Search the Community

Showing results for tags 'ldd'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
    • The Embassy
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic and Model Team
    • LEGO Mindstorms and Robotics
    • LEGO Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • Minifig Customisation Workshop
    • LEGO Digital Designer and other digital tools
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 809 results

  1. Hello! In this topic I want share with you my experience on creating LEGO animation in Blender. Here is a LEGO movie I've created: Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Software that I used to make this animation: LEGO Digital Designer Blender Sony Vegas STEP 1 First of all, I built all needed models in LEGO Digital Designer. STEP 2 I opened all models in Blender and created an animation. Then I rendered all scenes. STEP 3 All video files were ready, and the only thing I needed to do was to edit them in Sony Vegas. That was my first LEGO movie made in Blender. It took near 2 months to create it. Do you like it?
  2. DraikNova

    Alienator Redux (MOC)

    Internal report: Alienator-type Units Organization: Blacktron Its purpose is causing an unignorable distraction so as to allow the strike force it carries to sneak into secure locations while local forces are occupied dealing with the vehicle. Its heavy armaments are capable of dealing significant damage to most forms of armor, and its thick plating and layered reinforcement makes it difficult to damage. Usually crewed by one armored trooper and two pilots, one of which is redundant and as such is usually part of the strike force. Equipment contained on an average Alienator-type unit is wire cutters, grappling equipment, welding tools and a hand-held circular saw, along with a variety of weapons and in units planned for long-term deployment (although it must be stated that due to their large and noticeable appearance, long term in this context refers to periods of at most 1-2 days), rations. The displayed example's armory included one small plasma pistol, one recoil-neutralized handheld railgun, a blade suited for underhand wielding, and a bashing/disarming ring upon recovery. Play features: removable roof, windshield opens, classic shuffle-walk mechanism, deployable ladder and ball joint mounted stud shooter turrets. This one was rather fun to make. I stole the foot design from Nexo Knights' Stone Colossus, and while I initially planned to make the legs flexible enough to walk normally, once I realized that I could actually use the classic mechanism I just had to. Of course, this is entirely unbuildable in real life due to the fact that I built this with little to no regard for the availability of certain pieces in certain colors. I just really wanted to make something focused mostly on aesthetics. Gallery LXF download (once public)
  3. Takanuinuva

    2ND Place Speedsters

    Some of you might have seen an odd Truck like vehicle I posted a while back. Well after tinkering it into a semi truck with a trailer. I tinkered a bit more and made a Speed Champions esc racing car to go along with it. There team name needs work but in universe. There goal is to always come in second place. First place is fine and all but when have you ever seen a racer consistently come in second place. Backstory over. Here are pictures Gallery when public- http://www.brickshelf.com/cgi-bin/gallery.cgi?f=573122
  4. the new update for ldd is out everybody!!! also i cant seem to get it to download it always gives me a message that says this "LDD cannot access the web server to retrieve the new version of LDD do you want to run in offline mode"
  5. Hello Everyone, I sell my designs MOC on LDD, sell on eBay. interested lego MOC lovers will be announced. 1- Volkswagen Golf MK1 GTI https://www.ebay.com/itm/282783004860?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 2-UCS Batman Arkham Knight Batmobile https://www.ebay.com/itm/282790967845?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 3-Scorpion's Soul Ultimate Pirate Ship https://www.ebay.com/itm/282604913721?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 4-Assassin's Creed IV Black Flag ''Jackdaw'' Pirate Ship https://www.ebay.com/itm/282790967392?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 5-Technic Liebherr LR624 Litronic Crawler Loader https://www.ebay.com/itm/282634685636?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 6-Mass Effect Andromeda ''ND1 Nomad'' https://www.ebay.com/itm/282802276957?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1558.l2649 Thank you.
  6. "Humans are so greedy, I loathe them." -Glimps Alias: Girual/Wonjileum Dragon, Star of Abnorisk, Byeol (formerly), Talaghan Weapon/Power/Tool: Girual Star Dust, Abyssal Essence (formerly Girual Essence) Species/Apperance: Dragon Gender: Male Race: Abnorisk Faction: Girual (formerly), Wonjileum Residence: Mystic Sky Temple Occupation: Independent Status: Alive
  7. The Mugbearer

    [Digital Render] Trace (Axiom Verge)

