Zaphod Beebledoc

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About Zaphod Beebledoc

  • Birthday 03/29/1972

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  1. Will a render go faster if I remove some of the bricks that won't be visible in the finished image?
  2. Depends on what you're animating. If you're walking a Lego figure, then yes you would have to model each frame. For something spinning however, if you place the camera just right, you can use the "Rotation: Enable steps" option on the second tab. For this animation, I enables rotation with 30 steps, but only used the first 15, as the others are duplicates. I loaded the PNG files into GIMP and used that to create the GIF. Also, I used GIMP to add the flashing light which was taken from a render of the very top of the model. I love Bluerender msx80! I read up to page 5 of this topic, so might have missed something, but I have a couple of suggestions. Is there a way of removing the shadow on the floor? For what I am using Br for at the moment, I don't want a shadow, so I am placing bricks underneath my models to remove the shadow from vision. Also, I have read the comments about shrinking bricks etc, to increase the visibility of individual bricks. How about making the edge of each brick a slightly darker shade than normal?
  3. Zaphod Beebledoc

    Alcoubierre Drive Ship (Warp Drive) concept art

    Here is the LDD file if anyone wants to have a look at it.
  4. Zaphod Beebledoc

    Mech-suit (AMP-suit knockoff)

    That's a great couple of mechs! The arms of this one remind me of the ones in the Matrix films... :)
  5. Zaphod Beebledoc

    Alcoubierre Drive Ship (Warp Drive) concept art

    No, I don't mind sharing! :) I'm trying to make space in my Dropbox for the .lxf files, but in the meantime, here is a closeup of part of one of the rings. Alcoubierre Drive Ship Ring Closeup by Antony Tyler, on Flickr Alcoubierre Drive Ship Ring Closeup Wireframe by Antony Tyler, on Flickr
  6. Zaphod Beebledoc

    Alcoubierre Drive Ship (Warp Drive) concept art

    Thanks! :) It took a while to figure out. I think the thing that took the most time was the command section. Once I figure out where to host LDD files, I'll post them here.
  7. Alcoubierre Drive Ship by Antony Tyler, on Flickr The whole ship... Alcoubierre Drive Ship command 1 by Antony Tyler, on Flickr and the command section. (The images above were made using the Bluerender tool that msx80 created. I could do with getting to grips with an image manipulation program, GIMP looks good.) http://www.eurobrick...pic=109972&st=0 My only claim to the design was to reproduce it using LDD. :) ixs100-2 by Mark Rademaker, on Flickr
  8. Zaphod Beebledoc

    Future Tarhe (Helicrane)

    I've been thinking about how to build it, but not got round to it yet. :) I'll try over the weekend.
  9. I've been experimenting with LDD and found that if you find a piece in extended mode that isn't in the regular mode, if you cut the piece, open up LDD in normal mode then paste the piece, you will have it. You can't recolour it in normal mode so you need to make sure it is the correct colour in extended. For example, Landing Gear, 15540, as used in the Arctic Helicrane set.
  10. Zaphod Beebledoc

    Future Tarhe (Helicrane)

    I built this, Partly inspired by the Tarhe helicrane, as illustrated here...