T Lego

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About T Lego

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    Utrecht

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  1. Jeroen, It's been a great pleasure to watch this unique build develop with all it's complexities! It's instantly recognizable with so many clever solutions to achieve resembling body shapes. I especially love the brutal back end and the panneled underside. It let me to think it would be fun to put this in a windtunnel and see if a low pressure area would actually be created at the bottom, though presumably the airflow get's disturbed by all bumps and holes (it's a technic build after all) resulting in vortices. Some critics from me too: I don't think using mudguard panels at the front was a good idea. They throw off the proportions a bit on this part, making the front look too bulky. Moreover you can see the challenge too make the body work flow nicely towards these panels. As other have mentioned, the frunk looks a bit on the cluttered side due to the connectors. As for the front edge, I think a continuous line using e.g. a soft axle would have looked better than these #21/22 panels. Have you considered using this part as a-pillars? You can get the desired curvature whilst keeping the looks clean. Thanks for sharing!
  2. I predict it will be either a relatively new model of Ferrari or Mclaren, two famous exotic car brands with existing licenses. Personally, Honestly I don't really care what it will be, I'll be happy as long as it will give us wide range of new (coloured) parts. The model itself will be undoubtedly very recognizable and well built, with a rainbow coulered chassis and compromised interior.
  3. @DBurke I am sorry but right now I can't. Hopefully sometime next year.
  4. @SNIPE That algorithm sounds truely interesting! I am curious how effectively you can make it work. Theoretically a computer should be able to better job at it than the designer however I suppose there are a bunch of design parameters unsuited to define in a code as well. Anyway there is a ton to improve on this model so I am optimistic, keep us updated!
  5. @astyanax Using a chain shouldn't affect the performance much in this setup. The main disadvantage though is that it will be a pain to synchronize the two 16t gears - both needing the same orientation. It's an aspect a designer should consider too if it's to be built by a large amount of (unexperienced) people. Therefore using the cluch gear is undoubtedly the best solution. Unfortunately Lego doensn't produce knob gears with pinhole which would be optimal. Eventhough the axle is ineed not constraint from sliding out and as a result interfering with the differential, it won't be an issue in practice because no forces will be exerted in that direction and friction keeps it in place just fine.
  6. Great to see another WIP topic from you! It's trivial that with this particular car the final model will be compromised to a larger degree that normal. That doesn't mean we can't expect a masterpiece as usual in the end, but this model will require to push your creativity to new levels, so I am very excited to see what solutions you will come up with! One thing I've noticed before: the 1:8 Lego rims are too wide for the front wheels, resulting in much bulkier wheel houses on the Lego version. Perhabs this could be minimized by using virtual pivot steering, but that together with all the space limitations of this model will be virtually impossible I suppose. Inspiration: I presume you will generate pretty much all of the longitudinal stiffness from the sides of the monocoque (?). There is space for a single beam running between the seats but this won't be enough of course. Have you thought about the placement of the gearbox? It may be necessary to design a new kind of lay out in order to place it higher in the car (without moving the v12), to keep the ducts underneath spacious. Looking forward seeing this evolve, good luck!
  7. I really like building modular. For me, it first started as an experiment and challenge to put myself to when designing my Centenario and I ended up mainly with positive feelings. As a sum up of what already has been mentioned: it's convenient during the design process when endlessly revising and improving the model everywhere, it makes the assembly more interesting and satisfying (IMO) and making building instructions becomes naturally an easier task as well. Moreover it can perhabs become a bit bornig if you are constantly adding a few parts onto a larger build for page after page in comparison to building around a dozon individual components and 'bolting' them together with some pins and axles with stops. There are also builds out there who have a detachable bodywork as a single piece which is a completely different topic. It would be insane to have the intire bodywork of a supercar detached in matter of seconds, but I feel like that this inevitibly will compromise the bodywork itself to quite some extend. It seems more appropriate to do this on squarish vehicles as we've seen in Sheepo's Landrover. in other words, vehicles that don't require a complex network of panel mountings. Of course, modularity is by no means a necessity for a 'good' build, but it can really add something to the overal product on the condition that it doesn't noticably compromise the build. Doing this however, indeed requires some extra skill and a lot of extra effort. I found the result rewarding which is why I will continue to feature it in my future mocs.
