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Found 109 results

  1. This 1870's-style modular Western railroad station was originally inspired by set the Sheriff's office in 7594 (Woody's Roundup!) which I have re-named "Gold City", after set 6765 (Gold City Junction) from the Wild West theme of the mid-1990's. If this model looks familiar, your are not suffering from Deja-Vu... this model was designed and built in early 2016 for use as my original Fort Legoredo passenger station, but in a different color scheme more reminiscent of the Toy Story set that inspired it. It lasted in it's as built condition until mid-2018 when it was dismantled. (Being built of mostly reddish-brown at that time, it sadly shattered upon attempting to take it apart. ) In June 2021, I found the old LDD file and began working on it again, adding new windows, revising the roof sections and changing the overall color scheme. The street side of the station. There is a freight ramp at either end of the platform for hauling heavy items into the station proper. The main floor features the twin waiting rooms and ticket office, with a staircase to the employee's-only top floor. Upstairs is the stationmaster's office, complete with Telegraph key, opening safe, and scale for measuring silver nuggets weight / worth. Outside on this floor are two identical station signs (one on the front and on on back) along with the standard twin station clocks. The modularity of the station means the roof, second floor, main floor, and the two platform extensions are removable from each other as shown. NOTES: Here is the original model in 2016 as seen in the only photo series ever taken of it. This is not one of the best of that series, but it IS all in the shot! Also, I don't think it's going to get the newer one built in real life anytime soon... though it is 100% buildable according to BrickLink. (too many projects to build already, and it would be my fourth RR station at this current time.) The free LDD file can be downloaded from Bricksafe here.
  2. In-universe backstory: Long ago, the world of Zonia (home-world of Classic Space) was a peaceful planet, with it's own interstellar spacefaring fleet and a moon brimming with lunar bases and habitation domes for the minifigs who lived there. They had no real major weapons development for hundreds of years, and no need for it anyway... it was a happy place with smiles everywhere you looked. This peace was not to last. Just beyond the moon orbiting Zonia, there was a rip in spacetime that formed slowly over several millennia. This strange tear was generally unnoticed by the various space fleets. However, ships did disappear occasionally in that area, and thus it became a cursed quadrant, as more ships vanished and the rip grew in all three dimensions. Eventually, it became big enough in size to be seen visibly from the moon's surface. Then, as the unease and restlessness caused by the tear in spacetime grew to near paranoia, a very large being appeared from the tear and crashed into the nearby moon, seemingly injured, if not dead, from it's trip through the nether between the universes. The planetary government of Zonia, sensing the mood of the populace, silenced all non-official communications between the moon bases and the surface of Zonia. A blockade was also effected, sealing the area off from everyone but the command and scientific arms of the Government. Immediately, the curious populace used whatever they could find to observe the creature from the planet: telescopes, binoculars, and those with good eyesight and a little know-how saw what the rulers didn't want them to - the stellar being was injured and dying, and the Zonia leaders were fighting amongst themselves on what to do about it. One side (the scientists) wanted the severely burned and blackened being merely stabilized, and moved elsewhere to study and eventually be released into outer space quadrant where it had come. The command arm, however, wanted to augment the being with advanced weaponry while clearing it's mind of everything personality-wise for use as a war drone, as it could be this being was an accidental advance warning of an incoming invasion. The commanders won out by sheer power of numbers via a electronic vote, and the work was begun begrudgingly by the science arm. The ruined lower arms were removed by the scientists while the being was incapacitated by it's journey and impact on the moon. They added a laser arm to the left side (originally designed for drilling into the core of meteor samples) and a immense gripper claw to the right... a hand design couldn't be worked out due to difficulties with copying the quite mangled original hand. This is where things went south: the command arm responsible for the decisions just described was touring the facility while the mind wipe was being done. Conscience and feeling of guilt had been removed, while most of the emotions were going out when the being awoke. (It is worth mentioning at this point that Compassion, care, and love were gone. However, rage, hatred, cunning, and the original intelligence / memories remained inside the mind when it emerged from it's long slumber) Needleless to say, it was a massacre. The being culled only those that purposely had hurt it during it's sleep: the command staff. The scientist there that day were spared death, as they had been doing no intentional harm and had wanted nothing to do with the plans it was forced to carry out. This wasn't the end, however. The moon of Zonia began to move under the telekinetic power of the being, and some of the remaining science staff were allowed to flee... about 1/2 of the entire Ministry of Science left the moon and returned to their world, while the remains of the command staff and their allies stood motionless. They were being remotely mindwiped by the towering being, becoming drones themselves as they had wished to do to the celestial stranger. The being then warned the Zonia people directly with a broadcast to every device on the planet: Do not interfere with me again, or risk becoming drones like your countrymen. It ended the broadcast by first signaling the logo of the lunar base on which it has been experimented on, albeit with a color change to black background (signifying the burned skin of the being) with three yellow triangles in a pattern now synonymous with evil. Then, that faded away with the robot's ingrained military designation from the now-dead CS commanders coming onto the screen: Blacktron-1 Then the moon disappeared into the space rift to a destination unknown, leaving the world of Zonia in peace once more. But for the galaxy at large, there would be no peace - only the rise of Blacktron! Model and notes: For this model, I used parts and ideas from the Eternals line's "In Arishem's Shadow" set 76155 (body / head / upper legs + arms) and "Hydra Stomper" set 76201 (Laser power / jet pack thing on the back of the robot) mech models from Marvel, along with claw from the old Agents 2.0' "Robot Attack" set 8970. The lower legs and laser arm are (modified) holdovers from the "Build Better Bricks" Iron Giant instructions. I think he looks quite menacing, what about you? This "war-bot" is supposed to be an opposite (yet equal in strength) foe for my Classic Space fleet, and an enemy to "fight" at any future displays and on my space layout. He is slightly shorter in stature than my Classic Space robot, but his laser arm and crusher-claw hand make up for it! I thought robots were "To Serve Man".... Any thoughts? Comments, questions, and complaints welcome! Edited 10/24/21: Added real world pictures of the model.
