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Found 134 results

  1. Shortcuts Core RulesFactions/Member SkillsThe MapOther details Welcome! Welcome to Factions. A home for MOCs from all eras of Star Wars loosely tied together by a map-based strategy game. The game itself takes place after the battle of Jakku, but builds can represent any planet in any era of Star Wars.       The goal of the strategy game is to find and control Holocrons. They are revealed by exploring planets and winning challenges.  There are many different factions you can petition to join. Being a part of a faction allows you to participate in 'episodes' (challenges), build freebuilds to earn in-game XP, tags, and other rewards, as well as other aspects of the game. You'll have a main character in-game, and through your building, you can advance your character and help your faction win. Getting Started Private Message (PM) a faction leader to ask to join their faction. Each faction has it's own style, storyline, and aesthetic, so you'll need to create a character in line with whatever faction you petition to join. Faction description, requirements, and contact info can be found in each faction's post at the top of the Factions subforum. Create your character, upload a 100x100 picture to your preferred image host, and fill out the Character Creator form. You can choose any name for your character but please keep it appropriate. Players may change factions at any time, but faction leaders do not have to accept new recruits. Alternatively, when builders have earned 75 XP they can create their own faction. Introduce yourself in the Introduction and Discussion topic. Fill out the Character Creator form to have your character added to the active players list. (optional) Create a signature using this generator created by @Bob De Quatre. Please note that it does not currently support Flickr photos for the avatar. We hope to fix this soon. Read up on the Core Rules here! Where to Post What This subforum, Factions, is used for this game. As such, you should only post your entries to Star Wars Factions here. The Core Rules contains the rules; questions about the rules should be asked in this topic. Players should introduce characters in this Introduction and Discussion topic and fill out the Character Creator form. All posts in this Introduction and Discussion topic should be Out of Character. Each faction will have their own way of communicating, so check with your faction and discuss your upcoming builds, Works-in-Progress (WIPs), strategies, and storylines through whatever method your faction leader proscribes. Announce your free builds in your faction topic to receive feedback, but make sure to also fill out the appropriate form to have it scored. Episodes will be announced in their own topics, and you will be able to use those topics to ask questions about and discuss the specific episode. Important Links Link to Submittal Form Player Index Link to Character Creator Form Link to Faction Change Form Link to Planet IP Values Link to Team IP Values General Discussion Signature Generator
  2. Ross Fisher

    Hogwarts: a History RPG

    Hi everyone! I'd like to introduce my Hogwarts themed Lego roleplay game, Hogwarts A History. https://www.flickr.com/groups/3718713@N24 The game started one year before Harry's parents attend the school, and will chart the education of a number of bright young witches and wizards through the dark times of the First Wizarding War. If you're interested, read through the pinned topics in the Flickr group, and do a build on the theme of the Tonks-Black Wedding. Tag me, and we'll take it from there. Any questions, let me know in the comments below.
  3. It's a time of upheaval in the galaxy. The New Republic has just defeated the Empire at the Battle of Jakku. Those who fought in the Rebellion now have to adjust to being a part of a legitimate government, or find other means of employment.  Those who fought for the Empire no longer have an Emperor to follow and must decide whether to align themselves with one of the many Imperial Admirals staking a claim or forge their own path.  Those caught in the middle must adjust to a newlife and pray they can make a living under a new regime.    Add to this turmoil the news that Holocrons of the Jedi have been rumored to be surfacing in various places across the galaxy.  It is rumored that only a Jedi or Sith can unlock the true potential of a Holocron, but there are those who have been able to manipulate them enough to get at least some data. The data they've recovered speaks of an earlier age, a forgotten time. Days when Jedi and Sith fought across the stars.  Or an army of clones sought to preserve the order of the Republic.  There are many who will pay a hefty amount of credits or even kill for this data.  Now, the New Republic, the fragments of the Empire, smugglers, bounty hunters, and anyone else who has access to a starship are seeking them.
  4. Campaign 7- Failed State The RON and COAC Forces failed to secure all of the military installations in Xenor. They are both scrambling to secure the 3 remaining sites and engage each other on the battlefield. Sites Lima, Oscar, and Papa were not cleared by either side. Lima and Oscar are both clear of Nukes, but Xenor military personnel are still deemed a threat, though they have lost their leadership and have largely disbanded. In the shuffle, it is suspected that Xenor military personnel detonated a tactical nuclear weapon in the city of Haams outside of site Papa. Though small in size, the nuke did significant damage to the city. The staging COAC AND RON forces preparing to battle inside the city are now taking Nuclear Fallout precautions. Xenor military personnel have evacuated site Papa due to the engulfing fallout. Militaries from COAC and RON Nations arrived in haste to all 3 locations. The stage was now set for the largest battle of the war so far! Campaign Guidelines The 3 battlefields are: The radiated and battered city of Haams Weapons test site Lima Army Base Oscar Each player can choose which battlefield they want to attack. This does not need to be publicly disclosed until the player posts their campaign. (PLAYERS FIGHTING IN AND AROUND HAAMS MUST SHOW PREPARATIONS AND PRECAUTIONS FOR RADIATION - Post Apoc Fans, You're Welcome) Which ever side has the most cumulative points at each battlefield will capture that battlefield. The most battlefields captured wins. All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- CP7)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- CP7) Filace - Broken Country" Neither side should show their forces definitively destroying the opposition. Showing successes is okay, but not total domination. The winners of the campaign will be decided based on the points awarded from judging. This means if your team doesn't score well, it's possible for your forces to be beaten back. MINIMUM SIZE BUILD IS 32 X 32 All LDD Builds must be labeled- Example: (GBW- CP7) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Resolution pics are located. Be cool and share your photos in the GBW Flickr Group! Please refer to the General Rules Topic for limitations based on your Point Level. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. INTEL WILL BE AVAILABLE FOR PURCHASE ON 5/31/18. (2) PIECES AVAILABLE. FIRST COME FIRST SERVE. LIMIT OF (1) PIECE OF INTEL PER PLAYER. CONTACT @TheBeeze VIA PM. NOT AVAILABLE TO STAFF. Campaign Duration 5/29/18 - 7/9/18 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 7/9/18 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island The Outcome The winning side will have successfully conquered Xenor and it will become a member of that alliance. Xenor's resources and land will be available to all members of that alliance. All players who participate will be awarded the points they earn for each build. The outcome will also determine what happens next. The highest scoring build will win the below prize pack courtesy of one of our sponsors, Minifig.cat Be sure to check out their site and all of the great products they offer to build up your armories!
