Search the Community

Showing results for tags 'BuWizz'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 172 results

  1. Hi everyone Last weekend the Bricking Bavaria 2022 took place in Fürth, Germany. LEGO builders from around Europe travelled to Fürth to show their models. This year large cranes, lang heavy load transporters and even a technic locomotive in scale 1:17 were shown. It was really inspiring to meet other builders and learn about their building techniques, concepts and how their model work. For all people who had not the possibility to come to BB22 I cut a video with as many models in action as possible.
  2. Dear AFOL trainheads, After almost six months of designing work, another five months of construction, countless bursts of temper, and being relieved of a small fortune, I am very proud to present my latest locomotive MOC. This time, it’s a 2-10-2T narrow gauge (760 mm) steam locomotive, class 600.76, of the Bulgarian State Railways (Balgarski darzhavni zheleznitsi, BDŽ). Basically an enlarged version of the German DRG Baureihe 99.73, the first five locomotives of the class were built in 1940 by BMAG (formerly L. Schwartzkopff) in Berlin for hauling all kinds of trains on the mountainous Rhodope railway from Septemvri to Dobrinishte. Delivering about 850 hp, the engines were extraordinarily powerful by the time’s standards for single-frame narrow gauge locomotives. They were so successful that the BDŽ were keen to acquire more, but after the Bulgarian Tsardom had turned into a communist republic at the end of WW II, it became almost impossible to buy industrial goods from German manufacturers. Thus another 10 engines were delivered in 1949 by Fablok in Chrzanów, Poland. These Polish-built locomotives were technically identical to the original Schwartzkopff ones, but could easily be distinguished from the first series by the combined steam/sand dome casing and the odd-looking smoke deflectors, which seem quite ridiculous on an engine with a top speed of no more than 45 km/h! From 1966 on, after new diesel locomotives had arrived at Septemvri, all class 600.76 locomotives were relocated to Cherven Bryag in northern Bulgaria. Several have survived until today, albeit most of them in desperate condition. One engine – No. 609.76, however, is in operational state (now stationed in Septemvri again) and regularly used for excursion trains. My model portrays a locomotive from the second series as it ran in the late 1960s, some years after the whole class had been equipped with compressed-air brake and supplementary oil firing. As opposed to the drawing, it therefore has a shortened right side tank (to make room for the air compressor), air reservoirs below the rear tank and an extended coal/oil bunker. The model is in accurate 1:22.5 scale except for the track gauge, which according to G-scale standard is always 45 mm regardless of the prototype’s actual value (as mentioned before, class 600.76 has 760 mm, or 33.8 mm in 1:22.5). Therefore, it matches LGB garden railway track and rolling stock. Dimensions and height of the coupling bars are designed in a way that they work with LGB link-and-pin couplers. Three PF L-motors working on the central driving axle are responsible for propulsion, with the other drivers (BBB XL) being coupled by the side rods, just as in the real thing. One BuWizz brick allows to remote-control running direction as well as speed, and serves as a power supply for the lights (separately switchable front/rear headlights, combined cab & running gear lights). The LED equipment was purchased from Brickstuff; valve gear parts and main rods were supplied by zephyr1934. The running gear layout proved to be quite a challenge. The leading and trailing axle are of the Bissell type and can swing out by 9°. Of the driving axles, the second and third one are blind, while the fourth one is slidable laterally by +/- ½ stud. With this configuration, the engine is running stably on straight track, yet also able to negotiate LGB R3 curves and switches (1195 mm radius). The model consists of more than 3200 parts and weighs about 2.2 kg. Enough said – enjoy the pictures! Some views of the engine frame. For reasons of stability, I had to fill the prototypic cutouts with trans-clear plates and bricks. You can see the steam inlet pipes running to the cylinders on the outside, as well as the exhaust pipes inside the frame, leading steam to the exhaust nozzle in the smokebox. Underneath, the brake rigging is also reproduced: The leading/trailing trucks. The tongue connecting the truck to the main frame is free from load, which means that it could be kept prototypically thin; the engine weight is supported by the axle bearings via the 4x4 tile on top. Fully detailed cab interior, including a tiltable ”Marcotty“ type firebox door and functional folding seats: Complete smokebox interior as well. The exhaust nozzle, spark arrestor, smoke stack bottom, boiler tube openings and superheater tubes are visible: Plenty of water in the side tanks: Some boiler details, among others showing the generator hidden behind the smoke deflectors: The combined oil/coal bunker can be removed to give access to the power button and the charging socket: The three magnetic switches for the lights are hidden in the rear toolbox: Posing in front of a historic BDŽ crest: The cab lettering: The lights: Some matching, albeit non-purist decoration (1:24 GAZ M20 Pobeda by Yatming, 1:22 [sic!] VAZ/Lada 2106 by Avtoprom)… A short video, showing the valve gear in motion. Note that unlike many conventional model locomotives, the valve stem is really pushed back and forth. A video of the engine pulling an LGB G-scale train will follow as soon as possible. As always, you can download the lxf file here. Also, more and much larger pictures can be found in my Bricksafe folder. Finally, I’d like to say special thanks to Sergio Monai, who with his fruitful feedback and proposals kept me stimulated to achieve the best possible result! Comments are of course most appreciated – thanks for stopping by! Best regards, Sven Edit: New video here!
