Dragonator

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Everything posted by Dragonator

  1. Dragonator

    BRICKYWOOD - Day 5

    I don't think it would have been useful information 3 days ago. As I said, I didn't think it was conclusive at the time so I shelved it to consider later. Certainly interesting though that Thelam is still alive, that there have been kills since then and that others are also suspicious of her; I think there is a case building there. If I had brought up the information 3 days ago without prompting, it would have revealed my role far too early and without the additional evidence of kills on the following nights. Possibly the information would have been useful to bring up yesterday, I will accept that.
  2. Dragonator

    BRICKYWOOD - Day 5

    Well read back if you will Brickald, but from my memory of day 2, Glenn claimed an investigator told him. All I am saying is, this supposed investigator has not been any use since and I don't think Glenn should get a free pass.
  3. Dragonator

    BRICKYWOOD - Day 5

    A quite unhelpful bandwagon vote from Studcille, with the same short and easy scapegoat reasoning as Thelma and Roger. I'll put them as my top three picks for the scum team I would say, with Glenn as an unhelpful neutral fellow (or perhaps an unhelpful townie, but... something doesn't seem right there, we shall see I guess). If Glenn is the investigator then he hasn't been any use since we got Ari. I don't trust that. As for the rest of you, nothing really giving me scum tells. Gopher is flip flopping about by sticking with his vote for me but saying he is unsure, perhaps in an effort to appear tomorrow like he had doubts about the vote today. Who really knows though. Such is this game of life! I hope I go out in a Henry-award-winning performance! I'll be back shortly, I need my hair to look its best for my big finale.
  4. Dragonator

    BRICKYWOOD - Day 5

    I thought Glenn claimed to have heard from an investigator? Or has Glenn since claimed to be that investigator. Either way, I haven't heard any useful results out of Glenn since, nor have the scum killed her off which is interesting.
  5. Dragonator

    BRICKYWOOD - Day 5

    Naturally I would make the claim now, when it looks like I am going to be lynched, so that the town at least have the information in the event of my death. I don't see anything odd in the timing of my claim. Would you have preferred I claimed earlier?
  6. Dragonator

    BRICKYWOOD - Day 5

    Not necessarily lying, Glenn hasn't claimed any sort of role as far as I recall. I actually get more of a neutral vibe from her, like she just wants to see votes happen but doesn't particularly care who they are for. *swishes hair* Good question. On day 2, it wasn't clear what kind of might actions were going on so I thought a different choice would be wise. By day 3 I was somewhat taken in by the suggestion of a conversion being the explanation for no kill on night one, but in hindsight it is more likely that the concept of a conversion was thrown out by the scum to try and cause confusion. There is usually a simple explanation for things and I am leaning more towards a lucky block on night one. That said, we have seen two kills in one night, and there were NO kills on night one. So there is obviously a little more going on than a simple block of the scum killer, hence my indecision. For example, the scum team may be able to choose who conducts the kill each night. However, Thelma's actions during the day have edged me more towards believing she is (or at least was on night one) the scum killer. My targets have all been mildly suspicious to me, but I haven't felt that strongly about anyone so far, no real "AH HAH!" moments of insight. My night one block rationale was based entirely on Thelma's name.
  7. Dragonator

    BRICKYWOOD - Day 5

    My suggestion for claiming roles was merely that we are on a slippery slope towards losing and it could be more helpful than not to have all the information on the table. It stirred up some interesting responses though that's for sure. In particular, the two most critical of the idea, Thelma and Roger, who in my opinion are looking for an easy reason to get a vote going for someone other than Thelma and saw a good opportunity in my post. Anyway, as votes are stacking and time is ticking, I'll role claim town blocker. My results so far: Night one: Thelma Brickmacher (Kintobor) - because she has a scummy name, like the villain in a wartime romantic epic. This was successful and I noted there was no kill that night (although obviously that is not necessarily conclusive, particularly as Ari made a good attempt at (potentially pretending) that there was a conversion that night). Night two: Roger Ebrick (Lord Duvors) - because I hate critics, they stop me from getting Henry awards. This was also successful. Night three: Gopher (Zepher) - because that intern runs around far too much in my view. This was successful. Night four: Nash Bricksman (mediumsnowman) - because his scripts have been rubbish recently and haven't been winning me Henry awards. This was unsuccessful, possibly because his brains were blown out. Make of that as you will. In passing, still not very trusting of Glenn. Penalties for edited posts, not very good reasoning at all in her voting for someone that is supposedly in contact with the investigator, it's fishy to me. I don't think this supposed "town block" actually exists.
  8. Dragonator

