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Everything posted by aeh5040
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Akiyuky's Lego Great Ball Contraption (GBC) Modules
aeh5040 replied to DLuders's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I expect most people have seen akiyuky's astonishing 20 unit GBC loop, although I didn't notice it posted here: I could just sit and watch this for hours... But most amazing of all, in my opinion, is his "Automatic crane loader" module. All the functions you see here are driven by one motor, located on the train itself. It really is hard to believe this is possible....! -
2nd GBC Loop - Double Runway
aeh5040 replied to LegoGBC's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Nicely done - the splitter is working very well! -
Nico71's Creations
aeh5040 replied to nico71's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Both the loom and the Digicomp I are absolutely fantastic! Awesome work! The Digicomp was actually on my long-term list of things to make, but you beat me to it! :) Many thanks also for making instructions. I'll definitely be making one of these... -
Mechanical seven-segment display
aeh5040 replied to aeh5040's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I don't have any instructions or parts list at the moment. I could perhaps take some more photos to make the construction clearer. Is there any particular part of the construction that you would like to know more about? -
Mechanical seven-segment display
aeh5040 posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Seven-segment numeric displays are found in clocks and calculators everywhere. Sometimes you will also see a mechanical one like this, where the segments take the form of physical objects. I decided to try making one of these. It counts from 0 to 9 by entirely mechanical means (just one motor). I think it's a safe bet that none of the real-life ones work quite like this! Although the idea is simple, it was quite difficult getting it to work well. Enjoy! More pics: http://www.brickshelf.com/gallery/aeh/ -
Mechanical Problem - Rotating Claw
aeh5040 replied to Pedro Antunes's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Actually I don't think that should be a problem. If there is resistance on the output then the "floating" gear gets pushed harder onto the correct side. I tried to show this in the video. (If the resistance is VERY high in your application then you will want two liftarms, one either side of the floating gear, so that its axle is held more firmly. You might also want to limit the movement of the liftarms so that the gears are not pushed together too hard. Like I said, lots of experimentation needed!) One potential issue is not enough resistance - in that case it's possible that the floating gear will not engage at all. There needs to be a bit of friction between the drive axle and the floating liftarm to avoid this. -
Ball-Shooter-Launcher-Thingy Help?
aeh5040 replied to Phoxtane's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It would be hard to improve on akiyukiy's amazing construction: -
Mechanical Problem - Rotating Claw
aeh5040 replied to Pedro Antunes's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This is an interesting challenge. Here is a mechanism I just put together that might work for you. The output is powered when the motor is on, and free to rotate when it is off. It's not perfect - it would need some experimentation to get it right. -
Mecanum Wheels
aeh5040 replied to Zerobricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Wow - that is an amazing machine - I'd like to see that in action! -
Lobster - yet another Mecanum wheel car!
aeh5040 posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Here is something I've been wanting to make for a long time, finally made possible by Zblj's amazing design for Mecanum wheels. Like Zblj's and esrtiece's impressive vehicles, it can drive and turn in any direction. What makes this one different is that it is controlled by a system of differentials (similar to an add/subtract mechanism but a little more complicated). This means it can be controlled by just 3 motors: one for forward/reverse, one for sideways, one for turning. With a lot of effort I was able to get the mechanism quite compact - it uses only 4 differentials. I usually settle for pure functionality, but this time I made some attempt at styling too . Enjoy! -
Lobster - yet another Mecanum wheel car!
aeh5040 replied to aeh5040's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It does fine on low carpets (in fact it is a little smoother), but gets bogged down on thick ones... -
LIME 2, simple amphibious vehicle
aeh5040 replied to Sariel's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Elegant simplicity! Very nice indeed! -
detachable Ropeway - 15 motors - Mindstorms
aeh5040 replied to Elias Iten's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Now this is a model! Absolutely amazing! -
Lobster - yet another Mecanum wheel car!
aeh5040 replied to aeh5040's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks for the renewed interest in this little model! This has prompted me to finish making the instructions: http://www.brickshelf.com/gallery/aeh/Lobster/LDraw/lobster.mpd http://toad.net84.net/lobster/ -
Help!
aeh5040 replied to Saberwing40k's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Here is a mechanism that does what you ask. I'm not sure how practical it would be for a real application, but it does work... -
Tachikoma! (Ghost in the Shell)
aeh5040 replied to mahjqa's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Brilliant, as always, Mahj. Great originality, and I'm also impressed with the way you fitted everything into such a tight space. -
Technic builders where are you?
aeh5040 replied to jorgeopesi's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
USA, Seattle area. (Doesn't that make 3 of us already?). Haven't made it to any events/meetings yet, but maybe next Brickcon... -
TSATS - Steampunk shark submersible
aeh5040 replied to legobodgers's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
What could be more obvious? This is awesome! I so wish TLG would make official sets like this (technic animals) - 4958 was unfortunately a rare exception. -
Disabled Technic Builders
aeh5040 replied to grum64's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Wow, what an amazing story. Reading this just made my day! You are an inspiration to us all. You reminded me of one of the reasons I never feel guilty about spending money on Lego (other than the obvious ones) - it brings so much joy to the world that I want to make sure TLG continues to prosper forever. -
Mechanical oscillator
aeh5040 posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Here is a purely mechanical four-phase oscillator. Essentially it is a mechanical analogue of a two-cylinder pneumatic oscillator like this. There is just one motor, which powers two "direction selectors". Their outputs are fed into a add-subtract mechanism, and the outputs of this power two linear actuators which flip the selectors. The result is that the two actuators take turns to move back and forth. The outputs (orange wheels) could be used to power something else - not sure what! Maybe a GBC module or some kind of walker... Enjoy! -
The Carver
aeh5040 replied to vmln8r's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Wow, that's awesome! Any chance of instructions...? -
Lego TECHNIC Linked Cranks Puzzle
aeh5040 replied to DLuders's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I think there should be great potential for mechanical puzzles in Lego. Besides these, I've seen relatively few: sliding piece puzzles, some Rubik cubes, and a few puzzle boxes... -
xyzzzach's Lego Technic Automatic Synchro Drives
aeh5040 replied to DLuders's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This is indeed a very clever invention (among many on xyzzzach's youtube channel). I was also inspired to make my own studless version of this a few years ago!! I also made instructions for mine here. I've been interested (some people might say obsessed) in purely mechanical (non-electronic) obstacle-avoiding robots for a while. Here are a couple of my other attempts at this: And here is one by someone else: -
NXT V3 Lego Bowling Pinsetter
aeh5040 replied to Nachapon Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Absolutely amazing! That's a very clever solution to something I would have thought impossible. Very much looking forward to seeing more details of the mechanism working... -
Time Twister
aeh5040 replied to teflon's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Wow! Absolutely amazing!!!! What a great idea! Now how about a purely mechanical (non-NXT) version (like this)...?