  3. Captained by a Scottish fellow named Albert McCartney, this ship, the "Kintyre", originally operated out of what became one of the Southern-most English Colonies. There mission was as a privateer to harass any Spanish ships coming from the Caribbean to the old world with gold and silver, (plus harass and steal from the French), for around five years, starting in 1705. But eventually, McCartney grew tired of paying his due of treasure to the English crown, and set off to make his own way in the world "free" of any government. He moved his base of operations to a small island in the Caribbean with his crew, where there resided a abandoned French attempt at a fort from years prior. He got his crew to complete the fort, and used it as his base of operations. He plundered many a French, Spanish, and other nations' ships, along with his former comrades in the English navy. In early summer 1717 the Kintyre was last seen by some trappers on land (near what later became the port of Savannah, Georgia) sailing low in the water, going north, unknowingly into the path of a massive hurricane. The resulting wreck has never been found, and it was rumored to have been loaded to the gun-ports with gold and silver taken from a Spanish treasure ship by Florida's southern coast. (which had been found empty of most of it's treasure in the 1960's.) This could explain the heavily laden shape of the Kintyre that day in June 1717. As to what happened to the ship after it left the later-day Savannah area is anyone's guess, as it seems to have vanished without a trace off the face of the Earth. This ship is named the Kintyre, and is a recolor and MOD of set 31109 (3-in-1 Pirate Ship) in the Creator theme. She is captained by a Scottish fellow named Albert McCartney (nicknamed McCartney the Green for the color of his ship and clothes), a former (fictional!) privateer turned pirate. Some parts are missing, as the plastic pirate flag from Ninjago, 12 lattice window pieces, etc. And yes, the name of the ship and it's Captain are both Paul McCartney references. (The Mull of Kintyre and Uncle Albert / Admiral Halsey songs along with their creator's last name inspired the names of the ship and it's captain.) This MOD was also inspired by this very similar model by Eurobricks user @Wurger49. The name of the ship is supposed to go on the back of the captain's cabin spelled out in 1 x 1 printed tiles, located just below the flag pole. The Captain's cabin has a desk and chair. Eight cannons are ready for firing on the Kintyre. It was said by the trappers that last saw the Kintyre afloat that one or two cannons were pushed overboard to make the ship more buoyant. (Most likely against the weight of the treasure they had just stolen from the Spanish ship in Florida.) Excavations for enlarging the port of Savannah in the 1970's found two such cannons buried under two hundred year of ocean silt. These were confirmed by the proper authorities to be of the same age and type used by the English Navy around the time of Kintyre's construction in 1699. The only question remains is this: where is the rest of the ship and it's treasure? Questions comments, and complaints are always welcome!
  4. This model was originally inspired by three sets: 3817 (Flying Dutchman) from the Spongebob Squarepants theme, set 4184 (The Black Pearl) from Pirates of the Caribbean, and 21322 (Pirates of Barracuda Bay), from Ideas. It features three and a 1/2 masts with what are going to be fabric sails of Black Pearl size but of 2010 Imperial Flagship markings. The 2016 Ninjago "Skybound" flag (see below) will fly from the middle mast as Captain Henry Walker's pirate flag. The ship also has a crows nest and two removable sections: a rear upper deck for access to the captain's cabin and a forward deck panel for getting at the front four cannons. (there are eight cannons total on the ship) Here is the rear of the ship featuring the captain's cabin windows and a trio of lanterns. The ship's name, the Inferno, goes in printed 1 x 1 tiles on the exposed gray studs on the rear of the ship. The rowboat sits on a section of deck that easily comes off for access to the cannons. The roof of the captain's cabin is removable, with a table and chair for Captain Walker to sit at and read maps. Captain Henry Walker (in green) and his crew. The pirate flag of the Captain Walker. (This picture was taken from Bricklink's catalog and is NOT mine. It's from the 2016 Ninjago Skybound wave.) NOTES: I'm working on getting this built in real life, since my last ship is so unreasonably expensive to build in real life it's ridiculous. (Thus this one is better, as it less expensive / parts intensive) I'm gonna need help on the sails, so I'm asking @Alazon, would you mind helping me with these please? They would be in Black Pearl sizes, but in 2010 imperial flagship style colors? Comments, questions, and complaints are always welcome!
  5. The Gauntlet was a Kom'rk-class fighter/transport owned by the former Mandalorian splinter-faction leader turned bounty hunter Pre Vizsla. Designed and constructed by the Mandalorian starship manufacturing corporation, MandalMotors, the Gauntlet took its name from the Basic language translation of the Mando'a word, Kom'rk. Equipped with powerful engines and twin laser cannons, Gauntlet fulfilled dual roles as a troop transport and starfighter, and was maintained by Vizsla— former leader of the Mandalorian splinter-group known as the Death Watch—as his personal transport during the galaxy-spanning Clone Wars. It was later owned by his son, who used it in bounty hunting during the Galactic Civil War era. The Gauntlet was a Kom'rk-class fighter/transport, and like the smaller models of the Kom'rk-class, measured 52.3 meters in length. Gauntlet possessed broad, angular, rotating wings the rotated to an upright landing position when grounded. The starship was also equipped with dual, forward-facing laser cannons located at the nose of the main body, and powerful engines that made Gauntlet one of the fastest troop transports in the galaxy. (not canon) owner info: After being proclaimed dead (Pre Vizsla faked his death at the hands of Darth Maul), and losing his title of leader of Death Watch to the Sith lord, Pre Vizsla escaped Mandalore on his ship, the Gauntlet. He fled to parts unknown, and had his ship repainted into a rusted colors of browns, grays, and black. Pre Vizsla held out for the rest of the Clone Wars on the desert world of Tatooine, hiding his ship in the bustling space-port of Mos Esiley at Docking Bay 93. It was around this time he found himself a wife, one of the refugees from the further out in the Outer Rim sieges. Her name has never been recorded as she died in child birth, but their son has: Par Vizsla. Around the time of rise of the Empire, the father went into business of bounty hunting, and Pre made sure to teach his son the importance of their shared Mandalorian heritage. When Pre died of old age around 3 years Before the Battle of Yavin ( or 3-BBY for short), Par Vizsla took his father's ship and armor and began bounty hunting full-time. He took this profession as a sort of challenge against Boba Fett, the "top dog" of the bounty hunting world, and another Mandalorian-armor wearing hunter. Their rivalry would go on for some time, until Boba was "accidentally" eaten by the Sarlacc. Par Vizsla then had to fight off several new threats to his "top Mandalorian" status, until finally being lost in the deep core chasing a bounty and was then termed MIA around the time of the Battle for Jakku.... though what truly happened to him and his ship will never fully be known. After all, he was chasing the Millennium Falcon! The cockpit seats two figures, one pilot / owner, and one bounty in handcuffs. The cargo area folds up, (and down) and can store a single crate. The ship, while landed, has the two side arms fold upwards 90 degrees. Builders notes: This model is a color-changed and slightly modified version of set 9525 (Pre Vizsla's Mandalorian Fighter). I liked the model, but not the color scheme, so I changed it to match one of the figures in the new Mandalorian battle pack (set 75267), who is going to pilot this ship. I removed the ability for the ship's cockpit to turn 90 degrees sideways while flying as I didn't like how it looked. The landing function still operates as intended, though. The story I wrote that goes with this model is 100% my own fan fiction. It has been inspired by the Clone Wars TV show and other bits of info from the Star Wars Wikipedia about various topics. Most (but not all) of the ship's info is straight from the Gauntlet's page on that wiki. (This model should be built in real life next year, hopefully by mid-March.)
