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About vl_cn

  • Birthday 05/15/1996

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  1. It's nothing, since LDD allows a small margin of errors I can complete my model with no problem. Just a visual thing, a small bump in one of my walls. And it still manages to hassle me.
  2. Studs facing sideways on part 44728 is slightly off to the side. It isn't that obvious at first, but with heavy amount of SNOT building this becomes really bothersome.
  3. What I do, temporarily cover up the 1x8 plates with tiles to 'force' the 4x10 to stick underneath. Or hide the floor to access from below, like you did. You can click on a group in the group tab to select them as a bunch, or do other actions such as copy or delete. I'm guessing you figured out how to 'unhide.'
  4. vl_cn

    Bionicle 2016 Sets Discussion

    I'm pretty convinced that they are the same mold as they used to be. Look at Pohatu's shoulders. ( And ahmergerd Gali! She has one in gold! )
  5. Hello msx80, I've downloaded your project onto my Machintosh, and when I try to open the .bat file, it tells me that it cannot access jarfile binblueprint.jar Is there a way to work around this? I'm not very experienced with terminal (or whatever they call the command runner), so if you could give me some advice... P.S. what I believe is going on, is that the system doesn't recognize that the first section of bin/blueprint.jar is actually the directory path. Just guessing.
  6. I believe I already said this in another forum somewhere, and I also think somebody else might have already come up with this idea, but whatever. I want positionable cameras. The one that takes screenshots, but you can attach it to bricks. It'll be much easier to make stop motion videos with LDD. It would also be nice if there was a precise zoom control. And control for cone of vision, maybe.
  7. vl_cn

    [MOC] Makuta of Metru Nui

    I simply adore how you made Makuta far more gorgeous looking with advanced techniques and more posaibility, yet maintained the appearance of the original set. This is pure dedication here. Impressive work!
  8. vl_cn

    Star Wars Constraction 2015 Discussion

    LEGO finally started caring about the gap in the feet. Finally.
  9. vl_cn

    Bionicle 2015 Discussion

    I quite agree with you on this one. It feels almost as if game designers created six different environment designs and stitched them together, rather than one island with regional diversity in it. One other thing I felt is, while the G1 felt like it took place on ancient New Zealand / Hawaii, G2 feels like it's taking place in either Aztec or Maya. THERE ARE SO MANY RUINS!!!
  10. vl_cn

    New faulty bricks from Ultra Agents set

    Yes, they actually are meant to be this way. All silver metallic pieces have those lines. They are especially distinct in larger pieces. Metallic particles cannot dissolve evenly within the plastic, therefore those lines are inevitable in the molding process.
  11. vl_cn

    Bionicle 2015 Discussion

    Skull slicer has a few parts attached to his tiny feet. Not very elegant way of doing so.
  12. vl_cn

    Bionicle 2015 Discussion

    I know that the Toa couldn't brutally smother LoSS into bits, given that BIONICLE is targeted for young children, but I still can't get over how LoSS is "defeated". Falling into huge depths while unconscious... not how a spider dies.
  13. vl_cn

    LEGO 3D Instructions

    I think we can already do that with LDD, however the 'steps' are highly unpractical. I wish we had a program that can modify building steps generated by LDD, and publish it. P.S. Could this topic be in the wrong sub-forum?
  14. vl_cn

    Bionicle 2015 Discussion

    The moment you turn him upside down while carrying him.... POP! goes the mask.
  15. vl_cn

    Bionicle 2015 Discussion

    Skull -> Face -> Skull Skullception!! Edit: I got an idea. A skull head mold that can wear masks. No, it's actually a terrible idea. Fail.