Flipz

Eurobricks Archdukes
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Everything posted by Flipz

  1. Oh, yes, moderation in everything. My statement was aimed at the quest in general, not just fights; Brickdoctor did a really good job of mixing roleplaying with battle in Quest 4, and, for example, the fight at the end blended both together. There was a variety of tone; it wasn't a long string of just fights or a long string of just roleplaying, the two were balanced perfectly. That's what I meant by the last statement; even roleplaying can end up on autopilot if it goes on for too long without any advancement. As for your edit, that's my problem as well, I moved several months ago and my LEGO collection is still somewhat disjointed. I've found a lot of things I would need for photographing a Quest (chief among them the minifigs from the Medieval Marketplace set and the Kindgoms Advent calendar), but I'm also missing a lot (spare parts in tans and browns and greys, and especially a place to actually photograph stuff).
  2. Flipz

    Heroica RPG - Heroica Hall

    OOC: I was just planning not to get hit by stray shots! Hmm...there needs to be a game mechanic for that. -==IC: Arthur==- Arthur sighs and creates ice walls to shield the random civilians at the cost of 1 ether.
  3. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- Having caught a glimpse of Arasmyth's mercurial side, he focuses on his drink and says nothing. He grasps the edge of the bar, in case he has to leap over it to take cover if Alf's boasts go too far and convince Arasmyth to attack for real. A part of him wonders where the Rouge-like impulse came from, but Arthur just chalks it up to his interactions with Atramor.
  4. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- Arthur leans over to Arasmyth and whispers, "Practicality, my friend. One barbarian I can take. the entire Heroica rules enforcement? Not so much." He nods to the sign in the first post of outside the Heroica Marketplace and winks.
  5. Flipz

    Heroica RPG - Heroica Hall

    OOC: Hehe...I had the same luck with dice when I played an (in-person) dice-based RPG. Only problem was, I was the GM, which almost led to a Total Party Kill... And, don't you get 1 HP back now that the battle is over? Plus your Barbarian skill and the fact that we can rest whenever we want... -==IC: Arthur==- Arthur gingerly tucks the Focal Staff back into Alf's pack, then finds a quiet spot in the corner in which to nap and regain his Ether. EDIT: typo. Man, I SO want to see Arasmyth's reaction...
  6. Flipz

    Heroica RPG General Discussion

    And that is why spag and Atramor must go on a Quest together.
  7. Flipz

    Heroica RPG - Heroica Hall

    OOC: (For others' information, battle moved to PMs so as not to clutter the Hall. )
  8. 3. In my ideas for things I could possibly use for a Quest down the line, I have an enemy with a special that "teleports" it behind the party, which means that, essentially, all attacks from/against that enemy for that turn are treated as if they came from the opposite row. This would require some interesting strategy from party, especially if players are low on health. (Note that the monster's health is rather high but its actual attack strength is relatively weak, as a super hard-hitting enemy that could, in theory, force a weak foe to the front row would be impossible to deal with effectively.) 4. I actually have a similar enemy concept for that, it involves an enemy that is far away from the party and so can't be targeted by melee weapons. Players could damage it with ranged attacks and spells, but those only equipped with melee weapons can attack the fireballs it shoots to reflect them back; in essence, it would look like: Example critter Type: Flying + ??? Level: ??? Health: ??? Ether: ??? Power: 0 Special: Cannot be hit by melee attacks; if attempted, creates 1 Fireball. Also creates 1 fireball whenever it would deal damage. Special II (if a 6 is rolled): creates 1 Super Fireball Drops: ??? Example critter fireball Type: ??? Health: 1 Power: 8 Special: if destroyed by a hero, the critter that spawned it takes 10 damage. Is destroyed automatically at the end of the turn after it is spawned. Special II (if a 6 is rolled): explodes in midair, dealing 10/# of living heroes damage to each Hero and destroying itself. drops: nothing Example critter super fireball Type: ??? Health: 5 Power: 8 Special: if destroyed by a hero, the critter that spawned it takes 25 damage. Is destroyed automatically at the end of the turn after it is spawned, dealing 4 damage to all heroes Special II (if a 6 is rolled): explodes in midair, dealing 25/# of living heroes damage to each Hero and destroying itself. Heroes hit have a chance of becoming Confused. drops: nothing As I see it, the more different actions the heroes have to take, and the more different the strategies they have to come up with, the better the quest is for everyone. Autopilot fighting is rarely fun.
  9. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- Seeing that some kind of magical field was preventing the battle from continuing, Arthur lowers his weapon and turns to William. "Well, I don't have much to spare, but I'll loan ya some gold." Arthur loans 1 gold to William (volcanicpanik). Arthur them moves near De'kra and listens intently.
  10. Flipz

    Heroica RPG General Discussion

    They probably don't even have time to read the Hall while theyre managing Quests... I hope something hapens by tomorrow, tho, since that's when the Quest 17 selections will be done!
  11. Flipz

    Heroica RPG General Discussion

    I see. Anyone here who's able to clear up the fight with Alf? I'm pretty sure we're both on autopilot right now. :P
  12. Flipz

    Heroica RPG - Heroica Hall

    OOC: Wait, was this supposed to be the fight with me and Alf? So, if I rolled a Magic Burst, that would mean...*calculates* Alf should now have 11 health? Is that right? What about Alf's action, did he hit me?
  13. Flipz