  6. I was inspired by set's 75972 (Dorado Showdown) and 75953 (Hogwarts Whomping Willow) to create this small town auto repair shop with flat-bed tow truck called Smokey's Garage. The building features a raised platform for cars (such as the Anglia) to roll onto and be worked on, with folding ramps to keep the broken-down vehicle in place. NOTE: The front of the building is missing sixteen of this part in dark bluish gray above the second floor windows and the side door on the first floor. Also, two of these printed 2 x 4 tiles go on the hanging sign out front of the garage. The front of the building, with the ramps lowered for receiving a broken-down car. The rear of the building folds open to allow access to the inside. The upper floor is the break room, with a rock-n-roll album on the table, and hi-fi stereo system in place to rock around the clock..... at least during business hours! Here is the album piece. The rear of the building. This truck is basically a stretched version of the hover-vehicle in the Dorado Showdown set. It is missing two light-bluish gray ones of these (used as the back of the headlights in the set) as they don't fit where they are supposed to go in the model due to a LDD glitch. I added regular-size wheels, and safety stripes to the deck, which sadly does not lower into a ramp like a real truck would... but it does just barely fit the Anglia IRL! Here is the flatbed tow truck and the '67 Anglia in real bricks, plus the two workers Charlie "Smokey" Jones (on left) and Caroline "Carol" Jones (on right). Smokey owns the garage when this picture is taken (It's 1969 in-universe) and does the heavy diesel work and home cooking, while his wife Caroline does the gasoline engines and book keeping. They have a daughter, named Josephine Jones (nicknamed "Jo" and isn't present here) who is in training at trade-school to become a mechanic. She will shortly join the family business in 1970, and takeover from diesels when Smokey dies in 1976. Carol stays on until 1983, when she retires to work on restoring a Ford Model A as a pet project. Jo renames the business "Jo's Garage" in 1985 after moving to a new location (seen in set 10264, Corner Garage) in the downtown area when the older building became too outdated and small. She continues to run the garage today, even bringing her son Franklin into the family trade as of 1997.. NOTES: I just bought the Dorado Showdown when it was $18 (US) from Amazon and then I went and subtracted all the parts I could find for this project in my own parts bins from the BrickLink file. The truck and Anglia themselves are finished already without ordering anything, and the building is down 200+ bricks from when I started looking for parts... still need to order around 520 more. Keep your eyes peeled for real-world pictures of the vehicles, coming soon!
  7. These are typical "concrete" steam locomotive coaling and water towers of the mid-1900's for North America. Both models feature lowering chutes / spouts, for the imaginary fuel to flow down into the waiting engine below. (Which in this case is a 0-6-0ST switcher locomotive that has been built for some time. You can see it in it's own thread here.) For the coal tower, I was inspired by the website LGauge. However, unlike my more recent smaller versions of said tower, I have gone back to the larger 2014 version with it's odd-stud dimensions. This means it's a lot taller, wider and has a ton more pieces than before. It also has two chains to hold the new chute at the optimum height to clear the roof-top's of locomotives, while not being to high to look silly. The rear of the coal tower. The girders in the rear are supposed to "hold" a conveyor bucket system to get coal to the top of the tower to replenish the supply inside the structure. Of course, since it's Lego, this system is imaginary. With the brand-new water tower design, however, I was inspired by my Father's work with a smaller version of the same basic idea. I enlarged the basic dimensions dramatically and used castle wall-top pieces to boost the structural integrity of the now 14 stud-wide model. The rear of the water tower. What you see above is what you will get in the ldd file, which is available here at Bricksafe. It's a slightly older model, but all it's missing is the two 16-L chains and the two 32 x 16 base plates. Enjoy the file, and as usual: comments, questions or complaints are always welcome!