  3. Hello everyone! I am glad to introduce you my new Lego MOC. It is called "Wilde Beast" and it is a 1:10 scale 4-wheel drive pickup truck. Technical characteristics 1:10 scale, 1.630 kg of total weight All wheel drive with 4 x Buwizz motors powering each wheel separately 2 x Geek servo for steering 3S Li-Po for power RC radio + Wixy units for control Full independent suspension with customizable hardness Custom wheel hubs with metal bearings RC wheels 90 mm (12 mm hexes) Metal U-joints in the transmission Robust 3D-printed steering bones Positive caster angle on all wheels Back to the beginning The main Idea behind the build was inspired by real e-cars. This cars has no gearbox, and each wheel gets connected to an e-motor independently. I tried to replicate this principle with Lego bricks and some custom parts. Bodywork This car has is a 1:10 scale pick-up truck body, Though it is a bit too short for a normal pickup. The body was made to be light and it is build on the chassis with a half-stud off-set in order to make the wheels seating symmetrically in wheel arches. (It was an obligatory decision due to the positive caster angle). There are many things that can be improved in the bodywork, but the current one perfectly satisfy my needs: it is light but make the car somewhat recognizable as a car. Hope to find white fenders to the front wheels some time! All the driving elements are located in the lower 5 studs of the car, so it is very stable. Suspension Wilde Beast has a full independent suspension with positive caster, which is very unusual for pickups. Moreover it was made to be customizable for different purposes. 9L shocks connected to the lower bones of the suspension play main role. At the same time upper bones of the suspension has their own set of shocks which can be customizable! Custom wheel hubs provide a natural King-Pin Inclination. Transmission "A good transmission - is no transmission"... This was my main philosophy for this car. The car has 4x Buwizz motors for propulsion, each motor is connected to one wheel of the car via half-axle (which uses metal U-joints). "Gear Ratio": Slow output of Buwizz motor -> 95 mm wheel. Such solution has its own positive and negative aspects. Positive: extremely low friction stiffness fast cornering (e-differentials) High maximal speed (over 13 km/h) Negative: Too big stress on motors (a smaller wheels would work well) Car does not go straight due to the difference in motors Let me explain the last "problem" in more details. The motors used in the car are "the" same from the view-point of a lego builder. Though they are "different" from the physical view point: each motor has individual characteristics, such as resistance, max power, max rotation speed and so on... This difference can not be seen in slow models (with max speed under 7 km/h) but they became critical at speeds over 10 km/h. As the result, car is always turning to one side and the driver need to correct the trajectory with a steering. There are only two ways to fix this problem: either to make a mechanical balancing via differentials, or to test each motor separately, and make individual power curve to it. A steering system with build-in hygroscope might also help. Controls The car is controlled via RC radio. The whole system is very similar to RC car setup. 3S Li-Po is used for power, it powers controllers for driving motors (called Wixy). The controllers provide the power to Buwizz motors by a signal of receiver. The model is steered with 2 x GeekSevo, though one would be enough here. To see a detailed description of the system, see here: Conclusion The Wilde Beast was a great research project for me. I tried to replicate a real e-car layout and my goal was achieved. Car is very fun to drive, but the driver needs to pay a careful attention to the road. The main problem of the car is the lack of the e-brains which would allow to calibrate the driving motors... P.S. I will definitely make another car with same chassis on smaller wheels to reduce the load on motors.
  4. The specs: - 12 legged walker - Driven by 2 Lego Technic Large angular motors - Powered by Buwizz 3.0 - 1 Technic L motor powers the deployable spinning Lego buzzsaw - 1 Technic S angular motor to power the Lego arrow shooter Sorry Lego purists, but I had to use some non-Lego parts in this design: - 4.7mm aluminum tubes front run the width of the robot providing lightweight articulation of the legs in lieu of plastic axles - Stainless steels axles are used throughout the driveshaft due to the inherent limitations of backlash and breakage caused by the Lego plastic axles - Small nuts are threaded onto the upper leg pivots to maintain the connection as Lego bushes simply cannot retain the axles given the duty cycles.
  5. Dear train lovers, It's time for another locomotive MOC! As a tribute to my favourite holiday region (where in fact I am right now, writing this), I chose the Flensburger Kreisbahn's No. 1, a 0-8-0T narrow gauge locomotive, as a prototype. The Flensburger Kreisbahn ("Flensburg county railway") was a 1000 mm gauge railway in Germany's extreme North, with two lines (94 km in total) running through the hills of Anglia close to the Danish border. When the railway's older, saturated-steam locomotives became too weak to handle increased train loads, two new superheated-steam engines were ordered from AEG in Berlin - yes, there was a time when AEG, famous for its electrical devices, also built steam locomotives! Delivered in 1926, these 0-8-0T engines, numbered 1 and 2, were an immediate success. With approx. 300 hp and a permitted speed of 40 km/h, they were suited for both freight and heavy passenger trains and remained in service until the railway's closure in 1953. Sadly, both locomotives were scrapped. A substantial problem while designing the model was the almost complete lack of reliable sources. All technical information had to be derived from a short description, some b/w photos and a single small drawing in just one book (Schöning/Kupfer: Die Flensburger Kreisbahnen. Verlag Kenning, Nordhorn, 2004; the drawing is reproduced below with kind permission by Mr Kenning). Nevertheless, I'm confident that my model comes as close as possible to the real engines. The MOC consists of approx. 2,200 parts and weighs just under 1.5 kg. It is held in accurate 1:22.5 scale, therefore compatible with conventional garden railway equipment (45 mm G-scale track), and can be coupled to rolling stock fitted out with LGB link-and-pin couplers. My layout uses the LGB R3 radius (1195 mm), so the locomotive has to be able to negotiate these curves. However, as I wanted to avoid the use of blind drivers for aesthetical reasons, this required two little tricks: The last axle is slidable sideways by +/- 1/2 stud, and the second axle's wheels are slightly set inwards, resulting in an increased lateral track play. Although this arrangement causes some drag while negotiating curves, it nevertheless works. The locomotive is driven by two L-motors. A BuWizz functions as both a battery pack and remote control receiver. The lighting equipment was bought from Brickstuff, while the wheels are BBB XL drivers, as usual. Purists may kindly ignore the two following scenes... Of course, the engine crew was proud to pose for a souvenir photo. Even the local grocer came to have a look at the new locomotive. The engine frame: While my previous BDZ 606.76 had its focus on exploring the