    BRICKYWOOD - Day 5

    *swishes out of her trailer* Gotta say, this has been a bit of a shambles so far. Is our town block investigator dead or have we given up on trying to pass through information that is actually of use? Do we know what has happened there? Maybe I missed that update. Anyway, sadly I don't have a whole lot of gossip. All I want is to win a Henry award. One of my top suspects is Thelma, which is really just based on a night action result I heard through the grapevine (she was blocked successfully on night one apparently and there was no kill that night, which is an interesting coincidence). Gotta say I don't find Glenn convincing as a townie either, particularly after yesterday's little vote splitting performance. I feel like Gopher is clean, even though he stopped fetching coffee days ago. Brick Afleck and Studcille could equally be scum, I suppose. Brickald gives me a clean vibe for being so hot on getting people to back up their ramblings with actual votes, but again that isn't anything very substantial to base a clean vibe on. Roger and Finn I don't really have a view on either way at the moment. There's no easy answer. It's unfortunate we don't have much in the way of useful night actions to analyse but we shall have to work with what we have got. As to defending myself, why my dears, if I were Burpamount I feel like I would be putting in a lot more effort to give the appearance of being an innocent townie. There are 9 of us left. I would suspect there must be at a guess about 3 Burpamounts left, and who knows whether one of you is neutral to this whole ordeal. With numbers dwindling, the scum may slip up somewhere and try to group up or, alternatively, depending on who is being voted for, will split themselves to try to appear like they are not associated. So, since the best responses come from a vote being placed, mine is going to go on Thelma for now as I at least have something more than just a hunch to go on there. Plus her name sounds sooo scummy right?? Vote: Thelma Brickmacher (Kintobor) A suggestion, perhaps we are getting to the stage in this drama where it would be useful for us to make role claims? Might be a good way to try and catch someone out, either by claiming vanilla town and someone having some dirt on them that doesn't fit with that, or by claiming a role and explaining actions which are inconsistent with what someone else has. Thoughts?
  9. Dragonator

    BRICKYWOOD - Day 4

    *hair swishes out of her trailer* I'm here for the dance sequence! Or is this the one where I get my star cameo? These scripts all merge into one. A bit like that vote tally, my mind is boggled by it right now. My time away from my sunbed is limited so I'm going to stick a vote in and see where it leads. I've been listening in closely to the discussions and I am currently most persuaded by Brickald. Mostly by his cowboy hat. And rippling muscles... Anyway, for now my vote is as follows. Also interested in hearing a defence of course. Vote: Studcille B Demille (Khscarymovie4)
  10. Dragonator

    BRICKYWOOD - Day 3

    What's that? I was getting my perm done. *swishes* I don't see any issue asking about night action results in public when the person has already made a role claim? Where is the benefit in hiding that information if it could give us a clue as to a lynch? I asked about success from those that have already revealed their roles, not reporting a failure or asking for more role reveals. Makes sense to me! *hair double swish swish* As to a vote, agreed we need a lynch and something I have found most suspicious today is the weird focus of two individuals on trying to pin blame on a couple of people asking about results in a public forum. One of them is under the hammer already and had the nerve to try and take an easy swing at my while I was lying down in my trailer, so I'm fine with adding my vote there. Revenge vote you say? Well duh, I'm an actress, we're catty like that. Vote: Rosamunde Brick (Rider Raider)
  11. Dragonator

    BRICKYWOOD - Day 3

    Birckie nooo. Your gorgeous life had barely begun, you could have been a star in this business, maybe even nearly as successful as me! *dramatic hair swishing* A fairly usual assumption, it is not normal for the scum to have an investigator. Perhaps rolecop is correct, perhaps conversion was brought up to cause us confusion. Knowing Ari well (he was my agent after all), I suspect confusion was the aim, but you never know. I'm not sure I see much benefit in lynching the person who claimed tracker. That said, since we know who has that role now, perhaps you should let us know if you had any night time success? Is Glenn's source able to report on any more success with investigating? I'm also interested in whether Ari revealed his investigation result (or alleged result) to William.
  12. Dragonator