    Trace (Axiom Verge) by Artemiy Karpinskiy, on Flickr Trace is the main protagonist of the videogame Axiom Verge, a pixel-styled metroidvania that was created by a single person as a "love letter" to Super Metroid. Trace was a scientist in a laser lab stationed in New Mexico. One day some sort of malfunction occurred, bringing down the lab along with science team, including Trace. Next thing he knew, he awakened in a strange, alien place, to the voice of a stranger who introduced herself as Elsenova. Armed with nothing but a biomechanical Axiom Disruptor gun and Elsenova's voice, Trace must find his way back home... Shoutout to Demitsorou for post-processing the original render. They've knocked it out of the park lol.
  8. Animation for the promotion of "THE CENTRAL PERK" lego ideas project on opening "I'll be there for you" :-) What do you think? Link removed by WhiteFang Thank you.
  9. A Conversation heard in Haven: "Did they have to build it like that?" "It's a lighthouse. It's s'pposed to be all tall and stuff." "Right." "But?" "Did they have to make it look so evil?" Looming over the Horns is the lonley Black Tower lighthouse, inhabited only by the mysterious woman who operates it. While all in Haven are happy to see the light of it's beacon, few like to visit the grimly foreboding structure. Whispers abound that the Lightkeeper worships some dark patron, and that the tower is truly more of a shrine that just happens to require a freshly kindled flame. Details behind the Spoiler.
  10. Hello and welcome! Here's my latest MOC, in which I experimented with colours currently somewhat defunct in LDD that I attempted to restore. The Axen Octet is a congregation of eight spirits sent forth upon Earth by Sepulchure. The group never parts and accomplishes tasks jointly, materialising out of thin air and disappearing just as swiftly. The characteristic trait shared by all axenocts is a single unblinking eye, roughly level with the shoulders. The Octet always moves in complete silence, communicating through means not known to man. Upon appearance, each spirit takes physical form with is retained until retreat - the form has been reported to consist of metal-like material on the outside, as reported by those lucky enough to overhear or survive a battle. Each axenoct is entrusted with the task of observation, but on specific occasions they bear instructions of carnage and destruction, which is when their axes come to prominent use. The carnages are exactly the reason the Octet - and their axes that brought about the name - are so dreaded by those who know anything about these spirits. Some have linked the instances of their appearance to the passing of the Emissary of Sepulchure, however these rumours remain unconfirmed. The Knight Well-armoured, fast and bearing a heavy axe, this axenoct posesses ram-like capabilities and is often seen at the forefront of an attack formation heading for a fortified target. With a shield to deflect attacks and a pair of bells hanging off its shoulder, the forewarning sound of which alone is enough to intimidate most, the Knight is a force to be reckoned with. The Duke This moderately-armoured axenoct towers above all in height and handles a halberd-like axe that gives it a great range in combat. Another tactical advantage to the Octet stems from the Duke's ability to self-illuminate and effectively blind the enemies, overall making this axenoct an important strategic asset during assaults. Its calm nature also makes it a good observer and, possibly, strategist. The Demon The fiercest of the bunch, this blank-eyed axenoct carries the fearsome double-bladed axe with a handle shaped like a trident, neither of which the Demon is shy to employ. If that was not enough, it carries out its assaults with intense rage, spitting forth bursts of flame and soon turning the area into a towering inferno. The Imp While not as intimidating as its elder "brother", this axenoct bears no good news. Possessing no special abilities and welding only a basic axe, this minion is often sent on mundane tasks to act as support and to carry out minor carnage. Despite its lack of fire mastery, the Imp can occasionally - albeit uncontrollably - release a ball of fire, which on many occasions has been sufficient to start serious fires. The Magus The smallest member of the Octet is not to be overlooked. Although neither its figure, nor its axe suggest the ability to wreak havoc, it is the other end of the axe that is used in deploying energies known and not-so-known to man. A rumour has it that the artifact on this axenoct's right arm has something to do with its abilities, and that it is indeed the Magus who facilitates the sudden appearances and vanishing of the Octet. The Teitan This axenoct's slow speed and somewhat humorous appearance are swiftly wiped out of the enemies' minds with the heaviest of axes dropping on their houses, heads and other kinds of property. Extremely heavy armour and an immeasurably heavy axe that doubles as a shield - and the ability to handle the aforementioned gear - have reaped the Teitan the reputation of a true titan. A lethal opponent in both attack and defense. The Spectre This ghastly axenoct sports a ghost-like appearance, and to the demise of its targets handles the most dreadful weapon among the Octet members - the spectral axe, capable of severing and entrapping living souls. Physical damage can also be dealt with it, albeit to a lesser extent, but its main capability is what makes the targets tremble and run as far as possible before giving the Spectre a chance to hit them. Which is where the chains come in handy... The Wraith This axenoct is the true dread machine that both looks and functions the part. Being of spooky appearance, with the habit of camouflaging itself and then jumping the victim, the Wraith is also the fastest of all axenocts. Before the threat is even realised, the deadly long-hilt axe is sent swinging in every direction faster than an eye can follow, truly making it the perfect device for intimidation and spreading panic. The entire Axen Octet. A rare sight best avoided altogether... Thank you for your attention, and I hope you enjoyed your stay!
  11. Hi everyone! I found an old post here on the forums regarding the UnplaceableBricksDump.lxfml file. This file could be opened in a text-editor to figure out what parts had been removed because they were placed incorrectly. It said something that all pieced in this file got yellow and the once that had been removed in the lxf-file would be red here so it would be easy to search for them and find out what piece it was. However, the answers in that post only covered this file in a windows-environment and I have tried to find this file on Mac for quite some time now. Does anyone know where this file might be placed on OSX? Does it go by the same name and the same file-extension or is it something different? Hope someone can help me?
  12. manglegrat

