CommanderJonny1

Eurobricks Vassals
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Everything posted by CommanderJonny1

  1. CommanderJonny1

    [MOC] Modular Church

    Glorious. Always love some good stained glass windows.
  2. CommanderJonny1

    [MOC] Rebel Munitions Speeder (& Crane)

    Thanks! Thanks! If someone says it fits in universe, then I think that's high praise
  3. CommanderJonny1

    [MOC] Rebel Munitions Speeder (& Crane)

    "We got two hours to load those bombers! Move it!" -Rebel ordinance supervisor The Rebel Munitions Speeder is a ubiquitous repulsorlift vehicle within the hangers and warehouses of the Rebel Alliance. Designed to cart cargo and personnel efficiently around Rebel bases, it's equipped with a primary wedge-shaped speeder that is controlled by a single driver and can hold a 3x4 crate in its bed, two pilots or technicians on the side, and is used to pull cargo carts behind it (in a similar way to a train). Although the amount of carts being pulled varies, it usually maxes out to three or four for efficiency reasons. Although more can be added, this would require additional puller speeders, and I have not made one with a connection at both the front and back- though it wouldn't take much to modify one. The carts being pulled can carry pilots to their craft, soldiers to ships or assembly points, cargo to various locations, and munitions to be loaded or stored; they're also equipped with clips to hold chains or tethers, and the side panels can be lifted up to help access the repulsorlifts or be raised to form a small bridge. SW Rebel Munitions Speeder #1 by Jonathan Wallace, on Flickr SW Rebel Munitions Speeder #2 by Jonathan Wallace, on Flickr SW Rebel Munitions Speeder #3 by Jonathan Wallace, on Flickr The bomb rack is the same as the one in the 2016 Y-wing, just recolored. SW Rebel Munitions Speeder #5 by Jonathan Wallace, on Flickr With the bomb rack as a basis, I designed a similar missile rack. Although not shown in this picture, you can fit three more missiles in between the four shown here. In addition, the pinhole brick is there so this can be laid down on a bed of some speeder 'truck' via a stud, or swing from a technic pin; the modified tile on top is there for a similar purpose, being either clipped into place, or being hung from a hook- this is all to give some more options. SW Rebel Munitions Speeder #4 by Jonathan Wallace, on Flickr Although not technically part of the 'set', the crane was developed alongside the munitions speeder, and is meant to be used in conjunction with it. This was originally just an enlarged version of the crane from the 2016 Y-Wing set, with it later being changed to fit my tastes, and using parts from two of those cranes. This repulsorlift vehicle is fairly quick, and has two arms. The secondary arm in the back can be made bigger, though this may necessitate a redesign; currently it's used to pull things behind it or hang small things off its hook to be hauled around. The modified tile on the back arm can be detached and used to both move weapon racks on and off the cargo carts, as well as move astromech droids up into starfighters. SW Rebel Munitions Speeder #6 by Jonathan Wallace, on Flickr SW Rebel Munitions Speeder #7 by Jonathan Wallace, on Flickr Here's some rough pictures of the munitions speeder and the crane. SW Rebel Munitions Speeder #1(R) by Jonathan Wallace, on Flickr SW Rebel Munitions Speeder #2(R) by Jonathan Wallace, on Flickr If you want to build this for yourselves, here's the instructions: https://drive.google.com/open?id=11u-Y0sUKkJ-tCg6gHOvNngsbRYxv6Hwd As always, any feedback would be much appreciated And may the Force be with you, always.
  4. CommanderJonny1