    BRICKYWOOD - Day 1

    *swishes on out of her trailer, hair billowing in the wind, a goddess among mortals* Agent! Where's my fruit platter? Where's that stage hand? Where's my furcoat? Where's that cute do- Oh! Adorable! Anyway, I was put off my lunch by a somewhat unsavoury stench wafting into my trailer so I may as well join in the voting. In my not-very-humble experience being a star actress in many films that oddly had plots very similar to our current situation (do give Peine d'amour: Heartlake a watch, it should have been a Henry-award-winning drama), I know that the day 1 lynch, of all lynches, is the most random of them all. But! We need something to get the ball rolling and it may be useful to look back on in future days as the basis for an emerging scummy trend. For myself, I could place a random vote, but if we are to actually get a lynch it does make it easy to pick on the person who has been suspiciously quiet. Almost too easy. It is a valid concern that someone lurking may just be new and so could be from the town, but better to lynch an inactive townie than an active one, and there is of course an equal chance as with anyone else that we may pick on day 1 that he is scum. Vote: Bob Fostudd (PatRat) That said, if you've got something useful to say or contribute or you know, have the key to defeating the scum and winning me my Henry award tucked away somewhere, then you should probably speak up soon Bob dear. I'll be by the buffet if you have anything you want to say to sway the vote somewhere else.
  13. Dragonator

    BRICKYWOOD - Day 1

    Good heavens, I can't leave? I must stay here with the... the crew!!?? Where's my agent? This is a disaster! My trailer better still be on set or there will be hell to pay... *frenzied hair swishing* These Burpamount wannabes must be found, they are here to sabotage my next award-winning scene obviously, wishing they could do better themselves. That Henry award will be mine though!! They can't stop the moving pictures! Where did that cute dog go? Someone bring me a fruit platter, pronto!
  14. *walks in with a wild swish of her stunning hair* Good day everyone. You all know who I am, obviously. Audrey Hepbrick, star of ABS studio productions. If anyone needs me I shall be in my trailer. *hair swish out* Why hello cutie aren't you adorable!! You can come hang out in my trailer any time.
  15. Oh hey, what's happening here? Mafia you say? Why don't mind if I do. 1) Yes, I have read a few now and then. 2) I will strike a balance between obsessive hourly accusations and appropriate participation. 3) Obviously I am the star of the show. *hair swish*
  16. Dragonator

