DaFokka

Eurobricks Vassals
  • Content count

    43
  • Joined

  • Last visited

About DaFokka

Profile Information

  • Location
    Utrecht

Extra

  • Country
    Netherlands

Recent Profile Visitors

365 profile views
  1. Can you ever have too much Lego?

    One way to limit the amount of space needed is to build in two passes. In the first pass, you ignore colors altogether. This simplifies searching since the search space is smaller. Once you are fully content with structure and functionality, you will know exactly how many bricks you need in which color. Now you can gather all the parts from your collection, which is much more efficient than searching during the build. Of course, if you are really lazy, you can also order the parts from BrickLink and outsource the searching ;).
  2. Nice mechanism, smooth operation and great photography. Really a nice GBC!
  3. 21309 NASA Apollo Saturn V (LEGO Ideas)

    Mine arrived a week ago but I only built it yesterday since it was a birthday present to myself. That wait definitely took some self-control :D. I agree with almost everyone here: This is a great set, possibly my favourite ever. Of course the subject matter is epic. But the build itself is lovely from the first to the 1969th brick (actually, brick #1969 is the brick separator but let's not split hairs ;)). Building this set is an excellent way to appreciate the sheer scale of the Saturn V. The build is subdivided in 12 sealed bags. The last one contains command module, the escape rocket, the lander, the service module, the splashed down command module, the stands, the lunar diorama and the payload fairing. The remaining 11 bags are dedicated to building the three stages that propel the relatively tiny service module+lander to a lunar intercept trajectory. Sometimes I change round the order of the bags to make for a more interesting build, but in this case building bottom-up is a great way to appreciate the dimensions and structure of the rocket. The build is a masterclass in SNOT techniques. Almost every technique in the book is used to create an attractive shape, an impressive level of detail and a surprisingly sturdy model. Last but not least: If you would want to use this set as a parts pack (which I would consider heresy, by the way), you'll never need to bricklink another SNOT connector ever since the set is absolutely filled with them. This set is a must-have. If you don't get it, you will regret it.
  4. 21309 NASA Apollo Saturn V (LEGO Ideas)

    Amazing. I ordered mine on wednesday night 9PM (the Netherlands) and it was already on backorder. No indication as to the delivery date.
  5. [GBC] Ballkirk Wheel

    Hi Doug, it's nice to see how inventive you are. You are running into some of the problems I've also run into, although I haven't explored the mechanism as thoroughly as you have. The problem is that the mechanism both needs to provide quite some torque, needs to be very precise and also needs to run smoothly. I'm curious to see if the stronger differential will make a difference
  6. Lower left: This is a turntable. It allows you to rotate one structure in relation to another one like for instance the turret of a tank. Top left: This cam can be used in camshaft mechanisms. Also, it allows for a 1.5 stud offset which can be useful in some mechanisms, especially crankshafts Bottom middle: These gearboxes allows easy fitting of a worm wheel and a 24t gear for a 1:24 reduction in rotational speed and a 24x increase in torque. Center left: This is a differential, allowing the outer driven wheel to turn faster than the inner one in a turn Center Right: This is a clutch, used in gearboxes. You'll need additional parts for it. Right: These rods are used for suspension in cases there there needs to be more than one degree of freedom
  7. [GBC] Ballkirk Wheel

    Your progress is looking really impressive. And it looks pretty compact too, loving it!
  8. [GBC] Ballkirk Wheel

    Wow, that looks good. It might have both the torque and precision required for the Ballkirk Wheel!
  9. [GBC] Ballkirk Wheel

    Wow, that's a lovely module! It would be interesting to find out if this solution could generate the torque and precision needed for the ballkirk wheel.
  10. [GBC] Hamster Wheel

    I love it! The water feeder is my favourite detail ;).
  11. [GBC] Ballkirk Wheel

    Hey Doug! I have tried using a retarding mechanism with clutch but I did not succeed in creating a version with a good timing and smoothness so I'm really interested in your progress!
  12. [GBC] Ballkirk Wheel

    Even if I search by number, the rim is missing; at least on my PC. Must be a bug or something
  13. [GBC] Ballkirk Wheel

