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Found 18 results

  1. Up... When Carl and Ellie first met. This is the same house in the movie. They renovated it after they married. In the movie, Carl wandered in front of the house and was attracted by noises created by Ellie. Out of curiosity, he stepped into the house and found that Ellie was playing the game of imitating her most admired hero aviator, Charles Muntz, who later appeared to be the villain of the movie. What a good start of love. IMG_4096 by SK MOC, 於 Flickr IMG_4097 by SK MOC, 於 Flickr IMG_4094 by SK MOC, 於 Flickr IMG_4080 by SK MOC, 於 Flickr IMG_4082 by SK MOC, 於 Flickr IMG_4098 by SK MOC, 於 Flickr IMG_4084 by SK MOC, 於 Flickr IMG_4083 by SK MOC, 於 Flickr IMG_4091 by SK MOC, 於 Flickr IMG_4090 by SK MOC, 於 Flickr IMG_4088 by SK MOC, 於 Flickr IMG_4086 by SK MOC, 於 Flickr IMG_4089 by SK MOC, 於 Flickr
  2. skcheung

    Up (movie)

    It all starts from my displeasure with the little balloon of 43217. Three months to finish. I first start to enlarge the balloon to the size that the house below cannot give support to its weight. So, I shrink its size. Later on, I think that to build a complete house with interior decoration would be a better idea. Then, I think of the deceased wife of Carl (Ellie). I decide not to let him be alone. So, he is now blessed by Ellie. Lastly, I decide to build the early scene of the movie -- Carl annoyed about the presence of construction workers. IMG_3843 by SK MOC, 於 Flickr IMG_3846 by SK MOC, 於 Flickr IMG_3837 by SK MOC, 於 Flickr IMG_3838 by SK MOC, 於 Flickr IMG_3831 by SK MOC, 於 Flickr IMG_3830 by SK MOC, 於 Flickr IMG_3825 by SK MOC, 於 Flickr IMG_3827 by SK MOC, 於 Flickr IMG_3821 by SK MOC, 於 Flickr IMG_3816 by SK MOC, 於 Flickr IMG_3812 by SK MOC, 於 Flickr IMG_3836 by SK MOC, 於 Flickr IMG_3842 by SK MOC, 於 Flickr IMG_3847 by SK MOC, 於 Flickr
  3. Ages ago (or so it feels like) in 2016 I posted my build of an SD70 on this forum: With the build of the Union Station being at a halt for the moment (some other things that take precedence) and having a bit of a designers block since the start of the year (as in; really not finding engines I wanted to try and build) I started looking on my own Flickr account at the locomotives I used to own (used too but lost in the fire in 2020), just thinking if I'd actually would rebuild one. My last "recent" diesel was the ES44AC line I did and since then I haven't done any new other more recent diesel engines, that's mainly due to the M10005 and it's coaches that I've done (and still need to finish 4 to complete that consist). So, my eye dropped on my old SD70 version and I was thinking; "not going to rebuild that, better redesign her" and thus I started by choosing which SD70 version I'd want to do and settled on the Ace. First start was slow, I had the basic floor from the older model that I lengthened by 2 studs and then started tinkering with a nose setup. If I could get a good looking nose, I figured the rest would go easy. I had done a nose for a SD90MAC-H and wanted something in the same style, but obviously without the door. crazy nose by Barduck12, on Flickr The end result for that tinkering was this: UP SD???? by Barduck12, on Flickr and I knew I had to test build it first as there are a few things I wasn't really sure about if it would work SD70Ace WIP by Barduck12, on Flickr Even there I changed a few things later to give it a smoother look. It was going to work and all I had to do was choose the initial livery. At that time I was just chatting with someone from Godbricks.com and decided to do a livery that would be unbuildable in genuine LEGO because of the colors used (bright light blue mostly and there's not much available in that color) so my initial design would become an exclusive for them (actually waiting on the parts to arrive to test build that and to see how decals can be done but that's another story for another time as she is still a secret). With the design in that livery ready I then began changing her in to 9 other liveries and those are the ones I'm showing here today. I intend to build at least the UP version for myself and then decide between the BNSF or the Virginian for a second, won't be doing all 9 myself. The designs (in alphabetical order): BNSF SD70Ace BNSF by Barduck12, on Flickr Conrail (I know they didn't have SD70Aces in their line up but what's not to like) SD70Ace Conrail by Barduck12, on Flickr Canadian Pacific SD70Ace CP by Barduck12, on Flickr Canadian Pacific #7021 Desert Sand (which is actually an SD70ACU) SD70Ace CP 7021 by Barduck12, on Flickr CSX SD70Ace CSX by Barduck12, on Flickr Norfolk Southern SD70Ace NS by Barduck12, on Flickr Union Pacific SD70Ace UP by Barduck12, on Flickr Virginian (NS heritage) (will need decals on the 2x6 tiles that hide the Buwizz 2.0) SD70Ace Virginian by Barduck12, on Flickr WABASH (will also need larger decals to hide some stuff) SD70Ace WABASH by Barduck12, on Flickr Depending on livery the models have 2200 to 2300 parts in them, are 66 studs long and 37 plates high (from top of rail to top of cabin). Scale used is 1/42 but I had to make 2 compromises as she's actually 1 or 2 studs to short and 1 plate to high. I tried to incorporate as many detail as possible and where possible not go for easy solutions, I wanted her to look complex and I think I did a decent job at that, but what do you guys think?