  8. Here is Lady the steam loco and her train consisting of coaches Victoria and Elton, driven by Burnett Stone and Mrs Conductor. They travel between the worlds of Sodor, our world (circa the year 2000), and many other rail-gateways, to bring the vital magic gold-dust, paying passengers and small amounts of cargo to their respective destinations in the multiverse. It's a difficult and dangerous job (especially with Diesel 10 on the prowl) , but somebody's gotta do it. Builders note: These two engines were my most beloved thing to watch in childhood up until the Polar Express movie came out to displace it in 2004. I loved to play with my wooden railway models, and would have thought I'd have died and gone to heaven if I'd had the Lego models described below when I was little, around the time the movie came out when I was 6 or 7 in 2000 / 2001. So, in short, look on, younger Murdoch17 and gasp at what you've been able to accomplish with the help of many others and quite a few years of knowledge and learning. I still am a passive Thomas fan, BTW, (my collection of books is still around somewhere!) but everything after the switch from the models to CGI turns me off., so I haven't watched the show in 10 years, just in case anyone is wondering. Oh, and the Polar Express models by @SavaTheAggie were what inspired me to get this serious into LEGO trains in 2011 or so, so I've come full circle - from Thomas to Polar Express from the movies, then from Polar Express and back to Thomas the long way round via LEGO. This model was originally Hunter Dobbs steam locomotive and is based off of "Lady" from Thomas And the Magic Railroad (you know, the 2000 Thomas And Friends film that sadly, flopped horribly.) I redid the boiler using @ScotNick design from the BR Class 9F 2-10-0. Here is a link to Hunterdobbs' original engine. Fictional background (from Thomas and friends wiki) for this engine, as seen in the Magic Railroad movie. (Also, the figure in the cab of the engine is a representation of Burnett Stone, caretaker and driver of Lady, as played by Peter Fonda in the 2000 movie.) Lady once came to the Island of Sodor a long time ago, when she was found by Diesel 10, an evil diesel engine who wanted to destroy her. Lady and Burnett Stone both ran away from Diesel 10, but during the chase, Burnett used up all her coal and made her go too fast, causing Diesel 10 to catch up and crash her. Lady was taken back to Muffle Mountain and stored inside Burnett's workshop, where he spent years desperately trying to restore her to working order, but he did not have the right coal to make her steam. Years later, Lady was still out of service, and without her, the Magic Railroad began to lose its magic. That all changed when Lily, Burnett's granddaughter, and Thomas brought a truck of coal from Sodor to Muffle Mountain, which proved to be the coal necessary to make her steam. Lady came back to life and returned to Sodor, where she was once again chased by Diesel 10. Lady, Burnett and Thomas successfully managed to escape Diesel 10, and she gave the Conductor Family the Gold Dust they needed. As a side note, while watching Thomas and the Magic Railroad as a kid back in the early 2000's, I always wondered how it was supposed to be a technical railroad if Lady (the magic steam engine who powered and ran the warp-gate railway) had no coaches for people to sit in. She had a station on Sodor, and one on in the real world in the form of her owner's workshop, (as explained in the movie) but where were the coaches she most likely used to deposit people at these points? Well, now there are two brand-new coaches ready for service! The rear of the loco, with the red headlamp. These cars have been named Victoria and Elton. These names were chosen for several reasons, but mostly for these facts: Victoria was because of when Lady was supposedly built (in the 1890's) in "Thomas and Friends" canon and that is who was Queen at that time. Elton because I was listening to a good Elton John song ("This train don't stop here anymore") and decided then and there he was going to model the second car. So, we have a stuffy, quiet-loving type coach of the late 1800's, and a flamboyant, lovable, with a passion for singing out load coach from the 1890's, but with the heart and soul of Elton John. Oh, and they are both painted bright magenta to match Lady, who is still driven by Burnett Stone, but conducted by a female version of the Mr. Conductor character from the Magic Railroad film. Burnett Stone (Played by Peter Fonda in the 2000 movie) and Mrs Conductor (played by a actress as yet unknown... fill in your favorite one!) This 6 wide BR "Warship"class with hydraulic claw (AKA Diesel 10) model has been heavily modified by me from a old Class 37 file by LazarusBricks to have new removable roof sections for the cabs with seats for figures and cab controls. As you can see, I chose to leave off the face to keep the engine more in line with the rest of my locomotives. The rear of the locomotive. This in-universe background info is from the Thomas and friends wiki and concerns the events of The Magic Railroad movie (though he is still in the TV show to date, unlike his opposite number, Lady the magic steam engine): Diesel 10 once visited the Island of Sodor a long time ago, and caused trouble for the steam engines while he was there. During his visit, he found Lady, the engine responsible for keeping Sodor alive, and chased her, making her crash. Following the accident, Lady's caretaker, Burnett Stone, hid Lady in his workshop and tried to restore her, but failed to bring her back up to steam. Several years later, Diesel 10 came back to Sodor when the Fat Controller was on holiday, intending to destroy Lady forever. He was first seen by Thomas and Gordon when he raced past them at Killaban Station, and brought his two lapdogs, Splatter and Dodge, to the railway, who were present when he was scheming. He caused several problems for the steam engines, such as dumping sneezing powder around Tidmouth Sheds and later destroying the scaffolding that had been placed beside the shed. When Mr. Conductor travelled across Sodor to find the windmill, Diesel 10 found him and held him over the Big Dipper, intending to drop him. However, Mr. Conductor managed to escape by cutting one of the hydraulics hoses to his claw with a pair of wire cutters, causing him to fling Mr. Conductor across the island and to the windmill. Diesel 10 was later present at the Coaling Plant, where he was covered in coal when he was teaching Splatter and Dodge “how to stop being stupid”. After Junior flew in the air after riding the windmill's sails, he landed on Diesel 10's cab, who raced across the island and to the smelter's yard, where he tried to push James and Junior into the melting pit. Fortunately, Junior and James managed to escape by using the last of the former's gold dust. After Lady was brought back up into steam and returned to Sodor, Diesel 10 found her and began to chase her, Thomas and Burnett across the island, until they reached the viaduct, but not before Splatter and Dodge betrayed him. Lady, Burnett and Thomas managed to cross the viaduct safely while it was collapsing, but it had already done so by the time Diesel 10 came over it and he plunged into a barge of sludge below the bridge, and was sent away in disgrace. The roof of both front and rear facing cabs can bee removed to place figures in the driver's seats. The rooftop arm can raise and lower, and the claw itself and open and close. Here we see it in the raised and open position. Thomas, the blue engine from Sodor with the number 1 on the side, has just been re-constructed digitally using 7-wide instructions for a 0-4-0T from Block Junction as bought here. These models will replace the current versions by reusing most of the parts. The front of Thomas is lacking a face, but I'm not concerned about that... I pretend he's sleeping when kids ask. The rear of the famous tank engine. There is a bit more inside details this time for his cab controls. The car closest to the camera (Clarabel) is mostly passenger seating in the front three-quarters, with the guards compartment (and luggage storage) in the rear-most section. The other coach (Annie) is meant for passenger seating only. Have any Thoughts, Comments, or Questions? All are welcome here!