    [MOC] Imperial VT-ST Walker

    "Sir, we don't have the firepower." "Use the Scout Walkers!" -Imperial comm intercept The Variable Terrain Scout Transport is the first walker in the Variable Terrain family. Originally, the head of the walker was meant to be placed on an Imperial armored vehicle (currently a still on-going project) as a turret; however, the turret was deemed unsuitable with the vehicles designed (though it could still be used as a turret), so it was decided to use it in a pint-sized scout walker. With this in mind, inspiration was taken from the 2016 AT-ST in regards to the legs. The overall design is similar, albeit shrunk to about half the size in most of its proportions. I'm satisfied overall with the design, though as a cockpit for a walker, I find the controls a bit lacking (as I'd prefer a bit more); I also wanted the twin cannons in front to be able to articulate up and down like the AT-ST, but I thought it was low enough to not matter much (as well as having the side armament compensate a bit for this)- due to its connection method, the twin cannons can be modified with bars and clips to articulate, similar to the ones on the VT-IT. Th VT-ST is armed with twin heavy blaster cannons, as well as a missile launcher on each side, all in a fixed forward position. It is also equipped with a grenade launcher on either side that can articulate in multiple directions, as well as a short range comm antenna. SW Imperial VT-ST #1 by Jonathan Wallace, on Flickr SW Imperial VT-ST #2 by Jonathan Wallace, on Flickr SW Imperial VT-ST #3 by Jonathan Wallace, on Flickr SW Imperial Turret #1 by Jonathan Wallace, on Flickr SW Imperial Turret #2 by Jonathan Wallace, on Flickr SW Imperial Turret #4 by Jonathan Wallace, on Flickr The cockpit, as a consequence of its origin as a turret, is equipped with a joystick control, a holotransmitter, and a control panel. SW Imperial Turret #3 by Jonathan Wallace, on Flickr The VT-ST is the mainstay of the Variable Terrain line, and they make up the bulk of the various VT models assigned to Imperial units in the field. Although Brickthana Engineering hoped its VT line could be a competitive alternative to All Terrain family, various issues from production problems to under-performance (among others) hampered its chances, and Brickthana eventually accepted its current place, and began focusing on smaller and more well-defined and in-depth projects. If you want to build this for yourselves, here's the instructions: https://drive.google.com/open?id=1JwnhA1YJRbazR8FXOoOl8Yh4ctVuPn4O As usual, any feedback would be much appreciated
  5. CommanderJonny1

    [MOC] Imperial VT-IT Walker

    "We got walkers!" "Don't worry, they're just eye-tees" - Rebel radio chatter This simple MOC is part of my VT family of walkers, being a sort of offshoot of my original VT-PT prototype, and is based off of the walker in the Imperial Trooper Battlepack (in a kind of roundabout way). Envisioned as a more armed and protected reconnaissance walker by Brickthana Engineering, the Variable Terrain Infantry Transport featured similar construction to both its bigger brother the VT-PT, as well as turrets used by both Imperial and Rebel forces. Unfortunately for Imperial forces, combat performance for the VT-IT fell below expectations and they were often stripped for parts for both VT-RT and VT-PT walkers by the units they were assigned to. Brickthana desperately tried to prop up the walker's abilities, but they finally yielded to the operators' preference for previous reconnaissance walkers and shut down production. After a time, and still having many of the walkers still in warehouses, Brickthana began work on a successor to the VT-IT; this second attempt has four legs, and is planned to have room for at least two or three troops onboard. Retaining the same weapon loadout as the original (or an equivalent one), this version is thought to be a direct response to both the lacking performance of the first one, as well as the Rebel's Scorpius Mk I. The VT-IT is armed with a two twin missile launchers, as well as a chin-mounted twin light blaster cannon; it's also equipped with a powerful, and detachable, communications array. SW Imperial VT-IT #1 by Jonathan Wallace, on Flickr SW Imperial VT-IT #2 by Jonathan Wallace, on Flickr Inside the cramped cockpit, the VT-IT has a pair of joystick controls, a weapons sensor, a targeting array, and a holotransmitter. SW Imperial VT-IT #3 by Jonathan Wallace, on Flickr If you want to build this yourselves, here's the instructions: https://drive.google.com/open?id=1oek7pVqNSDlEji5pPW4taSax8E0mxqr1 As usual, any feedback would be much appreciated
  6. CommanderJonny1

    [MOC] Imperial VT-PT Walker

    "Although versatile, Imperial Scout walkers are not all-powerful. We need dedicated Patrol walkers, and soon." -Commander Selm The second walker in the Variable Terrain family, the Variable Terrain Patrol Transport was the result of designers blending the plans for the Scout Transport and Recon Transport together into one composite idea. The various STs were implemented in a variety of roles that they were not necessarily suited for, leading to mission proficiency dropping. Although some tasks could be taken over by the complementary RTs, there still exists a gap between the two where a new walker would hep the mission profile. Thus the VT-PT was born. Designed to work well in both urban and open environments, it features increased armor and a more robust armament than its counterparts, in addition to a fairly quick speed thanks to its reinforced legs and servo-motors. The main armament is flexible Heavy Blaster Cannon with a wide arc of fire, with the secondary armament being the twin missile launchers on either side. In addition, the VT-PT also has an advanced forward sensor and a redundant communications array for keeping in touch with command and other patrolling forces. SW Imperial VT-PT #1 by Jonathan Wallace, on Flickr SW Imperial VT-PT #2 by Jonathan Wallace, on Flickr Although simple, the walker is equipped with an on-board AI to aid the pilot. SW Imperial VT-PT #3 by Jonathan Wallace, on Flickr Many features are shared between the VT-PT and the VT-ST, including a general interior layout. SW Imperial VT-PT #4 by Jonathan Wallace, on Flickr A look inside at the targeting controls, sensor gauge, and holo-transmitter. SW Imperial VT-PT #5 by Jonathan Wallace, on Flickr Overall, this was meant to be the equal of the VT-ST, fulfilling a similar role while carrying a different weapons load out and leg structure. If you want to build this yourselves, here's the instructions: https://drive.google.com/open?id=1ukXIVIj0IrDZYed7qi6PywzJW8DTJlSV As usual, and feedback would be appreciated
  7. CommanderJonny1