    [Review] 10255 Assembly Square

    SET REVIEW: 10255 ASSEMBLY SQUARE Introduction To start the new year off, it is my pleasure to present to the EB community a review of the 10255 Assembly Square, celebrating the 10th anniversary of the Lego modular building series. This is the 12th and largest set in the series and it is packed full of interesting details both in the structures and the decorative elements, many of which reference past modular building sets. This set to me shows just how far set design has advanced within the space of 10 years, from the original 10182 Cafe Corner which was one of the first sets targeted at adult builders and was a stunning development at the time, to the present day where we are seeing more and more of these large expert sets. I hope you enjoy this review and I look forward to reading your comments. All images link to flickr where larger resolutions can be viewed if desired. My thanks to EB LUG Ambassador CopMike and the LEGO CEE Team and Designers for the opportunity to review this set for the EB community. Set information Name: Assembly Square Number: 10255 Theme: LEGO Creator Expert / Modular Building Theme Year: 2017 Release Date: 1 January 2017 Pieces: 4,002 Price: USD $279.99, GBP £179.99, EURO €239.99, CAD $339.99, NZD $449.99 Resources: Brickset Packaging I'll begin with some images of the packaging for this set. The box is quite large (580x480x168mm) and features lots of detail shots on the back, many of which were in the press release. Unfortunately the box was a bit battered in transit but the details are all still clear. One side of the box features all of the minifigures in the set while the back also has a layer-by-layer separation of the buildings to show the floor plan. I have included a size comparison with the box for the previous set in the series, 10251 Brick Bank, to demonstrate how much bigger this one is. Box Front Box Rear Box Sides Box Contents Despite the size of the box it is packed pretty full. There is one very thick instruction manual, a white internal box which has the numbered bags for sections 1 through 3, and then the numbered bags for sections 4 through 6 are loose in the main box. The box also contains two green baseplates (32x32 and 32x16) and a single 8x16 light grey plate. There are a lot of bags in this set for each section: Section 1: 3 numbered bags, a 32x32 green baseplate and a 16x32 green baseplate Section 2: 7 numbered bags Section 3: 5 numbered bags Section 4: 4 numbered bags Section 5: 7 numbered bags Section 6: 7 numbered bags and a 16x8 light grey plate Contents Overall Internal Box and Contents Instruction Booklet The instruction booklet is a single thick volume. Unfortunately, it does not come sealed in any sort of plastic like many other expert sized sets, so when I pulled mine out it was a little bent and had a tear on the front cover, which is unfortunate. Otherwise, it is a sturdy booklet with lots of helpful features such as the breakdown of which bags build which sections of the set and an extensive parts list at the back. As well as boxes for the parts used in each step, the parts are also outlined in yellow as they are added to the build. Booklet Cover Inside Sample Pages Minifigures This set comes with a wide variety of minifigures, 8 in total plus one of the relatively new baby minifigures. There are 4 male and 4 female minifigures filling a variety of roles themed to the types of stores and rooms within the set: a baker, florist, barista, dentist, photographer, music shop manager, ballerina and AFOL with her baby. All have the classic smiley face except for the baby, who also has white dots in his or her eyes. All of the minifigure torsos are printed on both sides with interesting designs and are complimented by an assortment of hairpieces and hats, including a beret and moustache for the photographer. The barista's apron is also printed down onto her legs. Barista, Florist, Baker, Music Shop Owner and Dentist - Front Barista, Florist, Baker, Music Shop Owner and Dentist - Back Photographer, Ballerina, AFOL and Baby - Front Photographer, Ballerina, AFOL and Baby - Back The Build Part 1: Floor Plan Now it is time to get building, and we're in for quite a lengthy one with 6 bagged sections to complete. This first section is pretty much all tiles; lots and lots of tiles. These take a while to lay out (and longer if you're a bit pedantic like me and want all of the dots left behind by the sprues to be pointing the same way). Speaking of those dots, I was a bit sad to see these on the sides of many of the 1x2, 1x3, 1x4 and even 1x6 tiles now, where they used to be on the underside either in the centre of at one end. I say most; really every tile in this set has the sprue dots on an edge, except for 4 of the 1x2 dark grey tiles in this section. Mostly these can be hidden, but not always, it was definitely better when they were on the underside. The footprint for the building is 48x32, as shown below. In reality, it is really 2 separate buildings, one taking up a 32x16 space on the left and the other occupying the standard 32x32 modular building size on the right. The right building is designed to look like 2 buildings but is built as one (as we shall see later). Baseplate Footprint We begin by laying out the tiles for the footpath and the building on the right, which will be a bakery. This is followed by the fountain in the centre and the tiles for the florist shop at the back (part of the right building), and we complete part 1 with the tiles for the coffee shop in the left building. There are lots of interesting tile colours and shapes, particularly around the fountain, including cut corners and the shield pieces. Tiles As the tiles are laid down, the size of the buildings becomes clear, including spaces left in the floor for furnishing later. In comparison to the original Cafe Corner set which had no interior at all, this is quite a different start! Footpath and Bakery The fountain base is a neat build so I have included a couple of construction shots to show how it comes together. The actual fountain won't be added until the second to last step of part 6 of the build, so we have the be patient for that, but we do get the base now. Fountain construction Note the turntable in the entry to the building on the left; this will be used to create a doorway similar to the Cafe Corner entry, a nice throwback to that set. There are lots of features of this build that reference all 11 of the past sets; I won't mention all of them so see how many you can spot! Fountain Base and Left Building Entry With part 1 of the build finished, we can see how large each building is eventually going to be, although not much other than the floor tiles have been laid down. Coffee Shop Floor Florist Floor Bakery Floor Part 1 also includes the baby's pram, which improves on the pram design that featured in the 10185 Green Grocer set. The baby is in part 6 of the build along with the street lights and fountain, so we don't get to see the baby in the pram just yet! Baby's Pram There are only a few spare parts left over at the end of this section, shown below. Spare Parts The Build Part 2: Bakery and Florist In part 2 of the build, we construct the bakery and (most of) the florist that occupy the right building. The florist is in the central section behind the fountain and connects to the bakery on the right. The florist shop isn't actually finished in this part; the last couple of layers are added in part 3. Before building this section, there are some interesting parts to point out, including the blue/yellow bird (which is a new take on the old parrot mould with slight differences such as in the shape of the beak). There is a variety of printed treats on 1x1 round tiles and some other interesting parts and colours, shown below. Interesting Parts We start by building the bakery and florist interiors and back walls. Immediately I am finding all sorts of exciting furnishings to make the building a little more interesting than just building up the walls. In the bakery, we have a built-in oven in the back which includes a large black door with a cast-iron look to it and a play feature for getting the pastries out, demonstrated below. In the florists shop, we have the counter with a till, money and plant inside a jar, a stand for the parrot and a display of flowers. The flower display has a nice variety of colours for the flower pieces and includes a six-pronged flower stem, which when placed next to the brown brick makes for quite a snug fit (almost too snug, but I got it to stay there). Bakery and Florist Interiors Florist Furniture Florist Interior The bakery oven features a technic pin at the back to push the tarts out; it's quite powerful so be wary, those tarts can go flying! Bakery Oven Next we build up the front of the florist, with pillars around the door and each window decorated with a SNOT technique. The arches above the door will be added in part 3, so for now we just build the white frames. Florist Door Frame Pillars Florist Door Frames To finish part 2 of the build, we complete the bakery. First there are a few furnishings to build, which include a large display cabinet built into the wall with lots of different cakes and pastries, a smaller glass cabinet in the counter, a table with pastries and a large wedding cake. Bakery Counter Bakery Wall Cabinet The wedding cake is a neat design, with angled tiles to make the tabletop and a miniature bride and groom on top. Bakery Furniture Bakery Interior with Furniture Next comes the front of the bakery, which has two large windows made with garage door pieces. The doorway uses an angled door-frame piece. We also add the canopies above the windows on the florist at this point. Bakery Entrance Bakery Windows The windows are topped with dark blue sloping roof tiles and above the doorway is an upside down dome, which is attached with 1x1 circular tiles with pins on them, which connect to the open holes in the bricks below. A staircase is added at the back for access to the next level and a few more details such as a clock, and then the bakery is complete! Bakery Window Lintels Bakery Staircase Bakery Doorway And there are our first two rooms complete, the bakery and florist. I'll conclude with a final picture of the front and back of part 2. Part 2 Front Part 2 Back There are a few more spare parts with this section, including spares of the three 1x1 round printed tiles. Spare Parts
  17. Dragonator

