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[GBW] - Troop Movement - Refnor - Catching the Train
The Great Brick War replied to Lord Buckethead's topic in The Great Brick War
You’ve been awarded (4) points. Judges’ comments… Great Little Build, especially for your first side build. The whole concept here is so basic but original that it just works. Everything from your landscaping and building up the rail to the train and the troop poses is spot on. If I had to give one suggestion, it'd be to work on your lighting as it is a little bit overpowering, but thats a much better problem to have than poor lighting. Very nice job. Awesome! Small lil confrontation, and it works so well. The usage of the train is great, original usage. I myself can appreciate the decal usage on the figures; those take time and you did them well. Lighting was a bit heavy, but that is an easy problem to fix. You can always adjust camera settings. Ballast on the track and the terrain looked great as well. Again, great job! A very good build all around. The minifigs are impressive, both the way you outfitted them as well as their poses. The terrain has some good detailing and texturing, and the train tracks and ballast are nicely done. The photo editing is obvious around the edges (I'm assuming this was to eliminate the background). You may consider buying some posterboard. It's pretty cheap and serves as a good background for smaller MOCs. Be Sure to Update Your AARs. Thanks for playing! -
[GBW] -- STWE - Swintoc -- Open Borders
The Great Brick War replied to Silvasio's topic in The Great Brick War
You’ve been awarded (3) points. Judges’ comments… Very nice idea playing out from the Brick of Nations. I believe this has not been done yet so nice job. I thought the idea of guys playing ball right behind the border fence was a little bit strange but other it was funny. I would have liked to have seen a little bit more detail given the size of the build like maybe some texturing of the grounds in the way of say some sidewalks, different colored walk ways, or tiles. Overall, a nice little build I like the fences, excellent choice as those are perfect. Off duty playing ball seemed...out of place. Might want to leave that out next time, but that's my opinion. Pics outside looked well lit, good job! The size was right, but maybe delve into a lil more detail in the builds. Otherwise, great job! A fine build with some decent details. The terrain could use some more texturing, and I would recommend getting a sheet or something to serve as a backdrop for your pictures. Be Sure to Update Your AARs. Thanks for playing! -
[GBW] Meeting Arrival, Republic of Nations
The Great Brick War replied to Leonardo da Bricki's topic in The Great Brick War
You've been awarded (2) Points. Not only for this tiny build, but for your time and willingness to step up and engage in negotiations with the SoF when randomly challenged. Thank you! -
You've been awarded (2) Points. Not only for this tiny build, but for your time and willingness to step up and engage in negotiations with the SoF when randomly challenged. Thank you!
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[GBW] – Sabotage - Erotema – Helping the SoF. THE EROTEMANS EP2
The Great Brick War replied to sigpro's topic in The Great Brick War
You’ve been awarded ( 3 ) points. Judges’ comments… Unsure of what this has to do with Briolui but its still a nice little build. Glad to see someone expanding on this type of side mission. Short and sweet. Still though, I would love to see your landscapes expand outwards and upwards. First one to do a supply drop, nice job! I do like how the 'package' left a messof dirt where it hit the ground...a slight crater. Good thinking on the detail portion...but still that same stinkin' flat baseplate! Presentation wise, great job with the shadow hiding the supports used to hold the plane up in the air. Took me a second but I went back to look for it and I didn't see them in my initial glance. Be Sure to Update Your AARs. Thanks for playing! -
GBW - Troop Build Up - NEW BRICKIKA - Training Island
The Great Brick War replied to Adamsons's topic in The Great Brick War
You’ve been awarded ( 3 ) points. Judges’ comments… Very nice for a first build in the game. The size feels good but it feels like you went a little big just for big sake. Definitely room for a little refinement throughout whether it be tiling the ground or adding small details to the buildings. Very original, but I am unsure how I feel about this whole Samurai / Ninja thing..? Be Sure to Update Your AARs. Thanks for playing! -
CP6 - Race to Safety - 3/13/18/18 - 5/7/18
The Great Brick War replied to The Great Brick War's topic in The Great Brick War
Whatever you feel like doing. It's a vast country spanning a large area, terrain is bound to vary. -