    Heroica RPG General Discussion

    Yeah, but as I read through the last guy the rest of the party fought ALSO dropped a Zoot's Play Thing. What happened to that one? Jess obviously didn't keep it...
  14. Flipz

    Heroica RPG General Discussion

    I just finished reading Quest 6, and if your current Quest is anything like that one, I can only imagine how awesome it is! BTW, what DID happen to Cronk while he was locked up? And I don't see Zoot stuff in your inventory, what happened to it? EDIT: For clarity, by "your" I mean "the quest you are on".
  15. Flipz

    Heroica RPG General Discussion

    Dude, that looks epic! *makes a mental note to start fiddling with my own collection for cool equipment to contribute*
  16. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- Arthur recieves the Focal Staff and bows formally, then assumes a battle stance. He holds his Opal aloft, channeling his energy through it, to attack Alf with Ice from the back row.
  17. Flipz

    Heroica RPG - Heroica Hall

    OOC: I figured as much. sounds good!
  18. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- Arthur skids to a halt in front of Alf. He looks hesitantly at the Barbarian's muscle-bound frame, but decides that if he's injured, he could probably find a NPC Cleric to patch him up. "OK, sure. Things are kinda slow around here..." He shrugs, then readies his staff and Opal.
  19. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- "Thanks!" he blurts out, then runs off so fast he almost leaves an afterimage. He searches the Hall for Haldor.
  20. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- "What? Who? Fire, sir, no, sir!" He leans over and whispers in Althior's ear, forgetting that Alexis could probably still hear him. "Hey, can't blame a guy for taking notes. Actually..." he glances at Alexis. "Any chance you could give me lessons?"
  21. Flipz

    Heroica RPG - Heroica Hall

    -==IC: Arthur==- Alexis and Althior slowly become aware of a large blue hat and an oversized serpentine staff sticking out from behind a giant notepad. Upon closer inspection, it's Arthur, sribbling down every word the pair say. He doesn't appear to realize you've noticed him.
  22. Flipz

    Why isn't Cuusoo more popular?

    Just to point out, the Minecraft one now has an official submission BY Mojang that has over 10,000 votes. When Mojang heard about this, they decided they REALLY wanted LEGO Minecraft to happen. The reason I'm not using Cuusoo is because I don't trust Lego Corporate with my ideas. I've spent almost 2 years designing one particular model to balance it between detail and play, but when I heard about the way Corporate treated the employees of LU, I lost all trust I had for them. (I'd explain more about the specifics of that situation, but it'd be off-topic, and really it's best not to get me started on it. ) Basically, I can't be sure they wouldn't double-cross me; they could easily accept an idea, get a feel for it, suddenly say "oh, this doesn't fit our plans" and kick you out in the cold, and then two years later you see a modified version of your model on shelves. The legal agreement is just too vague. Either say "all submissions become the property of LEGO" (like the Galleries) and have a company policy of hiring on builders who impress them, or else state "whether your model is or is not chosen for production, your submission remains your own property; we will not try to steal your idea."
  23. Flipz

    Ninjago 2012

    *cough* 9455 has purple lightsaber blades I must get. Can anyone tell which snake staff comes with 9456? Obviously I prefer getting them with the ZX ninja, but...that arena looks TOTALLY awesome.
  24. I see. I was afraid this would be one of those "unanswerable questions" of GM'ing. Some puzzles, hmm, that give me an idea... Well, specifically speaking (keep in mind, this is a sci-fi RP), a character walked into Sickbay with a bleeding wound, grabbed some supplies, and left without letting the (overprotective) doctor NPC treat them. The doctor assigned the other player to bring him back. The two players interacted a bit, and when I realized the first player was going to try to break out of Sickbay to avoid treatment, I decided to turn it into an encounter (players versus semi-friendly but cloying NPCs), just for the added fun. Then some of my more Lawful players started showing up...and I realized I had set myself up for PvP. Well, this RPG is sort of a companion to the story I'm writing...the RPG is sort of "behind the scenes" of the actual storyline, and it also supplies me with background events and other motivations for the characters of the story. One hugely helpful point for me was that one player started flirting with this NPC from the story, which gave her a logical reason she would be spurning the advances of a different character in the story (one plot thread involves a love triangle). I wanted to give the player and the NPC some more interaction to explain a later scene (and because the interaction was so great), but then the whole RPG went on hiatus when both I and several players became really busy IRL...I came back, but the other player is still MIA. In addition, because of how I'm planning the story, a plot-critical event now requires an away team with the player and that NPC (along with a couple of other characters). I could re-write that portion, leaving the player's character out, but I'd have to reexamine the NPC's actions and motivations and re-write them accordingly. Alternatively, I could write the player's character's actions (like I do to a limited extent in his cameo in the story), and then return control to him when (if) he returns. Also, with all the "love plague" discussion in the rules thread, there totally needs to be a "wild goose chase" quest involving several different factions trying to find the source of and control a nonexistent Love Plague. Imagine it as a lighthearted parody of Brickdoctor's Quest 4 crossed with the idea from someone else in this thread of a Quest involving a plague. I would totally play that.
  25. Flipz

    Heroica RPG General Discussion

    Hey, since Arthur is so clumsy...would anyone like to see him be a wet blanket on the Love Plague? Off-topic, someone really needs to make a quest involving...no, wait, I'll suggest that elsewhere.