    [LDD-MOC] Battlestar Galactica

    After finishing up the in-the-brick Pegasus, I finally dusted off (virtually) the LDD design I had started on for a version of the Galactica scaled to it. All 100% my own work, this time! I originally designed the sidepods (based on the top half of the Pegasus ones) pretty quickly, but then got so hung-up on the curves and ribs for the engines that I got stuck in a rut and gave up on it. When I came back to it I started at the front and worked my way back. When I got to the engines I used some of the artistic license I had learned to apply to do the missing plating/ribs, and that allowed me to push through to the end result below. She currently weighs-in at a svelte-for-her-age 3087 bricks, and according to LDCad she's 65L x 11H x 25W in bricks (not technically long enough to be a real SHIP, but hey) or ~51cm long by 10cm high by 20cm wide. Pegasus is 54cm long x 13cm high x 26cm wide - and generally a lot bulkier - in comparison. I've still to design a stand, or sticker sheet (need some for the engine nozzles for sure - can't texture them out fully with Lego at this scale), but those can come as I gather the bricks. May need to build this one before I get to the @mortesv Nebulon... So here she is - the grand old lady herself: The pods slide in and out on rails, and kinda recess into the bodywork (as much as I could with Lego, anyway). They're a real PITA to move around in LDD... And here's a view of the underside and engines (the 4 technic 32530 pieces in the middle are placeholders for connecting the stand) with the pods retracted to show how they integrate with the main body: There's another underside shot (front perspective) plus my reference image in my Flickr album. I may go & fire up my old Mac to do a 360 render now... Any feedback, comments or suggestions are welcome!
  13. Dear Everyone! 2018 will be the year of anniversaries in the life of LEGO. One of them is the 40th year of the beloved minifig. For this occasion, this Advent Calendar will introduce you 24 of the most iconic little fellows. As mere copies would be kind boring, I redesigned them in clothes/uniforms that suit better for these days’ standards in term of colors and details in printing. Although I hope all of them will be recognizable, I will include the „template” for all days’ minifig. The joy starts tomorrow! J Check out the Microscale Advent Calendar in the Town topic.
  14. Dear Everyone! 2018 will be the year of anniversaries in the life of LEGO. One of them is the introduction of the LEGO brick itself! For this occasion, this Advent Calendar presents you 24 microscale versions of the most iconic sets ever released! Hopefully, the yearspan and the choice of themes will be diverse enough. I had no idea that LEGO will release a 60th anniversary set with microscale models, but mine will be even smaller, the size of a normal LEGO Advent Calendar window. Although I hope all of them will be recognizable, I will include the „template” for all days’ sets. The joy starts tomorrow! J Check out the Minifig Advent Calendar in the special LEGO themes topic.
  15. CommanderGrimm

