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About Miro78

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  1. I am a bit 5 years late, and I just built my VW Camper Van after sitting on the set for years. It is a fantastic build, but I too wanted to motorize it. I have chosen to use Sunsky's steering and I have finally successfully adapted the steering mechanism. It took me a few days to figure it out. I'll take some photos, or better yet, I can make an LDD file. I am using the same M motors and I figure out that I must use the 24 tooth gear with cloth for the steering. The other tricky part was to get the drive motor and steering motor to be properly geared so that the steering is not too fast or slow for the speed the vehicle drives. I found the turning radius to be really good with this steering. The steering does not recenter automatically, but based on my setup it got it to work. In my setup I did some other additional mods on the vehicle, mainly, I lowered the axles by one brick, as I find the vehicle is sitting too low in the standard kit. The front of the chassis assembly required some reworking to accommodate the steering. However, unlike Sunsky, I placed both of the motors at the bottom of the chassis instead of having a motor stick upright in the cabin.
  2. Miro78

    Lego Oktoberfest

    I know I am 12 years late to this thread, but here I am after searching for Oktoberfest MOCs. I just finished my Oktoberfest in Bavaria MOC. I though about including some live music, but much like you, I skipped it due to not having a clear solution and also just a shortage of Lederhosen minfigures. I also wanted to include a stage with men doing their typical dances and whatnot. I may add them later on, but in the meantime, here is my town build with couple of Bavarian old buildings, a gate tower and whole bunch of drinking and eating and walking about. In front of the blue house those are custom Oktoberfest figures from minifigures.com (seasonal section) and on the right are the Collectible Minifigures (Lederhosen Guys and Pretzel Girls).
  3. Miro78

    [PRESS RELEASE] 75936 - Jurassic Park

    Yes, I did that math too. I designed my own Jurassic Park Ford Explorer and Jeep Wrangler vehicles. It seems that Lego does not have the cross license of both the vehicle and the film producers to make the JP vehicles. So if you want to build your own, feel free to follow these links. I made easy step-by-step pdf instructions for each vehicle and parts lists are on Rebrickable pages here: Ford Explorer (tour vehicle): https://rebrickable.com/mocs/MOC-25912/Miro/jurassic-park-tour-vehicle-ford-explorer/ Jeep Wrangler (staff vehicle): https://rebrickable.com/mocs/MOC-25926/Miro/jurassic-park-staff-jeep/ The image below is not the final design, I added opening doors for the Ford Explorer, so now both vehicles have functional front doors. 2 minifigs fit in the Jeep and 3 in the Ford Explorer. Both vehicles are 6 wide as I tried to keep them proportional to the minifig scale. I am not a fan of Lego vehicles that make the minifigs look like children. I get it, mifnigs are a bit on the heavy side. Here is what the Ford Explorer looks like next to the gate from the T-Rex set. I narrowed down the tracks using only the pieces from the set. I didn't apply the logo sticker as I am designing a brickbuilt version of the logo. Cheers, Miro
  4. Miro78

    The Grinch and Max

    I saw The Grinch movie (2018) with the family recently and I felt compelled to build Grinch and Max. It was fun sculpting him out of pile of lime green that normally goes unnoticed or gets used as filler in other builds. Hope you like the build. https://flic.kr/p/QSqZxb
  5. Miro78

    [MOC] Winter Village Cider Mill revisited

    Thank you. The Cider Mill has been majorly updated since then. https://rebrickable.com/mocs/MOC-19433/Miro/winter-village-cider-mill/
  6. Miro78

