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Found 809 results

  1. Post #1 - October 6, 2018 I was originally inspired by @krisandkris12's Venator. While waiting for his instructions, I decided to give the venerable ship a try, albeit at a slightly smaller scale. The ship is currently 37 studs in length, which makes me even more excited for @onecase's ISD instructions as they'll scale very well together. This is a rough pass at it, and a lot still needs to be improved. A couple of future changes include... -Turrets needs to be spread out more -Backside taper of the bridge is too shallow -Trenches are currently hollow -Needs more engine detail -Nose turbo lasers need a hull recess -A myriad of other subtle inaccurate details Update - October 10, 2018 Summary of changes - Fixed tail - Changed bridge from brick build to plate build - Added detail around turbo lasers - Added trans blue 1x2 to side hangar bays and closing doors - Changed engine detail and layout Update - October 14, 2018 Summary of changes - Lowered the top two hull pieces by one plate to make the spine protrude and to make a shallower profile front and back. -Switched to stud.io since LDD didn't have the 2x2 corner tiles. Update - October 17, 2018 Summary of changes - Made the tail taller -Changed length of small and large engine - Moved the command tower forward and added tiling on the side - Filled in the trench a little better -Widened the ventral hangar bay
  2. Hello everyone, as promised here are my AAT and DDT MOCs. AAT - Armored Assault Tank While LEGOs Clone Wars AAT is actually very close to minifig scale, many of the proportions just aren't quite right. I changed the front sections shape a fair bit, as the actual tank isn't quite so round. It sort of flattens out in the middle, I also added the scoop in the front. In cross-section images it shows that the front domed peace is actually also a hatch, so I added that functionality since it was already on a hinge. There is enough room in the turret for a full droid, even with the hatch closed, you just need to fold the head down. The rear hatch can also open, revealing the droid crew, 1 driver and 2 gunners. Also did a palette swap for the AAT Lok Durd rides around in. DDT - Defoliator Deployment Tank The DDT design-wise isn't too different from the AAT. Shaping the stabilizers wasn't the easiest, but I think they came out alright. The turret itself wasn't too difficult to design, but oddly enough getting the grated platform along the side proved rather annoying. I had to leave it for a while and come at it with different perspective. As always, hope you enjoy.
  3. Hey everyone, hope everyone has been doing well. I've been busy working away at expanding my minifig scale MOC collection (Still only digitally atm). And thought I'd bring you something that I haven't really seen around anywhere. A minifig scale Hyena-class Bomber. This one was pretty tricky, but I think it came together rather well in the end. The official LEGO Hyena bomber was alright, but left a lot to be desired. The overall shaping of the ship was kind of off and the walking mode looked nothing like the source material. My goal was to get mine as close as I could and keep it in line with my other minifig scale builds. This was a little harder than I had anticipated, and I had to make one sacrifice right off the bat. There was no way that I could get the legs to physically retract the way they do on the actual ship, even more so at this scale. So unfortunately there is a small bit of "parts-forming" required between modes, but I made it as little as possible. I was able to get the wing mounts to extend out of the main body to allow upper leg movement though. The other thing that always made the model look wrong was using the head build method established by LEGO. While the stickers used to make up the "face" look nice, the overall head shape is left extremely flat. It took a week or so of playing with parts, but I was finally able to come up with a brick-built head design I was happy with. While it may not be perfect, for the most part has the general shaping of the actual Hyena bomber. I then utilized variations of the technique to build the other head-like shapes on the ship, including the targeting head below. I've also included a couple photos with some of my other MOCs for size comparison. Prior to working on the Hyena bomber, I had built a minifig scale Vulture droid, but was unhappy with the stock LEGO style head. However after figuring out the head for the Hyena bomber it wasn't too hard to down-scale to get a suitable head for it too. So since they are fairly similar I'm including the pictures of it here as well. Both ships were designed to use The Clone Wars colour schemes, although it could be debated that they Hyena should be sand blue rather than DBG, but given that practically none of the pieces come in that colour, there wasn't much choice. There are scenes from the show where it does look more grey that blue anyways. As always, hope you enjoy! I'll be back soon with my minifig scale ATT and DDT.
  4. I have decided to record a little trick I am using in LDD to finely position my MOCs. I hope you'll find it useful.
  5. Square