possible level of detailing for a LEGO model, this time the goal was to design a simple locomotive for uncomplicated operation. Above all, the new model had to overcome the 606.76's proneness to tipping over. Thus, the frame houses two weight bricks for improved traction and a lower centre of gravity (highlighted in blue): Some views of the brake rigging and the two large vacuum-brake cylinders: All drivetrain components, including the BuWizz, are tightly packed and positioned as low and as close to the engine's centre as possible, again with the aim of optimizing the COG: The power button and the charging socket are accessible by removing part of the boiler top: The cylinders, closed-type feedwater heater (system "Knorr"), and generator: The upper part of the cab. While looking quite simple, the task to model the roof's half-stud offset and the vent hole in the cab front almost drove me nuts... But I think I found a satisfying solution: Cab interior and lights: This time there was no space for magnetic switches to control the headlights; so the coal bunker contains two small separate battery packs (with built-in switches) for front and rear lights. The cab is illuminated, too, when any of the two circuits is turned on. Realistic Winterthur valve gear. The basic dimensions are the same as on my BDZ 606.76: Originally, I had used zephyr1934's rods and valve gear parts again. But then I found them to be looking too massive , considering the rather delicate rods of the prototype. Besides, during the first functional testing sessions of the near-completed model, the flex elements which I originally used for the side rods proved too large by just a fraction of a millimetre - the cable connectors collided with the rear mounting of the crosshead guide, something which could not be foreseen in LDD. So I knuckled down to get used to Tinkercad and designed my own rods, including thinner, slightly tapezoidal main rods as well (both subsequently made by Shapeways). And for the first time - SMOKE (using a Seuthe No. 99 smoke generator, powered by the BuWizz via a modified PF cable): I finished the model just in time before going on holiday, so I had no time to shoot a video on track. Of course, I'll do this when I'm back home again. In the meantime, your feedback, comments and criticism are most welcome! As usual, high-resolution images can be found in my Bricksafe folder. If someone should be interested in the LDD file, please contact me by PM. Thanks for stopping by! Best regards, Sven Edit: Now with on-track video - see here!
  6. Hello everyone. This is a story of my mid-scale RC baja truck called “Phantom”. The beginning. I always had a strong desire to go fast. For that reason I made my Red Roadster powered by Buwizz motors (See my Profile for dedicated post). But this sport car has one significant disadvantage - it requires a very smooth road! So I decided to build a trophy truck. I learned a lot about trophy trucks made with Lego. Best of them had 2 Buggy motors for propulsion with a direct connection to the rear wheels. So I decided to build myself a similar setup. First trophy truck I designed in big scale (~1:10) but Buwizz motors were struggling with a load from big wheels (and that is not a problem of motors, but a problem of construction). So I made a portal reduction and the problem was solved. After that I build an ultimate dune Buggy “Dragonfly” with independent suspension driven by couple of Buwizz motors. The result was great, Buwizz motors allowed to drive it very fast on 85 mm wheels. So I decided to build a trophy truck with them. Such wheel size is the smallest one which could be used outdoors. Smaller wheels does not provide enough of ground clearance to go full speed on bumpy terrain. Photos. Front axle. I started the build with the front suspension. A technical task was the following: - to use big Lego wheel hubs - double steering rack - positive caster angle - ridged suspension arms I took many ideas from the front suspension of my Dune buggy and tried to make it smaller. Dune buggy used 9,5 L shocks so I decided to change them to 7 L shocks. Also I was able to avoid ball connections, since they struggle a lot at bumpy roads. Here is the result. The steering motors should get connected to the vertical black axe (on the first picture). The key idea was to place steering arms horizontally and in a slight diagonal way. Such placement caused some friction in the steering system, but from the other hand it reduced the wobbling to ZERO! Also there is a 3 studs distance from the connection of steering arms to the wheel hub and the pivot point of the hub (see picture 2). It reduces the maximal steering angle, but strengthen the steering system and make the control smoother! Rear axle. A technical task was the following: - direct mounting of Buwizz motors to the rear axle - Long suspension arms and long travel - Suspension with progressive hardness I decided to make it simple without any articulation, though there was some provided by bending of plastic parts. There are two sets of springs used. Small vibrations of the rear axle get absorbed by a soft 9.5 springs, while hard bumps compress the rear axle stronger, so the set of 7 L springs does their job. Finally, there is a couple of Lego rubber elements which play a role of fenders. So there are three stages of compression. First stage. Soft settings. Second stage. Hard settings. Third stage. Rear axle touches the frame. Frame of the car and bodywork. A technical task was the following: - two layers of frame - use the roof of the car as structural element - minimalistic bodywork The space frame of the car consist of two layers. Roof of the car tighten the upper layer in order to bear the load from the rear springs. The middle compartment is dedicated to power sources. The "new" cross-beams (15L and 11L) were very helped a lot. The bodywork is made with several panels which can be easily detached for servicing the electronics. Electronics. On photos above you can see a custom Lego-compatible RC unit equipped with two high power cells 18650. It provides more power comparing to Buwizz 2.0, but it is not enough for two Buwizz motors. It get overheated quite fast (5-10 mins). One may ask me, why I use it. Actually, the first version of the Phantom was powered by two Buwizz 3.0 units, which provided a plenty of power to the car. But I managed to drown the car at first outdoor driving test! So I bought replacement for them since there was no possibility to purchase new Buwizz units in Russia. Here is the video of an accident: This month I bought a different Lego-compatible RC electronics from a Russian AFOL, it is called "Wixy". It plays a role of the controller for RC motors and allows to power my cars with 3S Lipos! WIth 3S Lipo I forgot about lack of power and was able to ride the Phantom for miles and miles... Conclusion. The car Is made for outdoor driving. It has a decent speed and a good control. Though there are several weak places of Phantom which can not be fixed with plastic Lego parts. The dust is very annoying, especially on county roads! It fills all holes of the car, most importantly plastic wheel hubs. I destroyed all the wheel hubs I own and there is no way of fixing the problem... Also the car has slight problems with ground clearance - it is acceptable for city roads but too small for stony surfaces. Finally, the Truck can not go trough the tall grass with such small wheels and RWD.