    [moc] Hadrians Wall

    https://www.flickr.com/photos/144643557@N05
  8. CommanderJonny1

    [moc] Hadrians Wall

    I will admit, it is a nice piece of architectural flavor. I also put some rough pictures of my cavalryman on my Flickr (if you want a simple example). Anyways, keep up the good work!
  9. CommanderJonny1

    [moc] Hadrians Wall

    Ah, ok. With the arrow slits (to be a bit more clear), I meant the 'windows' on the front and back that use the 1x2 slopes for the angled sides- the outside should be flush with the rest of the wall; there's plenty of examples (albeit more from medieval castles) on google. I feel your pain on Lego's Roman soldiers, but for something like this, mail is still a great choice (and thankfully much more abundant). Are you going to do a Roman cavalryman? Either an Equites or some kind of auxiliary would be interesting; I made one, though it could be a bit better with more resources.
  10. CommanderJonny1

    [MOC] Rebel Scorpius Mk II

    "The Mark I was a stopgap; the Mark II is a workhorse." -Rebel Alliance Officer I'm back with the Scorpius line of Multi-Role Vehicles, this time with the Mk II. I am working on a Mk III, though I don't know if I'll finish it or not; and even if I did, there probably won't be a Mk IV as there's only so much I can do with one overarching deign. Another point is that this is the largest version I was reasonably able to make with the bracket construction. As a result, there is a weakness in the 'tracks' area, as the main connection points between the sides and the bottom/chassis is at the front and the back. The versions with seats and/or equipment crossing the middle also help with the problem; this means that the Mk IIC is the weakest structurally (this makes a little sense in context). As opposed to the original Scorpius, which put everything on what was essentially the same hull/chassis, the Mk II's four different variants have noticeably different makeups, while still adhering to the same general design style. Sidenote- each variant (mainly the pictures) will be put into a spoiler section to try and minimize the size of the post. The first (and base) version of the Mk II is the Mk IIA, which functions as a standard (medium) armored vehicle. This version is the most versatile, being able to carry troops or cargo while still functioning in its main role as a front line combatant. The modularity of the Scorpius line is expanded in the Mk II, with the 'A' model having twice as many attachments as the Mk I, as well as multiple different configurations for its secondary armament. While some of these attachments are the same (or otherwise larger/upgraded versions of the previous ones), there are some new ones; a few of the attachments were thought of for the Mk I, but were deemed to be too big and therefore implemented on the Mk II. Another advantage of the Mk II is the fact that all of the attachments can be taken off and put in fixed positions (or turret emplacements) if need be, such as in the case of needing to quickly create fortifications. The second variant, the Mk IIB, is a 'Command & Communications Vehicle' that can be used to either coordinate Rebel forces (whether other Scorpii or not) or function in the Electronic Warfare role. The secondary armament is lighter to compensate for the increased weight of the sensor equipment and other additions. Powerful sensors were installed, and while both of the rear positions had their specialization, they could operate in the other's role in a secondary capacity during emergencies (with some modifications). Due to its sensitive nature and lack of heavy armament, the design focuses on survivability, with increased armor protection as well as canister launchers that can create smoke clouds to facilitate escape. The third variant, the Mk IIC, is a troop/cargo carrier; the gunner's position is removed and the main armament is replaced with manned turrets. Although these turrets are a bit exposed, the turrets can also be remotely activated by the driver. There are two versions of the Mk IIC, a lighter and heavier version, though both function in the same role. The two turrets that the 'C' model is equipped with is one with a Heavy Repeating Blaster, and one with a pair of twin missile launchers (as well as a communication array). The final variant, the Mk IID, is a Self-Propelled Gun/Artillery; the gunner's position is enhanced, and a Sensor Operator position is added right behind. As with the CCV, the Mk IID has a lighter secondary armament (and canister launchers), in this case to compensate for the larger main armament. This variant has a crew of four- a driver, a gunner, a Sensors Operator, and a spotter; the commander of the vehicle can either be the spotter or the Sensors Operator. Some 'D' models operate without the fourth crew member, and instead carry one or two 2x2 boxes. This is a decently sized vehicle, and as such it would fit the main spot in a battle line; the Mk I would be more of a scout or escort, while the Mk III (if ever finished) would be more of a support/assault/breakthrough vehicle. If you'd like to see a Mk III or not, say so (design suggestions would be welcomed as well). If you want to build these for yourselves, here's the instructions: Scorpius Mk IIA - https://drive.google.com/open?id=1WIH1HYCXpS7h2m0WsNKKExUv2-SIxYzy Scorpius Mk IIB, C, & D - https://drive.google.com/open?id=13pjbkONitA_VE1z-zBAMXfB0mM5-0dy2 As always, any feedback would be much appreciated!
  11. CommanderJonny1