  5. The Great Brick War

    Minifig Contest Voting

    Great Brick War Minifig Subcontest Scoring- Okay, for the first time, we are going to open voting to almost all of Eurobricks. As stated in the contest rules, anyone who was a registered Eurobricks member, prior to 2/1/18, is eligible to vote. Each person who votes must comment in this topic stating their two (2) favorite entry numbers. IE "I Choose #46 and #22." Anyone who participated in the contest cannot vote for themselves, they must choose someone else's entry. Each entry contains a link to that player's topic, so you can view all of the pictures for each minifig before deciding. Judging will run until 2/22/18. The top 3 scores will be our winners. The Entries: Entry 1: Spud the Viking - Elite Special Air Service Entry 2: Paintballman: Hell Legion Helicopter Crew Fighter Entry 3: Entry 4: Spud the Viking - Peacekeeper Photographer Entry 5: Jansued - HALO Combat diver Entry 6: Leonardo da Bricki - Toohati 61st Recon Elite Entry 7: TheBeeze: Ranger Entry 8: Adamsons - NEW BRICKIKA, STALLAX INFANTRY Entry 9: Bobkid - Sigfig Entry 10: Jansued - Mountaineer Scout Entry 11: Thebeeze - PMC Entry 12: SigPro - Sniper Entry 13: Paintballman: 41st Elite Corps Vambeer Tunnel Rat Entry 14: TheBeeze - SIGFIG Entry 15: Jansued: Experimental Assault Exoskeleton Entry 16: Paintballman - Commisar Kira Entry 17: Adamsons - NEW BRICKIKA, STALLAX BTL. SNIPER
  6. Minifig Sub Contest- While we prepare for campaign 6, we thought we would do something different. This contest is a chance for you to show off your custom minifigs that have been kitted up for battle. It can be minifigs that you've just combined Lego Parts, 3rd Party Parts (Gear, clothing, and weapons), or custom modified. There are no specific requirements as to what you should have on your figures aside from them having to do with Warfare. Each player can create one thread to submit up to (3) Entries. No more than 3 Entries per player. Players should title their topics as: (GBW) PLAYER NAME - Custom Minifig Contest For each minifig entry, players should have (3) Images - A Front Shot, Rear Shot, and an Action Shot. Backgrounds of your choosing, but keep in mind your figures are the focal point, not buildings. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Resolution pics are located. Be cool and share your photos in the GBW Flickr Group! Players should provide some sort of description of the fig like what they intend them to be or if it is a copy of a real world unit or character. Players should provide a Kit list of what the figs have and what brands they are. Voting will be conducted by a public poll open to the entire forum who have registered prior to February 1, 2018. The top (3) Entries will earn (3) Points a piece and their photos may be used for promotional material for the Great Brick War. So yes, it is possible for (1) Person to win (9) Points. Contest to run from February 1 to February 14.
  7. Filace CP5- Bird in the Woods Part 2 of 8 COAC Campaign Map Name: Studica Grid: E8 After the shoot down of the COAC Jets flying over Xenor, the COAC embarked on a multiheaded Campaign to rescue the downed aviators and get them back to safety. Captain Beeze's team was briefed on the situation and where they would come into play in this large Operation. /url]Great Brick War -On the Flight Line. https://www.eurobricks.com/forum/index.php?/forums/forum/180-the-great-brick-war by Jesse Beeze, on Flickr Standing on the Flight Line the team was detailed on how they would be HALO Dropping into Xenor territory. The team was to jump from a cargo aircraft flying a commercial route to avoid detection by the Xenor Air Force. Great Brick War - CP05 by Jesse Beeze, on Flickr Once on the ground, the team would have a 4 Mile hike on foot. Great Brick War - CP05 by Jesse Beeze, on Flickr The team would be moving under cover of dark. Great Brick War - CP05 by Jesse Beeze, on Flickr Their target: a Harrier out post close to the border. The Xenor airforce built small cutouts in the wooded areas along the mountains to take advantage of the Harriers VTOL capabilities. The bases were extremely difficult to spot. It was essential to take out as many of them on the ground as they could to support the aerial aspect of the rescue and for future aerial operation in the AO. Great Brick War CP5 by Jesse Beeze, on Flickr The base well guarded by units from Xenor's Mountain Regiment. Great Brick War CP5 by Jesse Beeze, on Flickr Great Brick War CP5 by Jesse Beeze, on Flickr The team crept up to the pad. Their intentions were to try and get in close enough that they could blow the pad with C4. Great Brick War CP5 by Jesse Beeze, on Flickr The team was spotted and a fire fight broke out Great Brick War - CP05 by Jesse Beeze, on Flickr The pilot made a break for the Harrier. Great Brick War CP5 by Jesse Beeze, on Flickr The team was now heavily engaged and putting immense amounts of fire down range to suppress the enemy as they heard the Jet roar to life on the pad. Great Brick War CP5 by Jesse Beeze, on Flickr The team armed their LAW Rocket and took aim at the Jet as it started raining down cannon fire on their positions Great Brick War - CP05 by Jesse Beeze, on Flickr The jet was clipped just under the wing and crashed landed on the edge of the pad with pilot ejecting shortly before impact Great Brick War - CP05 by Jesse Beeze, on Flickr With their mission now complete, the team quickly broke contact and exited the area before enemy reinforcements arrived Great Brick War- CP5 by Jesse Beeze, on Flickr The mission was complete, but the team was far from safe. A pursuer had picked up their trail. Great Brick War- CP5 by Jesse Beeze, on Flickr
