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Found 104 results

  1. Brick Capone

    Neo-Blacktron Mech

    Hello everyone! I've been wanting to do a few Neo-Classic Space, Neo-Blacktron and Neo-M-Tron MOCs for a while now, I've already done a small Neo-Classic space MOC, so I decided to do a Neo-Blacktron MOC, and more... sinister So, it's basically a one manned Blacktron small mech-walker with two walking legs, controls in the "cockpit" and laser guns. *NOTE* I don't know if you can truly call this a "mech", but it's sort of a Mech-Walker. Neo-Blacktron Mech by Brick Capone, on Flickr Frontal view. Neo-Blacktron Mech by Brick Capone, on Flickr And the back view! I'd love to hear comments, criticism and overall good feedback on how you like this!
  2. Lego set 6059 Knight's Stronghold was released in 1990. As a child I was dreaming about it. It was a bit more realistic dream because it was much cheaper then big castles. I always knew parents won't buy me big castle. It was outrageous expansive in post-communist Poland with crazy exchange rates usd/zloty. But there was small hope for smaller and cheaper 6059... Well, in the end, I never get big castle nor 6059. I was so crazy to get those big doors, black castle panels and of course those awesome knights. Read more Bigger photos and full story here: LEGO Gallery - Lego 6059 goes to Space - Stronghold with M:Tron and Blacktron Follow my new MOCs and articles at: Facebook | Flickr | Google+ --- Notice: This is a shortened version of the post from LEGO Blog - Bricks' Treasure.
  3. "The Day began like normal, with a cadre of corrupt characters coalescing in the conference compartment. "No kills last night!" Danny announced. "So that's good I guess." "man, I have a headache from all the Kafka I was reading last night." Announced Paul Harkonnenn. Suddenly... Paul stood up... ....took off his helmet... and then his skin... "Ah." He stated. "Much better." Then the rest of the group began noticing similar changes... "I don't want to be a firefly!" protested Nathan. "I guess it's into the garbage shoot with me." Stated Hannah. "Help me! Help me!" Shrieked Zipzop as he too was converted. "Game over, man! Game over!" Minga shouted... Until she too was viscerally transformed into a bizarre Cronenberg-esque insectoid creature. Seamus stood in awe at the terrible scene. "No." He stated. "No. No. No. No. No." The swarm began to surround him. "Join us!" They moaned. "Join the Insectoid Cult!" "No freakin' way ya loons! I know Danny admitted his game was slightly out of balance, but he did't say it was fookin' broke!" The bounty hunter bellowed as he was tackled to the ground. "This is like Heartlake all over again!" Were his last words as a (mostly) Human... The new insectoid creature awoke and declared: "Bloodsuckers are the new town in Dannylonglegs' Insect Mafia!" The Insectoid Aristocrat grinned evily. And then, in walked in a resin-coated figure... It was 'Rip' Sewer! The reverse death miller/suicidal-cult-leader/Alien Queen! Her death had completed her own personal metamorphosis and now she would reign supreme as the queen of her new swarm! Long would be the chitin-encrusted arms of the Insectoid Empire! Insectoid Cult wins!," ............. Danny thought to himself, as he took Diamond Dodd to the interrogation room. "I mean, I'm not M. Night Shayamalan." Danny stated to no one for no particular reason. Danny said. Danny: "So, Diamond, I already know your affiliation. Infact, I know everyone's. So, I don't really need to interrogate you. I'm just going to kill you." Danny: "We green?" A chair fell heavily upon the Insectoid's helmet. He fell. "Super green." Stated the figure behind the chair. Diamond: "Nathan! You came for me!" Nathan: "To the ends of the galaxy!" Declared Nathan. "Onyx is on her way. The shields are down. I think I need my Brown coat for this." Nathan stated, triumphantly. "Ooh! Costume change!" Declared Diamond "Together, you and I, we'll free this galaxy from the oppression of the Federation!" Nathan stated. ___________ Meanwhile, The Town Block reconvened for a meeting Minga: "We've finally figured out the identities of the Rebel scum, Seamus... And we did it all without your old-school methods too." 4 of 2: "Yeah. We just got everyone to claim to us! Clearly, those who claimed vanilla are the scum team! They would never dare claiming a PR!" Seamus: "Alright, well who's the last of the scum!? And what's Paul doing here? He's scum!" Minga: "We're just trying to ignore him. He won't leave the room." Seamus: "Well we need to nail a Blacktron agent tonight or we're space toast! So! Who's the scum team?!" Clementine: "Well... We're thinking Bock." Minga: "Yup. Bock probably." Seamus: "So... What're you lot going to do about it?" The town block looked at eachother uneasily. Seamus: "Must I do everything myself?!" And with that, Seamus stormed off. _______________________________ Later in Bock's room... A dark figure hid underneath a bed. Bock leapt out from beneath his bed, where he'd been waiting, expecting a prank... Bock: "Boo! Wait what?! Is that the dance scene from Labyrinth?" Seamus: "Here's Seamus!" Seamus brought the screen down hard onto the head of Bock Pathos (Bob), killing him. _______________________________ Meanwhile, the Town Block was watching a computer screen that Paul Harkonnenn had hacked... Paul: "Hey, take a look at this." Minga: "Is that?..." Paul: "Yeah." Danny still lay stiff on the floor where Nathan and Diamond had left him. Minga: "Oh man... This is bad..." 4 of 2: "I must ensure that Blacktron does not win tonight. I must do my job." ______________________________ 4 of 2 made her way to Bock's room... only to find his corpse. "Seamus... How do we know if we chose right or wrong?..." _______________________________ Meanwhile, back in Meeting Room 1, the Town Block made another revelation.... Clementine: "We're out of time... Here, Hannah. I'll protect you. You are the investigator after all." The group flipped the table to use as a barricade, as Harriet stomped into the room. Minga: "Harriet Stomper! I should have known!" Declared Minga. Harriet: "You should have!" Harriet retorted. Hannah shot first, under the table, but missed. Then Harriet opened-fire. Minga: "Cease this madness! What do you mean to do!" Harriet: "Oh, I can't decide whether you should live or die!" She sang. :Die, I guess!" She decided, gunning down the former tyrant and fashionista. Minga Gorgon (Dragonfire) had died. Paul: "Now comes the good part." "Huh?" A confused Clementine queried. Suddenly! A wild Zipzop appeared! He used confusing wall of text copied directly from teh scum writeboard! It was supper effective!... as a distraction while Clementine Lister (Lind Whisperer) too was gunned down. Hannah, however, had escaped the room, as the Blacktron scum-pals celebrated. ___________________________ Meanwhile, In Meeting Room 2 (which looks just like Meeting Room 1, but is totally different, I swear). Seamus: "So, Spyrius HQ, when can I expect my money?" Spyrius: "What money?! You have accomplished nothing! We invested many resources to the success of your mission.... and what do you have to show for it?! Blacktron has landed a decisive victory on this planet!" Seamus: "What do you mean?" The bounty hunter demanded, raising his blaster to the robotic messenger. Spyrius: "The Renegade is incoming to your location... Onyx Cerebus is on board..." Seamus: "Viscous." Spyrius: "Affirmative. You have failed us. Extract yourself." Seamus: "Ah Nutty Fudgekins!" Seamus Aaron (Hinckley) declared, as he made preparations to escape the rock. "Alright, Patter, we're getting of this rock, girl!" __________________ Meanwhile in a hallway not too far from Meeting Room 1, two Loyalists ran into eachother... "They're all dead!" Declared Hannah, frantically! "We need to find Nathan! I