    [MOC] Rebel Scorpius Mk II

    Thanks! The whole idea was more of a Looks/Function -> Name -> Looks/Function process
  12. CommanderJonny1

    [moc] Hadrians Wall

    Great build! The texture on the wall is nice (I'm assuming the mason bricks are supposed to represent exposed bricks), and the small office is simple but effective. Two nitpicks though: one, the slopes creating the arrow loops/slits are backwards, as the alcove should widen when going further in; two, by the time of Hardrian's wall, lorica segmentata was more prevalent- now, if they're auxiliaries (such as the archer on the wall), then I suppose it would make sense, and I appreciate the use of the Kingdoms mail armor torso.
  13. CommanderJonny1

    [MOC] Imperial VT-RT Walker

    "Not as pompous as claiming 'All Terrain', we instead provide... variability." -Brickthana Engineering Executive Following the increase in the numbers of Rebel groups, the Galactic Empire needed more equipment to deal with the new threat, and turned to numerous companies to fill the gaps. An alternative to the 'All Terrain' family of walkers, the Variable Terrain series was meant to be a cheaper, more easily produced addition to Imperial forces. Part of this initiative is the Variable Terrain Reconnaissance Transport, a group of walkers designed to supplement their AT counterpart in a variety of ways. While following a superficially similar design, Brickthana has tried, with varying degrees of success, to expand the mission capability of its walkers. To try and compete with Rebel designs, versatility was a must for these new vehicles being made. First up is the initial prototype of the VT-RT concept, eventually getting the designation of 'VT-RT(L*)' and be the basis of the VT-RT(X). Although broad/blocky, a design 'flaw' inherent to many of the VT family, the aim of the designers were to add more protection to both the driver and the important components of the walker itself. Eventually these walkers would be replaced, seeing some use as turrets after modifications. SW Imperial VT-RT(L) Prototype #1 by Jonathan Wallace, on Flickr SW Imperial VT-RT(L) Prototype #2 by Jonathan Wallace, on Flickr The second walker of the RT series is the VT-RT Experimental. Being dubbed the 'Expendable' by its drivers, the VT-RT(X) was a further step in trying to get as much from its frame as possible, with four versions being created. While all had the same base model, they could be modified into the different versions to operate in different mediums- these being the standard land configuration (Experimental-Land), an amphibious configuration (Experimental-Sea), an aerial configuration (Experimental-Air), and finally one meant for use in space (Experimental-Vacuum). Issues plagued the RT(X)- from certain system malfunctions to poor handling, eventually forcing Brickthana to review the design and begin work on a new version of the walker. The third walker of the RT series is the RT Heavy. The biggest of the three 'standard' VT-RTs, the RT(H) design was completed first. Meant to be a versatile infantry support vehicle, it ended up not performing to expectations, though it was still useful in its role. While it does have some amphibious capability, it was not equipped like the RT(X-S), and therefore is not as reliable in the water as its cousin. To compensate for some of its deficiencies, it is armed with a heavy blaster cannon and two detachable grenade launchers, as well as a more powerful transmitter. SW Imperial VT-RT(H) #1 by Jonathan Wallace, on Flickr SW Imperial VT-RT(H) #2 by Jonathan Wallace, on Flickr SW Imperial VT-RT(H) #3 by Jonathan Wallace, on Flickr The fourth walker of the RT series is the RT Medium. The RT(M) was something of a misplaced design, as originally there was only two sizes that the RT would come in. This changed when it was decided that a design in the works (a troop transport) needed better escorts, and the RT(M) was created. In addition, there was an explicit order to try and incorporate parts/sections of one into the other, to ease production and interchangeability. While it was initially proposed to have a rotating bottom, to be converted into a turret, this was denied. Though it was mounted on a pair of legs, the body retained some of its features as a turret, including its armored sides and controls that can fold forward. SW Imperial VT-RT(M) #1 by Jonathan Wallace, on Flickr SW Imperial VT-RT(M) #2 by Jonathan Wallace, on Flickr SW Imperial VT-RT(M) #3 by Jonathan Wallace, on Flickr The fifth and final walker of the RT series is the RT Light, the most direct counterpart to its AT compatriot. The RT(L) was designed to be a well balanced machine, combining decent armament, speed, and protection. Like its bigger brother the RT(H), it can float, however it wasn't designed with this explicitly in mind, and therefore has no propulsion; furthermore, if rocked too much, it can easily tip over and sink. SW Imperial VT-RT(L) #1 by Jonathan Wallace, on Flickr SW Imperial VT-RT(L) #2 by Jonathan Wallace, on Flickr SW Imperial VT-RT(L) #3 by Jonathan Wallace, on Flickr A semi-addition to the RT project is the RT Droid, an automated bi-pedal walker. The VT-RT(D) is in a sort of grey area, and so is not fully included with the rest of the RT walkers. Instead, it's been put with other Brickthana droids, and may even have its designation changed. SW Imperial VT-RT(D) #1 by Jonathan Wallace, on Flickr If you want to build any of these for yourselves, here's the instructions: VT-RT(X): https://drive.google.com/file/d/1yff351-w3sy1eyjQWu0awe88lGsyM2Nk/view?usp=sharing VT-RT(H): https://drive.google.com/file/d/1wtnQpUb9V0GD_j1_cZuB9T0KiSRMrKJQ/view?usp=sharing VT-RT(M): https://drive.google.com/file/d/1gJOcc4ppMsbLF82g1kfIGiZ7wjpzxWR3/view?usp=sharing VT-RT(L): https://drive.google.com/file/d/1tipChHxhxKB54LxdCGOvqzqOZEkCfRVs/view?usp=sharing As usual, any feedback would be most appreciated! P.S. As far as the VT-RT(D) goes, you can see more pictures on Flickr, and I plan on including it in a topic with other Imperial Droids I'm currently working on.
  14. CommanderJonny1