  7. Now for something completely different: A Spyder from the future - the Turbo Racer's AMC Ultra - and its opponent - the Police Interceptor MM Falcon PS (both based on @rm8's chassis for his AWD prototype) Now you can play Outrun - but for real! UPDATE: This series of RC cars will get updated in the future with new additions. UPDATE2: It was time for a logo and here it is (might be subject to change)
  8. Some might still remember this offroader I started sometime ago in 2019 and showed earlier versions in the 8081 mods thread a while ago. Well, I finally "finished" it now and created digital models for it. I call it the COMMANDO and it is "sold" by MM (Mars Motors). People that follow my Turbo Racers series and my series of 42093 scale cars with swappable engines should already know MM. To show its capabilities I made a trip to a special location and examined what it can do there. Have a look into the video to see what it possible: The configuration in this video has all axles locked and uses the drivetrain variation #2 (see below). The COMMANDO started as the glorious 8081 A model and went through lots of modifications - especially to the front and rear axles and also to the outer hull - on the way to the final result. I created three versions so far: with 1 x PF AA battery box with 2 x PF AAA battery boxes with BuWizz 2.0 ...from which the BuWizz one was used during the video and also most of the time I drove it so far. Here are a few more detailed pictures showing it in that terrain: Here are two pictures showing the chassis construction (click to magnify): ...and here are the three drivetrain variations that can be used (click to magnify) More variations are possible and the gearing can be changed with relative ease, as the motors are not an integral part of the construction: #1 is used for the PF versions and #2 is used for the BuWizz version. #3 can be used to examine the effects of open differentials in offroad situations. The COMMANDO can use various tyres and clearance should be good enough for all of them: 45982 81.6 x 38 R Balloon tyres 18450 81.6 x 44 R (Tumbler) tyres 69912 81 x 35 Tractor (Zetros) tyres I have also already designed a few addons that will be released at a later time - need to create the digital models first - and I have even more ideas for it. So far I have available: front winch rear PTO exploration gear tracks So stay tuned for additions. I hope you like the COMMANDO and I hope it is a worthy successor to the 8081 A model. If you're interested, the - free of charge - digital models (Studio files with detailed steps and submodels) and more pictures are available on Rebrickable: https://rebrickable.com/mocs/MOC-111591/johnnym/mm-commando/
  9. DRAGONFLY Dune Buggy Hello everyone! For a very long time I had a dream to build a dune buggy, and finally, my dream come true! The main goal was to use a C+ electrics instead of Buwizz unit. Of course, I am not the first who attempted to build a buggy. I take an inspiration in Madoca`s Blue Lightning buggy. Technical specifications: - Light and ridged tubular bodywork - electrics form 42099 set (controlled with C+ app for 42099) - Long-travel independent suspension - positive caster angle on the front wheels - Long wheel for stability on the straigt lines - Double steering rack and steering arms reduce wobbling of the steering system - understeering feature (rear wheels get more grip) - RC tires 90 mm Buggy performed well, comparing to the 42124 set. It appears to be a car that is very comfortable to play with. The speed of the buggy allows you to walk with your normal speed in the park driving it at the same time! Here is a small video of my first tests: As I said, the main goal of this project was to use C+ electrics. But after that I decided to boost it with buggy motors! The overview of the car does not change much. Rear wheels get a positive caster angle, and wheel size was reduced from 90 mm to 85 mm (for reducing speed and increasing torque). Here is a short video with Buwizz-powered Dragonfly. I will definitely make another video about this car then the summer comes.
  10. Hey, Eurobricks! In this post I want to tell you about one of my latest MOCs, called Blue Mamba. It was made for outdoor King of the Hammers competition. Unlikely I was not able to participate in the competition this year, but I am not disappointed because it is very fun to drive this car. Main features 4-wheel drive In-axe motors (one PF L-motor for each wheel) 2 x Buwizz 3.0 units for power RC tires 97 mm Bodywork The race vehicles used at the King of the Hammers are known as Ultra 4 vehicles. This Ultra4 class is unlimited 4400, and every vehicle is custom fabricated by each team. Most of the vehicle made with metal tubular frame and plastic body panels. I tried to replicate the bodywork to match the real prototypes. Black pieces imitate a tubular frame of the car. Side panels and the hood are the structural elements of the chassis. The total weight of the car is about 1,280 grams. Half of the weight (4x PF L-motors) is located in axes, this is not good for the dynamics of the car at big speeds, but helps a lot in trial. Steering motor and Buwizz units are located in the cockpit. It is possible to lower them, so there is a reason to revisit the chassis once again. Suspension The rial race combines desert racing and rock crawling. So the Lego version of the race combines high-speed and trial sections. For good performance in trial Blue Mamba has a free articulation of a rear axe. The string are placed on the middle link, so rear axe can suspend jumps. Front axe has a limited articulation for a good control at high speed. Drivetrian Ultra4 vehicles has both powerful engine and the gearbox which allows to drive fast on straight lines and slow on rock-crawling segments. But Lego gearboxes has a significant disadvantage - a huge loss of torque. So I decide to place the motors in axes. This gives nearly zero losses, but has it`s own disadvantage: an extremal load on the CV joints which connects