investigated him, he's Loyal!" Nathan: "Looks like we arrived in the nick of time then! What does that make us, Diamond?" Diamond: "Big damn villains, sir." Nathan: "Damn straight." With a blast of the gun, 4 of 2 (Mostlytechnic) was no more. "Terminator Terminated." Declared Nathan, as Hannah ran off once more. ________________ She ran out of the facility, and out onto the surface of the planet, searching for her ship!... Instead, she found two people she thought were dead. "What're you two doing here?!" She demanded. "I have been burdened with glorious purpose." Stated Major Dave. "The Space Dragons need us to make a stand. We must protect this bastion of civilization at the edge of the chaotic frontier." "We have to escape! Blacktron's coming! There's no way we'll survive" Declared Hannah. "You've got that right." Stated Onyx Cerebus. "You shall not pass!" Declared Major Dave. Onyx did not even respond, simply raising her blaster, and felling the three. Hannah Ford (Ranger of the Forest) had perished as well. And with Onyx's bootprints crept a shadow darker than that of obscured light. As Onyx approached the facility, it seemed that light ran in fear of her. The shadow drew in upon the facility. The sun set even as it rose to usher the dawn. . _______________________ Later, in Meeting Room 3. Onyx: "Excellent work, operatives. Now. Let's grab anything that's not nailed down, and we will glass this place from above. Blacktron is victorious!" Congratulations Blacktron! Winners are: TinyPiesRUs, Sir Stig, Mediumsnowman, Piratedave84, and CallmePie. ___________________________ Meanwhile... In a hallway.... "Time to abandon ship!" Declared Danny Longlegs as he walked. He turned on his coms device. "I think it's time we blow this scene. Get everybody and the stuff together, and let's jam." The Insectoid carried his affects and jauntily sauntered to his exit, "I've already leaked the documents linking this disaster to the deceased colonel. Now The Federation will be indebted to the Insectoid Empire for their failures.... and this will allow us to establish more favorable trades and stronger footing on border worlds. Hehehe" Chuckled the Insectoid Agent in a display of expository dialogue. However, as he rounded the final corner, he stopped dead in his tracks. "I brought a gun this time." Danny: "I see that." Colonel Jack Jones: "This station is going to be glassed from orbit. Any minute now.... So... I though... Why don't you and I talk out our differences once and for all. I've got all the time in the world." Danny: "shit." More to come. Player analysis may be up later in the week, but a night-by-bight of the night actions will be up tomorrow. I'll also be posting self-criticism, as I feel I did not balance the game properly from the start, and ended up giving a slight advantage to the scum team. So, I'll discuss that too. Thank you all for playing! Love you! Scumthread Password is "Rebelscum" the Matrix! Password is: Initializing ~Insectoid Aristocrat
  4. Blacktron Mafia: Day 4 Players only, please. Comments on how great JJP is at editing belong in the discussion feed. : "I did warn you not to trust me." : "Aye, I do recall..." Years ago, in the same room.... "Hello, I'm Colonel Jack Jones, the new commanding officer of this Federation Facility. I take it you're the Insectoid Ambassador? Insector Longlegs, was it?" : "Danny'll suffice. So, what brings you to the balmy beaches of LI-420?" "I... I just returned from the war on Planet Australia. Blacktron... They rounded up those who swore loyalty to the Federation... They lined us up for miles.... And their leader... Vicious... She killed every tenth person. I was 9. My son was 10." "Hmm. That's unfortunate. Now, I must warn you: Don't trust me. My loyalty lies to the Insectoid Empire, not the Federation. I only act to benefit my people." "Don't trust you? Hm. That's the most honest thing I've heard a man say in a long time. All these bureaucrats I have to manage are so insincere. I respect that. I think you and I will get along just fine." __________ "We don't have to fight, you know. The Insectoid Empire will accept you as a refugee. I'll see to it personally. I'd hate to have to kill you over something so utterly insignificant as this planet and all its inhabitants." "No. It's not about the planet... you don't even understand what you've done... and that may be the worst part of all. No. This. Ends. Now. " "Oh be reasonable! Your feeble human frame is no match for my cybernetically enhanced physique, and heightened reaction time! " Night 3 "Orders from the boss! We're taking out the Ambassador and his lackey tonight. You take the Colonel. You take the Ambassador. I'll finish what Raygun started." "Soon the Blackness shall consume all. Our time is at hand. "Hey! Where the Frack are they? "Just think it over! Your human life is very short, and there's no time for fussing and fighting my friend!" "I'm not even this game's primary antagonist!" "Fuck! You! "I'm very sorry for what I'm about to do." "No you're not..." "It has been a pleasure working with you. You know, I truly admire your stubborn resolve and your force of perseverance despite overwhelming odds... It's a shame this all fell apart. A pity I had to do this..." Meanwhile.... Bock Pathos (Bob) Received a few unwanted night guests. The first serenaded Bock with . The next brought in a disco ball and performed mariachi music... The third was the ghost of Christmases past. And then someone switched his outfit. "I've been assimilated!" He exclaimed! Elsewhere, a mysterious figure brought fruits to friends. And another ghost returned to quote unquote "Screw with [the living]" And a potted plant fell to the floor, and shattered, As the Night turned to Day, the morning bell rang. The facility members shuffled into the meeting room. Fewer than before, but not as few as some feared. "What's all that blood from?" Someone asked "Where's the Colonel?" Another asked. [/url] Then, a tired looking Danny stepped into the meeting room. "So, Upon 'investigation' I found that 'Rip' sewer (Captain Nemo) was Loyal to the Federation." He stated, his normal chipper attitude now more subdued, and serious. "So. Who's next?" The characters looked at each-other awkwardly... "24 hours till you can vote." _______________________________________________ Major Dave: "I found a Doctor." Elsewhere.... Host note: "Self-assigned comical "night-actions" have been ruled as not actions at all in any practical sense. And can be performed by anyone. Don't all go crazy." Non-Player Characters (2): Colonel JackJones (JackJonespaw) Co-Host Danny Longlegs (Dannylonglegs) Host Player Characters (11) 4 of 2 (Mostlytechnic) Bock Pathos (Bob) Clementine Lister (Lind Whisperer) Diamond Dodd (CallmePie) Hannah Ford (Ranger of the Forest) Harriet Stomper (Mediumsnowman) Minga Gorgon (Dragonfire) Nathan 'Maurice' Mallard (TinyPiesRUs) Paul Harkonnenn (Piratedave84) Seamus Aaron (Hinckley) Zipzop Beetlejuice (Sir Stig) The Deceased Characters (8) Doctor Wen (Xenophobic Monoxide) (Lynched Day 1) Loyal to the Federation Clark Kubrick (Chromeknight) (Killed Night 1) Loyal to the Federation Ender Gaiman (Jluck) (Killed Night 1) Loyal to the Federation Claw (theLazychicken) (Lynched Day 2) Loyal to the Federation Laura Starbucks (Tariq) (Killed Night 2) Loyal to the Federation Major Dave (Fhomess) (Killed Night 2) Loyal to the Federation Vasquez Rodriguez (Lady K) (Killed Night 2) Loyal to the Federation 'Rip' Sewer (Captain Nemo) (Lynched Day 3) Loyal to the Federation RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day on LI-420 will last a maximum of 72 hours. You may not vote in the first 24 hours. The day may end early should a unanimous vote be reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. ~Insectoid Aristocrat