    [MOC] Imperial VT-RT Walker

    Thanks! I think 'cockpit' would acceptable; I've kind of wondered too, and I've seen seat/saddle (though more to refer to a part of the whole). No, this isn't a real walker (maybe I should have labeled it more clearly) from Star Wars, and I added the 'quote' and such to give a bit of flavor- though they are meant to mirror, or at least imitate, the 'real' All Terrain walkers; 'Brickthana' is my own fictional lego counterpart to Rothana Heavy Engineering, a subsidiary of Kuat that makes military vehicles. I created the 'Variable Terrain', or VT, series as my own take on SW walkers, and it was originally an offshoot of another project which I'm not completely satisfied to post yet. The fun thing about Star Wars is that, vet or newbie, there's always more to learn. So if you don't recognize a vehicle (a *real* one, not something like these which are more likenesses), don't worry, as there are plenty even extremely knowledgeable fans don't know- though surfing through Wookiepedia may help if you have freetime .
  15. CommanderJonny1

    [MOC] Imperial VT-RT Walker

    Yeah... the 'L' version is the culmination of the entire series (and as I said, the closest analogue to the AT-RT), so I don't mind the clunkiness of the others. I was more afraid of the other ones falling forward rather than backward (these are based off the Geonosis Walker set, and I found it was kind of easy to do that) so it was a balancing act between the the two. As for the taper, I considered doing a thinner profile, but I wanted to make sure I used that modified brick/modified plate combo and it ended up as that; I might rework the sides and post the updated version on Flickr.
  16. CommanderJonny1

    [MOC] Minifig Scale AT-RT + Instructions

    Good looking MOC (and here I was, looking around the SW forum right before posting a similar topic )! As with anything this size, scale can be a problem, but you pulled it off really well, especially the feet. I will say that the front looks a bit narrow, but I do realize that there's nothing to be done about that (again, size/scale). A final note, the blaster cannon seems a bit short and chunky; perhaps a fllickfire missle would work?
  17. CommanderJonny1