    Thanks for the compliments, guys! I spent quite a lot of time finetuning the module and I had a lot of fun! The real challenge is in making it reliable. Now I am working on a module that can create worst-case bunches of 30 balls at once for more rigorous testing of modules. I'll call it the Tsunami. The tire (50591) is available, but the rim isn't. Might be a bug, there are more parts missing (like the PF L motor for instance).
  14. The Ballkirk Wheel is a GBC based on the Falkirk Wheel ship lift near Falkirk, Scotland. If you want to see it in action, go straight to the video: Conception I love the concept of GBC and I wanted to build an original GBC module. Ten years ago I got the idea of using the Falkirk wheel. Its continuous mechanism should be just as good at lifting balls as it is at is at lifting ships. Unfortunately back then the inner hole of a large turntable was not large enough to accommodate a 14mm ball plus lane. The only alternative was to use Hailfire Droid wheels but since I was not quite ready to sell a kidney to support my hobby, I dropped the idea. Fast forward ten years and I revisited the idea. @jojoguy10 built a LEGO version of the Falkirk wheel, but noone had made a GBC module out of it yet. The new large studless turntables have no gears in the centre hole, which means that it's (just) large enough to fit through a lane with balls. So I ordered six of them from Bricklink and started building. Building Process When prototyping I tend to use a mix of colors. This limits search time and makes it easier to discern individual bricks. Once a module is finalised, I recreate it in Stud.io so I know how to rebuild it when my BrickLink orders arrive. This is the first time I used a CAD program during the building process. I had no experience with MLCad or LDD and I started out with the newest kid on the block, Stud.io. There are still a few kinks to iron out but I think Stud.io has a great balance of simplicity and power. Gondola orientation The orienting mechanism makes sure that both gondolas stay upright during the entire rotation. This prevents balls and boats from being spilled. The principle is demonstrated by this video: LEGO was actually used by the designers to demonstrate the mechanism for the Fallkirk Wheel. My implementation is very straightforward. The center turntable gear stays stationary. As the wheel revolves, the smaller gears between the center turntable and the outer turntables cancel out the rotation of the gondola, thus keeping it upright: Retarding Mechanism The most challenging part of the build was the intermittent rotation mechanism. The wheel needs to pause shortly to load and unload the balls. Initially, I wanted to use a mechanical solution for this. I have experimented with many different solutions, none of them satisfactory. I started out using a rotating cam that would temporarily block the rotation of the wheel. This did work but it was very imprecise and jerky: In movie projectors and watches something called a Geneva Drive is used, but I did not succeed in creating a version with sufficient angular precision to reliable loading of the balls. Another possibility involves a sliding mechanism on a piston driver, thus first converting rotating motion into intermittent linear motion and then back to intermittent rotating motion. Although motion was smoother than with the cam mechanism or the Geneva drive, it was even less precise and more bulky. Eventually I caved and just used a Mindstorms NXT to drive the wheel. The program is exceedingly simple: Rotate 900 degrees at 80% power Wait for 1500ms Repeat I'd be really interested if someone comes up with a mechanical mechanism, because using software to solve this issue feels like cheating to me. Loading Hopper Since the mechanism completes one cycle every three seconds, on average three balls should be lifted during each cycle to comply with the capacity of 1 ball per second which is required by the standard. For this, a pusher is located at the bottom of the hopper like in Akiyuki's Ball Cleaner. For the mechanism, I took my inspiration from @Lasse D's ball pump. A counterweight on the back of the hopper smooths pusher movement. I currently feel the pusher is the weak point in the contraption. Because it is driven by the same motor as the wheel, it spends half the time not loading any balls, thus limiting capacity. Since 5 balls fit on the piston simultaneously, theoretical maximum capacity is 1.66 balls per second. But when multiple balls are stacked in the hopper, the pusher loads less balls per cycle, limiting capacity. One solution would be to use a second motor to continuously drive the pusher but I prefer the contraption to be driven by a single motor. Controlling Ball Flow The balls move through the wheel because the entire assembly is tilted. The incline is 1 brick per 15 studs, or 1 plate per 5 studs. This corresponds to an angle of 8% or about 5°. The balls should only move when the wheel runs are oriented with the input and output runs. For this both the input run and the gondola runs are equipped with gates that are closed when the wheel is in transit: As usual, the simplest solution turned out to be the most reliable. A sliding gate is held town by gravity. The input gate is opened by two 42610c02 wheels [LINK] mounted at the end of the arms, which sadly are not available in Stud.IO. The output gates are opened by the gears of the orienting mechanism, as illustrated in the following image: Reliability The biggest challenge of a GBC is making it reliable. Those little balls have a mind of their own and tend to find every nook and cranny of your contraption to escape it, jam it or even break it altogether. I tested the contraption with beads with large holes which get stuck easier than the standard balls. The Ballkirk Wheel has gone through several revisions to improve reliability: Incread the incline to prevent balls from stopping in the middle of a run Like 7 versions of the input and output gates Enlarged the hopper and the pusher for greater capacity Several modifications to the pusher to reduce friction and increase reliability Addition of a counterweight to the pusher for smoother operation Added a shield to prevent ball spillage at the exit lane Added a bumper at the foot of the back support to push back balls that have missed the exit Together, these improvements have resulted in a fairly reliable GBC. I have tested the Ballkirk Wheel for an hour of continuous operation with no blockages and only one ball spilled. Maximum throughput is about 1.4 balls per second. Summary Thanks for reading this far, I hope you enjoyed it! Please let me know what you think! I haven't gotten around to creating instructions and I'm not sure I ever will. However, if you'd like to recreate this contraption, you can download the stud.io file: Ballkirk Wheel.io - Stud.io file.