CP6 - Race to Safety - 3/13/18/18 - 5/7/18
The Great Brick War replied to The Great Brick War's topic in The Great Brick War
We are adding a universal piece of Intel here for the campaign after having a staff discussion. Not all of the 16 Sites have WMD. Certain sites that have been agreed upon by the staff already have been listed. For this reason, player builds should NOT show them finding or destroying the WMD UNLESS they have hard Intel proving a site has WMD prior to their build. The results for the sites that were unknown prior to building will be revealed after the campaign has ended. -
CP6 - Race to Safety - 3/13/18/18 - 5/7/18
The Great Brick War replied to The Great Brick War's topic in The Great Brick War
Perhaps that is a question you should discuss with your teammates and look at your intel with the RON? 16 Sites are suspect and subject to clearing. How it gets done is up to the COAC and the RON. -
CP6 - Race to Safety - 3/13/18/18 - 5/7/18
The Great Brick War posted a topic in The Great Brick War
Campaign 6 Race to Safety Map Name: Studica Grid: F10 Oscar Time: 2345 An agent with the Plighia Special Services makes contact with Xenor rebels who have ties to the Servants of Freedom. The agent is hustled passed the men into a pickup truck heading who knows where.... Ten minutes down the road the truck stops and picks up an agent from Toohati along the same highway and keeps driving. They drive for over an hour with neither exchanging any information or pleasantries. They arrive at a warehouse just south of the border with Swintoc. Both agents are brought inside where they meet a man named Victor who explains he is with the Servants of Freedom and extends warm regards from Caesar, their point of contact who is unable to join them. Victor informs both of the agents that they will be taking a trip to a Xenor Army Base - Location Oscar, where they will intercept intel with the SoF. Victor cracks open a crate and starts handing out Xenor Army uniforms and Gear. Once suited up, they all get back in the truck and make their way to base Oscar. While enroute to the location, both agents wind up divulging to the other which government they are with. This is accompanied by heightened tension sitting with their enemy. They have no problem getting on the base. It becomes clear to the agents that the SoF clearly has contacts in high places. After passing through the check point and driving for 10 minutes down a long road in the base, the truck stops in front of a large concrete building. They all get out and two of the SoF members start carrying a crate toward the front door of the building. Victor exchanges greetings with the guards who ask for paperwork. Victor motions his men to bring the crate over. They crack open the crate to reveal their "paperwork" to the guards who naturally let them pass without issue. The guards on duty were placed there by SoF personnel embedded in the Xenor military just for this reason. Victor takes the two agents inside while the rest of his men stay outside pulling watch. While inside, the three men pass through the tight airlocked hallways. They come up to a solid enforced door with a single guard standing watch. He has been radioed by the guards at the door to let them pass through. The three men walk into what looks like an armory and see several boxes and crates that appear to be in the process of getting ready to ship out. Victor looks at one of the manifests on a crate and asks the agents to help him open the crate. They look at each other in hesitation and proceed figuring they've already come this far already. The agent from Toohati peers inside the crate and sees with his own eyes a Nuclear Warhead half way prepared to be used as with an explosive primer. Victor starts telling them that the SoF personnel they have embedded in the military tipped them off about a massive operation to smuggle WMDs around the continent into all of the other nations for use. The Plighian agent stands in disbelief and snatches the manifest out of the other agent's hands to read it with his own eyes. This particular package was being sent to Erotema. Victor and his Personnel carried the crate out and loaded it into the truck. Both agents accompanied them back into SoF territory. Before dropping the agents, Victor told them action would be needed to prevent Nuclear Armageddon from happening and that they would need to work together to eliminate this threat or it would be their own downfall. --------------------------------------------------------------------------------------------------------------------------------------- With the revelation surrounding the Nukes found in Xenor, RON and COAC forces have agreed to launch a full scale invasion into Xenor in an attempt to secure military