    [MOC] TX-130 Saber-class Fighter Tank 2019 Update

    This is pretty much the only cut-away that I've found online (and I can't really remember the Visual Dictionary much), and there's not much technical information on Wookiepedia (and the information that is on there has a big disparity between Legends- which I ascribe to- and 'Canon'); I'm not sure if this cross-section is from the Essential Guide to Vehicles, which is considered one of the go-to reference sources for these things.
  18. CommanderJonny1

    [MOC] TX-130 Saber-class Fighter Tank 2019 Update

    @LiLmeFromDaFuture Actually, they are indeed intakes (or at least filters of some kind). I had thought there was a seat for the gunner that could move up and down (somewhat like the 2008 set), but perhaps there's just a raised platform that he can stand on. Sorry for the poor picture, but it helps.
  19. CommanderJonny1

    [MOC] TX-130 Saber-class Fighter Tank 2019 Update

    Ah, ok. Perhaps I'm just more used to looking at ones like those from Battlefront II, though I think it's more that the sides (where the repulsorlifts are) seem a bit small. Even your reference picture shows them as being a bit more "chunky". I don't know if adding a plate or two to the height would help or not, but I do see why you did what you did, given the scale that you used. I hadn't really noticed them from before either; the two on top, while I thought they were intakes as well at first, I believe are actually the secondary viewports. These would be for the commander/gunner, whereas the two main viewports would be for the driver.
  20. CommanderJonny1

    [MOC] TX-130 Saber-class Fighter Tank 2019 Update

    I think overall this is great. I really appreciate the inclusion of the rear hatch as well as the missile/rocket launcher, though I will say that the cockpit/cabin portion seems a bit big (tall). Besides this, excellent proportions and nice details (is greebling the right word?).
  21. CommanderJonny1

    [MOC] Officer's Speeder

    This isn't much of a MOC, but I think it fulfills a needed role. This floater/speeder was made for the purpose of ferrying dignitaries or other high ranking personnel around bases. While not a combat vehicle, it can operate in an observational role. Two fairly powerful thrusters can propel the floater out of danger or to its destination quickly, while its two cargo boxes contain macrobinoculars and blaster pistols for the occupants' use (either in self defense or in support of others). While not intended as one, this vehicle can be easily converted into a light cargo hauler; this would supplement the sometimes overtaxed Rebel vehicles in moving around supplies and material. SW Officer's Speeder #1 by Jonathan Wallace, on Flickr SW Officer's Speeder #2 by Jonathan Wallace, on Flickr SW Officer's Speeder #3 by Jonathan Wallace, on Flickr While regular soldiers have their own transports, some times you just need to get somewhere fast. SW Officer's Speeder #4 by Jonathan Wallace, on Flickr SW Officer's Speeder #5 by Jonathan Wallace, on Flickr SW Officer's Speeder #6 by Jonathan Wallace, on Flickr Here's some rough shots of the vehicle: SW Officer's Speeder #1(R) by Jonathan Wallace, on Flickr SW Officer's Speeder #2(R) by Jonathan Wallace, on Flickr If anyone wants to build this themselves, here's the instructions: https://drive.google.com/file/d/1iFO6gQFDdLmDCi7ibU1wXWmd8qype5iX/view?usp=sharing Again, any feedback would be appreciated!
  22. CommanderJonny1

    [MOC] Officer's Speeder

    @Per_SW Thanks! As a franchise with 'Wars' in the title, combat vehicles are a given, but I consider support vehicles for a military (or just in general) to be a must as well. As for the 'SW look', that was nice coincidence on my part ; I did draw some inspiration (and of course the color scheme) from some Republic speeders, but to be truthful, this was a quick, spur-of-the-moment idea that used pieces I needed to get out of the way.
  23. CommanderJonny1