    [MOC] Winter Village Gingerbread House

    Sweet build! The train inside is a lovely and unexpected addition.
  7. Thank you for making the Rebel Trooper decorations. I don't use POV-RAY program, but I have found this to work on BlueRender, which I understand came out after this post was posted, but for those now looking for applying custom decorations through LDD and BlueRender, here are the steps I found to work and summarized by me below as a reference to others and myself shall I forget how to do it in a year. :P Step 1) Obtain custom decoration(s) such as the ones I will use in this example (courtesy of BEAVeR). Copy them (they will be PNG files) into the same directory where your LDD file resides. In my case they will be rebel_trooper_face.png and rebel_trooper_torso.png and the folder is LDD (in my example). Step 2) To apply the rebel trooper decorations, one must know the decoration IDs of the stand-in figure. Make sure you used a decorated face and torso (in this case) that you want to overwrite with these new decorations. Note that all figures with this "stand-in" decoration will be changed in the rendering, so you can't use the same decoration if you want to keep it unchanged in other figures. Not to worry, LDD has plenty of decorated torsos and faces to pick from. They can be whatever base color as you can change that in the LDD Extended view. Here is the figure I made with "stand-in" head and torso printing. Make sure to change the colors of arms, torso, hands as necessary for the final desired figure. For this Rebel Trooper, I found that Medium Azure arms matches the torso print better than Sand Blue. Not perfect match to actual, but it makes the right difference in the final render output. Step 3) Now the tricky part of finding out the Decoration ID (aka Texture in Bluerender). This is not listed anywhere without digging into LDD database files, but there is a rather simple way and here are the steps on how. Create a new LDD file with this figure with the "stand-in" head and torso, and proceed to render that file in BlueRender as usual. Then in the BlueRender script output window, look up the Texture ID. So as an example, here I am rendering my LDD Rebel Trooper A.lxf (imaged above from LDD) and the second image below you will see the Texture IDs. The Torso (called Upper Part) Texture ID is 92100 and the Head Texture ID is 55125. You will need to write those down as you will need it in the next step. The third image shows what the render looks like before changing the face and torso decorations. Step 4) Now that we know the Decoration (Texture) IDs, now we need to edit the BlueRender Scene file (extension .sc). If you don't have one. You can download it via this link.Scene file: https://bricksafe.com/files/miro/ldd-decorations-changes/LDD Rebel Trooper B.sc It's also important to save this Scene file to the same folder where your LDD file and your new decorations PNG files are located. Make sure the scene file is named exactly the same as your LDD file. In this example, they are named LDD Rebel Trooper B.lxf and LDD Rebel Trooper B.sc. Now open the scene file in a text editing program (Notepad on PCs or Textedit on Mac) and add these lines of code with appropriate path (depending on where you stored LDD and scene files). Below is what is looks like for me (I use a Mac so it will look different on PC and even on your Mac). I think the slashes need to be slanted the other way on PC (please correct me if I am wrong). ##CHANGEDECOR 92100 /Users/yourname/Desktop/Miro/MOCs/LDD/rebel_trooper_torso.png ##CHANGEDECOR 55125 /Users/yourname/Desktop/Miro/MOCs/LDD/rebel_trooper_face.png Here is how it looks when entering them in your scene file. Exact location may not be critical, but I entered them above the LIGHTS section. Enter as many decoration changes one after another, in this example it's just two (face and torso). Save the file. Step 5) Now it's time to render it in BlueRender once again. You will notice that it used the custom scene file as shown in the 2nd line, and the second image now shows what it looks like rendered with correct decorations. The 3rd image is a Tantive IV scene I rendered with a few of these Troopers awaiting Stormtroopers and Darth Vader. I hope this tutorial helps and is clear enough to follow. Let me know if you have any further questions or comments and I will do my best to clarify things. I am not taking the credit for figuring this out, just consolidating information that took some digging around on this Forum and the web.
  8. I don't know if it's different for PC or Mac (I use Mac) but I have the address formatted differently, such as ##CHANGEDECOR 603159 /Users/Myname/Desktop/MOCs/filename.png Substitute path as applicable to you, but as you see, there is no C:\ and the slashes are like this "/" and not like this "\" That is what works for me on my Mac. Hope this helps.
  9. I can't wait to build mine when I get a chance. Thanks for the revue especially on where to steal the parts for the conversions.
  10. I was born in central Europe behind the iron curtain and didn't move to US until 1990. Lego was nearly impossible to find during my childhood. My parents had to go to tourist shops where Western Europeans would shop to be able to buy small LEGO sets (~100 piece little sets). Strange as it seems, Lego is easier to find here in the US. It's a bigger market, hence the slightly lower prices compared to rest of the Europe.
  11. Late 80s to early 90s was my prime Lego age indeed with classic castle, pirates, space and town sets. I didn't have that much, but I recall just browsing those catalogs for hours, wishing I had them. They were a wonderful escape into Lego imagination and day dreaming for kids back then. I have since then purchased a few of the classic 80s sets and minifigures. I tell my children now that those figures are almost as old as daddy.
  12. Miro78

    Review: 75230 Porg

    You mean like this one that Brandon Griffith built? I actually like his little porgs. You can see more of his mini porgs highlighted here from the Star Wars Days at Legoland California 2018 display https://www.fbtb.net/lego-star-wars/2018/06/04/brandon-griffiths-way-better-lego-porg-model/ I am still on the fence on the LEGO set porg. I might end up building my own at that scale, as there are things I don't like about the shaping and angling of the set version. Miro
  13. Miro78

    The Adventures of N.U.T.S.

    The N.U.T.S. (short for Neptunian Utility Transport Services) are back. They made a brief appearance in 2016 during the month of Febrovery and now are back with a bigger utility transport Crawler. It's nicknamed Sandycrawler, after their captain Sandy. The other teammates Andy, Mandy and Randy, make up the rest of the team. Their job is to scour the plains of the Neptunian moon Triton for the scattered oversized and delicious acorns that get blown far and wide by the strong winds. Due to these high winds, a Crawler is a necessity to transverse the plains and protect the Squirrelites and their precious cargo and harvesting equipment. Below are file photos of them on their last excursion. All of the file photos can also be viewed here https://www.flickr.com/photos/miro78/albums/72157692311528444
  14. Miro78

    Star Wars Midifigure Revival

    Ha, funny you mention that, because that is exactly what I was envisioning when I was designing them. I still love to playing that game. We have the Complete Sage Episodes I-VI version on our old Wii. Thanks. They are about 6x upscaled, I think 14-15 cm tall. I don't have a piece count just yet, but I will post it when they are digitized. The actual piece count will vary from figure to figure, but I would think they easily top the 250+ if not up to 300-400 part count if I had to take a guess.
  15. Miro78

    Star Wars Midifigure Revival

    Thank you. Couple more Midifigs completed from a famous Mos Eisley cantina scene. Finished them in nick of time for BricksLA convention. I will photograph them properly soon, but here they are as they were displayed.