  5. Blacktron Mafia: Day 3 Players only, please. Comments on how great JJP is at editing belong in the discussion feed. Night 2 The Night was dark... and full of terrors... A silent figure snuck into the bedroom of Clementine Lister (Lind Whisperer), brandishing a lazer-blade of some kind. The figure stealthily approached the sleeping woman, brought the blade towards her head.... and then... Sheared her hair off, rendering her Bald! "Mwahahahahha!" The figure laughed maniacally. "Oh man! I'll make sure to steal her hat too! Now everyone will see what I've done! I've made her bald! That's what you get for being annoying and having annoying hair! Ha! I really really felt strongly about doing this. Man. wow. Worth it." The figure said. "Worth it. yeah. Ha. Woooh." The figure continued. "Yeah." The figure finally said. "Wow. You're a really heavy sleeper." They then remarked, before vacating the room... sneakily. Clem woke up later, 'yelled' and then remembered something she recently acquired... A wig! "I got brickmario loves Disney-ed!" She announced... and then wondered why she said it like that. Later, in a different room.... Seamus Aaron (Hinckley) awoke with a start, to find that, once again, someone had stolen his pants... And replaced them with... a skirt? "Alright. Who's the prick tha' keeps stealin' me breeches?!" Later, in a room that smelled aromatically of freshly ground coffee, a woman crept out of bed. She was Laura Starbucks (Tariq J). "I'm gunna get out." She said. "This is madness, and I no longer feel safe. I cannot inherit the fortune I'm rightfully due if I'm dead!" She declared. She packed her things into a burlap backpack, and just before she was about to put on her helmet, she noticed a present, left for her by someone. "How thoughtful." She remarked, examining the stuffed bear. "This is probably the least harmful prank anyone's pulled yet!" She continued on her escape from the facility, but wanted to bid one final farewell to Meeting Room 1... "As far as exiles go... you weren't so bad." She stated And then a dark figure crept up behind her... "Don't do this..." Laura pleaded. "You don't have to do this. I'm leaving!" "I specified kicking you out of an airlock, but the host's airlock set exploded before he could take pictures, so let's do this off-camera, kay?" The figure posited, staring directly at the fourth wall. Laura Starbucks had left the building... She was not the only one outside the facility, however.... Major Dave (Fhomess) was on a nightly stroll outside the facility without his helmet, when he noticed he was being followed. "Oh, hey man! I see you're all blacked out and mysterious... so I guess that means you've come to kill me.... but the Space dragons need me for a special assignment. I must go with them." Dave stated to the confused blacked out figure. "Tell my wife I love her very much." Dave said "She knows." The figure replied, as Dave began floating in a most peculiar way. "Wow. The stars look very different today..." The figure kinda stared at the scene, not exactly sure whether this was an ambiguous death scene, or what. They was pretty sure they killed him... "Here am I floating 'round my tin can Far above the Moon Planet LI-420 is light bley And there's nothing I can say...." Later still, in the unoccupied Meeting room, a doomed woman laid in wait. "So. It is time." She announced, her back turned to her assailant like the badass she was. "Are you ready to die?" The dark figure asked. "Always," Vasquez Rodriguez (Lady K) replied. "Are you?" "Huh?" "Did you think I'd go out without a fight?!" Vasquez roared! "I'LL SEE YOU IN VALHALLA!" The figures fired upon eachother, but in the end, Vasquez fell. "I'll see you all there... My family... A long line of Rodriguezes... all the way back to the liberation of earth... and earlier still... I hope I've made you proud..." And with that, the soldier closed her eyes, and the Valkyries carried her away.... Later, to brighten the mood, another prank was underway... "This may prove a challenge, but I think I'm up for it!" The dark figure announced. As the Night turned to Day, the morning bell rang. The now much smaller group shuffled into the meeting room. Some noticed that Nathan was dressed in a stripperific gettup, including a tight black vest with frillies and such, and sexy cowboy boots. By some, I mean Zipzop, who eyed the space cowboy intently with his one eye. Danny spoke to the crowd. "Well, I hate to be the bearer of bad noose, however, Claw (theLazychicken) was not a member of Blacktron. They were Loyal to the Federation. Also, some of you passed away last night. Laura Starbucks (Tariq) was Loyal to the Federation. Major Dave (Fhomess) was Loyal to the Federation. And Vasquez Rodriguez (Lady K) was Loyal to the Federation. All said and told it was a total massacre. Wow. Yeah. So. Work on that. Otherwise Blacktron will take their black boots and walk all over us. Seriously." As Danny petered out, a quasi-nude figure entered the room. "I couldn't find my clothes this morning" They announced. "I did find this cute top, though. You humans find naked chests to be the most lude, correct?" "Yes." Someone in the crowd stated. Then someone else threw the poor Pliskeen some pants, for modesty's sake. Finally Colonel Jack Jones stood up on a chair. "Alright! Listen now and listen good! Blacktron is here among us. Blacktron will kill us all if we do nothing! They will kill our children! Our wives, husbands, gender-nonconforming spouses, and space-mistresses! They do not care who you are, or what you represent, They intend to bring our civilization burning down upon us and they don't care who smothers in the flames! We must not choke now! We must not let this facility collapse upon us! Use your damn brains! Figure out which of us can be trusted, and which of us wants nothing more than to see our corpses burning to black ash! Now! Bring me one of the damn rebel scum!" The Colonel shouted... though many in the crowd were concealing successful grins. "Talk among yourselves, and you may start voting in 24 hours." Jack Jones finished, his voice heavy and winded. Host note: "Self-assigned comical "night-actions" have been ruled as not actions at all in any practical sense. And can be performed by anyone. Don't all go crazy." Non-Player Characters (2): Colonel JackJones (JackJonespaw) Co-Host Danny Longlegs (Dannylonglegs) Host Player Characters (12) 4 of 2 (Mostlytechnic) Bock Pathos (Bob) Clementine Lister (Lind Whisperer) Diamond Dodd (CallmePie) Hannah Ford (Ranger of the Forest) Harriet Stomper (Mediumsnowman) Minga Gorgon (Dragonfire) Nathan 'Maurice' Mallard (TinyPiesRUs) Paul Harkonnenn (Piratedave84) 'Rip' Sewer (Captain Nemo) Seamus Aaron (Hinckley) Zipzop Beetlejuice (Sir Stig) The Deceased Characters (7) Doctor Wen (Xenophobic Monoxide) (Lynched Day 1) Loyal to the Federation Clark Kubrick (Chromeknight) (Killed Night 1) Loyal to the Federation Ender Gaiman (Jluck) (Killed Night 1) Loyal to the Federation Claw (theLazychicken) (Lynched Day 2) Loyal to the Federation Laura Starbucks (Tariq) (Killed Night 3) Loyal to the Federation Major Dave (Fhomess) (Killed Night 2) Loyal to the Federation Vasquez Rodriguez (Lady K) (Killed Night 2) Loyal to the Federation RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day on LI-420 will last a maximum of 72 hours. You may not vote in the first 24 hours. The day may end early should a unanimous vote be reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. ~Insectoid Aristocrat
