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About iuliand
- Birthday 03/25/1980
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Technic
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42093
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Male
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Technic, Mindstorms
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Romania
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42122 Jeep Wrangler [VIDEO REVIEW]
iuliand replied to Sariel's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes, it does look better with larger wheels. -
[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I can't give advice for ios but for android here is my experience. First of all the controller must have bluetooth and be supported by android. Choose a mainstream one that a lot of peope have and use. That way you increase the chances of working without issues. That's why bluetooth console controllers are best. If you already own a controller you can check if it is supported by android by connecting through bluetooth and upon moving the joysticks you shoud see the cursor moving over the apps. Some time ago I was in the situation to get a bluetooth controller for BC2 and I choose the PS4(v2) controller. At that time I had the unpleasant surprise it did't work with BC2 but it was quickly fixed by Imurvai and it is now supported. If you decide to go for a PS4 controller I must warn you that not all android apps and games support it properly because of the quirky way it talks to the app. For instance Minecraft is not controllable with it because the controller will continuously steer in one direction. Recently I also got a bluetooth Xbox One controller. It works fine with BC2. For other apps/games I only tested Minecraft so far, but I don't expect to have issues because it doesn't have any strange way to talk to the apps like the PS4 one does. I'm not sure if the Xbox One controller is supported by older android versions being such a new controller, so this is something to keep in mind.- 1218 replies
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[TC17] Gator Mayhem
iuliand replied to braker23's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Lol! that's strange! It looks like a gator mounted by a truck. A kid's dream toy...- 7 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Does BrickController 2 app supports Sbrick Plus?- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Are you sure you are exiting using the checkmark in the top right corner?- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
There might be a workaround to this. If in the play screen there is a button to "lock the screen" that puts the app in full screen (or whatever it is called, just like games do) with a black screen (or minimal info displayed) and a giant slider to "unlock". It is unlikely that the slider will be dragged up to the end in the pocket. The slider is one idea, but any other unique "unlock" sequence will work. The only drawback is that some phones have buttons that can't be inhibited in the "lock/pocket" mode. With some careful usage, this may work. I'm not convinced this is feasible, it's just a quick idea that just came to my mind.- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Two of my suggestions for the app: 1) Make the play screen "dark mode" (use black background instead of white) in order to preserve battery for those having OLED displays. Or even better enable a dark theme for the entire app. 2) For BuWizz 2, in the play screen, make the Ludicrous mode optional. That is, in the Buwizz 2 device settings add a toggle button for the Ludicrous mode button to be displayed or not in the play screen. That's because some 9V devices connected to BuWizz may not support the 12V delivered by the Ludicrous mode, like an IR receiver supplied from the BuWizz port, and I would like not to accidentally enable it from the play screen.- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
EV3 does not have a full bluetooth stack implemented because it is based on a heavily cut down linux. Although technically possible it is very difficult to directly connect a controller to EV3, and that would be possible only for one specific controller model. Brick controller 2 would be the perfect tool for this. I would be willing to beta test a version capable of controlling EV3 or NXT (I have them both). The documentation is widely available and examples of source code can be found on github. It just needs to be merged into BC2 and tested.- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes. With OTG cable and Sixaxis Enabler app. You'll have to test it on your phone to make sure it works.- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Unfortunately the only related folder I could find is /storage/emulated/0/Android/data/com.scn.BrickController2/files and it is empty. I believe root access is needed in order to get to the app's folder you mentioned.- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Is there currently any way to transfer profiles from one phone to another? I need to transfer my profiles to a new phone and they are pretty complex. I would like to avoid recreating them. Where are the profiles stored? Is it possible to copy a settings file?- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Does the app works (or in theory should) with USB Infrared Adapters like this one?- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Maybe let the user the option to tweak the response speed with a slider. By default being the maximum speed. I see this working like this: The servo position is controlled by the joystick position and for turning speed is used the max speed by default. If the user wants to tweak the speed (and power) it uses the slider to tune it down. edit: I tried to understand why would you use the position to calculate the turning speed (like you said you do) because in reality the joystick position should only affect the servo position not it's turning speed. Are you implementing a sort of overshoot protection by adjusting the speed too? Because otherwise the algorithm should strive to deliver the fastest servo turning speed at any time.- 1218 replies
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It looks as if it doesn't have enough power to return to center. Maybe it uses the last analog value supplied by the joystick as reference for the return power, that being very small as it is close to zero (joystick center).- 1218 replies
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iuliand started following Zerobricks
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[APP] BrickController2
iuliand replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That would be extremely useful for any kind of device that supports reporting it over Bluetooth. Or at least the battery voltage.- 1218 replies
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