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Everything posted by Donnie Bricko
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Blax and I landed on Mon Calamari and were greeted by a delegate elder. Unfortunately we were informed that Boba Fett was not on the planet. The Mon Calamari delegate received information that Fett was headed to Bothawui. Alliance Intelligence confirmed this intel. I guess we're not quite done with our search. . -D
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- SoNE6
- Mon Calamari
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We landed on Felucia and met up with a small Rebel scout squad stationed here. Our scouts had info and led us through the tie-dyed foliage. You should be able to see the landing port from up there. Yeah, it's empty. Are you sure that the Slave 1 was spotted there? Our intel was solid. We must have just missed Fett. Okay, let's get over there and question the town folks. I'm ready to get off this botanical membrane of a planet!
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[SoNE Freebuild] Imperial Defector
Donnie Bricko replied to Donnie Bricko's topic in Nar Eurbrikka Archive
Yep Thanks Thanks...The stikers are from the Sith Fury-class Interceptor set 9500-1 -
[MOC] Proxy's Advanced Mos Eisley Cantina
Donnie Bricko replied to Artisanproxy's topic in LEGO Star Wars
Excellent MOD. You really improved on the original design. Nice work -D- 35 replies
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- star wars
- mos eisley
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Shadows of Nar Eurbrikka — Redemption (Alliance Headquarters)
Donnie Bricko replied to Brickdoctor's topic in Nar Eurbrikka Archive
You can sign up in the introduction thread http://www.eurobricks.com/forum/index.php?showtopic=85286 -D -
Wow that's really cool
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- group shot
- anniversary
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Shadows of Nar Eurbrikka — Redemption (Alliance Headquarters)
Donnie Bricko replied to Brickdoctor's topic in Nar Eurbrikka Archive
I used the man bat head piece with the reddish brown head from Chima Lavertus (loc055). Looks a bit rattish, but it works -
[SoNE EP. IV] Sector B: Lower Detention Rescue
Donnie Bricko posted a topic in Nar Eurbrikka Archive
Once we cleared the main command sector, Cpt LegoFjotten moved part of the squad to the upper detention sector. He ordered my squad to clear the detention block in the cavernous lower level. Leading the assault disguised as Storm Troopers we were able to surprise the small Imperial forces guarding the two cells. As we put down the Storm Troopers, the Imperial commander quickly dropped his blaster and surrendered. As I wrestled the last Storm Trooper I shouted "Trooper Tolo, open the cells and send the distress signal. We'll need those reinforcements to get out these prisioners of here alive." "Sir, what are we going to do with this Imp commander?" "Tie him up...we'll leave him to Vader's wrath!" More images available on Flickr -
[SoNE Episode IV] Sector C: Operation NOSECONE
Donnie Bricko replied to VK-318's topic in Nar Eurbrikka Archive
This is a nice build...very good detailing. Great work- 15 replies
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- sone
- shadows of nar eurbrikka
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[Sone ep 4] - Sector B- Detention Black break in
Donnie Bricko replied to pihlbrick's topic in Nar Eurbrikka Archive
I really like this one. Good angles and the round detention hall is cool. Great work -
[SoNE Ep. 4] Sector E: Blasters from Above
Donnie Bricko replied to Rogue Angel's topic in Nar Eurbrikka Archive
So many cool details...this is an excellent build. Great work -
Very nice build. The story is captivating. Nice work
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[SoNE Ep. IV] Sector E : The Last Duel
Donnie Bricko replied to Ninja Nin's topic in Nar Eurbrikka Archive
Excellent work. I love the action and suspense you've created. The build is great too -
[SONE Ep. 4] Sector C: Protection Detail
Donnie Bricko replied to JaseTJ's topic in Nar Eurbrikka Archive
This is a nice scene with some good details. All the studs are hurting my eyes a bit but I really like your control consol. Nice work -
[SoNE Ep. IV] Sector D: The Dead End
Donnie Bricko replied to Artizan's topic in Nar Eurbrikka Archive
This build is excellent the details are fantastic. It is a bit crowded for my taste but it still works well. Great job- 10 replies
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- sone
- galactic empire
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[SoNE Ep. IV] Sector A - Every shot makes two victims
Donnie Bricko replied to BEAVeR's topic in Nar Eurbrikka Archive
I really like the landscape and arcitecture. The story is decent as well...really good work -
[SoNE Ep. IV] Sector E - Weaponized
Donnie Bricko replied to Lego Spy's topic in Nar Eurbrikka Archive
Nice clean little vig...good work- 12 replies
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- SoNE
- SoNE Ep. IV
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[SoNE Ep IV] Sector E - Command and Conquer
Donnie Bricko replied to LucasLaughing's topic in Nar Eurbrikka Archive
Great story. You really make it come to life. Good work -
[SoNE Ep. IV] Sector B 'Operation Twilight'
Donnie Bricko replied to MstrOfPppts's topic in Nar Eurbrikka Archive
Wow amazing details and cool story. Excellent job- 20 replies
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- SoNE
- episode IV
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[SoNE Ep IV] Sector B: Prison Break
Donnie Bricko replied to Kaitan's topic in Nar Eurbrikka Archive
This is a great build with fantastic action. Good work -
[SoNE Ep. IV] Sector C: High stakes on Sullust
Donnie Bricko replied to LegoFjotten's topic in Nar Eurbrikka Archive
Brilliant as usual, great work -
[SoNE EP. IV] Sector A: Under the radar
Donnie Bricko replied to TWP's topic in Nar Eurbrikka Archive
Wow this is fantastic. I like everything here, nice work. Great sound effects too -
[SoNE Ep. IV] Sector D: Defending The Base
Donnie Bricko replied to Masked Builder's topic in Nar Eurbrikka Archive
Good build I like the wreckages and battle scene. We're glad you fell for the diversion, the rescue team is escaping with the hostages through the other hangar- 5 replies
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Great MOC...The Batman wheel boot is awesome. The new Juniors figs work well with the colorful Two Face crew. Nice work
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SoNE Contest Episode IV: Secrets of the Empire
Donnie Bricko replied to Nom Carver's topic in Nar Eurbrikka Archive
Interesting challenge...we'll really have to work as a team on this episode. The Alliance shall prevail! - D