Eurobricks Grand Dukes
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Posts posted by Bregir

  1. 2 hours ago, Thomas Waagenaar said:

    Well, that's pretty neat then!

    I definitely won't try lifting it by the masts, probably could if I sectioned her up again but she just weights too much for me to be comfortable even attempting it 

    Well, I should have prefaced that with it only working for smaller, lighter vessels :pir-wink:

    But it's a good way to think about it anyway. That you need to construct the keel, chains, and other key structural points in a manner allowing them to support what they are meant to do. If you chainplates are too loosely anchored into the construction, setting up a taught rigging that actively supports the masts will be almost impossible. :pir-classic:

  2. In terms of rigging, I always try to set it up very sturdy, and while it isn't near historical, I use a single technic bushing with a 2 long axle through it, which I then secure to one end of the shrouds, tighten them up, and then lock the other end in place with the axle.

    It looks ok and works very well - I can typically lift my ships by the (lower...) masts without problems. Does require firm fixing points in the hull for chains, stays and masts, of course! :pir-classic:

    And I implore anyone not to take Kurigan's comments too near - there is a lot of great info in there, and I absolutely applaud and recommend the additions @kurigan give here, but it doesn't always come across perfectly elegant. Remember, we are here to have fun, and embrace all styles of building. 


  3. 1 hour ago, Alix said:

    Yeah that is what i was in a way expecting. Even if it isn't a competition, having literally unlimited pieces feels... well unfair. Yet since i fall to the category of no access to a real collection due to living arrangements i have no other choice. So glad to see they are encouraged even if it comes with a stigma. Thanks for your take Evancelt.

    As per the rules and official standing, digital builds are one to one with physical builds. You have advantages, but you also have disadvantages, and to be fair, anyone can pick up digital building.

    We will step in, if quality suffers or we feel like someone is misusing the system, but that goes for digital and physical builds.

    Those are the official and blunt words. Here comes the more encouraging ones:

    Please join up if you feel intrigued - we are very happy to welcome new players, and the community here is very helpful. We will be looking forward to following your stories - those are really the important part of BoBs :pir-sweet:

  4. As part of the peace treaty for Terraversa, Silitholina has been split between the newly founded Commonwealth of Terraversa and the Oleonese territories, along the river Sil. With this, families risk being split, businesses risk being separated from their suppliers, and trade between the two parst in danger of petering out. To avoid this, both sides have agreed to keep trade open and at the old bridge, originally built by the Mardierians, an islet in the middle of the river has been designated a free trade zone.


    Although this show of benevolence on the rulers of the recently warring territories has given rise to considerable hope for a peaceful future, there is still a significant mistrust against the new neighbors and defenses has been erected by either side.


    "Normally, I should never have recommended carronades for fortifications" Cooke observed to Allcock and L'Olius. "However, in this particular case, they will serve well."

    His listeners each raised an eyebrow to see this peculiar, and distinctly inelegant, naval weapon mounted upon the recently completed gatehouse.

    "Some may lament the low accuracy and range of these brutes, and I should be hard-pressed to challenge such claims." the sea captain acknowledged "...however, for clearing a narrow bridge, nothing can compete. You see, the weight of metal and the rate of fire is unmatched by long guns!"


    "And to that, the inability to effectively target the opposing defenses makes them less of a provocation for our blue-coated counterparts." Allcock added "...and it would take but a short while to set up proper siege artillery, should the need arise."

    L'Olius nodded, visibly impressed. Corlander pioneers, with a workforce of Terraversan militia and craftsmen, had erected a new gatehouse in record time, and overseen the mounting of the carronades, posing a potent defense for the Commonwealth's northern border.


    Trade and traffic was passing through largely unhindered, but should conflict arise the heavy gates, artillery emplacements, and crenelations would pose a formidable barrier for anyone trying to attack his new fiefdom.



    Collab with @KotZ and @Thomas Waagenaar. It has been a fun collab!

    Other parts of this collab can be found here:

    Checkpoint North by Thomas
    The center-river trading zone by Kotz

  5. 19 hours ago, Thomas Waagenaar said:

    I'm hoping to license her as a Class 8, given her size (Over 1.5x as long as required for a class 7. No multiple decks but I'm hoping her overall size compensates for that :p) and firepower capabilities etc compared to other class 7's. (Let me know if this is reasonable please ^^)

    This seems perfectly reasonable to me. I too have a heavy frigate in the works (for a long time) and she is about the same size and was projected as a class 8 too.

    Shee looks very promising all around,  by the way, and I am really liking your masts and tops!

  6. We seem to have some excellent shipbuilders joining these days!

    @Justsomebrix I think the first iteration was pretty good, but I agree she was a little high in the water. For the new one, it looks very promising. I would reinforce the chains so that you do not need to worry about structural integrity when setting up your rigging. I personally use the rigging to actively hold up the masts. I think the shape is overall very nice, although it seems to me that you will need a wider transom - currently it seems to be very narrow at the stern. But the hull is overall very good!

  7. 5 hours ago, CapOnBOBS said:

    As for licensing this build as a large commerce, I think that's probably best option at this point. Is that acceptable to the eyes of the court?  

    Certainly. Unfortunately, the somewhat unfinished state would,  in my view, make it unsuitable for a royal, as we have a bit higher standards for those, but the above is already a good build and can be posted and licensed as a large property.

    I don't think anyone else in court will disagree.

  8. 5 hours ago, lmcpicture said:

    @Garmadon @kurigan thanks for the positive feedback, it means a lot. I'm thinking of licencing it soon. I originally planned it to be a class 2 sloop (does it seem wright?). And yes I'm planning on making a bigger ship/ a War Galleon, I'll see what technics I'll be using when I start building it (hopefully soon).

    I'll echo the very positive notes from Garm and Kurigan. The shape is excellent, and while I would love to see it in the brick with stringed up rigging, you clearly know what you are doing. I'd say it's pretty spot-on for a class 2, and it is definitely sloop rigged. She looks like she would be a fast and manoeuvrable little craft. Anchors and guns/gunports are nice details, particularly on this size.

    Overall, well done!

  9. 16 hours ago, Kai NRG said:

    Color me impressed.  My creations would be in mortal peril if I tried to stack them. 

    They are in constant peril. An almost fully rigged ship had an incident with a curtain and an open window (being placed on the window sill...) and fell over catastrophically. :pir-bawling: But somehow, I managed to restore it to its proper glory! And it is not the only incident. With the next few months I expect a considerable increase in available space, and will hopefully also get a more permanent photo-setup so I can stop tiptoeing around all these WIPs! :pir-grin:

  10. CapOnBOBS - the wife part made me chuckle :pir-laugh: It is currently a hypercomplicated excelsheet, highly prone to error and very limited in its flexibility. I'll let you know if any assistance is needed on that front.

    Evan, you are totally hired, and if you do well, I might double the reward! Or even triple it! :pir-huzzah1:Once I am back from vacation, I will try to get a group together to set something up.

  11. For the MRCA, I will look into it shortly - currently on holiday and still a bit behind on challenge builds, but it is next on my list.

    Next, I want to try my hand at programming it, but that will take a little longer. I will most likely be working in Python with some browser interface, but it's fairly new for me.

  12. Welcome aboard, Killian! A pleasure to have you here. We will add you to our pm at next convenience.

    if you have any questions to the lore, faction, rules, or anything else, feel free to ask them here, and we will do our best to assist you. In the meantime, you just have time to look into the current challenge, if it suits you. Otherwise, you can go ahead and build for your own story, or whatever you are up for.

    If you want to get started on the EGS (economic game system), remember you have a free small property and class two vessel as well.

    Fair winds!