    LDD Simple Y-wing

    Been working the past few days on a small, simple Y-wing. The idea is that, instead of spending nearly $150 on 3 TLG y-wings I could instead design my own, cheap versions for army building. The plan is to, at Christmas, open up a Bricklink package and have the pieces for three of them, which is why they have to be simple and inexpensive. In total there are three: One normal-sized vessel, one slightly smaller and stubbier, and another that I made to resemble a Hasbro Y-wing toy for a battle pack idea. However, I can't decide on which one to mass produce. Any suggestions would be great, and please, help me decide! #1 is the battle pack. #2 is the normal-sized one. #3 is the slightly stubbier one.
  16. Hi, I'm new to LDD but have spent half a day getting to grips with the basics and have recreated the Star Wars Microfighter 75032 as my first attempt. However, I want to recreate the minifigure and parts like x164pb08 (6062974) Headgear Helmet SW Rebel Pilot with Flat Silver Rectangles, Medium Dark Flesh and Black Circles Pattern does not appear to be included in LDD. What do you guys to in situations like this please?
  17. Hi, I'm new I realise that LDD MOCS probably aren't everyone's first choice and I myself would much rather see one of these in the flesh than just on a screen but of course the availability of parts, prices and time prevail. We'll start with the less impressive of the two I have to show ;) That appears to have worked, so fair enough. It's Stephenson's Rocket only it includes the provision for a face should I ever feel compelled to add one. Theoretically it could run on a layout with something pushing it around but I don't trust the rigidity of it at all. Not entirely happy with the tender because it's so large compared to the engine itself, but it serves. Now for the one I am actually pleased about, an LNER J70 tram engine. I'm not ordinarily one to use SNOT techniques because I never used to be able to figure out how to make everything fit properly (and I still haven't, really) hence the use of those parts that go around minifigs' necks with a stud on the back. I even made a mock up interior for it featuring a boiler and coal bunkers! As well as sort of an underframe with cylinders Have to say, I'm very impressed with the outcome and it's far better than anything I'd ever attempted previously. I'm particularly proud of my solution to shaping the cow catcher. As with the Rocket, however, it isn't self-powered so I may begin work on a Wisbech & Upwell tramway coach with power functions. Thanks for dropping by and let me know what you think - Nick
  18. n8udd

    [MOC][WIP] Post Office

    Hi, Long time reader, first time (proper) poster. I'm working on adding a post office into my modular street (I loath to call it a town, as it's not even close to some that I've seen on here!). I was originally building it up in LDD, but have since redesigned it using stud.io. It's a WIP at the minute, but I'm looking for a bit of feedback, as this is my first proper MOC. I'm planning on using 7731 in the driveway, and 60100 for the helipad that will be on the roof. Any constructive feedback would be great. https://flic.kr/s/aHskxeK1gH Link to Flickr album, as it won't let me upload images > 20kb!
  19. So, I built like 4 castles before I settled on one I was really happy with (Blackwail Castle), but considering the time invested, I did want to at least share a few of them over the next few days, as they are never likely to be built. This one - which I never named, so it is simply called 'New Castle' - was based in passing on Berwartstein Castle in Germany (at least the upper portion). In the end, I decided it was too square and way too big - 5,700 pieces without a base. On the upside, it featured a lot of interior details - a full chapel (with Christ in effigy on the cross), a physicians room, wizard's room, kitchen, King's room, servant's room, and council chambers (at the top of the tower). If I ever win the lottery, it would make a nice opposing castle for Blackwail, but otherwise, it's a dead project. The other castle I wanted to share was intended to be the corner piece of a 4-part fortified manor house (in order to keep the price down, I hoped to break a full castle into pieces - what a larf :P). However, it was a bit too derivative of another MOC I had seen (it's different, just not different enough)... though I felt like the exterior scenery was some of the best I have done. These are the Pacific Northwest trees I referenced in the Blackwail thread.
  20. After a successful voyage, and some quite lucrative trading, Captain Roderick Graves of the Lenore makes good on a promise to buy his officers a round of drinks in the first tavern they find.
  21. ProvenceTristram