    [Review] 10255 Assembly Square

    Good spot on the clocks! The middle building does seem to draw some inspiration from 10243 Parisian Restaurant, the roof has a similar style.
  18. Dragonator

    [Review] 10255 Assembly Square

    The Build Part 6: AFOL Apartment and Outdoor Terrace Finally, we arrive at the last section of the build, the top level of the right building, which is where our female AFOL lives with her baby. Next door above the middle section is an outdoor terrace featuring a BBQ and "neglected tree". Our AFOL must have other priorities that come ahead of watering the plants. We also get a turret on the roof of this section, and the fountain in the square will also be completed. Huzzah! This section has some great parts, including the "neglected tree" (I'm quoting TLG here) and a printed 2x3 tile of the Cafe Corner box, a nice throwback to the original set that started this series. Interesting Parts The floor plan is of course the same as the lower level, but let's have a look anyway. Floor Plan This section starts with some of the detail along the front, which includes a facade on the middle section made with hammers inside headlight bricks. The base for the fold out bed/couch is also shown here. Hammer Facade After adding in the back wall, the furniture is built, which includes everything an AFOL could need; a large train layout, shelves for Lego sets, an Eiffel Tower model and a small kitchen. Apartment Furniture With it all inside the apartment, it is a bit cramped, feeling I am sure a lot of AFOLs can relate to! Apartment Interior As noted above, the couch folds our into a bed. Couch/Bed The apartment includes a bathroom hidden away behind the kitchen, featuring a toilet complete with a roll of toilet paper. Apartment Bathroom On the shelf in the living room, above the couch, we see miniatures of the first three modular building sets: 10182 Cafe Corner, 10190 Market Street and 10185 Green Grocer. The terrace outside so far has a small BBQ, a table and chairs and the neglected tree... it seems a bit out of place really, but we;ll see how it looks at the end. Apartment Interior and Terrace On the shelf close to the door here are miniature versions of 10242 Mini Cooper and 10220 Volkswagen T1 Camper Van. Below it there is a holder for the Cafe Corner box, and the layout takes up the rest of the space. The Eiffel Tower looks good in the tower part of the room. Apartment Interior Other Angles The front wall of the apartment comes together fairly quickly, particularly as it has been a while since we built the level below, so it doesn't feel repetitive. The roof of the terrace features digger buckets to make the roof and is open at the back. Again, I think the terrace is probably the weakest part of this set, I'm not sold on it. It isn't terrible but it doesn't excite me much either, I think more could have been done with this space. Apartment and Terrace Front Apartment and Terrace Back To top off the set, we finish with the roof of this building! Once more, we have the floor plan as it is only for the right part. Roof Floor Plan The parapet uses the same scroll pieces as on the other roof section, but incorporates a turret for the tower at the front and an all important white rooster. The White Rooster Roof Front Roof Back I was REALLY excited to finally do the fountain, so let's take a look at that before we look at the rook on the apartment. Look at this fountain! With TWO street lamps. A very satisfying conclusion to the build, really, I've been looking at that fountain base the whole time wanting it to be finished. The Fountain. Finished. Finally. Now that that is out of the way, we can look at the completed section 6, with the roof on the apartment. This turret is a nice way to top off the set. The windows are of course entirely decorative, but they look good. The outdoor terrace is looking a little better to me now that the roof is on the apartment. Still not the most exciting, but not terrible either, you guys let me know what you think. Apartment Front Apartment Back There are a few more spare parts to add to your spare parts box. Spare Parts Completed Model And with that, we are finished building! Quite a journey. As you have probably gathered if you are still reading, I like to explore the set as I build it, so I hope you've enjoyed looking through the images and getting to know all the details. To finish, let's take a look at the whole set, with some birds eye views of the interiors to recap. Assembly Square Front Assembly Square Back Assembly Square Sides Bakery and Florist Coffee Shop Dental Surgery and Photography Studio Apartment and Terrace Music and Dance Studios Conclusion And here we are at the end of the line. Before moving on to a score and final thoughts, let's take another look at the set with all the minifigures outside to say hello! I totally didn't try to copy the box art. Assembly Square Design: 9/10 – The set is very well designed and has so many cool features. The interiors are well thought out and I loved making them, particularly the piano and dentist's chair, really cool. There are some minor things I think that could have been done better such as the terrace area but on the whole, this set is fantastic and was a pleasure to build, I really enjoyed it. Parts: 10/10 – So many parts, so many colours, so many options! The modular buildings always have unique and interesting parts and this is no exception. Buy this for the excitement of the cheese slopes on two adjacent sides of a brick alone, seriously. Great parts and lots of printing! Build: 9/10 – The build experience is super fun, I think I already said that. Some small repetitive sections but in a model this size, it is well handled and interspersed with interesting interiors to distract from the exterior. Price: 9/10 – The price per piece comes in at 0.07 USD which isn't terrible in my view, certainly much better than the last set I reviewed, the Winter Holiday Train. I doubt this set will be on sale much but it is well worth the price. Overall View: Honestly, this is a great set and a real tribute to the whole series. I'd rate this as a must have, it should appeal to all adult collectors. It is packed full of details, it is a delight to build and although it has a few minor things that could be improved on, that is always the case and I look forward to seeing any modifications that our members decide to make and share with us. Great parts, great design, decent price and lots to keep anyone busy for hours, plus a very impressive display piece either as a stand alone set of in a line with other modular buildings. Thanks for reading, please let me know what you think of this set in the comments below, I look forward to reading them!
  19. Dragonator

