Divitis

Eurobricks Vassals
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  1. It looks to me as if Lego has been slowly paving the way for more powerful motors in the past years. New differential, wheel hubs, joints... these components are designed to handle more power than what can be delivered by the current PU motors. So from a mechanical perspective, the time is ripe for something new. Maybe an updated buggy style motor.
  2. Great work! It looks like a very efficient design in terms of moving parts/attrition. I especially like how you tried to make the gear ratios realistic. Too often I see this overlooked.
  3. This is the clearest video I've seen on the topic. My impression is that the amount of force needed to put their bar in action seems to be more than what would come naturally out of turning.
  4. Genius! Anyone has implemented it in MOC yet?
  5. Help me learn. They are not intended to be rigid though, they are supposed to absorb part of the movement. So the hockey piece wouldn't work. Of course you're right. I guess I was thinking of springs because that's something that Lego already uses. So it would be more easily 'legal' for them to implement than a bending piece of metal.
  6. If you put that sort of spring into a bar shaped case it becomes a bar, no? An axle going through this piece rotates the same amount left and right. So it would effectively lock the suspensions together. The spring would only make it stiffer. Connecting axles to the left and right of the torsion spring would have the output one rotate less than the input one, which is the point of the system. I think. If someone knows better please advice. I'm no engineer and don't want to pretend.
  7. This is how a torsion spring looks like. All that Lego needs to do is putting one into a 'case' with axle holes. Then, we could even have different versions (soft, hard and so on) that match the rigidity of the shock absorbers.
  8. I agree, adding a function that you don't see the benefits of doesn't make much sense. Unless the disconnect feature is implemented in a big off roader maybe?
  9. I am afraid the problem with anti roll bars and Lego is that they work by bending themselves. So unless a specific piece comes out that is designed for torsion, I don't think a regular part will ever be put under such stress in an official set.
  10. Yes, I'm fully up to date and even did a clean installation (didn't have anything custom but your part pack anyway). The wheel still doesn't show up. Any chance you can be so kind to send it over to me?
  11. There isn't enough play unfortunately. However, your comment made me think, what if I added some? And this worked - replacing the axle with a 2L bar. But this way, all rods would go up and down at the same time, which isn't realistic. So I introduced a flex bar and it looks very promising. It can probably only be driven by one side but that shouldn't be an issue for a fake engine anyway. Also, a 'flower' 1x1 round tile fits perfectly on top of the wrenches/rods. It simulates cylinders nicely. I'll work on proper bracing and add the other wrenches. Then should probably open up a thread to share the technique with everyone.
  12. @Jurss This works smoothly. And also allows for a piston of sort to be attached (note the round 1x1 plate) However, I cannot think of a way to have the left and right side work together without offsetting them 1/2 stud. Ideas? PS: I'm Italian.
  13. This helps, thank you. Honestly, I think Philo's pack was integrated in Studio at some point but nobody bothered to check if the parts loaded properly. In fact, even in a 'vanilla installation' like yours, you will find the Vespa tires, but not the wheels.