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Everything posted by Gabe
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The sculptors of Petraea are always hard at work, following their craft and beautifying the city. I wanted to try my hand at a different scale for my GoH stuff - just for a change! I was heavily influenced by Eero Okkonen's fantastic figures.... definitely check them out if you haven't come across them. Thanks also to Adde who bought me an extra day to finish this with their prodigious output. C&c welcome as always!
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Thanks! You can blame Pombe for that idea, lol. It is a great one....dammit. Thanks Ayrlego!
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Wow... so much going on in a very compact build! It's almost chibi-scale for castle. I like the sloping path and the cart design. The figure poking her head out the upstairs window is a nice touch too. Best of luck in the CCC!
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Lovely! The rooflines are especially attractive. I really like your clean and uncluttered style. I'm not 100% convinced by the waterwheel, but they are a tricky shape for sure, especially in a smaller scale. Congrats on getting this blogged on TBB!
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Great roundhouse design and i like the irregular base. I kinda feel though that the right hand side of the base is a little empty - feels like dead space. Maybe a small outcrop of stone or totem or something would helped there? I like your cyclops character and hope we see more of her!
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A lovely solid build en_zoo! The different blues really pop and i think they mesh really well with the olive vegetation. It's eye catching for sure!
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Kaliphlin at Work - Day 17: Glass Workshop in Barqa
Gabe replied to Gideon's topic in Guilds of Historica
This is so good... the lighting is amazing, especially the way the bottle in the mouth of the kiln glows, and i love the wide shot with the big rack of bottles. Your description of the glass blowing ingredients is interesting too. Question though... what elements are the big tub/barrel with the spout (behind the glass blower) made of? I can't for the life of me figure it out!- 18 replies
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Kaliphlin at Work - Day 16: Wahall's Goat Farm
Gabe replied to LittleJohn's topic in Guilds of Historica
Lovely build Little John! I really like all the different levels in the building, and touches like the gently moving curtains in the doorways and the clean fence design around the goat enclosure are perfect. The window arch design is fantastic too - i'll have to try that sometime. The colours are great too - i love the way the pink on the flowering trellis calls out to the mix of earth colours on the ground. Best of luck in the CCC!- 16 replies
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Damn, well i guess that seals it then... giant chessboard goes onto the build list, heh. Thanks Garmadon! Thanks Basiliscus, Muakhah, Lord of Bricks and Mike! Glad you like it. Cheers en_zoo! I'm glad to hear that you feel that i have injected some of my own style into the build. Certainly the face, hands and feet are very much in Eero's footsteps, but beyond that i just muddled around until i got it to somewhere i liked. The background is just an Ikea blind - a tip that i picked up from Gideon i believe. It is great cause there are no visible seams between foreground and background, which means much less photo editing. Thanks Modular fan for your kind words! Cheers Gideon! I had a lot of fun building this, it's nice to break out into a different scale now and again.
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Book III - Kaliphlin: Guild sign-up and Discussion
Gabe replied to Kai NRG's topic in Guilds of Historica
Ohhh... that makes so much more sense now, sorry, i should have looked at the reference pic first. (In fact, i think i have that reference pic myself in an 'future builds' folder somewhere, heh) I think i was confused by the shimmering ocean floor... knowing what it is now, it reminds me of those 'pools of death', such as Cenote Angelita in Mexico. The update looks cool - i like the cave, although i'm not a huge fan of the modified facet bricks for angled rockwork. -
Lovely build and a great way to round out your contribution to the 'Kaliphlin at Work' collab. I really like the wall texture on the lower level of the fountain building using the new round plate flower element. The shape of the main entrance to the courtyard on the right hand side is excellent too. Great to see Morphet taking shape!
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Very nice indeed! A very naturalistic colour palette and wonderful textures. The helmet as a chimney top looks perfect too. As others have said, a window or two wouldn't go astray. I also feel that a more prominently stepped path leading up the hill to the front door would look great too. Best of luck in the CCC!