    [MOC] Blackwail Castle

    Situated on the fringes of the Great Flenshly Marsh, a saltwater tidal basin on Pembermile Sound famous for its thick fogs, looms the seat of the Duchy of Tiverton: Blackwail Castle. The fortress can attribute its somewhat grim name to the calls of a local seabird, whose mournful notes are often mistaken by unfamiliar travelers for the wail of a banshee (or so people tell themselves. It is Lego - you never know :P). Lacking a curtain wall, the enlarged keep nevertheless boasts fairly strong natural water defenses, and - probably owing more to its remote location than any other factor - has never been taken in a siege. The castle alone is approximately 3,800 pieces, while the base adds up another 1,300 or so - an exchange I'm not *fully* convinced it worth it (though I do like the marshy part). Exterior shots. The single tower contains a bell and functions (on the top level only) as the access point for the roof. If constructed, I would also add a 4-pole-supported cloth sun-screen to cover a portion of the roof area, but as the 4 beams would just look naked in LDD, I left them out. There's a small fishing/high tide-usable pier to give the marsh some context. As an aside, I have much grander Pacific-Northwest style pine trees that I had built intending to use with this structure, but they wound up looming over the castle (accurately; most of it is only 3 stories tall, after all), and I felt like it reduced the overall impact, so I swapped them out for dinkier specimens: As usual, even though the whole facing-left side of structure swings out dollhouse-style, I had an immense amount of trouble making bluerender cooperate with lighting. Therefore, after a single gloomy photo, I just took screenshots directly from LDD. The result is less dramatic, but at least shows off details. The first (and second) floor features a checkerboard tile base, two suits of armor, three candelabras, a raised walkway, fireplace, kitchen (not pictured, but it's below the white 'house' wing), tapestries hanging from the ceiling, grandfather clock, a spiral staircase reaching the third floor, a feasting table, and a requisite throne. The Tudor-style second-floor wing is home to the castle's resident wizard. The roof here is designed to lift out with very minor parts removal. I tried to make the space look somewhat cluttered, but the effect is lost in this screenshot, since you can hardly see the bed or the book shelf. The front of the top floor isn't really intended to be accessible, but would only require removal of a portion of the roof to get at, so I went ahead and did a (very basic) interior. This is the servants'/guards' quarters, with two bunk beds, a book shelf, and some storage. 'Fun'-unfun (for me) fact - I am so colorblind that LDD's reddish brown looks green to me the entire time I am building a model. Finally, we have the King's (or, in this case, Duchess') chamber/solar (with walk-in closet!). The room features a fireplace, English settee, canopy bed, larger bookcase, and desk (which you can't really see, but is located in the swing out). A kitten has bitten off more than it can chew by cornering a large, black rat in the closet space. I don't much like cats, but I hate rodents. Kill 'em good, Mr. Mittens. And that's pretty much it. As is typical, it is probably too grand a design for me to ever build, but I am at least finally satisfied with the end-product (I've built like 3 other castles since I last posted here that I didn't bother putting up).
  22. Calling all AFOLs! I just made a petition for everyone who loves using LEGO Digital Designer to sign my petition for LEGO to keep LDD alive and updated. No new parts have been added as of late, so please share my petition. Thank you. The Lego Group: Keep LEGO Digital Designer supported and up-to-date
  23. This is my MOC of the rebel base at Yavin IV based on A New Hope, Rogue One and Star Wars Rebels. I tried to make so that it could possibly be made as an actual LEGO set so it's one section out of four to keep the piece count at around 2,000 pieces and the price as low as possible at this size, and so the exterior can be exhibited and the interior can be accessed to at the same time. The set has 4 different sections, each one based on a different area of the base seen in the movies and the TV series. The first one is the hangar where the ships are fixed and get ready for battles, the second one is the war room where the rebel leaders meet and follow the state of the battles, the third one is the room where the rebel pilots were taught how to destroy the Death Star, and the fourth one is the ceremony room where the heroes of the Battle of Yavin got their medals. I made the set on LDD and rendered it with POV-ray. I've made a list of minifigs that I think should be included with the set and I'm finishing making the illustrations for them since some of them are new so I'll post them too when they are done! Feel free to ask any questions about the moc or leave any comments or critiques about it!
  24. I'm happy to say this is my 10th post on the forums! To celebrate, I have an MM2 LDD pack! This pack contains John Doe, Noob, and a Skeleton! (electrocution effect) Please note this is not part of my Gear Pack series. Please credit me when you use this! https://www.mediafire.com/file/canvd8ur74sbiod/LegoMM2.lxf (No image, sorry!)
  25. The younger sister of the Gargoyle is ready to sail Here comes the Eagle : C&C welcome, will be licenced as a class 2 ship