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Everything posted by CrashHelmets
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This is my Coriolis Starport from sci-fi video game Elite:Dangerous. 1700 parts, 17cm diameter. Coriolis Starports are rotating space stations that orbit planets. They are 2km diameter, and feature a massive pressurised hangar, with a large force-field protected slot, for ships to enter. The overall shape is a cuboctahedron. This is what they look like in the game. On Flickr, On Lego Ideas (Please do support!) Coriolis Starport 01, on Flickr Coriolis Starport 02, on Flickr Coriolis Starport 03, on Flickr Coriolis Starport 04, on Flickr Coriolis Starport 05, on Flickr Coriolis Starport 08, on Flickr Coriolis Starport 09, on Flickr Coriolis Starport 10, on Flickr Coriolis Starport 11, on Flickr Coriolis Starport 12, on Flickr
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My Scarab SRV project. It's a planetary vehicle from video game Elite: Dangerous. On Flickr, and Lego Ideas, please support. Thanks.
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This is fabulous.
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Three of my favourite spaceships from the video game Elite: Dangerous! They seat a mini figure each, but can also be easily modified to have no mini figure seat. Kind of like the Starwars Micro fighter range. They are the Cobra Mk3, The Imperial Courier and the Asp Explorer. Plus mini figures in Remlok suits. Photos on flickr. It's also on Lego Ideas. Please do support. Thanks! This is the Cobra Mk3. If you want to see what it looks like in the game, check here and here. Here is the Imperial Courier. If you want to see what it looks like in game, check here and here. And here is the Asp Explorer. If you want to see it in game check here and here.
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Brilliant work.
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This is very cool. I love the details.
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Really nice design :)
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This is the Asp Explorer spaceship from the video game Elite: Dangerous. Made from over 1400 parts, this model is built to 1:219 scale. It has a nice chunky tactile feel. The Asp featured in the classic 1984 space game "Elite", and lives on with style in the 2014 reboot "Elite: Dangerous" and "Elite Dangerous: Horizons". In-game images of the Asp Explorer Here and some info Here. This was a really fun project. It is a challenging shape to recreate, with all the awkward angles! I tried to get as much detail in as I could, and use the Lego parts in interesting ways. Particularly the thrusters on the underside which face the opposite direction to the surrounding studs. It has a fairly intricate internal skeleton to hold everything together. I have added it to Lego ideas. Please do support it. Thanks!
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This is fabulous! What's it like on the inside?
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I made this Scarab SRV (Surface Recon Vehicle) from the video game Elite Dangerous: Horizons. It is built to Minifigure scale, and contains over 450 bricks. I hope you like it. Feedback is very welcome ofcourse. (Also I added it to ideas.lego too, if you fancy supporting it https://ideas.lego.com/projects/134382) Main Features Two Commander Minifigures - male and female. Movable side boosters - used for jumping over obstacles and ravines, and for self-righting if the vehicle gets stuck upside down after a tumble. Movable top mounted turret with twin-plasma-repeaters for mining minerals, for self-defence, and for data-link transmission. Headlights (x6), brakelights (x2) and reverse light (x1). Twin wavescanner probes at the front of the cockpit, for locating interesting objects. Two salvaged cargo cannisters - the generic blue/grey type. They often just contain tea, but hopefully these ones are full of gold! A spooky black "Unknown Artifact" - no-one knows why these mysterious alien objects started appearing near the "Merope" star system, or why they emit such creepy sounds ... So what is a Scarab SRV? It is a one-person buggy, designed for exploring remote rocky and icy worlds in high or low gravity. It can easily achieve speeds of over 85mph on flat terrain, and is great for doing skids, donuts and low-gravity-somersaults. It can carry two standard cargo units, and can scoop up minerals and resources from planet surfaces. In the game it looks like this, and features in this game trailer.
