narbilu

Eurobricks Counts
  • Content Count

    1365
  • Joined

  • Last visited

Everything posted by narbilu

  1. narbilu

    Faction: The Imperial Triumvirate (TT)

    Bran of house Ilu As a small child Bran was sold by a Hutt to the house of Ilu. A traders family on Jakku who treated her very well and gave her the freedom to develop to a true scavenger and appraiser of scrap. As she turned to an adult, the master of house Ilu set her loose for good, if she would keep working for their house. Early in the Battle for Jakku, the Ilu family was struck by Rebel crossfire and everyone present in the house was killed. Bran was the only one not around for the drama. She saw the whole scene from a short distance. First she cried, then she had mixed feelings. Now a few years after the battle, she met a trader who would give her passage to Ryloth. Currently she is living in a remote dessert on Ryloth where she scavenges debris of the clonewars that rot there in the savage grounds. She and her crew are about to finish a transporter vessel to roam the skies and head back to the trade where Bran’s heart lies, gaining enough wealth. She is an impartial party, the one paying the most will gain her trust and she would do anything for a few bucks. A short while ago a representative from the Imperial Triumvirate recruited her services for their benefit. When her ship is ready, she would open a trade route from Ryloth to other Triumvirate territories. Her loyalty will be compensated with riches beyond her imagination. It took her seconds to convince her crew to take the challenge. So in a few short months they will start their journey.
  2. narbilu

    Whispers [CH2 - C]

    Note: Didn't have much time, but I just wanted to start this storyline with the build for challenge 2C Bran was summoned by his dad, Narbilu lord of Avalonia, to meet him in the alley of the far east corner of Kashgar... nothing is known what the two talked about, but it will have consequences for the loosing party.
  3. Although the Khaor family thinks that anything cultural is a waste of precious time, they can't let the golden city of Kashgar live without the grandeur of a theater. Every seventh day of the week a small group of actors perform a comedy play. In this case a Kaliphlin soldier who has to fight an evil witch. This way, the Khaor can contol the entertainment in the city. Circus and other artists have to audience before Throll first before allowed in the city. *HSS - Entertainment The open air theater is also suited for my MOC of Kashgar
  4. It is a good thing that Bran keeps a short leach with his family on the other sde of the ocean. The abundance of food that grow in Hemresa, a large island within the borders of Avalonia, is a good trade good versus the high quality clothing that the Khaor supply. The Khaor family have a small fleet of trading vessels like the one shown below, that sail to and from Varlyrio and Kashgar almost all seasons of the year.
  5. And the second one... As the gnomes are the second largest represented race on Varlyrio, a lot of goods from their factories are exported from the island. The gnome called Freckle issued a permit to build a warehouse at the docks to oversee the trade to the mainland. A small and vast houses a few dozen square meters of crates and boxes leaving the island with every ship that sails. Kashgar update with my new builds:
  6. After a few months (got a new born son, and we called him Moos)... finally with x-mas some time to build. Kashgar is growing and every day new shipments and tradegoods are unloaded by the many ships that enter the harbour. Taxes need to be payed and smuggleware has to be reduced to a minimum, so the Khaor family build a small customs office at the end of the docks. The Lionelle called Shimbash leads a small unit of soldiers and officers to ensure no illegal goods enter Varlyrio from this port.
  7. narbilu

    Oceans apart [Ch II Cat A]

    I had a net over the boxes, but photo wise it turned out too sloppy, so I removed it again for the pictures.
  8. narbilu

    Kashgar Theater [Ch II Cat B]

    Thanks for all the positive reactions. I really enjoy building this Moc and trying to incorporate the challenges within it. Kashgar is the most northern larger red dot on the eastcoast of the map.
  9. Excellent build and representation of the wastelands
  10. narbilu

    Book III - Challenge II: Bread and Circuses

    Category A, B and C: Oceans Apart Kashgar Open air Theater Whispers
  11. narbilu

    The Sunken Tavern

    Excellent use of techniques as well as for the exterior and interior... WOW man!
  12. narbilu