    [Review] 10255 Assembly Square

    The Build Part 3: Coffee Shop In part 3 we build the ground floor of the left building which is occupied by a coffee shop, and also complete the top of the florist. I really like the detail in the coffee shop, the furniture and other small interior details really make this set an outstanding one and very interesting to build. First, let's look at some of the more interesting parts in this section, including a printed pie curved 1x1 tile, the black half circle window piece and the yellow and white modified plates with spade heads on the front edge. The Chihuahua is a reference to the 10218 Pet Shop set. Interesting Parts The coffee shop is built on the foundations laid out in part 1 of the build. Coffee Shop Foundations Very soon we get to the furniture for the coffee shop. There are two tables, a small chair utilising the curved 1x1 tiles, a counter and a coffee machine. There is also a sofa built into the wall, not shown below. Coffee Shop Furniture The coffee machine is a little weak in my opinion, there was room here for a slightly larger and more elaborate espresso machine. However, the furnishings fit nicely into the space, with the two wall lamps and the sofa. At the back of the coffee shop is the staircase to the next level, accessible via a separate external door, but visible from inside which I find slightly odd. This could have been covered over similar to the staircase in the Cafe Corner set, but it would have reduced the space for the coffee machine. As it is, the archway is a nice addition but doesn't make a whole lot of sense when the stairs aren't accessible from inside. Coffee Shop Interior The front part of the coffee shop is built next, including the angled doorway using a 2x2 turntable and large windows with arches over them. Arches are also placed over the doorway to the stairway, connecting the building to the florist, which I am glad about as the baseplate was becoming difficult to move around without without the weight of the buildings bending it. Coffee Shop Windows and Doorway Before adding the final details to the building, the outdoor furniture needs to be built. This consists of two tables, four chairs which again use the 1x1 quarter curved tiles, and two plants. The table legs fit into the open studs outside the cafe so that they don't move around. Outdoor Furniture To complete part 3, the coffee shop is finished off with awnings, a grating is added between the coffee shop and the florist and the florist is completed with arches and clear bricks at the back. I love the way the arch pieces fit together, I have separated them in the image below. Florist Window Arches The awnings use the same colours as the awnings in the Cafe Corner set, but use curved bricks instead to get the shape and have a nice texture along the front with the pointed spade head shapes. The coffee mug over the entrance is also reminiscent of the doorway in the Cafe Corner set. Coffee Shop Awnings and Entrance The florist is also now completed, with two roses above the doorway. These look really nice and make it very clear what the shop is without any need for other signage, however I did find that the upper flower is quite difficult to position without forcing the leaf piece above it back against the horizontal clip plate behind it. The rose stays in place but it has to be forced back to do so and would sit more comfortably angled a bit further down, which isn't as satisfying as then the roses don't line up with each other. Not a big issue though as long as it stays in place. Florist Front Florist and Coffee Shop Back The coffee shop back door has some leaves to the left, which are held in place by the trans-green pieces. The leaves don't budge because of this and consequentially the door doesn't open the entire way. Otherwise the back is pretty standard, I do like the inclusion of a lamp over the back door to the florist. Coffee Shop Back The top few rows of bricks at the back of the florist separate easily, providing better access to the inside. Florist Back with Removed Bricks That concludes part 3 of the build and completes the ground level of the set (apart from the fountain and lamps, to be added at the end). Now we get to move on to the upper levels! Completed Ground Floor The Build Part 4: Dentist and Photography Studio Part 4 of the build is the second floor of the right building, which contains a dentist above the bakery and a photography studio above the florist. The dentist is one of my favourite rooms in the set and has lots of neat features. To escape the square-box syndrome of buildings, this building has a circular tower at the front, built on top of the upside down dome over the entrance to the bakery. To start, there are lots of printed parts in this section including the printed window with the dentist's sign, a newspaper, brochure, boat painting and portrait. I accidentally left out probably the coolest part in this section, the 1x1 brick with studs on two adjacent sides, but I'll include a close up of that in the interesting parts for section 6 of the build. Interesting Parts The The obvious starting place is the floor, which defines our building space. It is quite a spacious building actually, with lots of room for both furniture and posing minifigures. Floor Plan As with the ground floor, the back walls of the dentist are built first, then the furniture. Some of the photography studio has also been built. Dentist Interior The main focus here is the dentist's chair, this is a really awesome feature piece. It includes a lamp and swinging table, and the choice of colours is perfect for a dentist, lots of clean sterile white with mint highlights. The basin behind the chair includes a transparent light blue window for the water. The reception area has a small phone and a rack with the newspaper and brochure. Slightly odd that the dental surgery is open to the reception, particularly when clients of the photography studio have to pass through the same reception space! Dentist's Chair The reception area also contains a dark blue chair and a small potted plant in the back corner, as well as a clock on the wall. Inside the