installations suspected of harboring WMDs. Campaign Guidelines RON and COAC forces should be shown engaging Xenor forces at locations across the country in an effort to secure possible WMD sites. There are 16 sites in total. RON and COAC forces will need to coordinate their movements to ensure that all 16 sites are covered. In the event a site is missed, the circumstance does not need to be explained. The terrain is temperate and cool. Often very windy and wet. All builds must be posted as a new topic in the “Great Brick War” subforum, the title prefixed by, "(GBW- CP6)" followed by the Country you’re representing, and then your MOC’s Title. Example "(GBW- CP6) Filace - Ouch that stings)" Neither side should show their forces definitively destroying the opposition. Showing successes is okay, but not total domination. The winners of the campaign will be decided based on the points awarded from judging. This means if your team doesn't score well, it's possible for your forces to be beaten back. MINIMUM SIZE BUILD IS 32 X 32 All LDD Builds must be labeled- Example: (GBW- CP6) Country - Title of build (LDD) All builds must be new MOC’s and not prior builds. Photo Editing is to be kept to a minimum with only real edits of lighting and color correction. No special effects. Players may crop one picture of their MOC onto a background picture to help with their landscape if they’d like. Pictures cannot be bigger than 800x600 Players may post a link to an offsite host such as Flickr where Higher Resolution pics are located. Be cool and share your photos in the GBW Flickr Group! Please refer to the General Rules Topic for limitations based on your Point Level. Upon completion, players must also post a link to their build in the AAR Thread as well letting the judges know that it is eligible for scoring. Campaign Duration 3/13/18/18 - 5/7/18 All builds will not be finalized until the closing date for the campaign. Players can edit their posts up until that point. As long as it is 5/7/18 somewhere in the world, you can submit. Use this as a deadline https://www.timeanddate.com/worldclock/usa/baker-island The Outcome Both teams are working to prevent a nuke from going off. -In the event all of the sites are covered, Xenor will be disarmed and the RON and COAC will need to help stabilize the region and establish a new government in Xenor through the Brick of Nations. -If a site is missed, both sides will be on the hunt for missing WMD and at total risk. All players who participate will be awarded the points they earn for each build. Minifigs outfitted courtesy of one of our sponsors, Minifig.cat Be sure to check out their site and all of the great products they offer to build up your armories! -
The Brick of Nations ---- Retired from Old Game
The Great Brick War replied to TheBeeze's topic in The Great Brick War
Xenor Brigadier General Ramoa -via satellite transmission into the BON Negotiation is over. The final remnants of the Xenor failed government have been replaced. The military is currently working to transition a new government into power. Any further incursion into our territory will be met with overwhelming retaliation; the likes of which the world has never seen. -
Great Brick War General Discussion Thread
The Great Brick War replied to TheBeeze's topic in The Great Brick War
Sidebuilds can be completed at any time as long a player has not met their quota. All players' side build quotas are reset back to Zero the day after a campaign completes.- 315 replies
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The Brick of Nations ---- Retired from Old Game
The Great Brick War replied to TheBeeze's topic in The Great Brick War
Johann Bricknuss- Xenor Ambassador to the BON "Your generosity has been noted Ambassador. Please allow us time to see if your request is feasible and necessary as we work through several issues in this trying time." -
Minifig Contest Voting
The Great Brick War replied to The Great Brick War's topic in The Great Brick War
Congratulations to our Top 3 Scoring Entries - 2,9, and 14. You have each been awarded 3 Points to your score. Thank you all who participated.- 30 replies
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The Brick of Nations ---- Retired from Old Game
The Great Brick War replied to TheBeeze's topic in The Great Brick War
Johann Bricknuss- Xenor Ambassador to the BON "Our Nation has been openly invaded by two pirates looking to beat the other to treasure, our lands. Our forces have been recalled to form defensive positions south of the currently occupied territory for the present time. We will no longer negotiate in this chamber. RON or COAC, it makes no difference to us. Consider yourselves warned for what comes next and the resulting catastrophic loss of life is the consequence of your own actions."