  6. Blacktron Mafia: Day 2 Players only, please. Comments on how great JJP is at editing belong in the discussion feed. Night 1 Not everyone went directly to their bunks, as instructed by the Colonel... Some passed go... Some collected $200.... A Dark figure slept in their dark pink bunk... Expository light revealed that dark character to be dark Seamus! ...making the light equivalent, Seamus Aaron (Hinckley)... The nefarious figure crept up towards the sleeping bounty hunter, and.... Stripped the man to his bright red skivvies! Later that night, Ender Gaiman (Jluck) was sleeping skivviless.... Unfortunately for the sleeper, his visitor was not as benevolent as the first... Leaping to alertness, as his military training prepared him to do, Ender stood upon his bunk and eyed his assailant down, delivering the astutest lessons in ancient military strategy, taunt-form at the attacker... Ender: "It's over, Night killer! I have the high-ground!" The assailant blasted Ender in the head, killing him. "So Uncivilized." They retorted. Ender Gaiman (Jluck) had seen his endgame. Later still, Clark Kubrick (ChromeKnight) followed a noise he heard into the Meeting room... There it was! The source of the noise! A towering pitch black monolith! Clark gazed upon its blackness, his mind swelling with cosmic understanding, every atom of his body electrified and rejuvenated by its incomprehensible alien might! And then it crushed him to death. "My god." The killing figure stated. "It's so full of blood." Much, much later, other dark figures prepared to engage in dark deeds... The figure seized one ripe fruit after another, and chopped them to bits in a frenzy of malevolent energy! The madness climaxed with the dark figure luring over a sinister porcelain bowl of chopped fruit, with possibly syrup on top. Maybe no syrup. It's up to the viewer to determine that. Regardless! Said figure made their way to their target's domicile, fruit salad in hand, when out of the blue, a slightly less mysterious figure stepped into their path. Slightly Less Mysterious Figure: "Wow. It gets real dark in here at night. Ha! Very conducive to sneaking and murder and such, amiright? The Mysterious Figure nodded in agreement. Slightly Less Mysterious Figure: "Alright, so down to brass tacks, I'm not sure I should allow this action. It's pretty late. Too late, infact." The Mysterious Figure countered: "Well, this isn't really a night action, is it? It's more of a suggestion as to what you should put in the Day thread opening, or something?" The Slightly Less Mysterious Figure contemplated for a moment. "Yeah sure, what the Hel. You amuse me! Carry on." The Mysterious Figure indeed carried on... and Clementine Lister (Lind Whisperer) Woke up soaked in sticky fruit bits! (Including... nectarines!) As the Night turned to Day, the morning bell rang. And the facility members... now fewer than before... shuffled in. Harriet ran over to the remains of her bed-buddy, Clark! "No!" She cried "He was a great lay!" The others, seemingly undisturbed by the violent deaths of two of their own, returned to their seats... or wherever. With the crowd mostly assembled, the hosts informed the gathered of the night's activities. Danny: "OK, so first off, you are all extraordinary individuals. Truly wonderful sentient meat-puppets. Good job on living!.... Second off you failed to get a Blacktron agent. Doctor Wen (Xenophobic Monoxide) was Loyal to the Federation, Ender Gaiman (Jluck) was Loyal to the Federation, and finally, Clark Kubrick (ChromeKnight) was Loyal to the Federation. So... Good job, Blacktron." Someone: "Wait! How do you know their allegiance if you didn't interrogate them?" Danny: "I have my ways." Someone: "Is no one going to point out how sketchy that sounds? Also, where's Doctor Wen, if Wen's loyal?!" Danny: "Oh, yeah, I killed the Doctor." Someone: "What!? You said you were going to interrogate the Doctor! Not kill the Doctor!" Danny: "I lied. I found out Wen was loyal only after I killed the Doctor. It's a magic plot device thingy. Doctor Wen'd explain it to you, but Wen's dead. OK, no more valid and reasonable questions. You have 24 hours till your next votes! Make 'em count!" Colonel Jack Jones: "Those were really reasonable questions... Why are we following your directions?: Danny: "Because we must. Because we must." Later.... "Oi, you wanker! What the Loki-worshiper are you doing in my power-suit!?" Introducing Zero suit Seamus! Host note: "Self-assigned comical "night-actions" have been ruled as not actions at all in any practical sense. And can be performed by anyone. Don't all go crazy." Non-Player Characters (2): Colonel JackJones (JackJonespaw) Co-Host Danny Longlegs (Dannylonglegs) Host Player Characters (16) 4 of 2 (Mostlytechnic) Bock Pathos (Bob) Claw (Lazychicken) Clementine Lister (Lind Whisperer) Diamond Dodd (CallmePies) Hannah Ford (Ranger of the Forest) Harriet Stomper (Mediumsnowman) Laura Starbucks (Tariq) Major Dave (Fhomess) Minga Gorgon (Dragonfire) Nathan 'Maurice' Mallard (TinyPiesRUs) Paul Harkonnenn (Piratedave84) 'Rip' Sewer (Captain Nemo) Seamus Aaron (Hinckley) Vasquez Rodriguez (Lady K) Zipzop Beetlejuice (Sir Stig) The Deceased Characters (3) Doctor Wen (Xenophobic Monoxide) (Lynched Day 1) Loyal to the Federation Clark Kubrick (Chromeknight) (Killed Night 1) Loyal to the Federation Ender Gaiman (Jluck) (Killed Night 1) Loyal to the Federation RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day on LI-420 will last a maximum of 72 hours. You may not vote in the first 24 hours. The day may end early should a unanimous vote be reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. ~Insectoid Aristocrat
  7. Blacktron Mafia: Day 1 Players only, please. Comments on how great JJP is at editing belong in the discussion feed. ............ In Meeting Room 1, in the CLASSIC Space Federation mining facility on LI-420, a countdown had begun.... Colonel Jack Jones: ".... 15, 16, 17, 18, 19..." That's the second time I counted... There're only 19 people here not counting you and me. There should be 20." Danny: "Fascinating." Colonel Jack Jones: "Alright! Who's missing?" "I'm here!" "I'm present also." "Me too!" Colonel Jack Jones: "I heard you the first time, Claw." Danny: "What about that feeble but talkative earthling? Raygun? Where's he?" Colonel Jack Jones: "Raygun Bradby. Yes. He's the one missing!" The assembly anxiously awaited the words of their commanding officer. Colonel Jack Jones: "So, as you should all be aware, long range transmissions are down. This may be mundane, but I fear the worst. We were supposed to get a supply shipment in today, but they never showed up. Something's amiss, and I intend to figure out what! Now, before I begin, does anyone know where Raygun Bradby is?" The crowd collectively shook their heads, or blinked, or stated no three times. Colonel Jack Jones: "Perfect." Danny: "Well, If I was invading this facility, and I'd already cut off transmissions, the next thing I'd do would be deactivate our shields." Colonel Jack Jones: "You spend a lot of time trying to figure out the best ways to invade this facility, don't you!?" Danny: "No, We already essentially own it. No need to invade." Colonel Jack Jones: "Ahh, shut up! Shields you said? I'll be right back. Keep an eye on the damn bureaucrats while I'm gone. They're like children! Or cats! Or cat children! Yeesh!" Several minutes later, deep within the bowels of the facility.... *Whistles oldies* Colonel Jack Jones: Paw off the switches, Raygun! What're you doing down here in the shield generator room?" Raygun: "I... Uh... Misplaced my glasses." Colonel Jack Jones: "you need a blaster to find your glasses?" Raygun: "I... Uh.... Hail Blacktron!" A half-way decent cat-fight ensued... Colonel Jack Jones finally managed to get the upper hand! Later, in Meeting Room 1... Colonel Jack Jones: "I found him trying to take down our shields... He's working for Blacktron!" The crowd gasped in fear and revelation! Danny: "Oooh! This sounds like a fun premise!" Raygun: *groans* "There... is... another...." Danny: "So... one other Blacktron infiltrator?" Raygun: "No... Way more, man..." Danny: "So... Like ten?" Raygun: "No... Clues... In... the pictures...." *sigh* Danny: "What's that supposed to mean?!" Colonel Jack Jones: "I think he's unconscious." Danny: "Nope! Dead!" Colonel Jack Jones: "What the blazes did you do that for?" Danny: "We clearly weren't getting more out of him. Blacktron agents are well known to resist most forms of torture!" Colonel Jack Jones: "Yeah... but you killed him..." Danny: "Yes. Yes I did. Alright! I'm in control! I make the rules now! Raygun said there were other traitors in our midst! I propose we all vote each day for one individual to determine that individual's alignment! With any luck, we'll root out the Blacktron agents among us, and keep the shields up, and repel any invasion force they throw at us! Sound like a plan?" The crowd mostly just nodded their collective heads, muttered a few "Yeah"s or "OK"s, and a "sure" in triplicate. Danny: "Alright! First vote starts in 24 hours! Don't you love the 72 hour long days on LI-420?" Non-Player Characters (2): Colonel JackJones (JackJonespaw) Co-Host Danny Longlegs (Dannylonglegs) Host Player Characters (19) 4 of 2 (Mostlytechnic) Bock Pathos (Bob) Clark Kubrick (Chromeknight) Claw (Lazychicken) Clementine Lister (Lind Whisperer) Diamond Dodd (CallmePies) Doctor Wen (Xenophobic Monoxide) Ender Gaiman (Jluck) Hannah Ford (Ranger of the Forest) Harriet Stomper (Mediumsnowman) Laura Starbucks (Tariq) Major Dave (Fhomess) Minga Gorgon (Dragonfire) Nathan 'Maurice' Mallard (TinyPiesRUs) Paul Harkonnenn (Piratedave84) 'Rip' Sewer (Captain Nemo) Seamus Aaron (Hinckley) Vasquez Rodriguez (Lady K) Zipzop Beetlejuice (Sir Stig) RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day on LI-420 will last a maximum of 72 hours. You may not vote in the first 24 hours. The day may end early should a unanimous vote has been reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. ~Insectoid Aristocrat
  8. Dannylonglegs, and Jackjonespaw proudly present: "The year is 2515. On the heels of the Liberation of Earth from the Hypaxxians in 2111, humanity spread its wings to the greater galaxy, liberating planets from the Hypaxxian empire as they went. With new allies, Humans and their fledgling interstellar league defeated the Hypaxxians, pushing them back to their homeworld. In the vacuum of power left by the tyrannical empire, Humans and their closest ally species formed the "Congressional Legislative Administration of Space-faring Species and Interstellar Court" or, CLASSIC Space Federation. This Federation has lasted nearly 400 years now, and has grown larger than the Hypaxxian empire ever did, incorporating numerous sentient species in the name of peace and prosperity. Wherever the Federation has a presence, mutually beneficial interstellar trade is fostered, dictatorships are destabilized, and quality of life is improved. That's the official story, at least. There are those who see the Federation as overbearing, imperialistic, bloated, corrupt, and unnecessary. Enter the Blacktron Rebellion. Comprised of dissenters from decadence and those oppressed by the Federation, Blacktron aims to completely overthrow the Federation, restoring independence to all member planets. While their goals may be admirable, their methods are abhorrent. They have brought chaos and death to many a planet, and murder those who question them. Despite this, their numbers continue to grow, and they have established themselves as a true force with which to be reckoned. The rebellion is widespread, and no planet is safe from its brutality--not even planet LI-420, a mining planet on the border of the Federation, and the Insectoid Empire. Devoid of native life, and primarily barren and worthless for Terraforming efforts, the one thing this planet offers is precious minerals. As negotiated by the Federation, the planet is on loan to the Federation by the Insectoid Empire to be mined for its resources in exchange for some tribute. Its isolated, but diplomatically important position has made it uniquely situated as a prime location for the Federation to gracefully dump its rejects. Those involved in corruption charges, or who otherwise seek to avoid the public eye ubiquitous on core worlds find themselves on frontier worlds like this... which also makes them receptive to the cleansing power of Blacktron." Please stop the music now, at whatever point in the song you reached. "This is Falconer LL-10240, escorting OS-Cog 87 on a routine supplies delivery to Mining station on LI-420. Tower, please reply." "Falconer LL-10240 to Os-Cog 87, Something's wrong! The mining station's not responding! How are your coms? I think mine have been jammed!" "WoOOOoah-ly shit!" "I'm hit! Mayday! Mayday!" *grunts* "I've got to warn them! It's Blacktron!" __________________________________________________________________________________________________________________ Sign up here to take part in my very first Mafia Game! How to sign up: Please respond to these 5 questions/demands: 1) Tell me a brief summary of your Mafia experience, in poem form. A Free verse is fine. A Haiku will also do. You don't need to rhyme. 2) Will you be free to actively participate from now until whenever the heck this ends? 3) What is your favorite Sci-Fi work? Any media form is fine, from books, to films, to prematurely canceled television series, to video games, to radio shows, to cartoon television shows "for kids" and Anime, to songs. Additionally, what is your favorite sci-fi character? This needn't be from the same selection as your previous answer. If you even mention "Prometheus" or any of the "characters" therein, you will be disqualified. Not really, but I will seriously judge you. 4) "Solve the function: for N=4, with r being the third root of i"? ~JJP 5) Watch this brief . Important Stuff: 1. Characters will be assigned to players first (maybe based on answers to questions... maybe not... ), and then I will roll for affiliation. Characters do not have set roles or affiliations. That will be decided after character assignment. 2. All playable characters are references/puns to great Sci-Fi. Some characters are references to multiple sci-fi's. Some are blatant, some are obscure. If you guess the references, you get a crudely "photoshoped" picture of me handing you a cookie. Please use spoilers when doing so. Obviously, this will start when players actually have characters... 3. Standard rules apply. Mandatory voting. There will be no clues in any pictures. Seriously. If anyone looks for clues in pictures I will not intervene, but I expect all of you to ruthlessly mock those attempting to do so. 4. I will be taking pictures. My pictures are square. JJP will be editing my pictures. His pictures are rectangles. His pictures are also edited in like gimp or photoshop or something and may contain lazers and lens flares. Mine are only edited in instagram, and may contain colour correction. 5. I'm looking for 21 players. Extra may be added as reserves. Some new players may join, depending on their poems... or rather, the contents of said poems. 6. This sign-up thread will be ~Insectoid Aristocrat
  9. I don't know it it's been asked, but I thought it'd be interesting to see what the Sci-fi community here thought of the different colour schemes from Blacktron I and Blacktron II. Which generation of the faction had a superior colour scheme? Do you prefer Blacktron 1's wasp-y colour palate of Black and yellow, in juxtaposition to trans-yellow "glass" and trans-red blasters or lights? Or do you prefer Blacktron Next Generation's palate of White, Black, and the spaced-out trans neon green for glass and blasters? Furthermore, what are your thoughts in regards to the addition of lime green in neo-blacktron Mocs? Yay or nay? I'm planning on doing something with Blacktron in the near future, and I was curious to see what others thought of the colour palates. ~Insectoid Aristocrat
  10. Space Police XVIII