  4. I'm missing a place where Powered Up code can be gathered and explained so other guys can reuse it or find inspiration. I had a discussion with @Jim how that could work out in this forum. I was thinking about having something like the hall of fame for code which underwent optimizations in a dedicated thread and which was proven to work. But this might lead to several thread which are prone to be inactive. So we decided to start with a single thread to publish PU code and discuss it. If it gets to chaotic We could have two separate thread. One for discussion and help request and the other one for working and optimized code. To keep things orderly, a general structure might be helpful. So here we start with my proposal. TL;DR: Automatic brake lights based on speed reduction Description: The following code switches brakes lights on in case the speed is reduced. That works for reducing speed while driving forward and backward. When the speed reaches 0, the light are turned off. In this code I'm using PF lights controlled by the Boost color and distance sensor. But that can be replaced with PU lights. Code: Video Declaration of variables: a - Used to control the speed, is set by the slider 0 b - Speed (a) at the first point in time c - Speed (a) at the second point in time d - Speed difference between b and c Detailed walkthrough: The code block consists of three rows. The first row consists of a loop (left) and the code block to control the speed of the motor (right). Most of the code blocks in the loop are not needed. You actually just need the first block which sets constantly a value for the variable a to control the speed. The rest are widgets for testing timings. The second row is the logic to detect speed differences. To do that constantly, a loop is used again. It simply reads a, the speed at different times. You can adjust the time between the measurments according to your needs. In my case 0,08s worked well. At the end of the loop the difference is set to the variable d. The value can be something between 100 and -100. The third loop at the bottom contains the logic to turn the brake lights on or off. You will also notice the purple blocks. They are used to control the PF lights. I'll come to that in a bit. First i want to explain the logic to turn the lights off an on. There are three scenarios: Driving forwards Driving backwards Parking When you are driving forward the max value of a is 100. Lets say the speed is suddenly reduced to 50. The difference is 50. When you are driving backwards the max value for a is -100. The speed is again reduced by 50. The difference is -50. When you are parking the difference is of course 0, because it doesn't change. So i have two condition i want to check for: Am I driving backwards or forwards? Is there a speed difference? I can exclude the third check, parking, by checking values for a that are greater or smaller than 0. So, in one sentence: IF there is a speed difference AND the speed is GREATER THAN 0 OR IF there is a speed difference AND the speed is SMALLER THAN 0 then turn on the light (upper purple block at the end). But how to control PF lights with Powered UP??? That is covered for example by @kbalage here. The first purple code block on the left sets the port and the correct mode for the boost sensor. The two purple code blocks on the right side control the brightness of the PF lights. D is the port where the sensor is connected to, 3 is the channel 4 on the PF IR receiver, 5 is the red or blue port on the IR receiver, 7 switches the light to max brightness, 8 turns it off.
  5. Hi everyone, I'm searching for the best motor to measure angles. Since I don't have all motors, I'm depended on those, who have them and could a comparison. Requirements: The motor must be compatible with the C+ Technic Hub, used for example in the 42100 The resistance, when turning the motor manually, has to be as low as possible When the motor is turned manually and you stop turning, the motor should not continue to turn with too much swing. 2. has more priority than 3. I have tested the C+ L and XL motor so far. I also have the large angular motor, but it is simply too large. The internal resistance of the C+ L motor was way to high. The C+ XL motor delivered quite ok-ish results. It is just too bulky. Perfect shape and size would be the Medium Angular Motor, which I don't have. Another alternative would be the Boost Medium Linear Motor. I would appreciate, if someone, who has these motors, could do a test for me. A little teaser why I'm looking for this info: I'm building a truck with pneumatic suspension. I using the angles of the suspension arms to detect and control the height. First proof of concept in PoweredUp is already written and working.
  6. bramant

