lockdownTF
Eurobricks Citizen-
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Everything posted by lockdownTF
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brickcontroller2 app and sbrick not linking to game controller.
lockdownTF posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
So built up a little rc racer using an sbrick a rechargeable battery pack a servo motor and two buggy motors. Now when I load up the brickcontroller2 app it can find the sbrick and I can test the motors with touch screen sliders just fine and it recognises both my ps5 and switch controllers ok. But When I press one of the buttons and try to assign it a function(ie R2 motor 1 clockwise etc) the sbrick just seems to simply ignore the controller and the motors don't do a thing. I've tried using the sbrick app but it doesn't seem to be giving out a good amount of power honestly not sure what the issue but its barely drivable touch screen is the only setup I can figure how to get working. -
templates for fast 6 or 8 wheeled vehicles
lockdownTF posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I was thinking about building an apc style six or 8 wheeler with full wheel drive and steering. I've had a look online but can mostly only find slow crawlers or fast for wheel vehicles.Anyone got any links to some decent six or eight wheel vehicles designed to go fast? -
lego technic liebherr 42100 tracks pulling apart when turing
lockdownTF posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I was wondering if anyone else has noticed this issue when the liebherr turns using one or both of its tracks it makes this clicking noise and sometimes stops turning all together. I'm pretty sure whats happening is the tracks are trying to pull apart since both are trying to go in opposite directions. and when I examined the tracks they fairly easily pulling apart without anything breaking or unpegging. I think (assuming I haven't made a mistake in the instructions of course) that a couple of beams connecting the tracks together might solve the issue but I wanted to ask if others experienced this issue if its a design fault a builders fault(ie me) and if it is a design fault if there are any mods to fix or lessen the problem. -
42100 liebherr turning issue
lockdownTF replied to OlivermUK's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I think the problem is they sacrificed rear track base solidity for battery pack access. I've tried adding a couple of extra beams to help stop it pulling itself apart but they don't seem to make much difference. -
42100 liebherr turning issue
lockdownTF replied to OlivermUK's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
mines having a similar issue. It seems the tracks are pulling apart when it turns I've checked and they do indeed seem to easily pull away at the light grey L shaped pieces with built in pegs. I thought it was a mistake I made I first but after seeing a second thread on the subject I think its a design flaw. If you could get a beam or frame across the tracks and round those L beams maybe that would help them to stay together better? (ps I have no idea how the mechanical aspect of these sets work I just follow the instructions and hope I've not missed anything important so take my advice at your own risk!) -
sbrick with two battery packs
lockdownTF posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hello. I'm considering buying an SBrick(or possibly a buwizz) for use with some buggy motors but all the videos I've seen recommending using two one for each motor so they don't drain the battery super fast. since two or possibly even one buwizz is not really affordable for me I was wondering if a potential work around could be to connect a single SBrick to two or possibly even more battery packs. would it work? or would the brick only get power from the one. I can see based off of pictures the power connects underneath the brick so would it just default to the top reciever brick or could one or more batteries provide extra running time? -
Looks amazing. Any pictures of the opposite side exterior? I'd like to see whats going on with that antenna or scalfolding like structure.
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It kind of amazes me that they managed to make a full collectible figure series using only two characters.
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Don't think I've ever seen a more organic looking head build. barely looks like its made from leg at all well done
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What about Umbra? I mean hes not strictly speaking a hero but he was charged with guarding the mask of life.
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Wait how many of these story packs are there? do they all feature a new set build for the portal base?
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Is it known yet what the sonic pack will be like? thats one of the main year two sets I intend to get. I'm hoping to see a full green hill zone 2d stage made entirely out of lego. I'm wondering what the accessories wil be though? a starpost and a badnik? or maybe a brick build tails for use as a flying vehicle?