front motors to the wheel hubs. There is no way to deal with in without widening the wheel base and adding the portal reduction.. I hope some day Lego will make a new hubs that connects to new CV joints (without planetary reduction). In-axe motor placement provides some restrictions to the size of axes. I tried to maximize the ground clearance. Big wheels partially solve the problem. The resulting ground clearance in not big as one the cars with portal hubs has, but it is comparable to the ground clearance of cars with front independent suspension (there were several competitors with such configuration). Also it is worth noting that front and rear axes does not stick out from the side profile of the wheels, so Blue Mamba has great approach and decent angles. Control and Power The car is powered by two Buwizz 3.0 units. Powerful lego cars usually have a big problem. They can not go on a full speed for a continuous time since the driving motors consume a lot of power. I build many cars powered Buwizz 3.0 units. And I noticed that 2 Buwizz motors or 4 PF L-motors consume more power then the battery can give (in continuous drive). A good example of a car with 4 L-motors and 1 Buwizz unit is my Jeep Wrangler. To deal this problem, I places two units in the Blue Mamba. This doubles the travel range of the car and allows to drive Blue Mamba on full speed during the race. But multiple tests show that 1 Buwizz unit is enough for this car, since there are no losses in the transmission (in the first video car is powered by a single Buwizz unit). For steering a C+ L-motor is used. It is placed in a cockpit in between Buwizz units. Small scrab-radius, positive caster angle and proportional steering provide a good control of a car. Summary The competition has passed, and I there is a video on youtube: This allows me to compare my car with the other competitor cars. I would not win the race but perform good. I will look for the next King of the Hammers competition and prepare Blue Mamba to it. The following changes will be made: Buwizz units will be replaced with RC electrics The cockpit will be lowered for few studs The wheel base will be lengthened for 4-6 studs (to prevent the car from flips at high stairs in trial) I made a 3D model of Blue Mamba, but I have no motivation for making PDF instructions since Rebrickable does not work for me nowadays... Hope everything will be changed soon! Now we can only wait and play Lego!
  11. Full RC Conversion of 10269 Harley Davidson Fatboy After many hours of trial and error, broken bits and gray hair I have finally a working Remote Controlled Harley. And it actually works wery well and are not more fragile than the orginal set. My goal was to create a slower motorbike that you can play with in your living room, so self balancing was not an option as this requires high speed to work. My bike runs on "training wheels" all the time that leans at the same time as the handlebar stears. Have tried my best to hide the electronics an keep it as close looking as possible to the orginal set. Motorized wtih Buwizz/CaDa battery to save space and Power Functions motors. Youtube Video Instructions available at Rebrickable
  12. I would like to present my Heavy trial truck. It is indeed the result of many attempts that began with a 6x6 heavy truck to this version, with one less axle. But in the middle, there was two additional versions that, maybe, I would refine and finish for a functional MOC. For the truck, I wanted a functional “Dynamic automatic gearbox”-driven heavy vehicle, featuring a significant body resistance, differential locks (at least, front and rear axles) and a good geometry for climbing obstacles (including front and rear attacking angles, big ground clearance, and low gravity center). And this is the result. More images at Bricksafe: https://bricksafe.com/pages/HectorMB/heavy-trial-truck-public Features (motorized and powered by a BuWizz 3.0 unit): Dynamic automatic gearbox (powered by 2 L PU motors) Differential locks (front and rear axle) (1 L PU Motor) Steering (1 L PU motor) and moving steering wheel Features (manual): Linked suspension with centering system Opening doors, openable roof window (which also serves for an easy access to ON/OFF switch), and 3 openable engine doors Effective ground clearance of 7 studs Detailed cabin Gear ratio from (continuous) 10:1 (177 Ncm) to 90:1 (1600 Ncm) (Calculated by Sariel's app) Video 01 Video 02 Features (video) Features description: Dynamic automatic gearbox: It was the starting point of this MOC. Since I found them, I was very interested in the potential of the differential-based automatic gearboxes. I found that for heavy models, it was not very easy to use. In this case, I opted for doubling the gearbox to avoid any cracking when stepping up obstacles as well as increasing the resistance of the “high torque/low speed” pathway. After the two gearboxes, all the power is driven through a common central axle. After several testing, I found that the resistance should be proportional to the difference between the max and the low gearing; the bigger the difference, the bigger the resistance. The problem is that increasing the resistance, obviously, decreases the efficiency of the system… but, by now, I did not find any other solution. With this gearing, and the vehicle geometry, the truck can climb up to 42º steps. Suspension: Although not motor-driven, this was an aspect that gave me several headaches. The starting idea was to have a suspension on which when a wheel is elevated because and obstacle, it benefits from the suspension of the opposite wheel, increasing the ground adherence. In practical terms, this means that you can rise one wheel up to 10 studs keeping all other three wheels still touching the ground. An issue with this system (and having only 2 axles) is that the body of the vehicle tends to stay tilted after overcoming obstacles. To solve that, I included an extra pair of shock absorbers that, instead of being supported in the opposite wheel, they are attached to the body of the truck. Differential lock: Because of the geometry of the vehicle, front and rear differential locks were not indeed and option but obligatory. Indeed, the turning radius turns from 90 cm (diff lock closed) to 47cm (diff lock open). Although it is driven by a single motor, thanks to two clunch 24 gears, it is ensured that, despite a significant different backlash, both locks perform perfectly fine. Steering: About this feature, the major challenge was to minimize as much as possible the backlash of the steering rack. I even considered including an actuator-based steering system. Unfortunately, for this model, I could not manage to make it happen. In exchange, the steering rack is designed to reduce the backlash in any direction. Openable doors: In total, the model has 6 openable doors. 