dental surgery, there is the boat painting on the wall and another cabinet will be added near the end, once the front walls are in place. Dentist's Reception Area and Dental Surgery Next up we build the front walls of the dentist's surgery. This part is a little repetitive to do all of the windows and each column, but not terribly so. The printed window reads "Preventing Yellowing" Dentist. I have a few white Lego bricks that could do with a trip to this dentist that's for sure! Note also the cabinet added above the drawers. Dentist Window Next up, we turn to the photography studio. The centrepiece of this is the brick-built old-fashioned camera. A white paper roll hangs from the side wall as a backdrop for the photography (I could do with one of those..), and a small cabinet sits next to the portrait. Photography Studio Furniture Photography Studio Interior Interior Furniture Close-up The studio is then completed with windows on both sides. The lower windows are all clear panes while the upper windows are white panes. Jumper plates are used to offset the windows by half a stud to add some texture to the exterior, along with a couple of flowers on the windowsill to complete the front facade. Photography Studio and Dental Surgery The rear features the same staircase as the ground floor for access to the next level. Dental Surgery Back That concludes part 4 of the build! Photography Studio Back Completed Part 4 Build Front The spare parts include some of the dentist's equipment (which was hidden away in the drawers), an extra moustache and the usual small piece spares. Spare Parts The Build Part 5: Music and Dance Studios Next up is part 5, which completes the left building. On the first level is a music studio/store. Upstairs is a dance studio and this is topped off with a roof and parapet. There are a couple of neat instruments for those that don't have them, as well as the white spiral pieces (or what I would refer to as a Koru) and the 1x1 half circle tiles. Interesting Parts Compared to the right building, the floor plan for the left one is much smaller. Floor Plan As usual, we build the back walls and add in the furniture, including the staircase. As well as the two guitars and the saxophone, we have a brick-built drum kit and a counter with a till. Music Studio Interior The drum kit is nicely done, with a high hat cymbal, crash cymbal, bass drum and two small drums (we shall assume one is a snare and the other a tom tom). Drum Kit Close-up Next up we add the front walls and windows, including an angled window again using a turntable like the door below it. Along the top edge, we use 22 of the 1x1 half circle tiles. It makes for a neat texture but I'm not entirely convinced by it. Perhaps what is bugging me is that the dot from the sprue that injects the plastic for this piece is on the curved side, which is pointing outwards; that looks crappy to me since I like to hide those dots where I can. This is a tile that would definitely benefit from the dot being on the underside. Still, it is a nice piece and I'm not going to complain about getting a whole pile of them in this set, particularly in the useful light grey colour for all you castle builders out there. I do like the wall and window designs though, the facade of this building is nice to look at. Music Studio Front As for the back, there isn't a whole lot going on other than two windows. Music Studio Back Let's take one last look at the front windows before we move up to the dance studio, I do like these. Front Windows Now we move upstairs to a VERY similar level, the dance studio. This build will feel familiar and a bit repetitive, but it does have some differences to break things up and keep the building interesting. First of all, we get to install a mirror and I love this mirror, it is so reflective!! Very good quality. Secondly, we have an adorable brick-built piano, which is right up there with the dentist's chair in the cool furniture category. The piano comes with a small stool but otherwise the room is left empty, as a dance studio should be. Dance Studio Furniture Dance Studio Interior Ballerina Practicing in the Mirror The exterior is the same as the level below other than the angled front corner, which has a balcony instead of a window, utilising the angled door frame piece but backwards this time compared to the entrance to the bakery. One minor thing that bugs me on both levels is that there is a white 1x1 tile at the top of the two white pillars in the middle, but not at the tops of the outer two white pillars; the tiles there are grey. I can't see any reason for these being different, but personally I think it would look better being all in grey, or at least having both with the white tile. Dance Studio Front Not much different on the back side. Dance Studio Back To complete part 5 of the build, the left building is completed with the roof section, which has a couple of features worthy of mention. There is a hatch at the back providing access to the roof from the dance studio, which is a reference to the hatch on the roof of the 10197 Fire Brigade set. There is also a skylight for the dance studio below. Rooftop Hatch and Skylight The rooftop is completed with a detailed parapet that references the 10211 Grand Emporium set roof, but this time using a white spiral piece which I think looks great. An angled white shield rests sits in the middle of the concave curve to top the balcony below. Rooftop Front I think the rooftop is best viewed on top of the dance studio, so let's look at that parapet again. Rooftop on Dance Studio That completes part 5 of the build, one part left to go! Part 5 is probably the most repetitive part of the whole build as the two levels are very similar, but there is enough detail to keep it interesting and building the piano helps to break up the second level. The tan pillars with white tiles on the front are a little unstable as they are 1x1 pillars from top to bottom, which means the white tiles sometimes won't be lined up; keep an eye on this when displaying the model. Part 5 Front Part 5 Back Part 5 Front Windows Only a few spare parts in part 5. Spare Parts
  20. Dragonator

