Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. Kintobor

    Heroica RPG - Heroica Hall

    "Change table? Are you mad? This table is mine, and I'm not moving. In fact, I consider it family now." She crosses her arms childishly.
  2. Kintobor

    Heroica RPG - Heroica Hall

    "Yeah, considering the amount of alcohol you've consumed, yeah, you should have a headache. I have nothing that'll help you, so I can't help you there, Arnulf." She turned to Brickington, a look of irritation in her eyes. "Look, not now, alright. I've got a lot on my mind."
  3. Kintobor

    Heroica RPG - Heroica Hall

    "Um... I'm still here." Karie was more than irritated at Arnulf's comment. "Look, if you want to be alone, you can simply move, since I claimed this table a while ago."
  4. Kintobor

    Heroica RPG - Quest Masters' Lounge

    I'm debating on the title for my quest. I've pinned it down to "Grim Grinning Ghosts" or "Going Ghost". If you get the second one, congrats you win a cookie. Any thoughts?
  5. Kintobor

    Heroica RPG - Heroica Hall

    "Well, I'm alive at least." She felt guilty about the guards, but didn't want to bring it up. "So, anyways, I've been thinking about the lack of theaters in Eubric. Jeez, makes you wonder what people do around here for entertainment, besides drink and pay heroes money."
  6. Kintobor

    Heroica RPG - Heroica Hall

    "Who is this blasted waiter?" Karie seems rather confused. "Whoever this person is, he's very sneaky."
  7. Kintobor

    Heroica RPG - Quest Masters' Lounge

    I haven't said anything about your quest yet only because I want to hear what you have to say about it first. And yeah, tough decisions are fun, but this quest is more or less a break from the heavy things that happened in yours. That's not to say their won't be decisions in mine, though.
  8. Kintobor

    Heroica RPG - Quest Masters' Lounge

    After Endgame's tough decision's from the previous quest, I wanted something more simple and yet still fun for the party. I'm uploading a few of the enemies right now just for a teaser. They'll be up shortly.
  9. Kintobor

    Heroica RPG - Heroica Hall

    "Around the city? I went to the library. Have I really been that long?" She steals Arnulf seat and puts her feet up on the table, leaning in her chair. "How's Arnulf doing anyways?" She notices the mage across the table. "Eh, a pointy hat guy? Karie, Karie Alderflask. Greatest pickpocket in the world." She puts her arm out, expecting a handshake.
  10. Kintobor

    Heroica RPG General Discussion

    I had an idea for a low level quest, to get some heroes out there, but no one gave feedback. It's in the Quest Master's lounge if anyone would like to give feedback. I've already taken a few pictures, and I'm currently working on some of the enemies.
  11. Kintobor

    Heroica RPG - Heroica Hall

    Karie returns to notice another quest has been added. "Oh great, another ambiguous description. Definitely not a trap." She signs up for Quest #60 anyways. She finds her seat at the back of the bar, now knowledgeable in cemeteries and theater in the area. "So, have fun while I was away?" She addresses the trio sitting.
  12. Kintobor

    Heroica RPG - Library

    "Thanks for the heads up, I'll have to take a stroll down there sometime, as well as look into some of those Pyrian plays." She bids the Metasimian farewell, and leaves.
  13. OOC: If you have a problem with Brickington, he's in the hall. Go talk to him there.
  14. Kintobor

    Heroica RPG - Library

    Karie creeks the door open a tad and peers into the quiet library. She steps inside, and begins to browse, trying to get her mind off of the previous night's incident. Nothing of interest shows up in her search. She looks through the maps of the area, and after a while takes one of Eubric and walks to the front desk, the librarian reading a thick tome. A Metasimian. She had seen a few before back home, but they weren't commonplace like they seemed to be here. She put the map on the desk and points to an area of the city. "I was curious about the history of the city's cemetery. Anything of interest behind it, or perhaps recent events? As well, I've noticed a lack of theaters in the area. Are there any large venues in the city worth visiting?" She waits for a response.
  15. Kintobor