    [moc] Blacktron scout bike

    I don't know what to call this thing. Speeder bike? Maybe, but it's supposed to be space-capable.. any suggestions? Lego had a 'Space Speeder' in set 8400... maybe that.
  11. This idea is spun off from another thread, as there was the seed that got me started on this: http://www.eurobrick...howtopic=112920 I think Blacktron 3's color scheme could be something like this: black, trans-black cockpits, bluish grays and lime, with yellow and black bumblebee stripes. Blacktron split off from Classic Space, so why couldn't they take some parts of classic space technology / ideas with them? Anyway, here are my Benny's ssS! version in Blacktron III colors. I figured this would be the easiest color change for Benny's SSS. When built in real life, this part should be where the classic space logo used to go on the nose: http://alpha.brickli...858p01#T=C&C=11 With the crew areas visible. I took the liberty of removing the SpaceKitty seat and both of the repair bots. Rear view, and the ldd file for the cruiser: http://www.mocpages....1438719213m.lxf and here is a fighter, one of millions in the BT3 fleet. This fighter was made from the LEGO Universe Classic Space rocket. it does not separate into sections anymore, and features this print on the nose: rear view. LDD file for the fighter: http://www.mocpages....1438719540m.lxf The figures are as follows: Leader / commander: http://alpha.bricklink.com/pages/clone/catalogitem.page?M=col038#T=S&O={"ii":1} Robot helper: http://alpha.bricklink.com/pages/clone/catalogitem.page?M=col166#T=S&O={"ii":1} soldier (suit only): http://alpha.bricklink.com/pages/clone/catalogitem.page?M=sp110#T=S&O={"ii":1} (all figure pictures from Bricklink)
  12. And here is the original reference image from LEGO: (more images later today or tomorrow) Find out more on set's official webpage: http://lego.queryen....otypes.php?j=en
  13. Commander Beltar

    Blacktron Intimidator

    Name: BTo1WallBreaker Alias: The Intimidator Functions: Ramming into walls and doors, two heavy laser cannons (with a total of 6 barrels), 4 back missiles. Modular Functions: The back vehicle can detach. Crew: Classified, Beltar, Classified MSRP: 100,000,001.001 Blacktron Currency Inventor: N't'n De Bl't'r of D'v'sh'rm Other Notes: CLASSIFIED =========================================================================================== The build: More pics in the spoiler! Hope you like it! Was it something we said? C and C are welcome! I built this guy for the CiBt Contest, but I think it turned out really well, so I thought I might as well post it. Blacktron’s are gonna break some doors down with this one… ~Beltar
  14. Mark Bellis

