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Found 58 results

  1. Players only please! "Oh no. Someone killed Craig." "It must've been one of us." "What do we do?" "Let's lynch people until we find all the bad people." "OK..." Day One has begun. You may not vote in the first 24 hours. Non-playing Characters Host, Male, played by Hinckley Co-Host, Male, played by TrumpetKing Players (13) Anne Truitt, Female Brice Marden, Male Carl Andre, Male Dan Flavin, Male Donald Judd, Male Ellsworth Kelly, Male Eva Hesse, Female Frank Stella, Male Jo Baer, Female John McCracken, Male Robert Mangold, Male Sol Lewitt, Male Tony Smith, Male Objective: The Scum win when they have outnumbered the Town. The Town wins when all of the Scum are dead. The Rules: You may not reveal or pretend to reveal your true identity throughout the course of the game. Doing so will result in the immediate death of your character. Likewise, be extra certain you do not post in the game as your real Eurobricks identity. If this gives away which character you are playing, this rule will be applied to that action. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all of the Town, while the Scum must outnumber the Town. Each day you will be able to vote to lynch a player. Voting should be done in the following format only; Vote: Character. Similarly, unvoting is to be done in this format only; Unvote: Character. No other format will be accepted. You may also proxy your vote to another player, using this format; proxy: Character. Naturally, unproxying a vote is also possible. The player with the most votes is lynched. In the case of a tie, there will be no lynch. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will not end when a majority vote has been reached. If there is time left, a majority vote can be over-turned. After the day has concluded, a night stage will commence, which will last a maximum of 24 hours, unless otherwise noted. Night actions must be sent to the host in the first 20 hours of the night stage, or they will not be accepted, no exceptions. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details and pictures of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from or to other players. Paraphrasing is allowed but no direct quoting. Please refrain from quoting PMs in the game threads and in private. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. Violation of this rule will result in a multiple game suspension. You may not edit your posts. You must post in every day thread. You must vote in every day thread. If you have a Night Action, you are required to use it every night, unless otherwise noted. If you have a Night Action, you may not target the same player on three consecutive nights. If you encounter a problem or have a question, please contact the host or co-host via PM. Please please please use only the confirmation PM sent to you to communicate with the hosts if you can. Violation of the above rules will result in a penalty of one vote per every four living players (1/4 of the active players list) on the first violation and replacement by another player on the second. If you verbally abuse another player (definition of abuse will be left up to the game hosts and games moderator), you will be removed from the game and never asked to play one of my games again. Don't be a dick. Some additional guidelines, although they are not rules that will incur penalties if you don't follow them: The pictures may or may not contain clues. They most likely do not, but look all you want. Wildly speculate. It's fun. Using acronyms, especially tl;dr, or any 7334 speak will cause major trouble for your character, perhaps even instant death. Roleplaying is a good thing and it is encouraged in this game. You are all playing real people so google your name and have some fun. You have all been sent a role PM in this format:
  2. Mark of Falworth

    (LCC) The Last Stand

    (LCC) The Last Stand. by Mark of Falworth, on Flickr A lone Areani knight faces off against a horde of outlaws! They may outnumber him 100 to 1, but they will never take him alive! He will fight to the bitter end! For the Glory of Loreos! _________________ This is my small addition to the Art of War contest over at the LCN. Be sure to check it out!
  3. snaillad

    The Cocoa Hotel

    Hi everyone, here is my latest creation, the Cocoa hotel. I got my inspiration from old postcards showing hotels and other buildings in bright holiday settings. The postcards are perhaps a little unrealistic but definitely bold, fun and there's always a blue sky! I chose to base the build mostly on the Carlyle hotel which still exists to this day as I had the bricks to achieve it. It's not an exact copy, most reference material to the colour shows it's been changed several times, so I chose to go with beach colours which I had a decent amount of. I have made many changes to the design but wanted to keep the 3 vertical columns as a focal point. I wanted to do a little more landscaping and make the build with more depth as opposed to height like my previous building 'Avenue Saint-Jacques'. I liked the idea of having a drop-off driveway and a large veranda but this is not necessarily an accurate reflection of what you may see in reality. I never wanted to leave it empty so have furnished all 3 floors. Downstairs there is a lobby, lounge and bar. Upstairs has 4 suites with individual bathrooms. I have included some pictures of the exterior and interior, more at the link at the below. Comments welcomed! Lastly an example of a old postcard; More pictures can be found here: http://www.flickr.co...s/52656812@N04/
  4. Cunctator