2 that access the pilot and co-pilot positions, 2 laterals that allow to see part of the gearboxes (and how they work in flat and step terrain), 1 rear door that access the rear differential lock and 1 last roof door that, besides the appearance, it allows an easy access to the On/Off switch. The instructions are available in Rebrickable: https://rebrickable.com/mocs/MOC-100386/HectorMB/heavy-trial-truck/#parts Many thanks for the reading and please, leave your comments and feedbacks! :)
  13. I was planning to build an improved and updated version of my old 6x6 from 2013 when i got an offer for cooperation from Mouldking which gave me an additional motiviation to design this model. I decided to go with a 1:10 scale, which would be perfect for the Unimog tyres. The final model dimensions are 60 x 22 x 24 cm Thanks to the all the amazing work done by fans updating the LDD, I was able to design the model as a modular build made out of a total of over 3100 pieces: A high number of pieces was needed to made this as detailed representation of the real model as possible. Starting under the hood, there is a detailed working V8 engine connected to the 2 drive motors: Inside the cabin there is a working steering wheel connected to the servo motor along with a detailed center console: Rear seats and the console between them can be folded to access the BuWizz bricks from the inside: Or you can simlpy fold down the rear wall inside the bed: The rear suspension and axles have been designed in such a way to maximize the volume of the bed, which is 15 studs wide, 20 studs long and 6 studs deep, making it my biggest truck bed to date: As you can see all the doors, hood and tailgate can be opened. The front doors even feature limiters: Now going from the aesthetics to functionality: The model features a 6x6 drive which can be powered by a pair of RC, Monster or upcoming BuWizz motors. Power is transfered to all the axles via a 2 speed gearbox. Each axle has a 1:12,6 gear ratio, allowing the 3kg heavy model to crawl over larger obstacles with ease. Low gear has a 1:12,6 gear ratiom while the high gear is overdrive, featuring a gear ratio of 1:7,56, allowing for higher speeds. Just like the real vehicle, the model uses live axle suspension with different spring rates. First and second axles use hard shock absorbers while the rear-most axle uses the soft version. Each axle uses a panhard rod with the rear axles uses two for even greater robustness Of course, I can't forget the most important photo: And finally here's a video of the model in action:
  14. I've had a chance to play with a pre-release version of the BuWizz 3.0 and here's everything I found out about it. And yes, it's FAST.
  15. Hey guys! I present my new model, a BuWizz 2.0 powered Baja Truck! It features: Independent double wishbone front suspension, with servo steering and positive caster for better return-to-center Live axle rear suspension, powered by a buggy motor and BuWizz 2.0 My goal with this truck was to make a small, lightweight truck with excellent offroad capabilities and smooth suspension travel, while also giving it a realistic look with the least number of pieces. Overall I'm quite satisfied with the result! Here's a video: And more photos: More photos can be found on the BrickSafe page: https://bricksafe.com/pages/Teo_LEGO_Technic/baja-truck Hope you guys enjoyed! -Teo
  16. I think it's time to update and rebuild the legend.. Differences between the old and the new model: Because the model will be powered by 3x BuWizz instead of 4 AA battery boxes, it will be at least a kilogam lighter. Independent suspension will be changed to a live axle suspended pendular type. This will allow for much more movement when going offroad and more even weight distribution on the axles. Gear ratio will be changed from 1:3 to 1:1,677 due to the increased power of the motors, decreased weight and improved suspension - making the model 80% faster. NO MORE U JOINTS. Since no U joint, or CV can withstand the torque of an XL motor powered by BuWizz, the motors are now directly mounted on the hubs and steer with the wheels. Because there are no U joints the axle can be narrower by 4 studs, but I had to sacrifice a stud of ground clearance comapared to the old one. Servo steering - steering is now updated with 2 servo motors, each in their own axle. Front-most axle's steering angle is 25 degrees. Rear axles no longer need steering due to... Differential steering - since all motors can be individually controlled, the BuWizz's app allows for automatic correction of motor speeds when steering. This means the model can steer even tighter by reducing the speed of the inner motors when steering. Improved wheel mounting points using parts 24122 - the torque is now sent directly to the inside of the wheels without having to use 24 tooth gears and pins. I ordered the missing components and will send photos of the build as it progresses. For the bodywork I am thinking about a red cabine, but not sure which style - high and flat, or low which stick out in front further. Additional functions will be a winch in the front and possibly a crane arm in the back - I will decide on that after I see how it performs.