    [MOC] Scorpius Mk IB & C

    Usually for something like this (i.e. a derivative of a design) I would put the other versions in the same post as the original, but in this case I only thought of doing a modification of my Scorpius MRV while I was working on its successor. After I went through that design, I went back and retroactively built the following versions of the original. Think of these additions as something akin to the Creator X-in-1 sets; in this case, a base model and the subsequent retooling that the Rebels did to add even more versatility to their arsenal. Here's the Mk IB-1; it's essentially the same as the 'A' model, although it would allow a commander/officer to stand in the middle. SW Scorpius Mk IB-C #1 by Jonathan Wallace, on Flickr Next is the Mk IB-2, the Communications/Electronic Warfare vehicle based off the Mk IB-1. SW Scorpius Mk IB-C #2 by Jonathan Wallace, on Flickr After that is the Mk IC-1, the troop/cargo carrier. Although not very effective due to its small size, it can still fit three 2x2 boxes, or up to three soldiers comfortably (you might be able to stuff a fourth in if they were standing up, but three is advisable). In addition, the tail mounted blaster cannon is operated by the pilot/driver, however it can be put on a lower mount so that the soldier in the back can man it; this blaster cannon is also meant to be removed if necessary (being taken by the soldiers to use in an attack). SW Scorpius Mk IB-C #3 by Jonathan Wallace, on Flickr Last is the Mk IC-2, a slightly bigger version of the Mk IC-1. This can hold four boxes, or up to four soldiers (as before, you might be able to stuff an extra one in). SW Scorpius Mk IB-C #4 by Jonathan Wallace, on Flickr If you want to build this for yourself, here's the instructions: https://drive.google.com/file/d/1qjOejLkC8vBtY-OSVEAHEsZPiJV0w4KA/view?usp=sharing And again, any feedback would be appreciated.
  24. CommanderJonny1

    Modular Ship Project

    This took me a few months to complete, for a few reasons. I decided to post this, even though I technically haven't finished this project, but this past week I decided to post this weekend if I couldn't think of anything new to add. The genesis of this project was my modding of my Brick Bounty (nothing much, just some improvements here and there), and I wanted to create something more substantial. To be clear, this is my first ship MOC, as well as my second large MOC. I don't say this in hope for leniency (go ahead and bash me), I just want to give some context. I recognize this as a learning project; indeed, you can see some progress (albeit not much) in the pictures below. I'm already doing MSP Phase II, which incorporates a few techniques that improve the design quite a bit. This project was divided into two batches: Batch 1, which is a Supply Ship and a Armed/Converted Merchantman; and Batch 2, which is Frigate, a Prison Hulk, and a Sheer Hulk. I wanted something that gave me more than just a warship, and I think I covered my bases fairly well. In addition, this project (and to a lesser extent Phase II) is a kind of a bridge between official Lego sets (in my case, the Brick Bounty) and bigger and better MOCs (such as the beautiful specimens here on Eurobricks); as such, I wasn't too concerned with making great MOC (or even necessarily a good one), but rather a decent one that would go fine with Lego's ships, and perhaps (hopefully) wouldn't look too out of place alongside proper MOCs. Batch One: The first ship up is the 'Supply Ship', a.k.a. the Tub. This is meant to be a ship used to move troops, equipment, or victuals to wherever they're needed. It's not pretty, but it gets the job done. I started off by making sure a minifigure can stand straight up inside (5 bricks tall). I've kept this throughout this project, but I have changed to a smaller height in Phase II. I also used the 1x2x3 inverted slope for the hull sides. This is a real thing, though it's more used in modern times than in the Age of Sail (a flare, as opposed to a tumblehome). This shows the inside, and probably the main point/draw of this batch- the anchor system. You can see the channels for the anchor chains; string might be better, but I wanted to use chains like Lego does (there's a couple reasons why, mainly because chains are more readily available to me). 'Modular Ship' (Supply Version) #4 by Jonathan Wallace, on Flickr Here's a look down the inside. The two Technic connectors under the Technic plate are meant for the chains. The end of the chains are attached to the top one, and wound in between the two, similar in concept to what's on the Brick Bounty (sort of). 'Modular Ship' (Supply Version) #5 by Jonathan Wallace, on Flickr A more overall view of the ship (with Bosun Bob at the helm). I wanted the ship to have some kind of defense, so I put some some carronades on top. 'Modular Ship' (Supply Version) #1 by Jonathan Wallace, on Flickr A top down view of the deck. Besides the anchor, the only real feature is the grate/cover. 'Modular Ship' (Supply Version) #2 by Jonathan Wallace, on Flickr A view of the stern area. The bracket is meant for a nameplate or something similar (the inverted slopes around it can be removed and replaced to widen it if necessary). 'Modular Ship' (Supply Version) #3 by Jonathan Wallace, on Flickr The second part is the Armed/Converted Merchantman', a.k.a the Lumberer (I don't know if it would actually qualify for a 'HM_'). This is basically an 'upgraded' version of the Supply Ship, armed with cannons and carronades to help defend, and comfortably keep pace with, various convoys. A view of the bow; not much, but the bow mount (modified plate) gives me some options. 'Modular Ship' (Converted Merchantman) #2 by Jonathan Wallace, on Flickr Here's a view of the gunports; also a better view of the bow mount. 'Modular Ship' (Converted Merchantman) #1 by Jonathan Wallace, on Flickr I think Lego's cannons look better; it's probably because the ship's a bit chunky. 'Modular Ship' (Converted Merchantman) #3 by Jonathan Wallace, on Flickr Batch Two: The third ship (and the pinnacle of Phase I) is the Frigate. In the British system, which I base most of my information and inspiration from, it's actually not a frigate, but rather a 'Post Ship'. Many Sixth Rates were of these types, but all were commonly called frigates anyways, and so that's what I labeled this as. I found a picture early on of HMS Euryalus that I took a lot of inspiration from, if not direct translation of some design elements. This is also the only ship that's actually modular; the rest are built in a way to make it easy to make it modular, but also easier to build in the first place (I admit a bit of laziness probably crept in there, but I wanted to move on to other stuff). Here's the ship, piece by piece, form bow to stern. There's 20 pictures, so I put it here to shorten the post a bit. The fourth and fifth 'ships' aren't really ships- at least not anymore. These are what are called hulks (specifically a prison hulk and a sheer hulk). They were once warships, but once they were too old to be really useful anymore, they were converted into some kind of hulk. I've searched on here before, but I haven't found anybody who has made either one of them. I'm sure the talented shipwrights here could have a much better crack at such projects than I, but even if I just spread the idea around, that would be enough for me. The fourth ship is the Prison/Accommodation Hulk. These were used as floating prisons to keep prisoners of war, mutineers, or just overflow from the regular prisons on land. Accommodation hulks were like floating barracks; used in a similar way to the prison hulks. The fifth and final ship is the Sheer Hulk. These craft were floating cranes, usually implemented in putting masts onto new ships (or replacement masts for those ships that lost theirs in some way, shape, or form). After the Age of Sail, though still in the 19th Century, purpose-built sheer hulks were made to help increase maritime construction. Multiple capstans were used to power the crane, and the sides/railings of the ships were usually cut down near the deck. Modular Ship (Sheer Hulk) #1 by Jonathan Wallace, on Flickr I've found many photos of different sheer hulks, and all have some different kind of combination (rigging, number of crane arms/booms, etc.), but I tried to build what was sort of the average of what I saw in my reference photos. I didn't end up finishing this one, as I couldn't really make the crane fit together quite right. If anyone can think of anything, feel free to make your own (just make sure to send me a link ). Modular Ship (Sheer Hulk) #2 by Jonathan Wallace, on Flickr This has been my Modular Ship Project (Phase I). I haven't made instructions for this (mostly I don't feel it's really a MOC worthy of it, but also I'm busy/lazy), but I do plan to make them (*ahem* eventually ). Phase II has already begun; I'll still be using prefab hulls, and I plan to make a Third, Fourth, Fifth, and Sixth Rate. I've already discounted a First or Second Rate, but I'm holding out on a Two Decker. Although I will work on a Three Decker a bit in my Testbed before I close Phase II. Any comments, suggestions, or critiques of any kind are welcome; I await the feedback!
  25. CommanderJonny1