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[MOC] Scarab SRV (from Elite: Dangerous)
CrashHelmets replied to CrashHelmets's topic in LEGO Sci-Fi
It is a Canon 600D with a 50mm Prime lens.- 10 replies
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unable to connect certain bricks in LDD - Advice needed :)
CrashHelmets posted a topic in Digital LEGO: Tools, Techniques, and Projects
Just wondering if you experts have any advice? I am finding that I cannot assemble something in the Lego digital designer, that assembles perfectly in real life. It won't even let me position the bricks in the right place. Is there any way around this? Perhaps I can over-ride what it thinks is a legal position for a brick, and stick it there anyway? Can I type in the exact coordinates or something? I have also had the opposite problem where LDD lets me connect something in a certain way, but in real life it is clearly not designed for that and just falls apart. I can take photos if more clarity is needed. Thanks -
unable to connect certain bricks in LDD - Advice needed :)
CrashHelmets replied to CrashHelmets's topic in Digital LEGO: Tools, Techniques, and Projects
I wonder if this is illegal too? -
unable to connect certain bricks in LDD - Advice needed :)
CrashHelmets replied to CrashHelmets's topic in Digital LEGO: Tools, Techniques, and Projects
I read the Jamie Berard document. It is really interesting. Here it is if anyone else fancies a read. -
unable to connect certain bricks in LDD - Advice needed :)
CrashHelmets replied to CrashHelmets's topic in Digital LEGO: Tools, Techniques, and Projects
This technique worked perfectly. Very clever. Thanks very much! Thanks I will read it and learn. I appreciate the help. -
unable to connect certain bricks in LDD - Advice needed :)
CrashHelmets replied to CrashHelmets's topic in Digital LEGO: Tools, Techniques, and Projects
This is really useful thanks Calabar. Ok I think I can get all the functionality I need in picture 1 a different way. Pic 2 ... is there a way to position a specific part at specific coordinates? (Eg disable the LDD auto position snap) Pic 3 ... I don't get it. They do seem aligned to me, and connecting them doesnt require much force. Which part will it damage? Please explain further, as I have often wondered why official Lego sets never connect parts this way. Thanks again for the help. -
unable to connect certain bricks in LDD - Advice needed :)
CrashHelmets replied to CrashHelmets's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks! I have built the project and all is well. But I need to make instructions for it, hence needing to get this all in LDD properly. Ok here goes ... :) 1) This is the first one. It works perfectly with real parts. I guess the connector pegs are expected to go all the way through a brick with holes, so I am trying to do something a bit unusual by holding them halfway into the brick. But like I said it all holds together very solidly. I am normally really fussy about fitting parts together securely, and this seemed fine to me. 2) This one is interesting as it locks in place very securely. I can appreciate why you might not think that, but once you assemble it, it feels solid. I can make a photo of the real thing if that is helpful. I guess the reason LDD doesnt like it is because the black rod/wand fits into the circular holes in the red parts, but not in the centre of those holes. It aligns off centre. 3) pretty straight forward. No idea why LDD doesnt like this. 4) Now this is the opposite problem. In LDD it snaps together perfectly. It was an annoying surprise for me after I ordered the parts and the red circles just fell out. It's not just very loose, they are clearly not designed to fit together. So I guess there is no advice/solution I need for this, it's probably just a bug in LDD. :) Thanks for your time :) -
[MOC] Scarab SRV (from Elite: Dangerous)
CrashHelmets replied to CrashHelmets's topic in LEGO Sci-Fi
My friend kindly did the photography for me. I will find out exactly what camera he used. It was nicely lit too which really helps.- 10 replies
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I really like this. It's compact, everything is posable and a really cool style.
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[MOC] Scarab SRV (from Elite: Dangerous)
CrashHelmets replied to CrashHelmets's topic in LEGO Sci-Fi
I made some improvements to the design, which I am pleased about. The cockpit is quite a bit stronger now, which enabled me to make it openable, and makes it easier to get the minifigures in and out ... Also two cargo units can be attached underneath the vehicle too ... Check the Lego ideas update page for more info and photos: https://ideas.lego.com/projects/134382/updates Thanks.- 10 replies
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[MOC] Scarab SRV (from Elite: Dangerous)
CrashHelmets replied to CrashHelmets's topic in LEGO Sci-Fi
Thanks Junior Shark and iammac.- 10 replies
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[MOC] Scarab SRV (from Elite: Dangerous)
CrashHelmets replied to CrashHelmets's topic in LEGO Sci-Fi
Thanks. Yeah, If you look at how it is in game, you can see that the wheels have a blue thruster on each one. I tried a lot of different ways to recreate that, but it just felt tidier and looked better to pretent the thrusters dont exist!- 10 replies
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This is awesome. I just spent several minutes looking at all the details.
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I really like this