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A turtles sewer lair would be epic beyond words I don't realistically see it happening though. Though your doing a franchise with core team of four characters I'd like to have more than one to choose from. I mean ray stantz has goggles that can be used for x ray abilities egon has his pk meter that could function like wildstyles scanner and the turtles I dunno michaelangelo used to use a grappling hook allot in the cartoon maybe that could his gimmick though I'd only wat about two at most or maybe one character that can be changed into multiple team members. like a sewer lid the turtles can come out or a firemans pole the ghostbusters slide down
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I wanna see one or two tmnt packs like leonardo with a turtle van and turtle blimp mini vehicle and to follow up maybe shredder with a mini technodrome or maybe a transport module. the turtle van and blimp could shoot lasers and the technodrome/module could be used for drilling parts. you could explore the turtles lair new york and go underground to look round the tehnodrome and of course there'd be plenty of foot soldiers for you to fit. Maybe add donatello for his hacking ability with a cheapskate that can be rebuilt into a hover board
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the Bat Tank from 76055 set with added motors and and power functions
lockdownTF posted a topic in LEGO Licensed
Hi guys. I wanted to share with you my lego Bat Tank from the batman killer croc croc sewer smash 76055 set that I've modified with motors and power and functions. I was orginally planning to upload the pictures onto this post but when I try to post with the images attached it keeps telling me I can't. so instead I have to settle for a link to a facebook album anda link to a youtube video that shows it in action: https://www.flickr.c...157667128641803 It runs on four medium sized motors two to power the rear tracks one operates the shield/ram function which you'll see best in the video and the fourth powers the stud shooter. It fires quite quickly but its preferrable to how I had it at first were it would shoot so fast it just kind of spat out all six shots at the same time. I'll be setting up a moc pages page for it as well assuming it lets me. hope you like. EDIT: right I've set up a flickr account and after a fair bit of confusion with how the site works I've managed to set up an album which should be public... I hope! -
the Bat Tank from 76055 set with added motors and and power functions
lockdownTF replied to lockdownTF's topic in LEGO Licensed
Thank you. Even without the rc modifications its actually a really cool looking vehicle that rolls about very smoothly. -
Looks really cool. Is it inspired by the vehicle he uses in Batman v superman in the desert scene?
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the Bat Tank from 76055 set with added motors and and power functions
lockdownTF replied to lockdownTF's topic in LEGO Licensed
I've set up a flickr account and created an album with the resized pictures. It should be public now. -
is there a black version of that general grevious ship cockpit canopy?
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Batcave is kind of basic. but the batmobile itself is very well designed. it looks nice and meaty you've made impressive use of the the general grevious cockpit and it quite cleverly includes a transport area for taking villians back to arkham asylum. only two complaints are other than a few minor parts that don't look quite right to me are it should be black and it needs a pair of bat wings above the rear wheels.
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thanks might do some more at a later point. but I need some more eyes and to figure out which of the sonic badniks I can build into decent looking lego versions
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this is something I've been working on for about two or three days now. the second and final version of a lego Motobug from the orginal Sonic the hedgehog game on the Sega megadrive. He is the first enemy or "badnik" encountered in green hill zone act 1. he moves very simply by using his two claws to pull himself along bit by bit the rear exhaust ports normally puffing out smoke as he rolls along this one is a bit more carbon friendly. the wheel doesn't really spin very freely but I am still quite happy with the results. the wheel is is well guard by the under carriage which is what I wanted after the first versions wheel wound up extending away from the main body. Hope you guys like. look forward to C&C
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fixed it now. Sorry if the images are two big don't know how to re-size them
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Is their in rarity or collectors value to minifigures with imperfect d
lockdownTF posted a topic in LEGO Licensed
I have a minifig of superboy with the black shirt and jeans he was a limited edition of some kind and I bought mine on ebay. When I got hold of him I realised his alternate heat vision eyes face print isn't fully opposite to his normal face print. here we have superboy and MOS superman with removed hairs and very similar face prints and faces lined up nice and straight. Then when you turn them round you see that even the normal faces are looking forward superboys looks slightly off to the side. Does this make the figure especially rare or collectible or are they all printed with this mistake? -
Customised Iron Man minifig MK HP (High Poseability)
lockdownTF replied to Tomcat RIO's topic in Minifig Customisation Workshop
gotta be honest I really don't like it very much. what you've done is cut up and mangled some lego pieces into whats basically a lego technic figure. the figure is well painted and the details like the extra armour are well sculpted but the second you try to pose in anything other than a straight legged standing position you get those horrible gaps in the knees. I like the general idea of what your going after but I think you'd been better off use a technic figure as a starting base which already has allot of the poseability you worked so hard to put into your moc or maybe going for something brick based instead. incase your unfamilar with technic figures here's s an image that shows off their poseability range. I honestly wondered why we never got at least a few superhero and jedi figures based off these guys. http://bricker.info/images/sets/8714_brickset.jpg