  8. Campaign 5 Through the Mountains Map Name: Studica Grid: E8 Time: 2330 Hours It has long been rumored that the COAC and RON were breaking international law and moving troops and supplies through Xenor to try and gain an upper hand on one another. The recent tumultuous activity in the Brick of Nations has stirred up a bit of trouble for all nations. Since the latest revelation of the CoST base inside Xenor being bombed by the Xenor air force, RON forces have begun amassing along the North Eastern border of Xenor in preparation for an Assault. Meanwhile a pair of COAC jets were dispatched on a reconnaissance flight over Xenor after the Filace intelligence agent was executed in hopes of spotting more RON Forces. The two jets were picked off by the Xenor Harrier force. Both pilots safely ejected in Xenor territory and are currently on the run. Efforts are now underway by COAC forces to push into Xenor to try and rescue their pilots and restore some balance of order as diplomacy has long since failed. Campaign Guidelines RON forces are to be shown either A. Coming to the aid of the bombed base they had inside Xenor or B. Attacking Xenor forces. COAC foraces are to be shown either A. Searching for the lost pilots or B. Attacking Xenor Forces. RON and COAC forces can be shown bumping into each other or bumping into Xenor forces while completing the rescue parts of the mission. Though not required, players who collaborate can improve their score. The terrain is snowy and mountainous. All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- CP5)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- CP5) Filace - Broke Back Mountain") Neither side should show their forces definitively destroying the opposition. Showing successes is okay, but not total domination. The winners of the campaign will be decided based on the points awarded from judging. This means if your team doesn't score well, it's possible for your forces to be beaten back. MINIMUM SIZE BUILD IS 32 X 32 All LDD Builds must be labeled- Example: (GBW- CP5) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Resolution pics are located. Be cool and share your photos in the GBW Flickr Group! Please refer to the General Rules Topic for limitations based on your Point Level. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. Campaign Duration 12/29/17 - 1/29/18 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 1/29/18 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island The Outcome Whichever side wins will gain access to routes of movement negotiated with the Xenor government for future operations. All players who participate will be awarded the points they earn for each build. Minifigs outfitted courtesy of one of our sponsors, Minifig.cat Be sure to check out their site and all of the great products they offer to build up your armories!
  9. Recruiting Campaign 1 The Fight for Support We are going to run a small contest and support campaign before rolling out Campaign 5. The goal here is to help boost our membership here on Eurobricks and gain some new members. There are a lot of talented military builders out there who we still have not reached. Our goal with this project is to reach them. Due to the sizing guidelines listed below and the goal of this campaign, players are asked to focus and build extremely detailed builds. The whole point of this game has been to advance ourselves as builders so let's put that to work here and shell out some serious quality work. All builds can be used as promotional material for the Great Brick War. If players are not okay with us using your Pictures to advertise the game, do not submit a build. We reserve the right to disqualify and not include any builds from completion or in our promotion campaign if we do not feel they are up to the quality we desire. There is no team planning needed for this so start working now and don't wait until the last minute. Build Guidelines Players are to build a 16x16 Vignette - No bigger, no smaller. Players are to show their troops doing anything of their choosing in any location- No Blood or Gore All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- RC1)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- RC1) Filace - Make Building Great Again") All LDD Builds must be labeled- Example: (GBW- CP4) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Players can only submit (1) Picture for Judging. (Other pictures may be linked) Pictures cannot have any watermarks as they will be used for advertising. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Picture Size is limited to 800x600 but players are encouraged to link to a Higher Resolution version we can use. Players may post a link to an offsite host such as Flickr where Higher Res pics are located. Share your photos in the GBW Flickr Group! There are no restrictions as to what you can show in this image based on your points scale. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. Campaign Duration 11/24/17 - 12/14/17 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 12/14/17 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island THERE WILL BE NO EXTENSIONS FOR THIS CAMPAIGN The Outcome All Participants will receive (3) Points for Completion and (1) Pair of Eclipse Grafx custom molded hands/gloves.(We have been given a random assortment, we will not take requests) You must make a real effort here. Do not just slap minifig on a plate and expect to get points and a prize. The winner will be selected by a group of outside judges. The winner will receive (6) Points and a Prize Pack put together by the staff - (Staff Members not eligible to win physical prizes but do keep their points) As if not already obvious, this campaign is being sponsored by our friends over at Eclipse Grafx
  10. Filace CP4- Dockyard Ambush Map Name: Studica Grid: F4 After the crushing defeat by RON forces, the COAC withdrew back to the town of Carrefour to try and regroup and move forward. The Filace Marines were assigned the task of holding down the dockyard along the river while the higher ups planned out the next phase. Great Brick War by Jesse Beeze, on Flickr The Marines patrolled along the dock all hours of the night awaiting word on when the next move would be made. Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr Captain Beeze and his team were still assigned to shadow the marines so that they could provide support as needed or serve as a QRF Force. Great Brick War by Jesse Beeze, on Flickr Some time during the night, a small band of RON Spec OPs Forces snuck into the Dockyard and started taking down the Marines one by one. Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr the Team became alerted after a single shot was fired and the round ricocheted off the shipping containers. The leapt into action and started returning fire. tean Great Brick War by Jesse Beeze, on Flickr The Team slowly worked their way up on the enemy shooters and retrieving the wounded marines after placing a call to their Friendly Plantasean Snipers on the Roof Tops of the neighby Favela. Favela by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr Great Brick War by Jesse Beeze, on Flickr The Team managed to restrain the last attacker alive in hopes of interrogating him and getting some more information out of him.