    New Monorail

    I have been developing the new Monorail system suggested by Masao Hidaka on LEGO Cuusoo Folder when moderated My layout has straights, curves and slopes well proven. The sizes are 1.5x the original - 48M curve radius and 6-wide (or wider) trains. I also tried a figure-eight with the crossing. So far I have a 5-car train with 2 motors, LiPo battery and IR Receiver. Top speed is a bit more than the original but it is also variable with the train remote. I am working on a flat crossing, which TLG patented for the original monorail but never released. Shown here is the rail-flattening version but I also have a turning rail version. I am also working on the motor switch function using a PF pole reverser on the train. I have yet to do points but Hidaka has started on these, as well as a crossover. All tracks are made from sustainable basic parts. TLG can't take away our monorail again - as long as there are basic parts there will be monorail! There is also more variation possible. I have an 80M/10-brick slope and two 48M/5-brick slopes. Both use the same angle modules at the ends, calculated not to strain parts and each joint fixed with two clip/bar hinges for robustness. I got into 0.1M offsets to make the angles! The black and yellow colour scheme fits with Blacktron quite well but you can vary the colours to suit your chosen theme. TLG will never make the original monorail again, no matter how much we might wish for it, because it is not commercially viable. I believe this system presents a sustainable future for LEGO Monorail. That's why I decided to help develop it. Please try it yourself and support it on LEGO Cuusoo Mark
  15. narbilu

    [K - E10] - The Traig Society

    :: The Traig Society :: Junali 3815 Hovering over the mountains of Traig, a strange anomaly triggered the scanners. It seems that there is some sort of life on Traig, and it appears they are intelligent enough to use metals and electronics. Something worth exploring. Fey drops the ship to the hard rock soil and Narbilu exits the vehicle in his newly obtained walker. Only a few clicks north before he encounters some sort of entrance. Narbilu was already spotted. A few manlike spacesuited figures guide him to their leader. Kawashita are the first visitors they could actually speak to in over a millennium. The content of the discussion won't be reported in this log, it seems to be secret and board members eyes only. What will happen and what is discussed???
  16. Anybody want a Blacktron fan-girl torso?
  17. slacker int

    [MOC] Blacktron Strix Patrol Ship

    Back with another ship for my expanding Blacktron 3 fleet. The Strix Patrol Ship has some very complex futuristic magnetic hovering propulsion engines lining its underside, allowing it to perform intricate maneuvers with ease. (They're so complex I don't even know what to call them ) This little guy fits one pilot and is used for surface patrol on Blacktron occupied planets. As with most of my models I planned the ship in LDD before building in 'real' bricks. Hope you like it - more on flickr - comments and feedback always appreciated! LDD concept
  18. keiththelegokid

    [SPC] Cat C - Blacktron Freighter

    So I was thinking, Blacktron were the original space pirates so why not make one for the contest? Well here it is If i do win please pick the Picture named Blacktron Freighter for the judging. Thanks for Looking:)
  19. Xand0r

    Neo Blacktron Stuff

    Hi everyone! Having been inspired by Matthias Riedel's Blacktron MOCs, I've been making some builds using the same colour scheme. Namely Black, Dark Bley and Trans Neon Green, which is inspired by the Rench minifig from Raid VPR (5981-1) and the Space Villain minifig (8803-6). I want to say in advance that I was very unhappy with my photography. Sorry about that! Some Notes! - The halftrack is originally by Matthias Riedel: http://www.flickr.com/photos/mr_blacktron/ - The crawler is based on a Nova Crawler, which is an alternate build of the Exo-Force kit, Supernova (7712), inspired by Matthias Riedel's blacktron MOC of same: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=412775 - The racer is a recolour of the Agents kit, Infearno Interception (70162). - The walker is an updated Sub Orbital Guardian (6878-1) from Blacktron II. - The fighter is a recolour of the Ice Planet 2002 set Blizzard Baron (6879). - The submersible is a MOC with it's main design forms coming from the Aquazone set, Crystal Scavenger (2160-1). Many more pics in my Flickr album: I've also ordered components for 8 more Neo Blacktron minifigs, and am eagerly anticipating their arrival! Comments welcome!
  20. Orange Leader

    [MOC] Neo Blacktron Allied Invader

    What do you get when you fuse the Blacktron I Invader with Blacktron II's Allied Avenger? The Allied Invader. More than a nuisance than a dangerous treat in dogfights, the Allied Invader is an incredible speedy craft with weak firepower. Due to It's speed, It's not a very steerable fighter and needs broad space to manoeuvre. It's sometimes used as a kamikaze attack, delivering a deep piercing attack that might burst any vessel.
  21. Horatio-Caine