    Modular Ship Project

    @kurigan Yes, I was a bit confused on the labeling; as far as the "just" defense' goes, I feel a MOC goes beyond its medium- just like a regular model ship is more than a piece of wood, a MOC isn't a toy (though of course it can be used as such, and I usually have something like that in the back of my mind) just because its medium (Lego) is. I acknowledge that starting small is best (I do think my Gunboat is better than anything in this project), but one of the intents of this project is seeing how capable I am in size, with a Frigate being something of a midway benchmark. I do recognize the pre-fab issue (while looking down on the sheer hulk, the word 'pencil' kept popping into my head), and I've seen it discussed before. You'd never fit a three-decker (or probably even a two-decker) on them properly, but as this project is a stepping stone from what Lego makes to 'true' MOCs, I'm content with using them here. I am tinkering with a two-decker on a pre-fab hull, though technically the side of the hull isn't on the pre-fab pieces themselves; the main issue/problem I find with them is putting the center, for the lack of a better term, 'bulge' on a ship. With something like a Frigate or Corvette, you can get away with a more even-sided hull (granted, larger Frigates probably need a bit more of a curve), but anything larger needs the bulge. Right now I'm going to stick to pre-fab hulls (and therefore the smaller ships), though as I make bigger stuff, I'll switch over. I believe the bow curve, especially the area where the deck meets the bowsprit, is where I need the most help, as all my current tries are terrible. I want to make both 'Lego ships' and historically based items (a long time goal is making the USS Constitution), but I don't feel that I'm particularly prepared to make accurate historical models just yet. Because of this, I'm going with stuff that would fall under the Lego 'Pirates' theme for the time being.