  9. NOTE: This car was NOT my design as I used the awesome video instructions made by @hachiroku as seen here based on the Lego Incredibles video game. I just wanted to build it real bricks too, and since he didn't have a topic already opened about this model, I thought I'd start one instead. I DO NOT want credit for the car! After I get my Classic Space base stuff done around this Christmas, I think I'm gonna work on a superhero team to go onto my town. This team will be the Parr family, consisting of Mr. Incredible, Elastigirl, Dash, Violet and of course, Jack-Jack. The rear of the car features a place for flame jet booster exhaust. The car seats one figure in the drivers seat. I'm also debating using the Clayface Splat Attack (set number 70904) set's parts minus Batman (as seen above) from the LEGO Batman movie line together with the Brick villain mini-figure (from Incredibles 2, as seen below from Bricklink) as kind of a she-creates-a-monster-and controls-it scenario. The scenario I'm envisioning is a train derailment (using my period-correct Aerotrain model, from the same time frame as the movie's: the early 1960's-ish) as a disaster caused by the two, whom I'm calling Brick and Mortar. They want to stop the train on it's way to a science convention, in order to steal the blueprints for a secret invention of an prominent scientist... along with kidnapping the scientist herself! (I'm going to use the Mayor McCaskill figure as the scientist in question, I think.) So, all in all, does this sound like a cool idea or not? Comments, questions, complaints, and suggestions are always welcome!
  10. Welcome to Mr. Ham's food stall, where you can get your just-caught fish; fresh apples and cherries too! Mr. Ham just moved to Lego City from the faraway land of Ninjago, where his stall was under constant threat of destruction from Lord Garmadon and his aquatic army. Mr. Ham's nerves are still a little raw from the ordeal, and if he's not at his stall you can most likely find him cowering behind the service counter in fear... but don't hold it against him. You try being attacked almost everyday for 16+ years! This model is a mashup of sets 10229 - Winter village Cottage, (for most of the truck) set 70607 - Ninjago City Chase, (for the food stall itself and fancy light poles) and as-yet unreleased set 75972 - Dorado Showdown (the inspiration for the building itself). Together, these sets make a fresh food market with an apartment for the stall / truck owner upstairs. The rear of the building. As you can see, the building folds on the hinges seen here to allow for access to the inside details, which locks shut on a Technic pin. The upstairs apartment features a bed. The rest of the furniture has yet to be unpacked, as evidenced by the boxes and crates in the corner. The downstairs stall has a table and bottle of root-beer, plus a garbage can and barrel of more root beer. (to refill the bottle that soothes Mr. Ham's nerves) As soon as Mister Ham's nerves calm down, he plans on using this vintage stake-bed truck to deliver groceries to the bigger customers and to pick up supplies from his sources, instead of paying to have it dropped off at the stall. Rear view of the truck. The roof comes off the truck to sit the driver inside. (minus the hat) This is Mr. Ham (photo from BrickLink). When he is driving his truck, his hair looks like this. (NOTE: LDD is missing six of one part in dark bluish gray for the upper window frames on the front side that are just floating there. They will be replaced with the proper bracket when built in real life... whenever that will be!) The LDD file for the building and truck can be found here at Bricksafe . As usual, comments, questions, complaints and suggestions are always welcome!
  11. This is the Asteroid 7 Gas Station, run by ex-Black Hole gang members Squidman and Squidtron inside the shell of the old burned-out Squidman's Pitstop. The Asteroid 7 is part of a small chain of gas stations that are independent from Octan Corp, using a competing brand (also called Asteroid 7) that has slipped through Lord Business' finger's more times than he'd like to admit. As the two Squid-beings built the station on the wreck of their old hideout they were able to incorporate some carry-over features such as hidden weapons systems, a top-notch defense grid, and a self-destructing reactor, just in case. Here is the repair bay, where Squidtron stores his tools to work on customers hover vehicles. As he is a cyborg, he can access schematics for any make or model from the internet directly to his brain, and then work on the car just as well as any seasoned expert, even if he'd never seen the car type before. When he is done, all he has to do is store the info in the station's main super-computer, and delete the local file from his head to save space for the next job. The pay desk has a wall-mounted computer screen to help keep track of who is where on the ground premises or airspace at any time. As the station is on a back-water hyper-way, it is not well used. The only ones who travel by are either those who should be there, as in refugees seeking shelter from Space Police IV officers, ones who should not be there, as in the hated SP officers seeking runaways, and finally, lost travelers looking for some way point they missed. True travelers who are not lost are a rarity indeed. The fission reactor provides the fuel for the customers, making Coaxium in three different refined qualities for customers to buy, much like gasoline was bought in three types back on old Earth. (The reactor makes Coaxium as Nuclear waste, which is used in hover engines as fuel.) The Coaxium fission reactor provides three different varieties of hover fuel for cars, trucks, and speeder bikes. The difference between trucks (white) and cars (green) is determined by engine rating, while speeder bikes is kinda obvious. (yellow) In reality, I was inspired by set 5980 (Squidman's Pitstop) and a set of tile alphabet (that I used for my double-sided GAS sign) by Steve Throm as showcased on New Elementary here. I plan on using this 4 x 2 tile for the "Asteroid 7" logo, with the word "Asteroid" spelled out in 1 x 1 tiles above on the other, smaller sign next to the "GAS" one. This may be built sometime next year (2019), if possible. Comments, suggestions, questions, and complaints welcome!