    Duoso

    Due to the suggested image size limitation, the images will be redirected to a gallery.
  6. I compared the different LEGO rendering engines available through LDD, Bluerender and Stud.io. Have a look at the results:
  7. This...is not finished yet. I have yet to make the lobby floor, and create the antenna tower. For now I'm fairly stuck at the lowermost and uppermost areas of both the Studio Center (smaller building) and Broadcast Center (larger building). I also think it looks far too slab-sided to work in a realistic setting. I have ideas (like grafting chunks of the building), but what else can you give me?
  8. This is a modified version of 75193, designed to look like the Millennium Falcon as seen in Solo: A Star Wars Story. Featuring its signature blue and white color scheme, this model includes a Lando Calrissian minifigure that can be seated in the cockpit as well as a detachable front pod. Please leave your comments or suggestions below! I'd love to hear what people think of my creations!
  9. Hi everyone I have a model set up in LDD and I am now at the point where I'd like to order parts to build the model with real bricks. The problem is that many of the parts are not available in the colours I've used. Does anyone know of a simple way of showing the parts that are unavailable so that I can swap them out for colours that do exist? Or is it simply a case of painstakingly going through the model and checking each brick one at a time? I wasn't sure if there is a way of uploading the model to Bricklink so that it automatically highlights the missing parts and shows alternative colours that are available instead. Sorry if this sounds like an obvious thing to most people. I'm a bit of a novice with this though and although I've built lots of models in LDD I've never actually ordered parts for the models before and have quite limited experience of using Bricklink as well.
  10. The Battle of Utapau... one of the penultimate battles of the Clone Wars. Obi-Wan Kenobi and the 212th Battalion fight to destroy the CIS and General Grievous in a massive assault. This MOC acts as a playset, including environmental elements and both sides of the battle with a variety of play features to boot! Contains 337 pieces 3 Minifigures Obi-Wan Kenobi 2x 212th Clone Troopers LM-432 Crab Droid 6 individually-poseable legs Octuparra Tri-Droid 3 individually-poseable legs Rotating head 3 stud shooters Platform Minifigure catapult I would love to here your comments and suggestions regarding this model! I also have the .LXF file available upon request, just PM me!
  11. I was wondering if anybody can help me identify the element number for this head. I know LDD gives design numbers, but that's not very helpful when looking for specific prints. Thanks.
  12. obakesan

    [MOC] Shell Tanker

    Hell again, wanted to share another moc I made, this one was more ambitious, and contains a lot of pieces for such a small model. I quite like trucks, semi's etc, so I did a whole series of them in LDD, and took the plunge to get the actual bricks to make one, the Shell Tanker. It's a little nod to set 671 Sgell Petrol Tanker which I had as a a kid. It's a small model only 4 studs wide, but I tried to put as much detail as I could in it. such as the mirrors on the cab, smokestack, shovel for spills ;). I had an idea for the trailer, borrowed from the small enterprise I did, which worked out well for a rounded brick based tanker. The cab on it's own, with the mirror showing, it's own petrol (gas) tanks, smoke stack and shovel ;) The trailer has a kick stand to support it on it's own when detached from the cab, and I tried put in some details as best I could such as the control gages tile and valve in this shot; On the other side, the hose connectors to supply the fuel at the Lego Town petrol station: A last shot of the whole tanker, from a different angle: A few more photos on my Flickr: MOC Shell Tanker Thanks for looking again, and hoped you liked it. As a final thought, with some colour changes, this could become an Octan Tanker as well.
  13. I have created a brief example of how to manipulate "floating objects" in LDD on flickr here: Enjoy!
  14. Corporate Rat