    [MOC] Kevin

  7. Now that she's finally finished, complete with custom decals from OKBrickWorks, it is time to give her a proper thread. She turned out to be one of my most complex diesel engines to design and build, took almost 2 years to actually have her build as I just couldn't find a good solutions for the vents at the back. Containing over 1800 pieces, 2 PF train motors to power her, brickbuild zigzag in the stripes and a pretty complex nose, she's going to be a head turner for sure. The 1x2 plates and 1x2 plates with ladder are custom chromed from Chrome Block City. The enige in the back is my older SD70 That part of the build that caused a lot of design problems The complex nose Awesome decals by OKBrickWorks One last treat, together with the VIRGINIAN 2-8-8-8-4 triplex:
  8. Hello to all, I am new here and wanted to share my very first creation with you. This is Toyota Land Cruiser FJ70 pick-up. I build it by using bricks from following sets 42000,42030,42042,42043. I took inspiration from RM8 creations but also in the past I was driving this car quite a lot in raw conditions and I have big sentiment related with this Toyota model. Pix and Video are not pro quality as this is my very first approach to build and share LEGO creation so please don't judge me too harshly form this point of view. I hope you will enjoy looking at this model. In the near future I have plan to make simple video how to build it. Under the below links you will find pix and video. https://www.flickr.com/gp/156725712@N06/bP6n4Q Below is video instruction for Lego Technic Toyota Land Cruiser FJ70 - body (part 2). Unfortunately due to file size restriction in my camera, there is missing small part of the video where is shown how to build roof and back side of the body. However this two missing bits are easy to reproduce based on the pix. For those who would like to built this body it can be also good opportunity to put a bit of own invention.
  9. Feuer Zug

    Santa train delivery

    A Union Pacific SD70-ACe delivers a unit coal train of Powder River's finest to Santa on Christmas Eve in time for next day deliver to all the bad boys and girl's stockings.
  10. Hello, I guess this creation doesn't need a description as most of you probably have seen Pixar's Up movie. I really enjoyed to recreate Carl Fredricksen's flying house in a scaled version. Non the less I got it to build it in the popping colours and included details such as the porch and downpipes. I hope you like and feel free to share your thoughts Jonas
  11. mediumsnowman

    [O - F03] Wake me up

    Location: F03 - Forring Tags: Civil, Building, Spaceship (?) CLAPPIE: "This is CLAPPIE unit OX-247 to control tower, over. Do you receive me, over?" HQ: We receive you, over. CLAPPIE: "Our ship was struck by an asteroid in sector G10. I placed the pilot, Jebediah O'Reilly, into hypersleep as our GATE drive was critically damaged. He's been out for over three weeks, and has been displaying odd brain activity recently. I want a med team waiting for us." HQ: "Affirmative. Please proceed to Docking Bay 3." CLAPPIE: "Landing successful. Brain activity is spiking... get that med team out here!" Tech Guy: "Get that oxygen mask hooked up. I've never seen anything like this. Put him in Room B01. This is out of our league." Tech Girl: "The data from the CLAPPIE unit is indeed unusual. I'm afraid if we don't wake him up soon..." Tech Girl: "...he's not going to wake up." Figless shot in spoiler: C&C welcome.
  12. Barduck

    MOC UP EMD SD70

    As promised, my version of the Union Pacific EMD SD70. A lot of the build is the same as the BNSF version I did but there are some differences. Looking at the BNSF version they are easy to spot. Getting the last few pieces took longer than expected, hence the delay in building her. And putting the stickers was a real pain in the you know what. But I'm really satisfied on how she turn up in the end. MOC UP EMD SD70 by Barduck12, on Flickr
  13. Eddie_Young