  17. Hi everyone, Finally, I have finished a project which I was building since last September. It is the scale model of the Intrac 2011 snow blower which is/was often used in the swiss alps by the army and other communal parties. It was the aim to create another working snow blower after the success of the snow blower from last winter. The blower is powered by three buggy-motors which are all controlled by a separate Sbrick. Each track is driven by two PF XL motors. The snow blower shoot direction is controlled by two 9-volt micro motors and the height of the snow blower by one PF L motor. As power source I used two Buwizz as battery or a custom lipo battery. After a certain time in the cold I had the replace the Buwizz with the custom lipo battery. Cheers FT
  18. Hi! It's time to upgrade one more shelf model (the previous one was the Batmobile https://www.eurobricks.com/forum/index.php?/forums/topic/180543-mod-motorized-batmobile-76139/&tab=comments#comment-3302360). Ferrari 42125 has a lot of free space, so I've inserted four buggy-motors and a few BuWizz receivers. The chassis is very simple, I've removed suspension, V8, driver seat and steering wheel :) And the bodywork is the same as in the original LEGO set. Here is the result: Thanks for watching :)
  19. Dear trainheads, Finally, my new locomotive is ready! This time, I chose a prototype from quite a distant edge of the world - an articulated narrow-gauge (1067 mm) 0-6-6-0T "Kitson-Meyer" engine belonging to the Chilean "Ferrocarril de Taltal" (FCT; written as "Ferro Carril Taltal“ on locomotive number plates), or "Taltal Railway". Ten of these locomotives were delivered to the FCT by Kitson & Co. (Leeds, UK) between 1904 and 1907, and further eight engines later acquired second-hand. Over the years, several modifications were carried out: For example, all engines were converted to burn oil soon. Water and fuel capacity of some locomotives (including No. 50, the prototype for my model) were increased by adding welded enlargements on top of the side and rear tanks. "The Railway Magazine" gives a short description of the FCT (Vol. 90. No. 551, May-June, 1944, pp.158—159): More detailed information can be found in the books "The Taltal Railway" and "Kitson Meyer Articulated Locomotives", both by Donald Binns, which were my two principal sources. In general, very few technical information about the FCT locomotives can be traced. Despite searching for months, I wasn't able to find a detailed drawing. So I had to largely rely on taking measures from photos and on one single, distorted sketch on a data sheet describing the near-identical engines from the "Ferrocarril Tocopilla al Toco" - see below. (While there are numerous photos of the sole surviving FCT Kitson-Meyer, no. 59, nearly all of them were taken during the engine's last years in service, when it was already in a very poor state of maintenance, or since it has been on display as a monument. Because of that, it's difficult to conclude how it looked in better days. Nevertheless, I hope - and believe - that the model's overall impression comes close enough to the real locomotive's appearance.) The model is held in accurate 1/22.5 scale. It consists of quite exactly 3,000 parts and weighs in at 2.4 kg. The engine is powered by two L-motors (one mounted vertically in each bogie); each motor has its own BuWizz as a power supply and R/C unit (technically, one BuWizz would suffice, but this configuration allows for longer running times). The wheels come from BBB and the lighting equipment was purchased from Brickstuff, as usual, while the rods are 3D-printed parts of my own design. Enough said – enjoy the photos! Data sheet for the similar engines (though with different brake equipment and cab) of the "Ferrocarril Tocopilla al Toco": Detailed cab... ... and also smokebox interior, showing the exhaust nozzle, the base of the chimney and the boiler tubes: The cab roof is detachable. The ventilation flap really opens, you can see the lever for the steam whistle through the hole: The top of the Belpaire firebox is also detachable, giving access to the charging sockets and the power buttons: The lower part of the cab ladder is attached to the bogie and turns with it. Note also the chain which prevents the bogie from jackknifing in case of a derailment. Advanced lighting functions, controlled via two BuWizz channels: Before starting their daily trip into the Andes, engineer and fireman still have enough time to pose for a photo with their trusty old lady... ... while one of the brakemen uses the unexpected spare time in a different way. Well, but not for long. Soon "El Jefe" arrives in his flashy Chevrolet and critically watches his employees' activities... A few shots from the building phase, showing further details. First, the bogies with the motors. You can see the leaf springs underneath, as well as the brakes and (as on the real thing) only one single sanding pipe in front of the first wheel: The firebox once again: The main frame. The ashpan contains two weight bricks, which help to keep the centre of gravity low and thus to prevent the model from tipping over. And a view of the complete technical layout with batteries and motors. The multi-coloured bricks underneath are just the building stand. Full-resolution images can be found in my Bricksafe folder. At the moment, it’s too hot in my attic for filming, and I’ll go on holiday next week; but when I’m back, of course I'll shoot a video of the locomotive and its train, so stay tuned! Last but not least, I'd like to give my heartfelt thanks to all those AFOLs who attended the development of this model with their feedback and encouragement; and especially (though we've never met in person) to my dear "pen-friend" Sergio Monai @monai, whose multilingualism and commitment were an invaluable help during the research phase. Comments and criticism are of course most welcome! Thanks for stopping by! Best regards, Sven Edit: Video now available here!
  20. I present you the most accurate, functional and highest performing supercar I've ever made, the BuWizz GTA Spano: The main goal behind this scale version was to be as faithful to the design and configuration of the real GTA Spano as possible while maintaining a high degree of performance and functionality. This 1:8 scale model car has been designed, developed and manufactured in close collaboration with Spania GTA and has a total of 3,880 LEGO pieces, ten BuWizz Motors for propulsion, five motors for other functions and five BuWizz 3.0 Pro controllers, which allow it to reach a maximum speed of 36.5 km/h, a new world record for such a heavy and accurate model. It features the following functions: 10 BuWizz motors used for the rear wheel drive with vector control 1 PU L motor used for steering and rotating the steering wheel 1 PU M motor used to lift and tilt the rear spoiler 1 PU M motor used for the fake V10 engine 2 PU M motors used to open the doors Full independent suspension on all wheels Opening hood, engine cover and the rear trunk Today I’m going to go a bit deeper into the design process and technical details of the model. First in order to achieve the required level of realism I imported the manufacturer’s 3D file of the car's body in LDD and used it as a reference, here in blue: As mentioned before, the power is supplied by 10 BuWizz motors which use the outer outputs geared up using 40 and 24 tooth gears giving a 1.67x gear ratio on the rear drive wheels. Without load, the wheels can spin with up to 50 km/h. Power is transmitted to the rear drive wheels using the new heavy duty CV joints. To support so many motors and BuWizz bricks, the rear axle was designed to support a weight of over 2,5 kilograms. Here the shape of the BuWizz motors was of a high advantage, since you can easily stack them on the same drive axle. As you can see on the following image, the rear axle is one of the densest; most interconnected and complicated parts of the whole car. The front axle is designed to feature a positive caster angle, which gives the model additional stability when driving at high speeds. The steering uses double steering links in order to reduce the play of the system. A single PU L motor steers the wheels and the steering wheel. Along with the 3D model of the exterior, I also used the 3D model of the interior to design…well, the interior. I took great care to model the seats so they are in proper scale and very detailed using a combination of studless and studded bricks. For highly accurate details, custom stickers were used for the gauges, central console and of course the logo: As with the interior, the engine bay also uses a combination of studded and studless parts in order to match the real one as close as possible. I also used tiles in Light Bright Orange color to represent the space grade gold foil heat shield of the real car: The wheels are custom elements which I personally designed and 3D printed. A big challenge was to design them in a way to be accurate to the original source, yet strong enough to support this 4+ kg model at speeds over 35 km/h. With all the mechanical and functional parts completed, it was time to create an accurate representation of the bodywork. As mentioned before, using the 3D CAD model came really handy in capturing all the organic shapes and curves of the original model. Here are some highlights: Analog to the real car, this representation also features a lot of opening surfaces. The doors and the rear spoiler are motorized while the front boot, rear engine cover and the rear trunk can be opened manually: To summarize, the whole project took some 6 months to complete from receiving the 3D files to the speed-breaking final version of the model. For me, this was a really nice learning experience and I’m proud to say it’s one of the best models I’ve designed so far. If you are interested to know more about not just the model, but also the cooperation between BuWizz and Spania GTA, please check the following video:
  21. Hi, I have designed a series of tracked vehicle using either 4 or 6 L or XL motors with two buwizz. And the problem i keep having is that after about 30 seconds to a minute the power to one side is shut off. If i then leave it to rest for a minute it will go again, but it will cut out sooner after that. The components to not heat up noticeably. I have experimented with different sizes and weights, and the problem is more noticable at higher speeds and weight. but weirdly enough it runs fine before the "limit" kicks in. I have cross connected the motors so it is not one buwizz that is at fault. Is there some sort of power limit i am reaching? Thanks in advance.
