR

    7194 UCS Yoda refresh

    I have a long term project of “refreshing” all of the UCS sets, so that any unique or rare parts are replaced with modern and readily available alternatives. I initially dismissed 7194 as impossible due to the use of sand green bricks for Yoda’s skin. Many parts were virtually unique to the set, and the much sought-after 3450 Statue of Liberty (the only other major sand green parts pack) had driven the prices of even used bricks to an insane high. I tried changing the skin to Olive Green but the limited parts selection and the lack of snot bricks made this impossible. I was about to give up entirely, when I saw the beautiful 70612 Ninjago Movie Green Ninja Mech Dragon. Featuring sand green 2x2, 2x3 and 2x6 plates, and with other 1x4, 1x3 and 1x2 plates available from various sets released in the last couple of years, I thought I might just be able to pull this off. I did. The original set was released in 2002 and contained 1075 parts. Unusually for a UCS set, there was no formal "ultimate collector series" name on the box, and no plaque to accompany the model. My update preserves the look of the original and weighs in at 1202 pieces. The head has been completely redesigned - it is visually identical to the original, but it uses a completely different selection of pieces drawn from the current palette of sand green parts. A few rare sand green parts have unfortunately had to be left in: 1x1 plates haven’t been seen in sand green since 2004, but I got the number down from 33 to 11, 2x2 corner plates, last seen in 2011, I got the number down from 78 to 4. The remaining ones serve a structural purpose and cannot be removed. I also had to leave in the 2x2 plates with rails to preserve Yoda’s ridged noise and mouth. These were last seen in the 2014 set 10241 Maersk Line Triple-E, which is a collectible set but the part is at least relatively easy to get. The body is largely unchanged, except that the dark orange bricks have been replaced with more readily available bricks (mainly 1x2 and 1x6). To allow these changes, the model introduces a few extra structural parts (shown here in bright yellow). These are not visible from the outside and any available colour can be used; my preference is for dark bluish grey. It should also be noted that the old greys used in this set have been updated to the modern bluish greys, and the old brown used for Yoda’s walking stick has been changed to the modern reddish brown. You can view this model on mecabricks, and download the LDD file from bricksafe. I haven't made an instruction manual since these brick built sculptures don't seem to be very popular amongst the fans, but Ill put one together if there's enough interest. Disclaimer: This is a digital MOC/MOD of the 7194, and has not been tested in real life with real bricks. While every effort has been made to ensure that the bricks would interlock securely, this may not always be the case and the final assembly may turn out to be very fragile.
  15. Hi everyone, may be you can help me: I am looking for the new LEGO Boost parts for LDD or LDraw. I would like to start with some projects and it looks like, there is no update available. Any ideas what i can do? Thanks, Michael
  16. Hey everyone, The people who know me know that I do always stuff with Lego trains. While I'm designing a fully automated container terminal, I want to upload some non-train related animated episodes. Since some of the scenes will take place on the surface of Mars, I need to build a Martian surface display. But I lack time and eye for detail so I came up with the idea of making an LDD design contest of it. If you are interested in participating, have a look at the video below!
  17. Hi All Long time reader, but first time topic starter :-) Thank you for a great forum. I need some help getting started - I love to build, but lack talent in designing the models. How did you begin when you first started building your own models using LDD? I have decided to create a double sized Lego Yoda using LDD. My initial plan was to hire someone on this forum to help me, but I understand this is not allowed :-) I want Yoda to be roughly 130cm from head to toe. He has to be able to stand on his own unassisted Has to be in one of the poses linked below: Do you guys have any ideas? Cheers
  18. Anyone made Simpsons Brick Headz before? Here, I made Homer Simpson!
  19. Sorry if this has been posted before, but now do you bend flex axles in ldd? Thanks in advance! Aventador2004
  20. [Digital Render] Malum (Bionicle) by Artemiy Karpinskiy, on Flickr “Once you fall into my claws, it’s all over.” — Malum This model is a birthday present to my good friend Zippy. * * * If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also run a Patreon page, so please consider supporting!
  21. I'm in the middle of learning Blender, but I stumbled upon Poliigon and was blown away. I'd really like something to aspire to once I've got a grasp on the basics, so has anyone tried applying a Poliigon texture to a Lego render of any sort?