  12. Here is my XL turntable, which has 11 dead-end stall tracks and one outlet track. (though it can be reconfigured to be as many or as few tracks as needed). It is spread out over a 64 x 64 XL make-shift base plate size made up of of 4 regular (32 x 32) curved road plates with quite a bit of overhang due to the outlet tracks and tower. The re-purposed signal tower is now being used to control the turn table. This control building is modular, and has a roof and second floor that come off to reveal inside details. The studs on the sides of the building are supposed to spell out the the yard's name, but I haven't decided on a good name yet. If you have any suggestions for a name with 10 letters or less, please post a comment with it below! This table can handle a 4-track long engine (around 64 studs) with a bit of overhang at the ends, such as with my Frisco 1522 4-8-2 steam locomotive as seen above. Diesel A + B unit sets would have to be separated and moved independently, but that's okay and actually accurate for some real world locations / railroads. The basic workhorse of the turntable is this four track long framework you see here. The table's modular control tower features a lower floor that's empty except for the staircase. The upper floor features a machine to control the turn table, a wall clock, and a old-fashioned rotary telephone. The table easily glides on an raised outer ring of tiles, and turns on a central 2 x 2 pivot point. This whole thing can be mechanized, much more easily than a transfer table, but it still needs fine tuning to make it work right. The outer ring of tracks is only attached to the base plates at two certain points: every other spot is held on by gravity. (plates on tiles) This is basically a very much enlarged version of this model here. I was working on a seven-stall shed in the same style as the tower to connect to the turntable, but the angles and hinge bricks weren't working out due in LDD. I guess it will have to wait until the turn table is built in real life.... if it is ever built in the real world. Comments, questions, suggestions, and complaints are always welcome, as usual and thanks for stopping by!
  13. I really liked the Winter Village train station when it came out, but it it is so small, with no back wall / roof. I tried for many months and multiple design changes to get it to work, and then I recently stripped away most of the basic framework underneath to give it a cleaner foundation. This last attempt finally gave me the needed inspiration for the model as shown below. This is the result, with the LDD file available here at Bricksafe. I added a freight office, a bathroom (the toilet design was stolen from the Modular Pet Shop set but the sink is my idea) and a "stone" fireplace. Their is a loading dock for the freight section, and two detachable platforms for added track-side length. Most of the rear wall opens up 90 degrees to allow access to the inside, and the roof comes off for viewing the passenger section. The tower should have three of this clock print, while the reddish brown 1 x 4 tile on the rooftop-sign should have this "Mount Clutchmore" print. The rear features a small truck loading platform with sliding door for the freight depot, plus the fireplace. (By the way: the window closest to the staircase is the ticket seller's window.) Here you can see all the many details of this model, including the removable roof, left and right sections of platform, swing open wall and the station itself. This new station might be built at some point in the future to replace my other rural station, of which about 60% of the older one's parts will be use to built this newer model. Fun Fact: This is my first building designed for my own personal LEGO town to include a bathroom! As usual, comments, questions, suggestions and complaints are always welcome!
  14. This type of geared type loco is called a "Shay" (specifically a type "A", which means two pistons and two trucks) and were named after their original inventor of the type, Ephraim Shay. These loco's could only go about 20 miles per hour (or about 32 Kilometers per hour, if that's your thing) at top speed, and were very steady on rough track, hauling logging and mining trains up grades that would easily stall conventional steamer types. You can read more about Shay geared steam locomotive's at Wikipedia. Please NOTE: The design of the original Shay I redid into my version was by Stephan Pakbaz over on Flickr, as seen below. (His LDD file allowed me to build my version) as seen here. The 1 x 1 tiles on either side of the coal bunker are supposed to be printed with the number "4" The Shay type only has pistons on one side, with the other side being kinda sparsely decorated. Usually, their would be various accessories and such on this side, but i liked it better devoid of any clutter. The Shay geared steam loco bends in a odd way... but at least it works. NOTE: The angle shown is quite a bit more severe curve than the loco will ever have to handle.... but it looks pretty cool! This raw ore car was modeled after a custom Brick Link item by @wildchicken13 except mine is narrower and uses two wheels for a Wild West flair. You can see the original item that inspired me here. The caboose follows my standard pattern for my Western trains, with only a few color swaps and a missing cupola on top to set it apart from the others. Here we see the mining train consisting of four silver ore cars and a caboose, without the Shay. This is my latest (and most likely last) Western styled train, and it will join my other four steamers and their trains in my Wild West collection sometime later in 2018. (The reason I say "last" is that I've run out of railroad-related ideas for my Wild Western layout and am planning on focusing on the updated Native American camp, revised Fort Legoredo and the remaining frontier town buildings after this.) As you may have suspected, the ore the mining train holds comes from my well-protected silver mine, which can be seen in it's own topic. ...and as usual, comments, questions, complaints and suggestions are always welcome!
  15. I really like the two-seater TRON Legacy light runner MOD that was made by BrickBrosUK and posted on Brickset last week. I just love it's ingenuity and style while only using parts from TRON lightcycle set (number 21314). So, I made my own version and now, it even flies with a hover car modification. (AKA fold down wheels) It may be a far cry from the blue / orange bikes that was in the set, but I think with the new printed trans-red dish from the TIE micro fighter from this year's Star Wars range as tire rims, it could be even better when built in real life. The round 2x2 tiles in red are supposed to have this print. The diamond-like pieces are the car's headlights. The rear of the car while in driving mode. This vehicle has a steering wheel, something the original alternate model lacks due to part constraints. Flight mode, with the wheels turned down. This model would fit in rather nicely with my cyber punk models, although they are not set in the TRON universe. As usual, comments, questions and complaints are always welcome!