  22. Hi, Here is my take on rock crawlers – I present to you an unstoppable and fully customizable rock crawler: „Hornet”! I called it unstoppable and fully customizable not without a reason. You can find out why in the video and in extensive list of features, details and links below the video. Instructions can be found HERE, they are free of charge, I hope many of you will be able to build it and have fun playing with it outdoors as I did. Without further talk, please enjoy the video! Details and main functions: • dimensions LxWxH: 36x22.5x19.5 cm • weight: 1.55 kg • 4x4 drive (3xL motors) • steering (M motor) • live axle suspension, front and rear • openable doors • easy removing the whole body with locks hidden in bumpers • it fits Lego Technic Figure Configuration options: 1. Drive and steering • Power version: 3xL PF motors for drive and M PF motor for steering front axle • Agile version: 2xL PF motors for drive and 2xM PF motors for steering on both axles 2. Body • „Hornet” – default body, more build-up, with opening doors • „Red Ant” – alternative body, more open one, 25% lighter than „Hornet” body 3. Suspension • Four independent, clearly visible mounting points available for each shock absorber • Multiple mounting points allow to configure four parameters of the suspension and the whole MOC: - suspension stiffness (from soft to hard) - suspension travel (from long to short) - body height (from low to high) - body style (from rock crawler to monster truck) • suspension can use both long and short shock absorbers Other features (which you may or may not spot on the video): • both bodies are equipped with two seat simple interior with steering wheel and some minor details • both available bodies are prepared in a way to avoid visibility of blue pins • frame is also prepared in a way to avoid blue pins • blue pins in frame are used mostly to high light mounting points for suspension and point out the front of the frame • frame prepared to be allow easy pairing with any new bodies • frame is equipped with simple cable management to avoid damaging motor cables during off-roading • changing connections of shock absorbers to the frame is fast and easy • MOC can be easy carry on both via body or accessable handle at the bottom of the frame • center of the mass is located at the center of the MOC • center of the mass is located low, most of the weight is present in axles • drive doesn't use differentials to maximize off-road capabilities • both axles are secured with panels to protect axles and drivetrain against any dangerous objects (grass, rocks, etc) • high ground clearance for both axles even with using planetary hubs • L motors are connected to planetary hubs without any reduction – this provides both speed and necessary torque • approach angle is 90 degrees, front and rear More photos you can find HERE
  23. This is my first buwizz creation. Toyota AE86 initial-D drift machine Allmost other AE86 mocs are small scale but this is 1:10 scale large model and even that size, model can still drifting. Mechanisem is secret now but I will make video and instruction soon. Now I thinking how to take video. I use custom made part for some part because studio don't have PF switch and 44777 pure plastic wheel. The interior was not put in because the secret mechanism occupied almost the entire center of the vehicle. Motor used 2 L for driving 2 servo for steering(cause one motor's power is not enough) 1 servo, 1 switch, 1 light for pop-up headlight 1 Buwizz Now I take video! Instruction finish!
  24. I made RC modifications to some past favorites for those of you who remember the 90s, also featuring some cosmetic/structural/functional improvements, as well as the real OG Technician. Love to hear thoughts & feedback 😁 8437 Future Car (Sahara Blaster) Features: 1. Technic Figure Compatible 2. RC Drive. PF L-Motor geared at 1 : 1. 3. RC Steering. PF Servo Motor. Upgraded turning radius. 4. Powered by Buwizz 2.0 5. Independent Front Suspension. Solid Axle Rear Suspension with flex. 6. Reinforced Wings. Improved range. Free Instructions HERE 8858 Rebel Wrecker (Big Foot) Features: 1. Technic Figure Compatible 2. RC Drive. PF L-Motor geared at 1 : 0.555. 3. RC Steering. PF Servo Motor. 4. RC Winch. PF M-Motor with worm gear. 5. RC Lights at front & above cab. 6. Powered by Buwizz 2.0 7. Independent Front Suspension. Solid Axle Rear Suspension with flex. Free Instructions HERE
  25. Hi, new here, need some help, I'm searching for an app that can control buwizz 3 and the PU hub, at the moment I can control the buwizz via their official app and control the hub with the BrickController2, but not both using one app. hope there is an app that can do that. thank you.