    Heroica RPG General Discussion

    I just sang that to myself. I am not ashamed.
  16. Kintobor

    Heroica RPG - Heroica Hall

    Karie wakes up from her nap, content, but still uneasy. She decides to do some exploring. "Don't let anyone steal my seat." Karie gets up and heads for the library.
  17. Kintobor

    Heroica RPG - Quest Masters' Lounge

    I have an idea for a quest, similar to Quest #1: Harvest Time. Quest #--: Grim Grinning Ghosts The idea is that a cemetery has recently become overrun with undead and other creepy crawlies, and needs a party of heroes to weed out the unwanted spooks. The priest and the grave keeper, both well seasoned in this since this isn't the first time dealing with the problem, know that the price for professionals is far greater than paying for inexperienced, yet still well equipped heroes. The party has to successfully clear out three of the five areas in the cemetery, solving puzzles and meeting some of the local friendly undead, who are irritated at the amount of newcomers who have been running a muck in their home. The cemetery sections can be lost, if the battle is either fled, or the conditions are not met. Part homage, part something new, the quest should be a fun, frightful experience for newer players. Any suggestions, opinions, ideas?
  18. Kintobor

    Heroica RPG - Heroica Hall

    Karie has fallen asleep again. "The country of Dastan is so wide mein herr..." She mumbles, singing in her sleep.
  19. Kintobor

    Heroica RPG - Heroica Hall

    "Bye bye mein lieber herr..." Karie mumbles, singing a tune. She's jostled awake by Brickington as the dream ends abruptly. "Hmm, oh, yeah just peachy. Still sore, but eh, I've felt worse." She stretches. It's too early for alcohol. She notices the new guy in the hall. Black pointy hat. "Should we call him over? If so, your changing his diapers." She nods in and out of sleep.
  20. Kintobor

    Heroica RPG - Heroica Hall

    Karie walks over to her corner in the bar. She was tired, and incredibly irritated. She decided a good nap might help out, and rests her head on the table as she drifts off into sleep... "Meine Damen un Herren!" She had heard the opening spiel at least two other times tonight. "Meine dammen un herren, madames et meisieurs, ladies and gentleman! As some of you know, two weeks ago Ms. Kost left our billing to pursue another career. And since then, we have frantically been searching for a replacement. And after two weeks of searching, the Lucky Star is pleased to announce that we believe we have found our newest act. She is so wonderful, so talent, so precious, that before the show I told her I want her for my wife. And do you know how she responded? "Your wife, what would she want with me?" Her she is ladies and gentleman, the talented Karie Alderflask!" Karie stepped out into the spotlight for the first time. If only it lasted...
  21. Karie had had enough of questing for one day. Was this truly the last time she'd see the Harvester? As she stood up, she winced in pain. The Harvester's scar was still sore. She sulked her way through the snow, and back to the warmth of the Hall. "Last time I go willy-nilly into a quest like that..." She mumbles.
  22. Karie dismisses the huddle and looks at her teammates. "If what you state is true, and that no harm will come to these guards, then we'll take your offer on the conditions set beforehand." Karie had a gut feeling that this guy was lying about the guards safety, but they were stuck against a rock and a sharp, sense stealing weapon.
  23. Kintobor

    Heroica RPG General Discussion

    That blasted ninja-star throwing Crusader's back!
  24. "So that's two for yes, one for no. Let's see what the ranger's have to say before we make any radical decisions. And if we do go ahead of this, me and Arnie will knock them out, and then we'll decide on who's carrying who since that bearded on may take two of us."
  25. "Can you give us a minute, please?" Karie motions to the party to form around her. "Group huddle gang. So, the way I see it, yeah, sure, let's do it. Assuming this guy isn't a traitorous jerk and it actually kills the guards, we should be fine. I say we vote on this, majority rules. I say yes, let's do this, get out of here, and keep quiet. Kay?" OOC: Time for politics! To assist with the decision, please bold your answer. It's either Yes, we knock them out, or No, we take our chances with the SOS.