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A lot of threads have been left hanging in Kaliphlin after the civil war, so the letters are a great idea to move the DK's story on a touch, and get members collaborating. Sorry it's taken me so long to respond! I will have to make a reply moc, although i'm not quite sure what that will look like yet. I'm guessing Nammuat will be wondering who Muakhah is and just how much influence they actually have. Regarding the moc, i like the bookcase/lectern thing and the cluttered table. I'm not so sure about the lamp hanging overhead - it looks a little simple for my taste. I find the palm tree top element to be good as a lighting bracket, might be worth experimenting with if you have any.
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Free Builds. Make sure to post a link here, for the glory of your Guild!
Gabe replied to Ecclesiastes's topic in Guilds of Historica
Sculptor | Gabe | Kaliphlin -
Kaliphlin at Work - Day 1: Mophet - Juz'albieta farm
Gabe replied to adde51's topic in Guilds of Historica
Nice work, i like the raised garden bed and the aqueduct. I agree with soccerkid though about the irregular base not deviating enough from the basic rectangular shape. -
Kaliphlin at Work - Day 2: Qarkyr Box Gardens
Gabe replied to Kai NRG's topic in Guilds of Historica
Beautiful scene Kai! I think composition of the second shot is my favourite, highlighting the planter boxes and the great details like the mincraft head pot and small brickbuilt basket. The repeating arches make a great backdrop too. -
This build evokes a Kaliphlin bazaar perfectly! I love the choice of spice merchant, with all the colourful produce. Great work!
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A lovely build, the low walled compound is a great choice for a stables. The colour accents on the doors and window shutters really draw the eye and the bustle in the roadway is engaging. My only nitpick is that i feel that the columns to the sides of the horse stalls should have been kept tan rather than nougat, but that's just my preference.
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Lovely little build, the tall stemmed flowers look great and as Kai mentioned, the dino suit tail is great usage. I wish i could see more of the background myself, it looks quite intriguing!
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Kaliphlin at Work - Day 7: Swineherding in Wadi Khinz'ir
Gabe replied to adde51's topic in Guilds of Historica
Lovely colour combination here, the dark orange and olive green work really well against the tans. The 'crazy paving' style looks perfect as well. Nice work!- 20 replies
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An unusual take on a handcart, it certainly looks finicky to steer! I love how loaded up he looks, and the landscape with the cool yellow accent is stunning! (For some reason it reminds me of salt lakes)
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Kaliphlin at Work - Day 9: Mophet - guardtower
Gabe replied to adde51's topic in Guilds of Historica
Very nice tower, it has some lovely texture and detailing and sits perfectly in the landscape. Morphet should be well defended with this beauty! -
Fantastic interior build LittleJohn, it looks suitably grand! So many lovely details without going overboard. The dance floor mosaics, opulent stained glass windows and the canopies over the dias are my favourite parts. Good job shoehorning the scribe in there too!
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Lovely build Pombe, that dome really is something to behold, and the interior is great too - the mosaic is a highlight! The story is fantastic as well and i'm already invested in the next part of Nolana's story. The main issues i have with the structure is that the outside of the temple doesn't seem to match the inside somehow. The inside has all these slight steps and sweet alcoves and columns and ornamentation etc, and outside looks a little like a shoebox? It isn't helped either by the way you have the entrance side completely open - which i understand from a photographic point of view, but entrances often have a narrower vestibule etc that might have broken up the boxy feel of the building. Also, i would love to see this building on an irregular base, to show a little of the landscape around it. Trees, passing carts, stalls etc. might have helped to soften the lines of your building a bit. The dome is really sweet, but i'm guessing that it doesn't cover a hole in the roof, but rather just sits on it? Light coming in from the gaps in the dome might have spotlighted the pool at the back and made for some interesting shots.
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Kaliphlin at Work - Day 12: Mophet blacksmith and armory
Gabe replied to adde51's topic in Guilds of Historica
A nice addition to Morphet! I agree with others that more texture and evidence of weathering might improve the walls, but the placement frames the scene well and i love the little stall peeking through from the laneway. Regarding the road, i find a mix of round plates or tiles scattered throughout adds to the realism. It doesn't have to be all tan either - light bley accents work well for small stones etc.