WickNole

Eurobricks Citizen
  • Content Count

    329
  • Joined

  • Last visited

Everything posted by WickNole

  1. Christmas came a bit later this year.
  2. WickNole

    Star Wars LEGO Photography

    'Need larger box, most certainly' 'Artist at work'
  3. WickNole

    LEGO Star Wars 2015 Pictures and Rumors

    Just wondering... Does the WHITE Rebel Hoth Trooper in the advent calendar mean that we'll have a re-design? Although, quite a nice one.
  4. WickNole

    SoNE feedback thread

    I have thought about "level-based" earnings. What i did not like there is the absence of choise. One player may want to gather a team early on while another wants a ship and a droid to visit different planets.
  5. WickNole

    SoNE feedback thread

    I'm not sure whether this is my finalized idea, but here it is. In brief - make the XP expendable ! ... or expire-able. (not sure of the proper word to be used) And make them usable. Now, in detail... 1. XPs age, i.e., say, in 12 months the XP one had earned from the challenge or freebuild will disappear. For the ranking purposes we could leave overall XP amount somewhere. So the rank will remain if the XPs age. 2. XPs are usable, i.e. you can "pay" with your points to get smth, for example: - 30 XP go "buy" a droid (this could be replaced by, say, 25 XP + freebuild showing how the droid is bought; the idea is that the amount of XP should be significant enough not to allow just to make one freebuild) - ... XP to "buy" an NPC companion, or to recruit an NPC trooper into the team - ... XP to "reach" new planet - ... etc 3. The expireable points are earned by building a character-based build. For example, if a challenge does not require your character to participate - you may decide to make a build on any planet with any NPCs, and you would get a full amount of "general" points - as it happens now - but no "expireable" points. If you decide to include your character - then you are limited to starting planet (or more, if you have "reached" any) and you would need to think of suitable story... so the build is more challenging. But you would get some "expireable" points for the build. 3.1. This would allow to include a third party to the challenge, and it would not be easy / not fun to join it, as a player would have, for example, some difficulties imagining how his "bounty hunter from Nar Eubrikka" would be included into the challenge of "building a Hoth battle scene with size limitation 32*32" if he did not "reached" the planet yet. :) 4. ... have to think ...
  6. WickNole

    Episode VII: Heirloom

    Bob, thanks again for a very nice episode. The scoring results are very interesting, though. I've expected a much bigger "gap" in final points. The judges were really generous for the Alliance.
  7. This is the next chapter of Wick Nole's story. Introduction. [soNE Freebuild] The Story Begins Chapter 1. [soNE Freebuild] A Fine Delivery Chapter 2. [soNE Freebuild] Unexpected Arrival -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Some moments after escaping the Imperial patrol... The smugglers (at least this is the only thing about them Wick was sure of) were preparing for the hyperspace jump, and Wick suddenly thought that they may not return to Corellia for some time. In such case there was a thing he would very much like to do. - "Before we leave this place..." - "What?!?!" - "There is one place, not far from here, that I believe is worth visiting. You may even find it "interesting" in case you decide to continue your business here someday." - "I'll pay you good money if you get me there." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The ship landed on a plateau near the place Wick had chosen. As the team walked out, Wick had taken the ancient-looking key and suddenly the small door opened in the ground - the key seemed to be both a guiding beacon and a remote control from the place and the door. The place was an old cave converted to vault. The Nole family had used it for many years, and Wick had continued this tradition. As others were preparing to transport Wick's possessions to the ship, Wick was briefly telling the story of this place and the oddly-shaped key to the captain and remembering some details about the days long gone. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- As the ship was finally leaving Corellia, Wick remembered the first time his dad showed him the cave and had given him his own copy of the key. All these years ago he could not have thought that one day this would be the only place to safely store most of his assets as his main house in the city was emptied or destroyed by the Empire (or would be in the nearest future). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- As I would also like to show some additional details about these two scenes, some additional WIP pictures are to be added later in the separate comment.
  8. Both builds together to illustrate how "past" scene fits on the "present".
  9. Nice catch! It is not the copy, though. The "past" scene is designed and built as the surrounding location to a "present" scene. And this middle part with a hatch is present on both scenes. If you look closer to the pictures of "past" scene, you'll also notice that the landscape is floating above the white background, and not lie on it. The same underground part on the "past" scene could be seen here. I 've decided not to show this in the initial post. And that was the exact thing I wanted to show on some additional WIP pictures. Hope to do that tomorrow.
  10. This is the next chapter of Wick Nole's story. Introduction. [soNE Freebuild] The Story Begins Chapter 1. [soNE Freebuild] A Fine Delivery -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the cargo had been unloaded and transported inside the cave, the group followed. In the next minutes the remaining boxes were also removed and the only thing left on the platform was the small transport craft. As the platform was emptied, the hidden rock walls opened on the nearby cliff. The place was not as empty and deserted as Wick had thought. The corridors and caverns were not so long as Wick expected. The group soon reached one of the inner doors. - "That's it. We are not allowed to bring you any further now. But it is pretty safe here to talk." - "Safe?! Talk?! Where are you going with that? This is a simple "get cargo, get paid and get off" type of a deal. Unless you want something delivered somewhere, I'd very much like to move to "get paid" part of our previous deal." - "You'll get your payment. Soon." - "But beforehand we'd like to hear the story about those TIEs you brought with." - "WhoA&?!? What TIEs" -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- These TIEs. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - "Attention, Rebels! This is an Imperial patrol. Do not try to lift off. The area is secured. Do not try to escape! Any escape attempt will be punished." - "Sir! There 's only one small ship.. although can be fast. Isn't it better just to..." - "Indeed..." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - "Seems that these're not your friends after all. Sorry for the ship though..." - "The TIEs, the rebels, my ship!!! What the hell is happening here?!" - "You've been followed. We have to leave now. " - "If you want to stay here - you surely may. But I do not recommend, the place will be filled with imperials in a minutes. You seem to be a reckless but good pilot - otherwise you'd not take this deal in the first place, and there are people who are always in need of reckless and good pilots. Better good then reckless, you know." - "If the Empire already thinks I had been with rebels, it is impossible to convince them I'm not... Get me out of this place." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Here goes the first... ... and the second... ... and leaving. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I wanted to try micro-scale for this build, and it seemed a good way to continue the story. But as I thought about the presentation - only the landscape shots were not enough, so the internal scene had to be done. I would have the MOC judged.
  11. WickNole