  16. Long before the Iron Giant began hurtling towards Rockwell, there was a prototype model, which landed on Earth close to 64 years earlier than the Iron Giant's 1957 landing. They were very similar robots, made by an Ancient race of beings that wanted to gather as much information about the Universe as possible. They first created this prototype model which was made mostly of brass, copper, and iron, but was powered by a highly advanced Fusion reactor that was powered by metals the robot consumed, usually uninhabited asteroids floating through space. Unlike the Iron Giant, this prototype was not able to re-assemble itself as it had a error in it's programming. In the year 1893, the then un-named Brass Automaton landed in the Pacific Ocean near the long-forgotten Dino Island. It created a tsunami and unhinged the island from the Earth's crust and as such the land began to slowly sink. The robot was first sighted by nearby Australian military sailors, who upon seeing the giant being arise from the water, tried to describe the being the best way they could through their wireless telegraph: they named it the Brass Automaton. Johnny Thunder and his Adventurers crew would later go looking for this great metal being after saving as many dinosaurs as possible from the sinking primeval island in 1923, but never saw it, as it was hiding in South American coastline to gather information on the dominant beings of Earth, also known as Humans. After staying relatively hidden in various secluded ocean floor places around the globe for around thirty years, the Brass Automaton was finished reading the minds off people for information on humans as a species: Our past, our present as of 1924, our origin (as it was then known), and our many languages, along with defenses, politics, and technology. After gathering all that intelligence, the Brass Automaton headed to the North Pole along the sea floor to transmit the required information to it's home planet using a faster-than-light sub-dimensional beacon. (Basically, a fancy radio) That is just about when a major solar storm hit the Earth, with the radiation hitting the atmosphere of the Earth and scrambling the outgoing signal into nonsense. Now the garbled signal was received by the home base, and as a precaution, the Iron Giant version of the Brass Automaton was dispatched as fast as possible to earth. (That would take it nearly 35 years for it to get there at all possible speed, which would require it to refuel once arriving on Earth, which is why the Iron Giant was at the power plant at the beginning of the movie, whereupon it's memory was scrambled by the high-voltage electricity.) After sending the garbled message and being struck by a passing icebreaker-ship on his trip southwards, the Brass Automaton was temporarily incapacitated. It was then discovered washed ashore at the southern tip of Greenland by Dr. Harold Wormwood and brought back in pieces to his stately laboratory / mansion in Legorado, Colorado, where he ran test after test on the alien visitor. By 1926, the mad scientist-type Doctor Wormwood had the resembled robot nearly reassembled, and was preparing to restart it when a Lord Sam Sinister came upon rumors of the robot and wanted it for his own nefarious desires, with Johnny Thunder close on his heels... This steampunk version of the Brass Automaton a recolored and modified version of Build Better Bricks' Iron Giant with the head of my previous @hachiroku version of the model (seen above) of the same robot's head added on... I consider it a mashup of the two models. I made it into steampunk colors (black, brown and dark gray) with an exhaust steam pipe at the back of the neck, and yes, that is a monocle / targeting computer over the right eye for use with the gun arm (it was included in the Build Better Bricks instructions) that I'm still considering trying to use. You also may have noticed, the model is incomplete in places - some things just don't lineup properly in LDD like they do in real life. When fully assembled IRL, it should look much better though. Here is the Brass Automaton's laser gun... probably not going to build this, but I MIGHT place it on a tank or something. This is what I've found so far for this model.... 100 parts down, about 650 left to go. Comments Questions, Complaints are welcome!
  17. This building was inspired by half of set 76108 (Sanctum Sanctorum Showdown) from the 2018 Marvel Comics line while the van is from set 79104 (Shellraiser Street Chase) from the 2013 Teenage Mutant Ninja Turtles line. The building has a new rear half to complete the model, which has a ladders and trap doors to get from floor to floor. The two bigger second floor windows on the front side are missing this print for the upstairs Detective agency. The rear of the building has the same details as the front, but without the pizzeria storefront. The first level of the building is the pizza restaurant, with plenty of seating, meat spit, pizza oven, and cash register. Up the ladder and on the second is the Detective Agency's office, with a large desk and arm chair, with a smaller chair opposite the desk. The third floor has the Detective's apartment, with bed, desk, and gun / evidence safe. The roof of this level has a large wooden tank for storing water. This heavily modified vehicle originally came from a 2013 Teenage Mutant Ninja Turtles set. I added doors and printed logo tiles. The roof of the van is removable, so you can get at the drivers seat to place a figure such as the CMF Series 12 "Pizza Delivery Guy" there. The rear of the van holds two pizza's in the warmer. (This building, the mad scientist lab I build out of the other half of 76108 and the van are placed together on the part list I have, and should be built next month or so. Keep an eye on this space for more details and for real-world pictures as they become available!) As usual, Comments, Questions, Suggestions and Complaints are always welcome!
  18. Please NOTE: There never was a Ohio Pacific railroad in the real world, but in my fictional universe, it never made it to the California coast, just to Denver, Colorado at it's western-most terminal with New York City being it's eastern-most point. As such, this locomotive is entirely fictional, with the paint scheme for the coaches inspired the real-world Missouri Pacific. This model was inspired by user @brickblues and his 4-6-2 Mallard-styled steam locomotive. My version of the engine is a 4-8-2, which means it has four leading, eight driving, and two trailing wheels, making it a Mountain type locomotive. The engine is streamlined with a blue shell around the boiler with tan and white stripes in places. The tender is supposed to say "Ohio Pacific" in printed 1 x 1 tiles, while the cab is supposed to say 6093 (also in printed tiles). The cab of the loco should features this print for the firebox door that is lacking in the LDD file. The baggage car features opening double doors for the baggage end and single doors for the passenger end. The three coach cars are identical with two opening doors at either end. The observation car features a open-air rear platform for looking at the passing scenery. This train is on the to-build list (which is getting longer all the time!) in real bricks. As usual, comments, questions, complaints, and suggestions are always welcome!
  19. Fly farther and higher than ever before with the Adventurers and their Pontoon bi-plane! This vintage style airplane features two re-purposed kayaks for floats, and dual shotguns for forward-facing protection from the forces of Lord Sam Sinister, while the rear of the vehicle has a gunner's seat with rotating machine-gun turret. (Just be sure to not shoot off the tail of the plane while flying!) In reality, this model was heavily inspired by 2018 set 31076 (Daredevil Stunt Plane) with a gunner seat from set 7186 (Fighter Plane Attack) from 2009. The pontoon floats from kayaks were my own idea, and I think are used in a new and unique way. This model comes with rotating prop, seats for the pilot and gunner and swiveling machine gun turret. As usual, comments, questions, suggestions, and complaints are always welcome!