    Wind-up Robot

    The all time classic toy of the 20th century and to me the coolest toy right after LEGO now finally in brick form! This is my project for LEGO Ideas. It uses a classic blocky body and cubic head design to make it simple and cute. It is, as you can see,decorated with a control panel on the chest, a face with two scary red eyes and a cool little window on it's back that lets you watch the mechanism at work. And it can really walk!!! Let me know which colour and which design (arms, antennas, etc.) you like more Thank you. If you like it, please support on LEGO Ideas.
  14. Feuer Zug

    MOC - 7 wide UP EMD SD70ACe

    Behold, my first large scale locomotive MOC, the EMD SD70ACe. The engine is 7 wide, and runs 48 studs in length from coupler magnet to coupler magnet. Everything is brick built, not a single sticker to be found on it. Motive power is provided from two PF Medium motors each driving an A1A wheel set. A PF receiver sits where the dynamic braking grid would be, and the battery box is accessed through the hole between the air horns. I know the locomotive number belongs to a GP-38, but it worked in the size. Given the motor locations, there wasn't any room to build the internals for the cab. And now, a shot of the internals. You can see the two PF Medium motors rather easily in here, along with the battery box and PF receiver. Given the generous length of the locomotive, I plan to upgrade it to two L motors next time I hit the LEGO store in Koln. It hauls a lot of wagons, but lacks speed. If the motor upgrade doesn't speed it up, at least I'll be able to haul a lot more. I'd like to thank everybody that's posted their MOCs up here. I've cribbed a few ideas from stuff to improve the looks.
  15. Hey, I experimented with some cloth and wire, and ended up with some rather striking ponchos for my beefed up Po-Matoran. Then I went out in the desert and took some pictures of them amidst the creasote and dirt. http://imgur.com/a/Hqkr1
  16. This model is the last of the original Museum of Transportation vehicles I have planned on buying, but that doesn't mean I won't have more in the future... who knows what may happen. This model will be built at some point in 2019. Real World Background: Here is Union Pacific rotary snowplow 900081. It was designed and built in 1966 at the UP Omaha shops, and is the heaviest rotary snowplow ever built, weighing 367,400 lbs. Three or four diesel locomotives, which were controlled from the non-propelled plow, pushed it at four to six mph. The snowplow is powered by an EMD 16 cylinder 3,000hp turbocharged diesel engine that drives an electric generator, which provides power to turn the 12’ rotary blades at up to 150 rpm. A steam generator provided heat to the cab and can thaw out the blades if they became frozen. This rotary snowplow was last used in Green River, WY in the mid 1980’s, and it was donated to the Museum of Transportation in St. Louis, Missouri in 1994 by the Union Pacific, where it is still seen today. LEGO model notes: I was inspired by Dr_Spock_888 and his rotary snowplow to build my own way back in 2014. Needless to say, it the originally 8 wide model didn't come out quite right at that time, so I put it aside for quite some time. I just recently remade the model into a 6 wide body with a 10 wide blade section, and have have smoothed out the roof studs with tiles. As before, the words "UP" (the initials of the former owner Union Pacific) should go on the studs towards the middle, while "900081" should go on the studs in the center in printed 1 x 1 tiles, right below the two UP tiles. The blades are actually part of Dr_Spock_888's design, but mine do not move with the train like his... mine are not connected to the wheels on the track, and do not move unless you spin them with your hand. Inspiration: (Photo by Wampa-one from Flickr, not me) Complaints, suggestions, thoughts, & compliments are always welcome!
  17. I'm amazed there isn't already a discussion topic for this, but yea, let's use this thread to talk Pixar films and related things. Personally, I love most Pixar films. Y'all probably know that the Toy Story series is my favorite trilogy of films. The next Pixar film coming out is Monsters University, which is Pixar's first prequel film. There is also talks of Finding Nemo 2 coming out in the near future. But, I particularly started this topic today as news just came out that the Cars spinoff, Planes, has been announced to be released in theaters on August 9th, 2013. It's kind of ironic as this is not going to be a film produced by Pixar. I will not be looking forward to Planes after the disaster that was Cars 2. Oh, and I really wonder if they'll make Planes LEGO sets.