    Batcave WiP

    This is a WIP of a project I'm excited for.. So far,I've built a computer area, and driving strip for the Batcave.
  15. I created a grey and silver reference for those that are interested: I'll post other colors as time permits. Enjoy.
  16. I've gone through and added every standard decoration currently available in LDD to separate torsos and heads, in order of how they are in the decoration menu. The best way I've found to use these, is to grab which ones you want, separate them from the rest, select them all and Ctrl-C to copy. While LDD is open, it will remember what you have copied into the clipboard. Open your current project and Ctrl-V to paste in your desired pieces. Or you can simply press Ctrl-I (that's "i") and import the decorations files as a whole. This import method might cause some lag or crashing on weaker systems though, as you will be pasting over 300 pieces into your current project. If you are copying an existing official LEGO set, then it's better to look at the instructions, and use the former method to grab what you need beforehand. Just personal experience from using LDD for years. Torsos: Link to shared file: http://www.mediafire.com/file/d9c95cbs3uyj5x6/Kev%27s_Decorated_Torsos.lxf Some of the backs have been done, but not all. To be honest, I'm burnt-out after doing 340 of the buggers lol. Not all colour schemes are 100% correct, as most are from memory, and I'm not going to look through over 300 torsos to find the right colours. But fear not, friends. Ones that don't have the correct colours have been painted logically (dark decal has a lighter torso, and vice versa) to make them relatively-easy to find. Heads - Updated (22/06/18): Link to shared file: http://www.mediafire.com/file/8e8u88mc1h1618y/Kev's+Decorated+Heads+-+Updated.lxf Update: I've now sorted the heads into a couple of categories. From top to bottom of screenshot: Back of head decals, Female decals, Male decals, and Monster type decals. Hope you find these useful. Anything beats the awful menu that has a mind of it's own, right?
  17. Hi everyone! Pembroke College, founded in 1624 is one of the colleges of the University of Oxford. In terms of architecture, it's fairly average in the city of the dreaming spires, but I have a lot of happy memories in this place. This is actually only about half of the college! There is a row of houses and a gated-off street immediately to the north, and a new build across a bridge to the south, but that would have made the whole thing too wonky for my liking. Did you know that Professor X went to Pembroke? Compare the view above with this panel from Uncanny X-Men #389. From above you can see better the geometry involved in this project. In all it took me around 45 hours, not counting rendering time. I used Bluerender. Thanks for looking!
  18. Praetorian_Guard

    Conveyex Transport MOC (LDD)

    Pictures of the new Conveyex Transport Set are on youtube for about an hour now which is a nice set. I´ve built a model of it two days ago. Because this was my first project completly built with LDD and I´m not very familiar with LDD, I´ve only built the upper half of the train and without any tracks. The train itself: The inside of the cockpit: The inside of one the waggons: A Coaxium Storing-Box: UPDATE: Edited Trail and second train (for more pictures look at my comment below)
  19. These are my Brickheadz of Captain Kirk and Mr Spock from Star Trek. I have tried to stay as close as possible to both the look of the characters and the official Brickheadz, except for the eyes which are not currently available in LDD. If you would like to build them, the instructions are available at https://rebrickable.com/mocs/MOC-14988/MICHAEL1/kirk-and-spock/ Thank you for looking, any comments or questions welcome!
  20. I also cannot download it now. It says that they don't support LDD version 3.4.10 anymore. I tried to click the download link it also brings me to nothing.
  21. CarrollFilms