  8. Congrats on finishing this model! I have enjoyed the WIP topic a lot and I am glad to see it finished finally The overal looks are great, the rear definitely is my favorite part, despite the many pinholes from the connectors which looks a bit disturbing IMO. I have to nitpick the A-pillars too: the 9L link and soft axle are very far appart which looks a bit odd. Was this compromise made to keep the links attached to the monocoque module? Nevertheless, It's an awesome and innovative design and I will definitely dive into the instructions to study some of the mechanisms and buildingtechniques. Thanks for sharing!
  9. Awesome work here! I love the simplicity and efficiency of the design. Little part usage and yet all necessary functions and details are present
  10. @astyanax Thanks a lot for sharing your modification here! I love the result very much! Building it in lime has created a lot of challenges as one can witness, such as absence of the bionicle wings which naturally compromises the area around the side intakes. However, the final result is very impressive and I will definitely apply some of the changes in my model which is covered in about a meter dust. Appreciate the extensive photoshoot too, if I had known you live in Lugano (?) I could have dropped by to check it out in person as I was there for a couple of days this summer. Keep us updated on the skirts!
  11. @amorti First I think for us hobbyist the main priority is having fun with our bricks and the amounts of views, likes and comments is not something to loose sleep over IMO. Of course it can add a lot joy to the sharing part of the hobby. In fact I can confirm myself that publishing something that goes viral is highly satisfying and does motivate me to greater efforts for my future MOCs. Like I said however, it’s more important to build something you really want/need rather than what others enthusiasts would like to see. The 1:8 scaled technic cars and B models of technic and creator expert sets are the most popular amongst the rebrickable users and obviously your published MOC does not fall into that category and therefore the statistics can not be compared. Moreover it requires a great ''wow factor'' and your submitted motorcycle probably won’t trigger that effect on most people, even though it’s a fantastic creation. After that, the quality of the presentation and details such as the price don’t really matter. Of course one must take decent pictures and write a clear description but it’s hard to mess this up. I hope this answers your questions.
  12. Congrats on this replica! Great looks and functionality - well done! My only complaint would be the use of rigid hoses but I can see why you've chosen them. Too bad someone has stolen the spirit of extacy on your car
  13. @nerdsforprez Thanks a lot for your review! Like amorti said, the difference is quite big between the lego and CaDa version in terms of fragility. Still it was my mistake to not attach every panel in a way that it's fully secured. Anyway, lesson learned and time to get on with my current WIP ;-)
  14. Very nice progress Jeroen, I really like all the engine details! One question about the gearbox: have you considered using a setup like this to achieve 8 + N + R in stead of the early prototypes shown above? The gearbox shown below is based on a concept presented by Anto a while ago where you're using the two driving rings for high/low for reverse and neutral as well. Reverse has the same ratio as first gear and is realised by bypassing the 4 speed gearbox. I know it's probably too late to change anything and I am unaware about the specific space limitations, however this is a much more compact and simpler solution that could have potential. It's not much bigger than regular 8 speed gearboxes. Maybe not exactly the type of setup you were wishing but just sharing an idea here. Good luck and I'm looking forward to the next update!
  15. Jeroen, it's great fun to watch this car coming along so nicely (and quickly!). I would critisize the usage of connectors on the rear end. IMO using panels or soft axles would give a sharper look, especially considering that the edges are very thin on the real car. I am not so sure about the mudguard panels in the front as well. They appear to be oversized (which they do on almost every car unfortunately). The smaller arches from the 488 set seemed more appropriate but that would mean shifting back to a red body. Looking forward to more progress!