iuliand

Eurobricks Vassals
  • Content Count

    19
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About iuliand

  • Birthday 03/25/1980

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  • What is favorite LEGO theme? (we need this info to prevent spam)
    Technic
  • Which LEGO set did you recently purchase or build?
    42093

Profile Information

  • Gender
    Male
  • Interests
    Technic, Mindstorms

Extra

  • Country
    Romania

Recent Profile Visitors

174 profile views
  1. iuliand

    [APP] BrickController2

    Unfortunately the only related folder I could find is /storage/emulated/0/Android/data/com.scn.BrickController2/files and it is empty. I believe root access is needed in order to get to the app's folder you mentioned.
  2. iuliand

    [APP] BrickController2

    Is there currently any way to transfer profiles from one phone to another? I need to transfer my profiles to a new phone and they are pretty complex. I would like to avoid recreating them. Where are the profiles stored? Is it possible to copy a settings file?
  3. iuliand

    [APP] BrickController2

    Does the app works (or in theory should) with USB Infrared Adapters like this one?
  4. iuliand

    [APP] BrickController2

    Maybe let the user the option to tweak the response speed with a slider. By default being the maximum speed. I see this working like this: The servo position is controlled by the joystick position and for turning speed is used the max speed by default. If the user wants to tweak the speed (and power) it uses the slider to tune it down. edit: I tried to understand why would you use the position to calculate the turning speed (like you said you do) because in reality the joystick position should only affect the servo position not it's turning speed. Are you implementing a sort of overshoot protection by adjusting the speed too? Because otherwise the algorithm should strive to deliver the fastest servo turning speed at any time.
  5. iuliand

    [APP] BrickController2

    It looks as if it doesn't have enough power to return to center. Maybe it uses the last analog value supplied by the joystick as reference for the return power, that being very small as it is close to zero (joystick center).
  6. iuliand

    [APP] BrickController2

    That would be extremely useful for any kind of device that supports reporting it over Bluetooth. Or at least the battery voltage.
  7. iuliand

    [APP] BrickController2

    I have a Samsung Galaxy Note 8 (2017) and I had success with the PS4 v2 controller connected over BT. It is supported nicely by Brick Controller. Give it a try, though it is not a cheap option.
  8. iuliand

    [APP] BrickController2

    App is indeed great but it could use some improvement in the profiles management. A capability to clone a profile for further modifications would be highly appreciated. And the ability to assign one profile as default is needed (or change the order of the profiles).
  9. 15 : 10 12 : 6 7 : 4 2 : 3 16 : 2 11 : 1
  10. Amazing model. Seems like a lot of fun to play. Have you tested the latest brick controller app? I'm curious if you find is any difference in the lag.
  11. iuliand

    SBrick General Discussion

    I like that the communication is open standard and I can use imurvai's BrickController app to control it with a physical controller.
  12. iuliand

    [APP] BrickController2

    Tank you for your dedication in improving this app. I really appreciate your effort and contribution to the Lego community. Keep up the amazing work!
  13. iuliand

    [APP] BrickController2

    Even if you don't have a PS4 controller you could implement a small workaround during button assigning procedure by ignoring analog signals with end of scale values (-1, 0 or 1) and take into consideration only values between -0.99 ... -0.01 and 0.01 ... 0.99 because anyway by touching the joystick or the triggers you will get values in these intervals. Thank you for your feedback. I'm glad this is a known problem because I was starting to wonder why I'm the only one mentioning this issue.
  14. iuliand

    [APP] BrickController2

    After a lot of testing I found a workaround for using the PS4 controller v2 (CUH-ZCT2E) with BrickController: After pairing the controller, or after powering it up, don't touch any of the trigger buttons. If by mistake you touch any of them, power off the controller and power it up again (or un-pair and pair again). This way the button assigning procedure in BrickController can be finished without being disrupted by the permanent "-1" signals from the triggers (the trigger signals are only activated after first use of the triggers). The downside is that you can't use the triggers for motor control (which I would find useful for acceleration and braking). I attached a screenshot of the controller tester with both disruptive trigger signals displayed. Exiting and terminating the app does not get rid of them. This problem is tied to this controller type and is present on every android device I've tested it (Samsung Note 8 SM-N950F with Android 8.0, Samsung S6 edge with Android 7.0, Lenovo A3500-FL with Android 4.4.2).
  15. iuliand

    Hi

    My name is Iulian and I'm from Romania. I'm 38. I rediscovered Lego around 5 years ago together with my sons. My favorite theme is Technic but I also collect modulars and creator expert, especially the advanced model cars. My favorite builds are trial trucks and tracked vehicles. I have a few participations in truck trial competitions organized by RoLUG in my country. I also toyed around with some GBC-s, some of them published on my humble youtube channel: https://www.youtube.com/channel/UClE1524LwfiIP2qoCkjFREA