  11. Campaign 4 Fighting for the City Map Name: Studica Grid: F4 Time: 0630 Hours After narrowly stopping the COAC Advance, RON forces are now trying to push the COAC back out of their territory. COAC Forces have dug in rather than completely withdrawing out of the city. Both sides have hunkered down in tight Close Quarters Combat with each side fighting from building to building engaging in small skirmishes to try and maintain control of a city block. And we're back after a much needed break so that no one would get worn out. Thanks for sticking around and we hope you enjoy this round. More to come! Campaign Guidelines Both sides are to show their forces engaging in Close Quarters Combat in a city. (Failure to do this will result in a loss of points) The goal for both sides here is to show coordination with each other across your builds. Stories should intertwine and share details. Be creative. This will be a big part of your score. Nations that currently have not declared war will need to do so before submitting combat builds or find other creative ways to build something to fit in with the guidelines. All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- CP4)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- CP4) Filace - Fueling up the Jets") Neither side should show their forces definitively destroying the opposition. Showing successes is okay, but not total domination. The winners of the campaign will be decided based on the points awarded from judging. This means if your team doesn't score well, it's possible for your forces to be beaten back. MINIMUM SIZE BUILD IS 32 X 32 All LDD Builds must be labeled- Example: (GBW- CP4) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Res pics are located. Be cool and share your photos in the GBW Flickr Group! Please refer to the General Rules Topic for limitations based on your Point Level. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. Campaign Duration 9/20/17 - 10/29/17 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 10/29/17 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island The Outcome If the COAC wins, they will maintain their foothold into the next campaign. If the RON wins they will be assaulting into COAC territory in the next round. All players who participate will be awarded the points they earn for each build. The winning team will earn a special tag. Players can have only (1) GBW Tag in their profile at a time. If you would like this tag, please let a GBW Staff Member know.
  12. [GBW] Episode 12 - Mouse Trap [GBW] Episode 12 - Mouse Trap [GBW] Episode 12 - Mouse Trap [GBW] Episode 12 - Mouse Trap
  13. Brethren of the Brick Seas (BoBS) Intro Thread (Just looking for the Master Index?) What is it? Brethren of the Brick Seas is a role-playing building game set in the age of discovery/age of sail. It is the land of infamous pirates, brave sea-captains, bold explorers, cunning traders, and heroic soldiers, and it is open for all who wish to join! Through official challenges, minichallenges, freebuilds, the economic game system and the raiding and commerce system, every player has a role in the development of the Brick Seas and the potential to alter geopolitics, and eventualy history. The four playable factions interact, cooperate, compete and struggle for power, just like the players do, in a diverse world, where you can help explore (and exploit!) the riches of the new world. (For a quick start guide, see here) How do I sign up? To sign up, you first need to pick one of the four player factions: Sea Rats Oleon Corrington Eslandola Then you need to create your sig fig and post it in the relevant faction thread, and you are now an official member of BoBS! (For a guide on how to sign up and get started, check out the Quick Start Topic) Where do I ask questions? For general questions, lore questions, or history questions, ask in this thread. For faction specific questions, ask in the faction threads. Ask away! Background: The year is 617 AE (After Empire) and this is the dawn of the second era of colonialism. Only time will show what history will bring, but all three nations are looking to solidify their hold on their new posessions. Era I was kicked off with the discovery of lands across the Sea of Storms. For the first time in the history of the continent of Halos, new lands had been discovered. Even more shocking, the Halosians were no longer alone in the world. Once thought to be a flat plane, where monsters roamed the edges, the world is now believed by most geographers to be most certainly round. This was proven first with the discovery of Terraversa by the Mardierian explorer, Ardmond Basker. For 100 years the Mardierians have held Terraversa as a far off gateway, keeping all others out and not allowing the information of the world to the east, or New Terra, to permeate into the rest of Halos. At almost a 1000 miles from the next island in the Sea of Storms, the island remains a most crucial point on the voyage into the unknown. As time went on, other nations of the Madrice Peninsula began to search the seas for other islands and their potential riches. South of the Basker Islands, Corrington took Tiberia, an unforgiving rock just outside of the much more lucrative tropical zone. Oleon found LeBellan, the jewel of the Sea of Storms. LeBellan sits right inside the tropical zone, and produces sugar in vast quantities. 56 years ago Eslandola took possession of An Holli and An Toli, two smaller islands south of LeBellan, both sugar producing as well. Despite gaining footholds in the Sea of Storms, the other Madrician nations were unable to voyage beyond Terraversa. This all changed with the death of King Harln of Mardier, and the vast civil war that began in the country in 595 AE. Instead of looking to gain territory from Mardier’s mainland, the Eslandolans approached the Viceroy of Terraversa and paid him handsomely for permission to trade at the island. The Viscount took it further and allowed ALL nations to pay for the privilege to visit his island. Twenty years later, as the civil war continues, Terraversa has become a defacto independent state. The Viscount’s son, Miro Oldis, now runs the island, and his father’s policies live on. It is not certain if the Mardierians will reestablish their colony or not after the war, but it may be too late. In 597, intrepid Eslandolian explorer Cato Calrelli sailed east from Terraversa into the unknown. It was thought to be suicidal at the time, but he returned 70 days later with the news that he had found more of New Terra. He claimed the land for Eslandola, and soon the Kingdom of Eslandola was the leading nation in colonization. In 605, news circulated throughout the Madrice Peninsula that the Eslandolans had found gold on their island of Nellisa, and this set off a thirst for expansion and exploration never before seen. With Terraversa as a launching spot for new expeditions, Corringtonians, Oleanders, Eslandolans, along with some Garvans, Mardierans, and Carnovans made their way towards New Terra. Many found themselves unable to find supplies at Nellisa, the Eslandolans baring even some of their own from landing on the island. These vagabonds headed south, where a new isle was found, one with few resources, but great defensive harbors. Soon, the Sea Rats had a home. Angry that they had been dispossessed and had not found aid, many turned to vengeance on the Eslandolans by becoming pirates, and many of these pirates began to prey on all nations, and even their fellow pirate. Besides Terraversa, where the Atwi tribe lives, no new natives have been found yet. The islands beyond Terraversa have so far all had strange abandoned settlements upon them, and some sailors say that there is a whole new nation of people in these far waters, but no one has recorded seeing a non-Halosian or Atwi person yet. The first era, spanning the years 615 and 616 AE, marked a rapid expansion into newly discovered lands, in a race to maintain relevancy in the power struggle of Halos. Oleon, Eslandola, and Corrington all laid claims to a multitude of islands and invested heavily in new settlement and industries. In order to protect these new holdings, a naval arms race developed, and the merchant marines of all three nations grew rapidly. In the shadow of the immense wealth being shipped home from the colonies arose a rag tag group of opportunists, who styled themselves as a loose confederacy known as the Sea Rats, plundering, smuggling, raiding, or sometimes just living free outside