    MOC: Art gallery

    Hi to everybody, Last modular for my city: an art gallery! Hope it will satisfy all the artistic needs for the minifgs of my city I think it turned out nice enough to share with you, so here it is: The front: Here the owner: Ground floor: reception and showroom with some strange modern art 1st floor: office and showroom Finally the rear: the fence are there because I ran out of dark green bricks More pictures are available in my brickshelf as soon as moderated Hope you enjoyed it and of course let me know your opinion! Bye Cunctator
  5. Pigbrick

    Building without Bricks

    [Moderators, I couldn't figure out if I should make this topic here or for the Minifig Customisation Workshop or for Brick Flicks and Comics or somewhere else completely. Could you please point me in the right direction?] I love building, I love making MoCs, but I also love using art for a LEGO experience. This can be simply be sketches of LEGO characters, this can be early development and planning for something bigger, and this can also be for advertisements and designs. Throughout my years I used LEGO more than simply building with; I used it as a driving force for a lot of my art. And simply, I wanted to share some of my work that is LEGO driven but not constructed, a MoC built through pencil and paper I suppose [Development work] [some early high school art, designed as a screen print T-shirt but was shot down by the school before it could be printed. Ack! That typography is awful too!] [Advertisements for a college course] [Pencil Work for a Project]
  6. snaillad

    MOC: Streamline moderne shop

    Hi everyone! Here is a quick build I made after returning from the US in the summer where I got a little inspiration. It gave me a chance to use some techniques which I wanted to use a long time ago. I wanted to use lots of classic streamline moderne elements and styles. Its a shop selling clothes for ladies. I mainly wanted to concentrate on the fascia of the building so didn't bother making it completely modular like previous builds. There is a few more pics on here http://www.flickr.co...s/52656812@N04/ Comments welcome!
  7. Studs Not On Top

    Studs' Art Topic

    Hi all! I'm trying to get back to the EuroBricks community, so here's a thread to post all of my Hero Factory and Bionicle artwork in. You might remember "Natalie" from a while back: http://ericgroff.dev...set=24#/d59fowm Here is more of her that I did today: http://ericgroff.dev...llery/#/d5irm5x I'll be doing a lot of sketches like the one above to improve my own style. Maybe a comic or two! C&C always appreciated :) UPDATES: Stormer: http://ericgroff.deviantart.com/#/d5ixybe
  8. Cirkit

    My HF Heroes

    Hey guys, it's me again, here with some things and stuff I'd like to share. Everybody's made their own HF heroes, be it in the old designer on the HF site, or in the Recon Designer, or in the new Breakout customizer.. I've seen MoCs and drawings and even read a decent fanfic or two. So, I'd decided that I'd post up some Heroes of my own for all to see, be it in the form of plastic or pen on paper, and perhaps some of the villains and other things I've built with the HF system. So.. yeah, awesome. Here's my first, a Hero I codenamed 'Striker': He's meant to be the team-leader of this little group I have. The last of the 1.0 heroes built before receiving the Upgrade, he prefers to work with older ways, believing them to be more effective than the 'new fangled nonsense' the Factory's been churning out lately, be it tactics or tools. He's not against upgrades or anything, Striker's always happy with something to improve his lazer-targeting stun-shock rifle, like a camera or a new barrel, but he does want to remember the old ways, and use those to prevent the same things happening again (you know the saying.). Striker's skilled in stealth, and is very agile. Striker may seem like a hard-butt to some of the younger Heroes, but they know he's just trying to do what's best for the team. His recent loss of a teammate makes him even moreso determined to do what's right- catch and cuff the villains who did it. Striker reuses Stringer's 1.0 helmet design, but recolored bright green(not lime). He carries around his lazer-precision-targeting rifle and Hero Cuffs of the most recent design. His armor is bright green and gunmetal, with yellow-orange highlights, and a purple Hero core/head. He prefers 'classic' music, although he's not above a little techno every now and again. A little, very tiny amount. Really. Will post more soon, watch this space! EDIT: sorry if the image is too small, I'll be posting up a larger version later.