  22. 3DVIA Printscreen can capture LEGO Digital Designer models and save them as 3DXML files. It was discontinued years ago, but can still be downloaded from the web archives (direct installer link). Not many programs can load 3DXML files, so I made a program to convert them to OBJ. It does some other helpful things too. Download The resulting models are far more optimized for realtime rendering (games, AR, etc) than exports from other LEGO building software, thanks to LDD's hidden stud/tube removal. For example, a small house model that's 50350 tris exported from LeoCAD is only 13548 tris with this method - and with some additional tricks, only 2586 tris. More info here. I've only made this to work with LDD captures, compatibility with captures from other programs is not guaranteed. It will automatically name materials and textures with their official LEGO names/IDs. Setup: 3DVIA Printscreen should be configured so "Capture of textures" is on, and "Group by textures" is off. LDD should have high-quality rendering options disabled. 3DVIA Printscreen must be launched BEFORE LDD. Usage: Save your LDD model in 3DXML to OBJ's "Models" folder. Launch 3DXML to OBJ and enter your LDD model name in the first text box, then click "Move camera". This saves a new LDD model with the camera set in the proper position for 3DXML capturing. Open the new LDD model (it will have CAM_SET in the name) and capture it to a 3DXML file with 3DVIA Printscreen. Make sure it's saved in 3DXML to OBJ's "Models" folder, like the LDD models. Enter the name of your 3DXML file into the second text box in 3DXML to OBJ. I recommend leaving "Weld duplicate vertices" enabled. Choose a new color palette if you'd like, and click "Convert". It sounds more complicated than it is. Here's a model being converted and imported into Unity: Clicking the "Advanced" button will give you a bunch of options related to LEGO Universe-style color variation. However, making use of these features requires modding LDD, which I don't think is allowed to be discussed on Eurobricks, so I won't talk about it here. It's mostly only useful to people who are modding LEGO Universe and need to match its art style, anyway. LDD's hidden geometry removal gives pretty good results on its own, but with some trickery you can get even more mileage out of it: You can tell 3DXML to OBJ to not export bricks in certain colors, which is useful for "dummy bricks" only placed in the model to trip LDD's hidden geometry removal. In 3DXML to OBJ v1.8.0_Data\StreamingAssets, you will find "Color Export Exclusion.txt". Add the desired color IDs here, one per line. Covering studs is obvious enough, but tubes are a bit more finicky. Original LDD model, vs export with the dummy bricks excluded: A simple brick has the entire underside present. These quickly add up to loads of polygons. Placing 1x1 round plates across the surface causes LDD to replace the underside with two triangles. Nice! There's a small handful of other parts with this effect, but 1x1 round plates are the best. In fact, even just one 1x1 round plate can trigger this so long as the rest is still covered. Covering the bottom entirely will cause LDD remove it 100%. Beware: Some bricks, like those rounded 2x2 pieces, will look like they have the same effect as 1x1 round plates, but actually don't... They still leave much of the tubes intact. This trick is how I got that house with 13548 tris down to only 2586 tris - simply by capping off the bottoms of the roof and walls. More tips and tricks! If 3DVIA Printscreen is causing LDD to freeze and/or not launch, see this post. If you have developer mode enabled in LDD, you can press Shift W to toggle wireframe mode. You can also turn rendering of different parts of bricks on and off. LDD's bricks come in four sections, and can be toggled as such: K: Toggles studs Shift K: Toggles bottom and inside of tubes Q: Toggles outside of brick Shift Q: Toggles bottom and inside of brick You can use this to, for example, capture a model without studs, and use that as a lower LOD. Don't have developer mode enabled? Go to the same AppData folder as db.lif and developermode=1 to preferences.ini. You can add your own custom color palettes, just go to 3DXML to OBJ v1.8.0_Data\StreamingAssets\Custom Palettes and use the existing files as examples of how they work. If for some reason you need to, Shift R resets 3DXML to OBJ's saved preferences (resolution, most recent conversion options, etc).
  23. Hello everyone! So i am seeing that a lot of bricks / colorways are missing from the LDD program - So an example would be that 1x2 bricks i cannot get the colorway or the pattern way "masonry" Anyone who can / know to fix this problem? Thanks! :) Best Regards, Mads
  24. I couldn't find one, so i'm looking to create a thread for "custom" lego stickers (and by custom i mean stickers on pieces other than their intended one.) I made a custom pallete of these, and thought it would be useful for others. Keep in mind, this was originally intended for personal use so some pieces may seem obsolete. But here it is anyway! If anybody else has any to share, feel free to post! LDD "Custom" Stickers Some Examples
  25. This is a forum for user palettes meant to help build in LDD. User Palettes must be reasonably able to help LDD users to build custom or official sets within the program. So for example you can not post a "user palette" of just one brick. Otherwise just post your lxf files and browse through to find any user palettes you may find helpful. For those unaware to install a user palette go to Computer/C:/Users/(you user name)/AppData/Roaming/Lego Company/Lego Digital Designer and add the folder "UserPalettes". Save any user palettes there and you can find them in LDD under the "Filter Bricks By Boxes" button on the lower left hand side. The button will have a picture of a Lego box on it NOTE: The AppData folder will likely be a hidden folder, to find it in your explorer browser select tools then folder options (or just options) and select the View tab scroll down the list until you see the option "Show Hidden Files, Folders, and Drives" and select it. Click on Apply and AppData should show up.