the grasps of the empires. All factions await new souls to take on a role in the New World. Who will win in the end? Nobody knows, but for sure the sea will play a large role in deciding the fate of these rich new lands. She can be a cruel mistress to those who do not respect her, indeed, and the only guarantee in this world is that salt will run through your veins as you become part of the Brethren of the Brick Seas. The Map: The map is a part of the storytelling mechanism. As you can see, it is not totally defined yet. This will change as time goes on. New portions of the New World (and some of the Old) will be uncovered through events, challenges, and other parts of the project. New islands will be claimed, older territories will be taken in war, and the map will stay dynamic throughout the story. Builders will have the map revealed to them over time, and they will help decide what lands are conquered. With that said, the first part of our story will take place in New Terra. Your character should probably have some feasible connection that would lead them to that region, or it may be hard to really participate in the early challenges. A baker back in Eslandola’s capitol city is probably going to have little interaction with things going on in New Terra. We will eventually have challenges that happen on the mainland, and different story events “back home,” but we are emphasizing the pirate theme and its nature primarily in the first part of this project. Once a firm piratical lore and history is established, more aspects of Enlightenment era politics, war making, and commerce will emerge. Rules Thread History and Background Thread
  14. MapName: Studica Grids: E4, F4 Just over the border into Grid F4, Captain Beeze and his team have been tasked with moving ahead of the armored column coming in to look into a possible hardened defense location. In the days of the intercontinental wars, FIlace and Briolui held a series of fortifications together to thwart foreign invaders. This location was once one of them. Since the two nations went their separate ways, Filace gave up any claim to bases inside of Briolui. Their mission is to investigate this one of several fortifications in the area before rolling the armor in. The team chugged along on edge. Up until now, they had never really been in any sort of direct danger. Now, they were the tip of the spear. The first to wade into the dark waters. All at once the world was loud with gun fire and rockets erupting all around the team as they slammed the vehicle to a stop. The Briolui Garrison opened up on them mercilessly firing from all directions and firing ports in the fort. Screaming over the hail of bullets. Captain Beeze: EVERYBODY OUT AND OVER THE DUNE! The team scrambled for cover as quickly as they could. Captain Beeze: Everyone good? Mike: Yeah Ghost: *Nods head* Marcus: SH** I couldnt grab my gun! Mike: You can always throw rocks... Captain Beeze: Ha! The LAV should be coming up any second to pound them. They just confirmed on the radio. Moments later, and LAV25 arrived onsite and started blasting the front facing fortification with HE Rounds. Before it could do any effective damage, the LAV was targeted by antitank gun built into the fort.... and was destroyed. Exiting the rear of the LAV before it was destroyed, Chief Jones was the only passenger to survive the blast. He scurried as quickly as he could up and over the berm to join the team. Captain Beeze: What's the deal Chief? Chief Jones: One hell of a cluster. Members of the team tried to put down some fire whenever they could to avoid any chance of a charge. Captain Beeze: We're gonna need to get some support on target quick or we're not gonna be around long enough for the convoy to make it here. Chief Jones: We have an asset on standby. Let me try and raise them. *INTO RADIO* Tiger Shark 2 this is Task Force Charlie. Do you Read? Over. Skirting in and out of maritime radar patrols in Grid E4, Littoral Class Ship Call sign TIger Shark 2 secretly made its way down the river nearing the unpatrolled entrance to the Basin. *RADIO* TF Charlie, this is Tiger Shark 2. Go Ahead* Chief Jones: We have been engaged from a hardened target incurring several casualties. Target ID is EF365K. Requesting Immediate Support. *RADIO* Uh Roger Charlie. We are currently blasting shoreline targets with the guns. Standby for override and Cruise missile launch. The Chief plotted a fire mission for them calling in precisely where the Anti Tank gun was located. *RADIO* Chief, Missile is Away. ETA 1 minute. Get your heads down, it's gonna be a big one. With a deafening roar, the missile from the ship came screaming across the sky and slammed directly into the fort blasting a hole the size of a car in it. The explosion sucked the oxygen out of the air for a short second. The team was quickly on their feet making their way to the bunker to start clearing the facility.
  15. Living Like a King Map Name: Studica Grid: F2 Rick Robbins: High above Metropolis, the President of Filace resides in his penthouse on the 105th floor of his building which looks suited for a King. Our network was granted an exclusive sit down with the president during the media black out to discuss his the situation in the world and to try and understand how a man like this makes his decisions. The President: Welcome to my home Rick. Rick Robbins: Thank you for having us sir. This is truly a marvelous place you have here. Fit for a King if I say so. I'm in awe of the gold floors. The President: Thank you Rick. It's tremendous. I had it built by the best builders in the country. Let me show you around. The President: This here is the banner from the World Unity Fair that I was honored to chair for some time. These festivals are tremendous. Huge turn outs. Really great people. Rick Robbins: I hear we won't be having one this year, its truly unfortunate. Do you think we could use a little unity in a time like this? The President: I do. I will tell you this, we have great unity right now in our country and with our allies. Nobody wants what's going on right now. It's absurd frankly. Rick Robbins: I like what you have here on the wall. These old recruiting posters from way back. What do these mean to you? The President: It means a lot to me frankly. I think there is always more work to be done, no matter what point in life you are at. I gave up a comfortable life to be President. I have a great company and employ thousands of people. I could have very easily stuck to that life but work needed to be done. Our country is in big trouble. We've been getting pushed around for too long. Rick Robbins: Do you believe that to be the reason we've seen such provocation from Briolui and Toohati as of late? The President: Sure, they've been getting away with murder, literally, for so long now. They don't realize that the days of Filace laying down and taking it are over. Nobody wants bloodshed. It's horrible. The worst decision you have to make as a President is to send your men and women to war. But we cannot allow these practices any longer. **Loud Blaring Beeping Rings out from the Panel on the Wall** Rick Robbins: What in the world is that? The President: Stay calm Rick. That's my intercom from the security office on the first floor. *Touching the Panel* This is the President. **Sir we have a breach. We believe two intruders slipped passed security and are on their way up. Can you shelter in place until security arrives?** The President: Send your team up, we'll switch to the secure radio and follow protocol. Rick, take the pictures off the wall there. Rick Robbins: Mr. President, what should I do? The President: *Turning on the hand held secure radio he pulled from the wall* Comm Check, this is the President. **We have you sir.** The President: Rick, help me move the flag structure here. Rick Robbins: Sir what if your security doesn't make it in time? The President: They will Rick. If they don't we're prepared for that as well. Rick Robbins: Mr President! I'm no.... The President: Take the gun. My safe room is right across the hall. We'll be fine. Rick Robbins: The crew had to stop filming at that point and leave the equipment behind so we could fit in the safe room. We made it there with no trouble while the President watched over us until security arrived. The intruders were apprehended, we have no information on them at this time. I thanked the President for his hospitality and he vowed to reschedule with us to continue our discussion in the future.