    CSX EMD SD60MAC

    First off, for any of you train nerds in here, I know it's not an SD60MAC. This is like a hybrid SD80MAC and SD50/60MAC. I really like the aesthetic of the rear radiator housing on the SD80MAC but really like the front end look of an SD50/60. In this thread I will also be posting progress to the build and getting both trains built. Right now I'm going to try and figure out a way to motorize these trains with RC motors for heavy payloads. I may just end up investing into some more 9V track and motors to keep the 6 wide form factor. The sides are blank for CSX stickers to later be put on the train
  22. Right, I have been asked to create this thread to raise awareness. I am spearheading a way to solve this, as I have knowledge in this sector. We have someone in our community that has been taking LDD files that don't belong to him, has been making videos on them without the original designers permission, and most importantly has been selling the designs as instructions when he has no right or legal standpoint to do so. Now, this is not giving anyone the right to give this guy 'hate' as it will not make the situation any better. Firstly, I recommend you read the thread created by @Tenderlok, that started nearly a day ago, and has brought this to the forefront: And especially this bit that I wrote just recently in there: "I stayed up late trying to sort this and eventually went to bed. I'm now ready to get back to it... Today I am incredibly disappointed by @Jimbricked... It seems he isn't listening, he seems infact to be saying one thing, doing another... I'm beyond frustrated with this situation, so this is closer to the line that we as community should take: Therefore, I am going to post in here and also create a thread in general. Here is his youtube channel: https://m.youtube.com/channel/UCGzMhduUjLlnpBRHTaOJ8Aw (Hope the link works, if not, tell me and I'll correct it, I'm doing this fast.) This is not to open the door to giving him 'hate', this is a group approach to solve this, and I need help as I am only one man. In terms of consequences, this will now be in a far less beneficial light for @Jimbricked, because of his lack of action. He is now likely going to have to remove videos on people asking, or otherwise get an awful lot of copyright strikes... - Right, the plan: 1. Go on his channel. 2. Look though all his videos, and: (a) If they're your LDD designs, contact him and ask him to delete them, as it doesn't look like he's going to be contacting you anytime soon... If he doesn't respond, fill out the infringement form on Youtube. (b) If you directly know who the LDD design originally belongs to, could you please find contact details for the designer in question, and pop them a message explaining the stolen material is monetized and also has instructions being sold by Jimbricked. From there the designer needs ask him to delete them, and again, if he doesn't respond, they should fill out the infringement form on Youtube. - Therefore, we have legally forfilled the correct approach, by asking first, then if no response, using Youtube's tools to deal with it. - Now @Jimbricked, as you may know, if too many people send copyright strikes on your channel, Youtube is within their rights to terminate your channel... I recommend you cooperate with this or Youtube could in a sense 'slap the book at you' and you'll be left with no channel at all. I have seen this happen. - The other approach which could save everyone time would be to delete every piece of content (video) in which you have used LDD files without permission. That would leave you with the designs you have created entirely yourself, and the possibility of being able to continue uploading your designs in video form to Youtube. In this scenario, you can sell your own designs, but not those belonging to others as well... - I hope I have made myself abundantly clear... Regards, James - P.S. Any questions please ask." The "plan" part specifically is what I need help with. So, any would be much appreciated to solve this. If you know anyone affected in the form of stolen material please do get in touch with them, if you don't have contact details for them, please refer it to me and I will either search for info and contact them or get someone else on it with more links. Thank you for reading this, I love this community and want this whole situation in a better position in the next 24 hours than it has been in the last. James
  23. A few days ago, I decided to make something in LDD based off of a book I'm writing. I think it turned out pretty good, so I decided to share it. Here's a view of the top: From the side: Minifigs I decided to add: A door/hatch I put in the back: The interior, with controls: I also put a cannon on top: Finally, here's the LXF File Feel free to leave suggestions and feedback, I appreciate it!
  24. Hi everyone I'm a regular on Eurobricks but this is the first time I've posted anything in the digital building forums. I've recently started to design MOC's using Lego Digital Designer and this is my first creation... All the images were rendered using Blue render which I like because it's fairly fast and incredibly easy to use. I was quite happy with these images but then I saw a few other renders that people have created online and am blown away by the quality of them. Some of them are so good that it's hard to tell they aren't built from real bricks. Can anyone suggest to me, the best software or method of rendering images from models created in LDD. I've tried POV Ray but am not that impressed with the results. Even in top quality the renders seem to have a fake looking sheen that makes them look artificial and almost as if they've been shrink wrapped in plastic. It also takes hours to render the images on my PC using POV Ray. I've been pouring over other threads in the forum and have read a lot about people using Blender. As far as I can tell though the only way of getting LDD models to open in Blender is by converting them to LDraw files first. When I tried this though it messes up a lot of the bricks in my model. Similarly I tried importing them in to Mecabricks but this messes up any bricks that have printed elements on them. Does anyone know of another way of getting LDD files in to Blender directly without it messing up the models? From what I've seen, Bluerender seems to be the most user friendly option for creating renders. I read somewhere on here that a "Sunflow" patch had been created for Bluerender which gave a more realistic result with better detail and the Lego logo on each stud. When I followed the link to download this though it redirected me to a different site, so I assume this patch has since been removed. So I'd be very grateful if anyone could suggest anything I can do to make my renders look more realistic or suggest any other software or methods that might give a better result. Thanks!
  25. I'm working on a 1:110 scale model of the Apollo 11 launchpad (Currently over 6700 pieces, WIP thread here), but I need help creating a gearbox that lets me rotate the service arms out of the way using a couple of knobs on the back. The top of the tower looks like this (LDD file here): The first 8 service arms are all mounted on a single 82L axle running the height of the tower (pink), and will rotate 73 degrees into the wall facing the rocket. It would be good to have a worm gear to help lock the arms in place, though I am aware the mechanism already has a lot of play in it because of the universal joint I used to offset the axle at two points in the tower. The last arm, where the crew access the rocket, is mounted separately and rotates over 180 degrees to the side wall (yellow axle). I know this looks like I haven't even attempted a solution myself, but I can't even see how to turn each axle 90 degrees with a pair of cogs in the space available. Despite years of enjoyment from technic sets I've never managed to build any working/reliable mechanism from a box of cogs without an instruction manual to guide me (seriously, I still have no idea how anyone was able to design set 8002... and the Mercedes Arocs gearbox is just "magic happens here"). So any designs, advice, or suggestions would be much appreciated.