  20. Just passing time with LDD and I somehow created a Blacktron III shadow speeder. (I think it was inspired by the Snow and Sand Speeder sets, such as 75204) The wings on the rear were exchanged for more menacing Batman ones, and the colors of the fold-opening windscreens changed to trans-yellow. The ship is 100% build-able, and would feature a printed 2 x 2 curved slope with the "B" from this online store called Brick Builder's Pro The rear of the ship features the engines and invisibility device cooling fins. Both canopies open up to place figures inside. The needed figures would be the Rench alien figure's suit from SP3, with the new Nexo Knights heads from this year's energy Vampire baddies and the helmet from Series 10 Paintball player CMF. Any thoughts on this idea?
  21. This bridge design was originally downloaded by me (I don't remember the name of the original designer who created the bridge) from the LEGO Factory / Design By ME page in 2010-ish and was never built in real life due to questions about it's strength. I came across it again while looking at my MOCpage account's older files and made it into the version seen above using newer parts and a longer frame. A big thank you to Wes Turngate over on Flickr for helping get the angle right to put the bridge supports in place. The LDD file is slightly different than the pictures as it is 2/3 of a brick taller to add in the proper parts to make it work. The bridge fits any of my trains, and should fit all official LEGO trains except for double stack containers such as sets 10219 (Maersk Train) and 10170 (TTX Intermodal Double-Stack Car). Side view of the bridge. The old design is on the left, new is on the right. (NOTE: The new bridge is in the LDD file, but the old one is NOT!) Here is the ldd file for the newer bridge: bridge link As usual, comment, questions and complaints are always welcome!
  22. To create this steampunk-like Adventurers vessel, I added six studs of length to the Destiny's Bounty (set 70618), removed the sails, lanterns, flags, plants and assorted details. I then put twin smokestacks on the deck, and dual paddle wheels amidships. I was inspired to do all this by this picture of a prototype of the Destiny's Bounty from the "Making of the Ninjago movie" book. (Pic courtesy of legozeba's Flickr page) The rear of the ship is supposed to feature "Deja Vu 2" in printed 1 x 1 tiles next to the telescope on the balcony. I'm still working on the inside details, which should hopefully have an engine room with boilers to power the paddles. I haven't thought up a backstory for this ship.... yet. (I'm still working on incorporating it into my Adventurers / Monster Fighters / Pharaoh's Quest / Alpha Team shared universe story-wise.) Any thoughts, ideas, criticism, or complaints are welcome, and are helpful in making the ship better, so please, post away!! EDIT 101/10/17: I just added restyled and enclosed ship's bridge with actual windows, plus a new name: Deja Vu 2. I bet you heard it somewhere before...
  23. (I thought I had made a topic for this model by itself, but i can't find it. All I could find was it in a compilation thread from 2014.) I have recreated this grain elevator designed by my father way back in 1999. The building was built for the loading of hoppers like set 4536 (1991's Blue Hopper Car) or 10017 (2001's Hopper Wagon). This building has never been really well done officially, but it was touched upon in 3677 (2011's Red Cargo Train). However, grain hopper cars have been made at least four times in official sets, with the fourth model being in set 60098. (Heavy-Haul cargo train) I enlarged the opening for the filling of the grain cars by two studs width-wise so that larger engines and cars can fit through, such a steam engines with working side-rods. The building features a handle on the other side or operating the conveyor belt. The handle turns the conveyor belt to drop 1 x 1 round bricks into the funnel and the hopper car below. Though if it gets turned the wrong way, they drop into the bowels of the building to pop out of the bottom of the building where the base-plate would go, onto the table top itself. Here we see the hole I left in case "grain" went the wrong way on the conveyor belt, so it can fall out the bottom and not get stuck inside the model. This is an updated red version of set 4536 (Blue Hopper Car) from 1991. This green version uses a click hinge and platform to dump 1 x 1 round bricks out of the bottom of the hopper. The diesel locomotive model was inspired by Valgarise and his model called "Invencible".(see it here ) It looked like an nice big ALCO model so I copied it and built a matching booster unit in green as seen above. (although originally it was in black with a red base stripe when I first built it) The front unit where the engineer sits is called a Cab (or A) unit, while the trailing unit is called a Booster (or B) unit, though they can be used in more groups than just two, like as an A-B-B-A set as used on the Santa Fe Super Chief. For my purposes, I only use a A-B setup at most. Here is the original grain elevator that inspired my model. It was built around 1999-ish by my father. Comments, Questions, & complaints are always welcome, and the elevator model (plus a half-dozen green hopper cars) should be built by Christmas / beginning of 2019. As you can see, the engine units have already been built. Any thoughts?
  24. (NOTE to the mods: This model could go in the adventure forum, but since it's origin is a CITY-like set, I placed it here in the town forum. I hope that's okay!) Heading out for parts unknown, searching for lost treasure, discovering ancient civilizations, fighting the mysterious forces of evil and finding helpful allies, all in far-way lands not on any map! Check your compass, secure your gear and plot your course: It's all in a days work for the ADVENTURERS! (and yes, that was supposed to sound like a early TV / radio drama intro. ) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set from 2010). I revised the color scheme of the mainly yellow building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at an certain angle. I also stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. I also am going to use the "Great" and "West" printed parts for the sign out on the front of the building where the "Anton's bait shop" 4 x 2 tile originally was. The back wall still opens in two sections, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. That's all I've got so far with the building (which is coming soon in real bricks)... any thoughts or ideas for this model? As usual, Comments, Questions, & Complaints are always welcome. Stay tuned for real life pictures that might be coming in October. If you want the LDD file, it is here.
  25. This model was part of a recreation of the not-yet-released set 10259 (Winter Village Train Station) by user @JopieK (many thanks to him for the file!) over on this post seen here. I added some of my own touches, including a second level with spiral staircase and a change from yellow to blue for the color scheme. The rear of the bus features a slightly hidden spare tire behind the stairs. The model has a opening entry / exit door at the front of the bus and each level comes off individually. The staircase is attached at two points: a four-stud connection to the second level, and a single stud to the lower level. The staircase comes off easily when needed, but is sturdy enough not to fall off at the wrong time. As usual, Comments, Questions and Complaints are always welcome!