  16. Tragedy Before Destruction MAP NAME: STUDICA GRID: F3 The Devils Highway is a long winding patch of land that makes a perfect clearing through the jungles and canyons of southern Filace straight into Briolui. Through History and Time, this natural earthen roadway developed quite the folklore among locals. It is said that the road was carved by the devil himself to draw the war machines into hell and create a path for the unworthy to get away from it. Great Brick War by Jesse Beeze, on Flickr Tonight proves to be like any other night as the military heads off to war and the bystanders try to get away from it. Hour by Hour Heavy Vehicles.... Great Brick War by Jesse Beeze, on Flickr Soldiers...... Great Brick War by Jesse Beeze, on Flickr and the innocent..... Great Brick War by Jesse Beeze, on Flickr pass each other on the down slope to war. Tanks pound the ground... Great Brick War by Jesse Beeze, on Flickr and mortars rip through the sky.... Great Brick War by Jesse Beeze, on Flickr as the willingly damned pass by those looking to be saved. Great Brick War by Jesse Beeze, on Flickr
  17. Campaign 2 Into the Storm Map Name: Studica Grid F6 Time: 0130 Hours Forces of the elite Refnor Special Boat Service launched down river. Their Mission was to take out a small SAM Site to clear the skies for an aerial bombardment from Filace that was was to follow shortly there after. Immediately, upon coming up on the beach, the team came under fire from a defensive position at the post. The team was scattered. Some lay dead on the beach head.... Others crawled into the woods to try and regroup. The team was then engaged by a defensive force at the SAM Site's control bunker. The Toohati forces captured several of the Refnor Team Members and gathered their wounded. In the early hours of the morning the COAC countries launched a surprise offensive campaign against the RON. Tactical locations were bombarded from the Sea and the Air to make way for a ground assault. Local News Initial losses for both sides have not been reported as correspondents have been ordered off the air during this initial phase of the invasion to prevent any information from getting out which could hurt either side. Campaign Guidelines Countries that are part of the COAC are to build MOCs depicting their side assaulting fortified positions of the enemy. Countries in the RON are to build MOCs depicting their side defending an assault. Nations that currently have not declared war will need to do so before submitting combat builds or find other creative ways to build something to fit in with the guidelines. This a combat based game so if you're holding out from declaring war, you're really missing the point. All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- CP2)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- CP2) Filace - Fueling up the Jets") Being that this is the first combat campaign, a strong emphasis should be placed on depicting your country's military forces, battle tactics, etc. Neither side should show their forces definitively destroying the opposition. Showing successes is okay, but not total domination. The winners of the campaign will be decided based on the points awarded from judging. This means if your team doesn't score well, it's possible for your forces to be beaten back. There is no minimum or maximum size requirement for this build. All LDD Builds must be labeled- Example: (GBW- CP2) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Res pics are located. Be cool and share your photos in the GBW Flickr Group! Please refer to the General Rules Topic for limitations based on your Point Level. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. Campaign Duration 4/28/17 - 5/31/17 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 5/30/17 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island The Outcome The winning team will have an opportunity to choose a location where they would like to concentrate troops and launch an offensive. All players who participate will be awarded the points they earn for each build. The winning team will earn this tag. Players can have only (1) GBW Tag in their profile at a time. If you would like this tag, please let a GBW Staff Member know. All Questions Regarding Campaign 2 should be Posted in THIS TOPIC.
  18. FRAGO #001- Off Roading MAP NAME: STUDICA GRID: F3 - G3 Captain Beeze and his crew were pulled off of their checkpoint duty to investigate a nearby anomaly. With the recent news breaking on the missing drones from Spriznulo, multiple nations have organized searches and Filace is no different. Being a COAC Ally of Spriznulo is one thing and they will get the drone returned to them if we find it, but command is expecting a detailed study and analysis of the drone before it is returned. The team was relieved to be doing something instead of standing around waiting for the war to come to them. Command had received reports of a radar anomaly in the area and figured the team was close enough with their mobile radar site to check it out. Once they found a good elevation, they settled in and deployed small UAV, a comm relay, and turned on their radar site. The team sat until dusk when they finally got a hit. They packed up their gear. ] And headed out on their way vowing to return for the radar site.
