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Everything posted by WickNole
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This is still a work-in-progress, but at least now it is ready enough to be shown so I could get the criticism and comments. :) The keep is far from completion at this stage; but all the main techniques for wall angles are done and tested, so only need more bricks now to build up. Also, I wanted to do a "proper thickness" walls to make it all more "realistic", but this also requires doubling the piece count. Probably, the result is still not thick enough, but I'll keep it as is.
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No matter how thick the walls are - I'll still be using only double amount of bricks (slightly more as there be some internal connections between "layers" - but there won't be many). Only in places where there be cross-section - I'll have to close the gap between inner and outer fall faces. So it is not that bad for budget. :) Any suggestion how the inside can be detailed? My only idea at the moment is to cover the ground with cobblestone - there is a small test area visible. At the moment our group layout is 14baseplates long and 3-4 baseplates wide.
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EstLUG, Estonia.
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This is such an impressive idea and execution, that i have to "steal" the same idea for our local LUG collaboration. Hoping that you would not be angry about this.
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... and not anymore. The LUG member even manage to put these to basket, but upon payment the items were removed. That was quick.
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FACTIONS: Introduction and Rules
WickNole replied to Darth Bjorn's topic in Factions: A Galaxy Divided Archives
You most certainly can. I will definitely be building something for the faction from time to time, but having other active members in the STG would definitely push me into participating more as well. -
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[U7 - Lothal - CFS][Rebels] There is no limit for cargo bay size
WickNole posted a topic in Factions Archive
*WickNole's shuttle entry has earned 22 XP (8xp, doubled for LTC, plus 1/3 of the average of all of the builds)* *goatman461's entry has earned 30 XP (13xp, doubled for LTC, plus 1/3 of the average of all of the builds)* *WickNole's ITT entry has earned 15 XP (11xp plus 1/3 of the average of all of the builds)* It was an Imperial landing craft once, but Hondo repurposed it to quite a sizeable cargo shuttle, utilizing all this inner space... and adding external cargo ramps to fit even more. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Once an honest light freighter, the Ghost has protected Lothal and the Spectres' rebel cell throughout the galaxy. Often unassuming, often underestimated. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- With all its technology and might, the Empire cannot stand up to good, and bad, people who fight for freedom. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The build points are to be posted onto Q4 - Telos IV. -
I vote for #1 and #7
- 32 replies
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- may the 4th
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(and 2 more)
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*Your entry has earned 20xp* Search and rescue: these were our only orders. No shooting, no causalities, no noise. And during the first minutes on Jedha streets it all even seem achievable. -=-=-=- -=-=-=-
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[Factions Ep. VIII - Cat C][L10 - Tython - STG] New Horizons, Next Stop - Saleucami
WickNole posted a topic in Factions Archive
*Your entry has earned 30 XP* Flight from Socorro to Tython was not an easiest one, and we had to wait for a formal approval from CFS to pass through their territory; but finally all the formalities were completed and we are able to land on this ancient world. We shall meet our contact here, and get the data on our next target. -
[Factions Ep. VIII - Cat A] [Q17 - Socorro - STG] Assembling the Team, Destination - Ank Kit'aar
WickNole posted a topic in Factions Archive
*Your entry has earned 41 XP* The Town. The Team. Explorers and heavy fire support: Engineers and infantry: Flight crew: -
[Factions Ep. VIII - Cat C][L10 - Tython - STG] New Horizons, Next Stop - Saleucami
WickNole replied to WickNole's topic in Factions Archive
Should be within 0.5 stud, if my source material is correct. There is another possible issue though (which may cause scale questions) - front section may be 2-3 studs too short. -
[Factions Ep. VIII - Cat A] [Q17 - Socorro - STG] Assembling the Team, Destination - Ank Kit'aar
WickNole replied to WickNole's topic in Factions Archive
Thank you! :) I do have plans for removing studs from the roofs, yes. Especially from the roofs. But need to find a good solution. Good news that the layout is not going anywhere, and I will return to the existing buildings when time comes for interior attempts. ;) -
[Factions Ep. VIII - Cat C][L10 - Tython - STG] New Horizons, Next Stop - Saleucami
WickNole replied to WickNole's topic in Factions Archive
Nice catch. I even have all the pieces available... just missed this area when rushing to fix other places. Area looks odd without the tile, yep. -
[G7 - Ilum - FF] V | The Labyrinth of Evil
WickNole replied to RocketBoy's topic in Factions Archive
Excellent camera angles and lighting, just excellent! -
... it is still a WIP, but now I am finally satisfied with the overall shape of the ship; so ready to share the build process in a separate topic. Hopefully, this will also give me extra incentive to complete it in a reasonable amount of time. :) Also, I want to share some "in progress" pics and thinking process behind the specific parts of the build. This is the current state of the project (as of May 3rd 2020). All the main shapes are done, with the back of the wings being an exception (this "straight" area of the tail section should be connected to engines), also the width seem slightly too big and I may need to move engines 2-3 studs closer to mid-section.
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:) We all did the models based on Season 1 data and 3d "fan-sources" available (just checked the one I used... and it is not there anymore). In my opinion, if you attempt a redesign based on latest data - this will result in a completely new model, with new shapes, angles and design solutions. So let the ship be a v1.0 in all her glory.
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As with all current Razor Crests, the proportions will be off here or there until the blueprints of actual model are made public. I do enjoy seeing your solutions to some complicated places. Awesome work, as usual!
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There are some new pieces used, but no "rare old" parts. Cockpit screen - still not sure; probably, brick-built for now. Stripes - its complicated. As the side panels are plate-built, not brick-built, it won't be possible to seamlessly integrate stripes. So, I am leaning towards custom stickers.
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Some more news on the project: I am working on the instruction. Hoping to release the "final" product by mid-January 2021. Should be a birthday present to myself. And the picture from event which we had this weekend. Finally, something was allowed here.
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Not earlier than New Year. I'll start modelling in mid-October, probably. And i don't really think it is close in design to either of ones mentioned above. :)
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[MOC] GHOST - VCX-100 light freighter (INSTRUCTIONS AVAILABLE ON BRICKVAULT)
WickNole replied to TGBDZ's topic in LEGO Star Wars
Nice! :) Bring it to our event in October. -
I've ordered and received some more tiles to complete the external areas. But still don't have a good solution for engine intakes... and there are couple more places I want to work on before releasing "final" model (and i don't even think of any interior details now; only the areas directly visible when the hatches are open). Not as an excuse (but still :) ) - I've also upgraded the Tatooine layout in preparation for our (hopefully) October event.
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Is it the only motor you are planning to use, or are there more inside the hull? The wings are quite heavy, and one M-motor won't do it.