    De Fiori Armory

    I don't want to mess with your army, thats for sure!
  13. narbilu

    De Fiori Forge

    Besides from the excellent build, I really have to compliment you on how the pictures are taken and the light you used!
  14. My Varlyrian town, Kashgar additions in Q4 2018: Gnomish Warehouse Customs
  15. Thanks for your compliment. Good work all... I hope to finish the MOC of Kashgar soon. However time is a little scarse the next few weeks. My son Moos was born three weeks ago and my wife needs a little extra attention :) Go Varlyrio!!!
  16. Khaor Family Joseph Khaor an Avalonian tailor travelled in his early years to the traders island of Varlyrio to expand his business. At first his business flourished, until cloth garments were replaced by armor. His firstborn son Abrahan used his hobby hunting and skinning to produce the first line of leather armors which became famous all over Historica. Family Tree Abrahan Khaor Lineage The descendants of Abrahan are the leather workers and traders of the family. Throll in his study inside Khaor Manor Throll Khaor The recent passing of Rashgrall Khaor pushed Throll to the throne. He is a ruthless craftsman and trader, trained by his father he became known for being the one who will do everything to satisfy his customers. Throll was always at his father’s side, learning everything there is to know about crafting leather and pushing customers to pay the price for the high quality the Khaor is famous for. Still working under his father, Throll was able to stretch their business to the farthest corner of Historica, which also meant that the requests for rare materials changed. His specialty of trade became creating the most enchanting and mythical leather armors. Skin of demons, scales of dragons and mammoth hide armors, with or without magical treats are within the scope of his skills and fame. LouLou in her skinning workshop Anna Louise Khaor (LouLou) The younger sibling of Throll, also known as LouLou. She is a master skinner, which in the trade of the rare skins the Khaor process can be a real challenge. Nothing is harder to transform into workable leather, without damaging the traits, than for instance hydra lizard scales. LouLou mainly works within the walls of Kashgar, leading a life of luxury when she washed off the blood stains of her hard day’s work. Before she was old enough to join the family business, LouLou was the spoiled brat, the queen kid who always got what she wanted, which makes her still a pain in the @#&% to work with if no gain is in it for her. Josephine brewing potions in the woods outside Kashgar Josephine Livenea Is the not so secret bastard child of Abrhan. Although her mother was send to the mainland Nocturnus, Rashgrall had a soft spot for this beautiful half-sister. Josephine is as mysterious as her mother. Studied in Nocturnus to become part of a witch coven and to learn the mystical arts of enchantment and brewing potions of all sorts. When the power struggle of Nocturnus started she reached out to her half-brother, who happily took the opportunity to become close to his sibling. Josephine set up shop in Kashgar, blessing the armors of the Khaor family with an aura of unknown powers and strengths. Or at least gives the wearer that assumption, it is never proven. From left to right: Marlowe, Bran and Grogk (Bran's hunting party) Abrahan Khaor II (Bran) The children of Abygail Khaor were raised in Avalonia, along their farther Lord Nar Bilu of Hemresa. Bran, the oldest of three, was expected to step in his father’s footsteps and become a military man. He endured a fast training as a tracker, marksman and strategist. After a long year facing the dangers of the Historica continent he returned to Avalonia to seal his fate and pledge loyalty to the new royals. Not long after returning he was summoned by his nephew Throll to join the Khaor family on Varlyrio. His skills in hunting were a welcome addition to contribute to the growing demand of rare materials. He himself thought it was too early still to get the responsibility to become Lord, so a different challenge was a welcome path to gain more experience. Bran was to form a team of skilled hunters to track down rare animal and mystical creatures for their scales, fur or other material their skin was made up to make the finest armor in all of Historica and beyond. Bran’s hunting party (Marlowe & Grogk) When Throll summoned for Bran, revealing part of the assignment, Bran decided to take his longtime friend Marlowe along for the quest. Marlowe is a renown Kaliphlin Lionell tracker from Barqa and an excellent diplomat, speaking most of the uncommon Historica languages from the number of journeys across the mainland. Besides that, he was a Kaliphlin army regiment commander for several years. Both men travelled from Barqa to their new home Varlyrio. Shortly after the details of their mission was explained by Throll, Bran found it necessary to add a local to his party. One that was familiar with the area as well as the basics of their mission. Throll suggested to meet up with Grogk, a supplier of hides from the Wastelands. He masters hunting and survival in these rough lands and he knows how to skin them. Secondly he knows the orcish culture, being one himself. After meeting up with him in The Drunken Imp, they team seems to hit it off, ready for their first assignment. Moss Khaor Lineage The descendants of Moss are the cloth traders of the family. Christopher in front of a slik spinning cabinet, just outside one of his farms Christopher Khaor The unwedded and childless uncle of the family is a strange one. He is a farmer and extraordinary tradesman, one that takes so much care in his product that any competitor is jealous. He owns a number of farms just outside the skirts of Kashgar and he manages a few in the Wastelands. Silk and cotton are his main trade. He knows and acts orcish traditions, which enables him to exploit and trade with this savage race. They grow his silk, process it to Kashmir alike fabric in return for access to Varlyrian products and recognition. Joseph (left) and his father Jullian standing in their clothing shop, ready to take your order Jullian & Joseph Khaor II Jullian owns a workshop and a shop in Kashgar. His specialty is tailoring. Kings, queens and other nobles travel from afar to be dressed by this artist for every occasion. Jullian is the most quiet one in the family. He keeps to his business, buying mostly from his brother Christopher and selling to everyone entering his shop the most legitimate way possible. Jullian is father of three children, all still learning the skills to take over the business in time. Joseph II is at age to fulfill his duty. Joseph now is responsible for collecting and reworking the trinkets and details on the clothing they sell. The two daughters are schooled by their mother and will be ready in time.
  17. Deep in the dry fields of the Wastelands a selection of skilled hunters started to build a settlement, not far from their native towns. The Sand Orcs decided to make a trading post, which they call Grahark, near the road connecting the mountains on the east with the Gnomish towns on the west coast. Walls of stone and wood, tents, housing, chicken farms and storage, all which is needed to successfully build a tribe. The Khaor family and Bran’s old friend Jacob Nion invested in this settlement by supplying knowledge and materials as well as a helping hand to speed up the process. Throll is dedicated to open up this post by the end of summer, so the new natives can inhabit their homes before the cold winter nights fall.
  18. Welcome Basiliscus... and I must say that your first entry is really stunning! Luv your sigfig, again something out of the ordinairy.
  19. narbilu

    Challenge I: Conzaga Manor

    Just...wow
  20. narbilu

    [AoM]: Patman's Cellar

    classical... what a beauty
  21. narbilu

    Book III - Challenge I: A Time to Rebuild

    My entry: https://www.eurobricks.com/forum/index.php?/forums/topic/167803-challenge-i-grahark-guild-ch-2d/
  22. I agree, good use of all the spaces you had. Love the building, especially the entrance of it. Well played story, keep it up.
  23. narbilu

    Moto the Fire Dragon

    Another very cool one HQ
  24. narbilu

    AoM: House Phase 2: Widow's Cottage

    This is awesome, the scenery and trees! I love the little woodshed with the logs piled up.