  19. The Darker Side of Life Map Name: Studica Grid: H3 Throughout northern Briolui, scattered oil derricks and pump stations litter the arid lands providing the country with the fuel it needs to carry on. Jack: What do you make of all this? Chris: What, you mean us being here? Jack: Yeah, what do you think of our assignment. Chris: Well I'm bored sir. I'd prefer to be headed off to the front if I'm being honest. Jack: I got news for you kid, you're on the front lines. Any day now tanks might come rolling across the plains over there, or planes might come over the mountains. Keep your head on a swivel. Chris: Is this a delivery coming in? Jack: Yeah. He's here all the time hauling huge crates with his tiny tractor. Jack: Good Evening Abjan. Abjan: Good Evening my friends. Jack: A little late for a shipment tonight, no? Abjan: I don't ask these questions. With a war coming it, only makes sense that oil production will increase. They call me to drive you barrels, so I drive them. Jack: Okay, bring em in. Chris: *Whispering* You're not gonna check the truck first? Jack: No, we checked his truck for months. All it did was slow down production and waste our time. Besides, old Abjan is nothing to worry about. He's a relic of an old tribe who used to live up here in the North. For a long time they had a lot of influence in the area until they got cozy with some rebels. His family was killed years ago in a raid by our forces into his village looking for rebels. They were caught in the crossfire. I feel bad for him really. His business was ruined, he used to have one of the largest farms in the village. The old man barely scrapes by and lives alone to himself. Abjan: Hello George. George: Abjan. What are you doing here so late. Abjan: I don't ask these questions. They send me to deliver barrels, so I deliver them. George: I understand but, we just got them this morning. We don't even have anywhere to put them. George: I'm gonna go call this in and see why they sent you. Abjan: Do not make me use this George. I don't want to, but I will. If you stay out of our way, you won't get hurt. George: "Our" way? Abjan: We are here to take back what is ours. Abjan: For too long our people have stood by having our lands taken out from under us and our families killed by your government. We have laid down for too long and now with the support of your enemies, we finally have an opportunity to stand. Abjan: My men are redirecting your pump station to send the oil down the old pipeline which runs under our village. I have trucks coming to lock this station down. George: Just kill me now. Don't draw this out. Abjan: George, my friend. We are not going to kill you. You are one of the few with a brain, like Jack. You show respect to our people and know that your just our guests. No you are being spared to send a message to your government that we are through being walked on. They are going to be so tied down in their war, they won't have time to fight us too. MEANWHILE Jack: Something is wrong here. Chris: Huh? Jack: He's never here this long. I'm going to see why George isn't answering his radio. Abjan: GO! GO! Don't let them over here. Stop them! Jack: What the......
  20. [GBW] - Supporting the war effort- EROTEMA – Give your blood for your country Doctor Smith, whom we met in the first Side Mission, is in his desk room again. As responsible of one of the many Public Health Centers in EROTEMA, he realizes that his blood reserves are low. And there is a possible war soon… So, immediately, the National Channel, in the Night News Report, decides to spread the need of blood and the blood donation campaign reaches everybody. The next morning he has a meeting with two friends, the scientist we also met in the first Side Mission. They speak about using mother cells to have more blood available, not only for Erotema, but also for other allies and countries under the occupation of the RON. And many come to donate blood. As you probably know, the requirements to donate blood are age and good health. However, sometimes people over age goes because their feel to help the country are beyond their physical condition. Here you can see the blood donation room and a few more donors. Enjoy!
  21. Side Build 2 - Troop Build Up Map Name: Studica Grid H2 A crack team of Commandos operating along the North Eastern Border between of Filace and Briolui has setup and FOB in the jungle for future troop reinforcements. With the help of the locals, the team established the small basics for a base, but much work still needs to be done. The area is remote and would make no sense for either side to commit a lot of forces to as the jungle is so dense, they would have casualties just moving through it. The commando team is about to be relieved by team of regular army troops coming. Hawkins: ...... so that was the first time my girlfriend eve.. Blaine: I DON'T WANNA HEAR YOUR BS GIRLFRIEND JOKES ANYMORE HAWKINS! Hawkins: Not all of us are sexual tyranosaurs like you Blaine. Blaine: Mac and Billy should be coming back soon. Entering just outside the FOB Perimeter.... Mac: That was some weird brick Billy, get us out of here. Billy: We're almost there Mac. Billy: Major, you'd better take a look at this. Dutch: What the brick is that.... Billy: We found this girl out on our patrol. She was frozen still in a pool of someone else's blood. She said the jungle came alive and took her friend. We pulled her out and on our way back we found her friend, or what was left of him. Dutch: You've got to be kidding. Anna: IT'S NOT A JOKE! When I was little, we found a man. He looked like - like, butchered. The old woman in the village crossed themselves... and whispered crazy things, strange things. "El Diablo cazador de hombres." Only in the hottest years this happens. And this year, it grows hot. We begin finding our men. We found them sometimes without their skins... and sometimes much, much worse. "El cazador trofeo de los hombres" means the demon who makes trophies of men. Dutch: I'll call it in. The army can investigate this.... "Predator" when they get here. We are not sticking around here when the choppa arrives. Mac: This is some bad bush man. We need to bail outta here. Forget Briolui, the Jungle'l' kill you here. Dutch: Base, this is Dutch. How long until choppa arrival. On The Radio General: We're coming in on your position now. General: Team's lookin good Dutch. Dutch: It's been a long time General. Gonna have your hands full with this jungle creature. Who knows, might be a Brioului Super Weapon. General: Captain. Start moving the men into the base to relieve Dutch's team. Beeze: You heard the General. Let's go guys. Dutch: (To the General) What is this, you have a whole crew of officers with you now? General: Bunch of young officers getting moved around from place to place with this mobilization. He'll be off to the help organize the main defense soon enough. Lt. Stone: You guys can clear out. We got this. Blaine: Be careful who you tell what to do junior. Butterbar punk with your nightvision, ha. Won't help you out here. Let's go boys. Dutch: Good Luck General! The helicopter took off and the Army Unit moved into the base steadily upgrading the fortifications and setting up their gear. Beeze: General. I don't know what those guys were talking about, our guys see nothing in 5 miles with a heat signature larger than bird. General: We'll keep scanning the area Captain. Tomorrow you'll be taking a patrol out before you ship off to the front.