    Episode VII: Heirloom

    Wow! So soon after the previous challenge. Looking forward to lots of great entries!
  12. WickNole

    List of Star Wars sets that are retiring!

    /me thinking of a possibility of the same classic X-Wing re-release, but with an addition of something extra. Yoda hut, for example, as it was in 2002-2003. TLG is applying the same release template with UCS X-Wing - (UCS TIE ?), why not take the same approach with system scale sets.
  13. WickNole

    [SoNE Freebuild] Unexpected Arrival

    Thank you for the comments. Yes, there were plans to build a larger version as well, but not yet sure on the scale. The minifig-scaled version would be almost half meter long if we use TIE as reference... a bit too much for me now. So, I am more thinking of 1/2 of minifig-scale - to construct and test the overall shape and appearance.
  14. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- We were only able to send a very small unit to Bothawui. Due to heavy imperial presence in the city, the team was mostly moving below the city streets. Under the city market, the local rebel sympathizers had shown the team the computer terminal with an access to some interesting information... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - "Thank you guys for your assistance. I hope that we are able to find something there." - "Yeah! Just give me a few minutes and we'll see. This seems to be an old terminal connected to library... and the one which is rarely used. Interesting... Are you sure Fett was the last user here?" - "Our sources indicate exactly that. Fett had been here a week ago. He was searching for information about slugs in the deserts and was especially interested in local archives." ... some minutes later - "I think I've found something. It is not much, only one inquiry was decrypted, but I believe this is exactly what we need. J-A-B-B-A-S P-A-L-A-C-E." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The build: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  15. WickNole

    [MOC] Z-95 Headhunter

    Aren't the wings a bit too wide if compared to a reference picture? Other than that - a good clean build. Would be cool to see it "in bricks".
  16. WickNole

    Modular Buildings Stop Motion Videos

    Very cool attempt on build review. Keep on!
  17. WickNole

    Episode VI: Bounty Hunter Hunt

    I'd like to claim the tag as well.
  18. WickNole

    MOC - Mustafar

    N - e - e - d m - o - r - e p - i - c - t - u - r - e - s. Epic.
  19. WickNole

    Dress my Exo Suit Mini-challenge - Voting thread

    Category A: #6 #11 #12 Category B: #6 #8 #10
  20. WickNole

    Snot Rock Tutorial

    Very nice technique. Thank you for sharing this tutorial. Will surely be trying this in future.
  21. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The team that was sent to Ord Mantell had finally been able to locate the smugglers' refueling station in the middle of a large junkyard. As the smugglers' activities were of no interest for the team, it was only the information what mattered. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - "What do you know on the location of a bounty hunter named Boba Fett?" - "Who? Boby Fiatt? Haven't heard of the guy with such a name." - "Don't you try to play with us on that. We know that he was on Ord Mantell, and we've located the ship leaving this sector. We already told you that we are not interested in your little business here and we shall leave as we arrived: quietly and with no other questions asked... unless you decide to keep the information we are looking for undisclosed. In this case we 'd have to stay here for a little longer. And you wouldn't want that to happen." - "Sir! The refueling station mainframe on the lower level shows that the Slave II was exactly here three standard days ago." - "Anything else to add you have?" - "So... The Fett, huh. He 'd been here a while ago. You 've missed him for a few days, actually. Always thought you rebels are quicker in such matters." - "Have you got any information on his final destination?" - "Ummmm... not really. He uses this place only to refuel. The only thing he told was something about Felucia... and the information on the scanner shows the direction of his hyperjump towards there as well." - "It seems that you may tell truth on that... Unfortunately, there is no new information here. However, as we promised, we will leave now." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Overview of the location. The base is located underground. One of the entrances is marked by a wreck of an AT-AT leg directly above. The lowest level houses the refueling station mainframe, directly above it are the walkways and one of the computer terminals. Directly above the entrance, on the carcass of the AT-AT leg the smugglers had installed a satellite dish and small platform. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Some technical specs and extra comments: The base is 13*13 studs, and the overhang there brings it to 14*14. On top, where the rock piece is, it is 15*15 in the widest spot, And there is some (small) overhang of the AT-AT leg's "claws" on top of the rock. I've always wanted to build a proper size AT-AT, and this leg was staying on the table for a year now already, but I didn't move any further with the construction since. Even been thinking of disassembling it ... but luckily didn't do that. The moment I've red the task for this episode, I new what will be put on top of that.
  22. WickNole

    Episode VI: Bounty Hunter Hunt

    MKJoshA, thank you for the awesome episode!
  23. WickNole

    [SoNE Ep. VI] Team Yellow on Bothawui

    Yes, the story will be added. I'm on the road now, so I started both posts moments after I finished shooting end editing, and then left. I'll try to complete the first post today, but in case I won't be able to - at least one picture will be there.
  24. WickNole

    [SoNE Ep. VI] Team Yellow on Bothawui

    There is surely one now. Sorry for any misunderstanding.