    [MOC] Bikes Shop Modular

    That elevator is really cool! Much better than the one in the town hall set. And I have to compliment the brick work on the building on the left, really cool work.
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    Winter Village: Xmas Tree Steam Train.

    Really nice work, particularly all the detail at the front!
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    Heroica RPG General Discussion

    A message from your friendly dragon overlord, Lord Dragonator: Greetings citizens of Heroica! As I am sure you are aware, your beloved dictator leader, Sandy, has need to depart this realm to attend to matters of far greater importance. It falls to me to now introduce you to the new oligarchy that will be keeping you out of prison trouble. It is my pleasure to introduce the Council of Heroica (or whatever other name they prefer, they can pass whatever laws they want you know). The Council has three chairs, which, subject to assassinations, are filled by Councilor Zepher, Councilor JimBee and Councilor WaterBrick Down. They are advised by the noble and definitely not evil or corrupt Grand Vizier, DarkDragon, and will of course make decisions in the best interests of your ultimate ruler, me, uh, all of the fair people of Heroica,
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    EB Xmas Raffle 2016 - Your ideal Snow entry thread

    Playing with trains in the snow is the best!
  24. Dragonator

    Heroica RPG General Discussion

    No need to fear fine people of Heroica, all is in hand. We are establishing a small council to maintain the necessary threads and make decisions regarding game rules. Invitations to prospective councillors will go out shortly.
  25. Dragonator

    [MOD/MOC] Expanding the 10254 Winter Holiday Train

    These are really great wagons, I love the Hot Cocoa Tanker! I do wish the actual set had come with one more wagon.