    Review: 6987 Message Intercept Base

    I wasn't expecting to review anything, and this is the only review you'll most likely see me do, however given the set it is then I'd be only happy to review it. Some facts: Released: 1988 Pieces: 569 Minifigures: 5 Build time: Around 2-3hrs Price paid: Just over £50 The set is the all time classic Space base from my favourite Space subtheme, Blacktron. It is the one and only 6987 Message Intercept Base. The best space base made in my opinion and pretty much the peak of Lego space. Many say that the bad guys got the biggest base, but in a sense when it was released in 1988 for its first year it was kinda a good guy base too, it was only in 1989 when Space Police came out that Lego changed the space story/canon somewhat and made Blacktron become outcast in a way and splitting away. Either way that doesn't stop it from being amazing, the Star Trek: First Contact of Lego space bases. And sometimes its good to be a little bit bad. The story goes that a while ago I managed to get a new example of this set, however the box wasn't great and was missing the front flap/lid, I managed to get another empty box which also wasn't great in other areas, but had the lid. I carefully took the lid off and carefully glued it to the new examples box successfully. I still had somewhat of an original box left though, so I decided to buy a complete set unboxed with instructions to pair with it so I can sell it back in better more complete condition than before. However that gave me a great excuse to make it and while I'm at it post a review. So let's get on with the details. It looks like this new. The Building Process With all that out of the way, time to empty the parts, get out the instructions and start building the detailed model. First, the set comes with some pretty nice parts, some of the more special ones that stand out are shown below. The trans yellow windscreen parts as always look great, there is even a 4x6 trans yellow plate, which rings back to the old classic space days. A nice use of castle wall pieces too, as well as the large black panel piece with the iconic Blacktron logo. The Minifigures/Crew The base comes with 5 classic Blacktron astronauts, sporting the mostly black body with grey detailing, and the intimidating pure black visor, becuase not being able to see your face is just cooler and so much more badass. It has a good amount of crew, however an extra figure or two would have been nice for a base this large and detailed, but oh well, at least its better than a lot that came after where the numbers seemed to go down to about 3. Instructions Being released 25 years ago now, the instructions that came with the set were harder to follow than now, less pages but more work on each step, I like that though. The front cover shows the base opening and closing as well as two of the four alternate models that can be built. A massive walker (basically a much larger Alienator) and a spaceship, which looks a bit like a much more fearsome Spyrius Saucer Centurion (6939) released some years later. The Baseplate This is pretty much the last big space base set that still used a flat surface studded plate before the raised baseplate came along afterwards. It actually consists of two plates, one large flat one, next to another one the same size with some cool crater detailing, another nod to what was used in classic space. These two together as you are about to see makes for one hell of a large home. Vehicles The base comes with two vehicles, a small but nimble buggy and an agile spacecraft. While not as large as separate models like the Battrax (6941) or Renegade (6954), they are still cool and give the base a sense of being complete. The buggy doesn't contain a lot of parts, however despite that it is the little details that make it rather nice. Those large tyres make it compensate for the not too many parts it has, and it just looks so space like. Even the transparent red rocket piece at the back with the transparent red cone at the front while only being as few pieces just make it look sleek and a lot of fun. It could totally ace the car chase scene in Star Trek: Nemesis. The spacecraft is one of the gems of the set, it is a small Vic Viper like craft. The wings can be adjusted to fold up and down, in some ways it resembles one of those mini Klingon fighters from Star Trek Into Darkness. Very clever design, even the thrusters are neat and it has enough firepower at the front and on the wings. It resides in the hanger of the base and actually stems around one of the main functional features of the base which will be revealed. It must be great being him. Ready to boldly go...where no one from Futuron has gone before. Space... The Base Itself Now onto making the big part, the base itself, what a joy it is to make. Here's a shot of part way through making, to show how this set is full of detail, this actually feels like a base, a place where if you are a Blacktron astronaut you really can chill out here after a hard days work. Control stations, tool/weapon holders and the spacecraft launchpad, plenty of stuff to do. The base is now complete in all of its glory. As you can see, there is a control tower to the right, which quite cleverly using a sort of gear piece below it can move backwards and forwards connecting to the base or separating on its own and making things look bigger and more spaced out. When separated it allows you to open up the walkway/corridor in between. Another part that uses the same method is the hanger itself, which again through the use of a rotating gear piece opens the hanger right out, to allow, yes you guessed it, the spacecraft to jet off. It also makes the unique and rare yellow 3x3 dish pieces at either side open out. One small flaw with this mechanism is that it is a bit fragile if you aren't careful. The Blacktron astronaut not in the craft can only just about hide his jealousy that he's not in it. And now back to work, can't be long until its is my turn to fly it, or mine. Another load of excellent interior detail this set offers. Dammit, I want the car! Well at least I have this weapon. The detail just doesn't end, revealed in the middle towards the rear of the hanger is a small and cute control booth that can be accessed via ladder, just below is another control area. Going back towards the right end of the base are more control areas, including another raised area with a yellow seat, although how the guy gets down is anyone guess. I may find it hard getting down, but I'm still higher up than you are. Relax, I know what I'm doing. And now my final and favourite part of the base, the corridor/walkway in between. This may not seem like a big bit, bit it is so nicely detailed and feels really realistic. You can lift the two windowed areas up via the hinges to put someone in the staring or walking down the corridor. In order to lift the one up at the front of the base you have to move the control tower forward a bit, otherwise you won't be able to get your hand in, it's a bit annoying but doesn't take much to do at least. I gotta get to that craft now! Well that's it, to sum up this is a fantastic base and my favourite, so many nice touches that overall make for a sweet build. It does have some minor flaws, like as mentioned no stairs to the top part in the control tower and no way of getting up to the base itself from the outside, but this is Lego so I'll just use my imagination. A bit flimsy in places and an extra minifig or two would be nice, however that could be solved easily now. As a whole it makes for an amazing space base that could even be modded to make even more detailed, while its obvious the colour scheme is also classic too, can't beat mostly black with some yellow highlighting. It gets my seal of approval, and it was fantastic having the chance to make it again. Pros +Amazing design and detail +Superb colour scheme +Nice vehicles +Many nice compartments +Great playability Cons -Flimsy in some places -One or two more minifigures would have been nice Overall: 95% Anyway I hope you enjoyed my review, thanks for reading.
  22. Hello everyone! So every now and then I look at this page and get inspired by many illustrations presented here or just try to remember them, and it inspires me to think about how would I reboot the "classic" Space themes, such as Blacktron, Ice Planet, Space Police, Spyrius... These thoughts has led me to some results that are posted here. And today I want to show you some of my ideas of how would droid/robotic helpers would look like in a rebooted space? Ice Planet Reloaded - Figures by The Mugbearer, on Flickr The Ice Planet robot was the first that I made. The role I had in mind is a fast-moving scout/courier. Space Police Patrol and Apprehension Unit by The Mugbearer, on Flickr For Space Police robot I had a more specific role in mind. This droid is for patrol and apprehension, which means it must have a sturdy frame and be mobile enough to scale the distance between itself and perpetrator. It hovers above the ground and uses it's shoulder boosters for steering. Blacktron Intruder Bot by The Mugbearer, on Flickr The latest robot I made is the biggest among them all, and there's no surprise since it's an intruder battle droid that disguises itself as a recon probe. It's armed with plasma circular sawblade and a laser gun, and it's sole purpose is to sabotage the work of M-Tron's facilities. That's all for now, enjoy!
  23. HorcikDesigns

    [MOC] Rover&Rover&Rover&BlackRover

    Hi, Here are my entries for Febrovery. (hope you like them ) Full album: https://www.flickr.c...57650805684632/
  24. Elephant Knight

    Pulsar Requin

    Presenting my largest SHIP to date, measuring 260 studs long, or 6 feet, 9 inches, the Pulsar Requin. Took about two months to build. Pulsar Requin 000 by Elephant-Knight, on Flickr Pulsar Requin 003 by Elephant-Knight, on Flickr Pulsar Requin 011 by Elephant-Knight, on Flickr Pulsar Requin 013 by Elephant-Knight, on Flickr Pulsar Requin 015 by Elephant-Knight, on Flickr Comments and criticism are welcome!
  25. Hi everyone, I had exhibited at Legoworld the Netherlands with a Space layout. It has been 6 years since I have done something with my Space collection. The last time I had everything in one landscape, but this time I wanted to separate all the sub-themes in different landscapes. The landscapes are also in time sequence. In the landscapes you can see the overlap of some subthemes. One other idea was to connect the worlds with each other with a monorail. The monorail set 6990 was the set to connect all the worlds. The first set is from 1986 and the time line ends at 2011 (Alien Conquest). I do have Space Police III, but I did not have the bricks to create one more landscape. I do not have Mars Mission or Roboforce, because of lack of interest. The link to the pictures: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=549231 I hope you like it. Sander