  22. Map Name: Studica Grid G2 This is Filace Brick News Correspondent Cindy Tiles reporting LIVE from the Northern Filace. We had been receiving numerous reports of construction in this area but had been denied access for a week. Rumors were abound about many high level meetings in the capital for the past few weeks with the Ambassador of New Brickika. The Government's of Filace and New Brickika signed a new treaty over the weekend furthering their alliance. Both countries agreed to build bases and allow troop housing on their respective lands. Security is very tight today as the press were finally allowed access to the site during a Joint Press Conference from the President of Filace and New Brickika's Ambassador to Filace. Both countries share an interest in preserving peace and putting an end to foreign aggression. Originally this project was due to start next year. However, due to the rising tensions in the region, this project has been expedited to the top of the list. Both leaders stood in solidarity and spoke of the shared values of their nations as they strive for peace. Filace's press secretary briefed the media on the situation while we were being bused to the site. The base is expected to be operational in a little over a month and construction to be completed shortly after. Filace is utilizing a new modular interlocking bick building material design system which is making this process go very smoothly. Whatever the time table may be, things are surely heating up here in Filace. This is Cindy Tiles reporting from Filace.
  23. The Great Brick War Catalyst Part III- Operation Jackal Preparation has begun for an Operation in response to the Briolui Radar Station Seizure. Filace is cool and calm, but also understands it is now under a lot of pressure with the additional capture of Toohati operatives working on their side of the border to disrupt their way of life. Though Brioului and Toohati have yet to formally declare war, Filace believes they will wait until just before they are ready to strike. Filace has put together a small team of crack soldiers to cross the border into Briolui and begin the first stage of a multi part Operation titled "Jackal" to even the odds. Electronic AWACs indicates that Briolui has not gotten the Radar Site up and full functional since taking it over. One of the civilian contractors informed the intelligence service that they disabled a system prior to being evacuated. Briolui will fix the problem, but it is taking them some time. Map Name: Studica - Grid E4- 2 Miles from the Border to Briolui- 2200 Hours Nightstalker Pilot: Base, this is Nightstalker 3-4, we are dropping the Cobra package now. Cobra Team, you're up. 20 seconds to drop. This one's gonna be tight. Cobra 1: Roger that. Let's go guys, get to the ramp. Cobra 2: Damn! Look at how close those trees are! Cobra 3: These pilots sure have a big pair of.... CUTTING IN Nightstalker Pilot: 10 Seconds to Ground. Hold On! We are doing a quick touch and go. Cobra 1: Roger. Let's go! Nightstalker Pilot: Touchdown. GO! GO! GO! Good luck boys! Cobra 3: We are all off and clear Nightstalker 3-4. Thanks for the ride. Cobra 2: Lets get to that tree line. The team broke into the jungle to get out of the open. Though still in friendly territory, the team wanted to remain undetected by both friend and foe so they traveled only by night. They had a long journey ahead of them which would last a few days. This was not a race, it was a marathon. The team switched over to secure internal comm channels and use throat microphones to communicate. Cobra 1: 3 this is 1, how's our rear looking? Cobra 3: Rear looks good. She must work out. Cobra 1: This is me laughing 3...... Cobra 3: Rear is all clear 1. It's getting a good look at this damn heavy Laser Designator. Cobra 2: How long we going tonight 1? Cobra 1: At a minimum we're crossing that border tonight. Radio Silence unless we run into something from here on out. The team comfortably made it across the border and was on high alert. The south central portion of Grid E4 has a massive lake in it. The team trekked through the night right up until about 0400 Hours and false dawn quickly approached. The Cobra team skirted along the lake a bit before setting up their NDP (Night Defensive Position). The team circled the NDP twice to make sure they were alone. The team went down for the day and took shifts sleeping and eating. Well inside enemy territory, everyone was on high alert. Before moving out, Cobra 1 called in a SITREP to home base. Cobra 1: Base, this is Cobra. How copy over. Crackling Radio: We have you loud and clear Cobra. What is your status? Over. Cobra 1: We are proceeding to Rally Point 1 in Grid E5 and will be there before First Light. Crackling Radio: Roger Cobra. Be advised, Phase 2 of Operation Jackal will be in motion at that time. It is imperative that you relay any issues in a timely manner so we can abort if necessary. Satellite scans indicate you should have little to no interaction with others before reaching the target. Cobra 1: Solid Copy on your last Base. Cobra 1 Out. The team moved out and started Night 2 of their journey. Though they had no encounters, the terrain proved to be quite difficult as they gained elevation. The vegetation was thick and overgrown drastically slowing the teams progress. By the time they found a suitable position to go quiet for the day hours, they were exhausted and in need of a break. Similar to the day before, the team slept and ate in shifts only this time it was abit of a heavier sleep. Cobra had only a few more miles to cover this evening. Before moving out, Cobra 1 again called in a SITREP Cobra 1: Base this is Cobra over. Crackling Radio: We have you Cobra. Status Check. Cobra 1: We succeeded in hitting rally point 1 last night. No signs of detection. We are (3) miles from our final position. As of now Jackal is a go. Any update? Crackling Radio: Good to hear Cobra. Jackal Phase 2 is in motion. Switch to secure comm channel Charlie after this transmission for tomorrow evening to make your SITREP. We will be joined by another contact, Callsign Gunslinger. How Copy. Over. Cobra 1: Cobra confirms. Switching to Secure Channel Charlie after transmission. Will make contact with Gunslinger. Crackling Radio: Cobra be advised. Today's satellite scans indicate you boys are not alone out there. Vehicle patrols are now occurring in your neck of the woods. Be on Alert. Confirm when you are in position of the target. Over. Cobra 1: Copy last transmission. Cobra will confirm target on arrival base. Cobra out.
  24. Shadows

    The Great Brick War!

    The Great Brick War Begins! Tensions throughout the Brick World have risen to an all time high. Countries on all continents are on edge, preparing for a looming Battle. The Great Brick War is a brand new Eurobricks RPG Style Game. Players will choose a country (fictitious) to represent and then design their main character and team. You will have the opportunity to wage brick combat across the brick globe with naval, air, and ground vehicles! Throughout the game players will meet new people, strategize on a grand scale, learn new building techniques from others, and have fun! Interested? Report to the Great Brick War under the Special Theme Section to learn more!
  25. So you've read through the vast amount of information here. Now what? This topic is for all general discussion, questions, and inquiries about the Great Brick War. We welcome all members to engage in a thoughtful and productive discussion. Please be kind and courteous!